The Storage or Data Register

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1 The Storage or Data Register All sequential logic circuits in the computer CPU are based on the latch or flip-flop. A significant part of the ALU is the register complement. In the MIPS R-2000 computer which we will study shortly, there are thirty-two 32-bit registers, generally called storage registers. A storage register is a set of D FF s (generally master-slave D FF s) which work in unison to store the number of bits in a computer data word. In the case of the R-2000, each register has 32 D FF s to store 32 bits of data simultaneously. To more fully understand the concept of the data storage register, we first need to discuss and understand the data bus. 1

2 The Data Bus A data bus is a collection of wires (or copper lines on a printed circuit board or metal conductors on a semiconductor chip) which carry data (bits) in parallel from one part of a computer to another. The MIPS R-2000 has 32-bit data words, so that 32 data bits are transferred in parallel in data transfers. That is, the MIPS R-2000 has 32-bit data buses. There are various buses in the CPU of most computers, but those that carry data are called data buses. Data on the buses are 1 s and 0 s (two voltage levels). 2

3 Data Bus Illustration Clock Input Data Bus (8 Lines) D7 D6 D5 D4 D3 D2 D1 D0 CLK bit Storage Register Output Data Bus (8 Lines) CLK D7 D6 Etc. 7 6 Etc. The storage register shown above is connected to two 8-bit buses. The 8 data lines are connected to the 8 inputs of the storage register. Similarly, register outputs are connected to the 8 output bus lines. Data is input to the register in parallel. That is, 8 bits (0 or 1) are placed on the lines and stored in the register on one clock pulse. 3

4 The Concept of Data Gating The data bus is a conduit which links registers to the ALU. Generally, an ALU has two input buses, to which all register outputs are electrically connected. A second bus from the ALU returns results of ALU operation to all the register inputs. Register addressing, choosing which register transmits to or receives data from to the ALU, allows data transfer from/to the ALU. Addressing, sometimes called gating, uses decoders and multiplexers, circuits with which we are familiar. 4

5 Gating Data Into a Storage Register 5 Register Address Bus Input Data Bus Clock CLK An address bus carries the identification of the receiving register. The register address is decoded and ANDed with CLOCK to provide a strobe to the buffer above, causing the 8 bits on the bus to be stored in the 8 D flip-flops. The register address and data buses go to all registers in a computer (32 in the case of MIPS), but only the register addressed will be loaded with data. D7 D6 D5 D4 D3 D2 D1 D bit Storage Register Output Data Bus

6 Typical Input Configuration for Register Block Data is transmitted on the bus to all register inputs. An address is also transmitted to the decoder. Simultaneously, a strobe signal is transmitted to all register enable* inputs. The register that accepts data is determined by the address. 5/32 Decoder Bit Address Bus * Note: the register inputs are the data (32 bits ) and the clock (C) line. This clock input is called, variously, clock, enable, or strobe. It corresponds to the clock input on a D FF. Clock ( Strobe ) Signal Bit Data Bus C D C D C D C D C D C D C D CPU Register Block Reg. 0 Reg. 1 Reg. 2 R. 30 R. 31 6

7 Typical Output Configuration for Register Block The 32 register output bits (the output of each of the 32 register ff s), are directed to each of two 32:1 multiplexers. A 5-bit address plus the strobe pulse goes to each multiplexer. This signal (strobe plus address) selects which of the registers is connected to each of the two busses. In the MIPS computer that we will study, there are two ALU input buses, since the ALU often uses two operands. 5-Bit Address Plus Strobe 5-Bit Address Plus Strobe C D C D C D C D C D C D C D Reg. 0 Reg. 1 Reg. 2 R. 30 R. 31 CPU Register Block 32-Bit Data Bus 32:1 MUX 32-Bit Data Bus 32:1 MUX 7

8 Exercise 1 The 4-bit register shown has data inputs a, b, c, and d. Data In a D Data a Data is stored in the register by decoding the register address on the address lines (w-z) and then AND-ing this decoded address with Clock. The register has address 0x b. Wire up the decoder so that data will be stored in register b whenever the correct address is put on the address lines. (You may not need all the inverters.) Address w (MSB) x y z Clock b c d Reset D D D Data b Data c Data d 8

9 Shift Registers Shift registers are particularly important in modern computers and computing systems. Not only do they perform the shifting or rearrangement of numbers in some cases (although modern computers usually employ shifters much faster than the old-fashioned shift register), but they are also very valuable in communication systems. They can be employed to convert serial data streams to parallel and vice-versa (as in internet communications). Although technically there are a number of variations of shift registers (see Tokheim, page 260), we are really only concerned with two practical registers: the serial-to-parallel shift register, and the parallel-to-serial shift register. 10

10 The Serial-to-Parallel Shift Register Data In Clock MSB Parallel Data Out LSB In the shift register shown, data is shifted into the first masterslave D FF on the left when the clock goes high. After the first clock pulse goes low, the output of the first ff is available as an input to the second. On the second clock pulse, MSB is shifted into the second ff, and a new bit goes into the left ff. On the third clock pulse, the bits shift again, and are now available at the parallel output. 11

11 Serial/Parallel Register Timing Data In Clock MSB Parallel Data Out LSB FF #3 FF #2 FF #1 MSB LSB Serial Data Clock

12 Parallel/Serial Shift Register Conversely, in the parallel-to-serial shift register, data is loaded into the register just as it would be strobed or clocked into any storage register. However, in the parallel/serial shift register, the data can then be clocked out bit-by-bit in serial form. In general, the MSB is clocked out first, but, depending on the design, LSB out first is also possible. This shift register is very similar to the serial-to-parallel register, with the exception of having the ability to load data into the register in parallel. 13

13 Parallel-to-Serial Shift Register Parallel Data In Reset Load Parallel Data Serial Data Clock D L D S Ld C R D L D S Ld C R D L D S Ld C R Serial Data Out 14 The parallel-to-serial shift register above has data loaded using the parallel data inputs and the Load Parallel Data strobe. After data is loaded, it is shifted out using the serial data clock.

14 Parallel/Serial Shift Register Timing Parallel Data In DL Load+ S D Reset Load Parallel Data Serial Data Clock D L D S Ld C R D L D S Ld C R D L D S Ld C R Serial Data Out Serial Clock Out Reset- Serial Data Out Serial Data Clock Load Parallel Data Clear 15

15 Exercise 2 The 5-stage shift register is clocked as shown. Assume it is set/reset at startup. On the timing diagram, plot the logic levels at Out for the number of clock pulses shown. S D S D S D S D S D Out Clock Set/Reset Out Clock

16 A Simple Binary Counting Circuit Computer events are timed and synchronized by a clock, so keeping track of timing becomes important. Computers do not execute an instruction per clock cycle. Most computer instructions take several clock periods All instructions do not take the same number of clock periods Thus counting clock periods as events is important. Counting pulses can be done by binary counters, all of which are made from master-slave T FF s. A ripple counter is based on the T FF frequency divider seen earlier (next slide). 17

17 T FF Frequency Divider 1 Clock Reset T FF as a frequency divider, with decoded f/8 state. f/2 f/4 Pulse Out T FF #3 T FF #2 T FF #1 Clock Clock frequency = f

18 Frequency Divider as Ripple Counter 1 Clock (at frequency f) Reset f/2 f/4 f/8 Count MSB LSB Consider a variation of the T FF frequency divider. The three outputs become counter digits. The f/8 ff is the most significant bit (MSB), f/2 the least significant bit (LSB). The outputs of the ff s represent the binary value of the number of clock pulses up to 7. Every eight pulses, the counter starts over. This is a ripple counter, since each stage of the counter must first change to its new state (which takes a small amount of time) before it can be the clock for the next stage. It counts modulo-8 since it counts eight counts, 0-7, over and over again. 19

19 1 Clock (at frequency f) Reset T FF Counter f/2 f/4 f/8 Count MSB LSB T FF # MSB T FF #2 T FF #1 Clock LSB 20

20 Problems with the Binary Ripple Counter While the so-called ripple counter works well and dependably in many situations, it has some problems associated with its name. The chief problem is that the output of each T FF acts as the clock for the next stage of the counter. This means that there is some delay due to the circuit parameters after the clock has set and reset the LSB before the output will change and clock the next stage. Each stage adds another set of delays to the process. For a very large counter (with many stages), the delays could get so serious that the final stage was not clocked until after the clock to the LSB had started the next clock cycle. 21

21 Actual Counting Cycle with Ripple Counter T FF # MSB T FF #2 T FF #1 LSB Clock The real-time cycle of a ripple counter is shown above. Each succeeding stage is further delayed from the input clock. By the time the counting pulses get to the third T FF, the delay may be 1/2 of the original clock cycle! We will see a solution to this ripple problem in the next lecture. 22

22 Counter Circuits The ripple counter has problems, as we have seen. The parallel or synchronous binary counter synchronizes all stages (flip-flops) so that they change, or toggle, in parallel. The parallel counter assures that the counter output will always be correct, and that the wrong count will not be accidentally decoded or recognized. 23

23 Synchronous Binary Counter Counter stage 0 Counter stage 1 Counter stage 2 T T T 24 Clock Synchronous or parallel counter characteristics: Uses T flip-flops All stages (outputs) change in unison Unlike the ripple counter, each stage is not triggered by the previous stage. All stages are triggered by the clock T input is activated (=1) when a stage should toggle. In the 3-bit binary counter prototype above: The clock is connected to all three counter inputs How do we determine when a T input should 1?

24 Synchronous Binary Counter (2) Counter stage 0 Counter stage 1 Counter stage 2 T T T Clock Consider stage 0. This stage counts 1 s (or it performs counts for the 2 0 column in this three-bit number being counted, hence the name stage 0 ). This stage toggles every time the clock ticks. Its input should always be a 1, since the ff only toggles on a 1 input to T, and we want it to always toggle on a clock pulse (similar to the exercise in Lecture 7). Then tie T 0 (i.e., stage 0 T-input ) to 1 (as before, we recognize that 1 would be a plus voltage such as +5 V. in a real digital circuit). 25

25 Synchronous Binary Counter (3) We now have T 0 accounted for. What about T 1? Stage 1 counts the 2 1 (or the two s ) column. It should toggle on every second count, i.e., counts 2, 4, 6, and 8/0. We could reason this stage out as in the Lecture 7 problem, but stage 2 will be even more complex, so let s go ahead and look at a truth table for the T 1 input in terms of count and next count. 26

26 Synchronous Binary Counter (4) The first two columns at right are the T 1 truth table (the right two columns clarify the conditions that determine T 1 on each count). The center column is 1. It alternates 0, 0, 1, 1, etc. Clearly, T 1 must be 1 after counts 1, 3, 5, 7, since 1 will toggle on the NEXT count. Count T NEXT stage Etc Counter starts over 27

27 Synchronous Binary Counter (5) 28 We now need the Boolean expression for T 1. From the truth table, then: T = This is a fairly complicated relation, and it looks as though many gates and connections will be required to create the T input that we desire. However, let s first plot the Booleans terms on a Karnaugh map: We see that the expression for T 1 can be simplified to: T = 1 0 Count T

28 Synchronous Binary Counter (6) Since input T 1 is fulfilled by simply the output from stage 0, we simply connect 0 to T 1 input, thus completing two stages of our counter. What about stage 2? This third stage will only toggle on every fourth count, so it is a little harder figuring out input T 2 simply by reasoning it out. Again, the truth table and Karnaugh map easily allow defining input T 2. 29

29 Synchronous Binary Counter (7) Stage 2 only toggles on counts 4 (to 1) and 8 (to 0). The Boolean expression for T 2 is: T2 = The expression is plotted on the K-map below the truth table. From the K-map, we can simplify the stage 2 T input to: T = Count T NEXT stage Counter starts over

30 Synchronous Binary Counter (8) The synchronous (parallel) binary counter is now complete. Bringing output signals to the right as shown, these values will cycle through counts 0-7 as the counter counts, so it is a modulo 8 counter. Since all stages count in parallel, and since the delays through the AND gate are small, the stages all toggle instantaneously in parallel. This technique can be applied not only to a modulo 2 n counter, but to any other modulo-m counter, m not a power of 2 (example shortly). 31

31 Less Significant Digit Clock Reset Exercise 3 Bit y Bit x More Significant Digit We have seen that there is a fairly straightforward method to construct a parallel or synchronous counter using combinational logic to modify the T-input of each FF in the counter. Wire up this counter so that it counts modulo-4 in parallel. Use the T inputs as shown on the preceding slides to accomplish the toggling of the two flip-flops as the counter counts. Assume Reset is only invoked at startup. 32

32 Generalized Mod-2 n Counter Noting the schematic on the previous page, the following relationship has probably occurred to some students. Nevertheless, it is stated here as a ground-rule to illustrate that mod- 2 n parallel counters are very simple to build. For ANY mod-2 n counter (2, 4, 8, 16, 32, etc.): Use n toggle flip-flops. Connect the clock to the clock inputs of all stages (i.e., to all T FFs). Connect LSB T-input to 1 (where we know that 1 is a voltage). Connect LSB -output to the T input of 2 nd LSB. For subsequent counter stages, AND all previous outputs and input to T of the next stage. This makes use of the principle that in a mod-2 n counter, a stage only toggles when all previous stages = 1. 34

33 Exercise 4 Wire the 5 T FF s below according to the general rules given to build a 5-bit, modulo-32 counter. Assume that the clock is slow enough that a few gate delays are trivial. 35

34 Counting When the Cycle is Not a Power of Two The 3-bit ripple and parallel counters we have seen previously go through a cycle of 8 (that is, 0-7) and then automatically reset to 0 and begin the count over. Suppose we want to count in some other cycle than 8. For instance, suppose we want to count on a cycle of 6? In this case, we would want the counter to count 0-5, and then reset to 0 on the sixth count. Using the synchronous counter and the properties of the decoder circuit, we can devise a circuit such as this, based on the cycle-8 synchronous counter shown on the previous slide. 38

35 A Modulo-6 Counter Counter stage 0 Counter stage 1 Counter stage 2 "1" MSB T T T Clock LSB Consider the parallel counter above (which we just designed): To count mod-6, we want it to count to 5 and then go to 0 on count 6. At count 5, the counter will read (MSB-to-LSB): 101. We want the next count to be zero (000) and not six (110). Now consider what we want each individual stage to do after 5: We want LSB to go from 1 to 0, i.e., reset. We want the middle bit to stay zero (it is zero on count 5: 101). We want MSB to go from 1 to 0 also. 39

36 Modulo-6 Counter (2) Counter stage 0 Counter stage 1 Counter stage 2 "1" MSB T T T Clock LSB 40 Since the stage 0 bit always toggles, after count 5 (101) it will go to zero (the next count would be 110, for which that bit goes to 0). Stage 0 behaves correctly; we do not have to modify this stage. The middle bit will toggle to 1 if we do not stop it because 0 is 1. We have to negate this input -- but only for the 5 condition. The MSB does not toggle either the T 2 input is 0 1 (= 0, since 1 = 0), so the T 2 input is 0. Thus we must force stage 2 to 0. How do we fix these last two conditions?

37 Modulo-6 Counter (3) Consider the truth table for the output of the middle counter bit ( 1 ): Each clock tick, 1 will change if T 1 =1; 1 will remain the same if T 1 =0. What we require is that when T 1 ( 0 )=1, 1 will change states, except when T 1 =1, and count = 5 (binary 101). If T 1 (= 0 ) = 1, and the counter output is exactly 5, we want the output of the middle counter bit to stay 0. Then the truth table for T 1 is: Count T 1 1 1NEXT & 111 Don t care s. Will never happen! 41

38 Modulo-6 Counter (4) Proceeding as before for T 1 : Count T NEXT Etc Then the Boolean expression for T 1 is: T. 1 = Plotting this on a 3-variable K-map above gives T. 1 = 2 0 Therefore the signal created by inverted MSB (stage 2) ANDed with LSB (stage 0) will, when input into the counter stage 1 T-input, cause that middle bit to count correctly ALWAYS for a modulo-6 counter. 42

39 Now consider the 2 of the counter. Modulo-6 Counter (5) The truth table for T 2 is: Count T NEXT X X Thus, T = +. At first glance, this cannot be simplified However, note the X s in the K-map. These are the don t care counts. Since counts 6 and 7 never occur (the X s on the K-map), we can make them 1 s as we learned for combinational logic. We can then simplify the expression for T 2 to get: T = Etc. 43

40 Modulo-6 Counter (6) Counter stage 0 Counter stage 1 Counter stage 2 "1" MSB T T T Clock LSB T = Our resulting modulo-6 counter is shown above. T2 = Note that when the MSB ( 2 ) becomes 1 (for count 100), the T input to the middle stage is disabled until the count is reset, fulfilling the truth table requirement for the middle bit T input being 0 for count 5 (101). For the MSB, T 2 would only be 1 for count 011 ( 3 ) (count 111 [ 7 ] does not occur). Now the T input will also be 1 after count 5 (101) as well, due to the OR gate, so that 2 will return to 0 after count 5. 44

41 Mod-6 Counter Cycle and Timing Counter stage 0 Counter stage 1 Counter stage 2 "1" MSB T T T Clock LSB MSB 0 Clock LSB 45

42 Simplified Method to Build Non-2 n Counter The method just described for building a counter will always produce the correct results with the minimum circuitry. The method will also produce the correct results, but will not always use the minimal number of gates: To count any number m, m not a power of 2, determine the smallest mod 2n counter such that 2n >m. Build the parallel 2n counter (use the short cut if you wish). Determine stages that must toggle to 0 on count m but do not, and those that toggle to 1 but should not. Some stages may not need any help they may behave properly without any modification. Using an n-input AND gate, decode clock count (m-1). For a counter stage that needs to go to 0, but has a 0 T-input on count (m-1), OR the current T-input with decoded (m-1). For each stage that should not toggle to 1, AND inverted (m-1) with that current T-input. The resulting counter will count mod-m. 46

43 Example of Simpler Method Mod-6 Counter Counter stage 0 Counter stage 1 Counter stage 2 "1" T T T MSB Clock LSB Inverted (m-1) Decoded "5" (m-1) Note that this version of the circuit uses slightly more logic, but that the counter is equally valid. Also, it is conceptually easier (and yes, it would be an acceptable answer on a test)! 47

44 Summary Like their simple combinational-logic relatives, the D, J-K, and T flip-flops find many uses in modern computing. These include storage registers, counters, and shift registers. In our next lecture, we will design additional sequential circuits. In future lectures on computer architecture and design, we will see just how sequential logic is employed in a modern computer CPU. 48

45 Take-Home Exercise We now understand how to make any mod-2 n or mod-m counter (m not a power of 2) that counts forward. What about a counter that counts backward? Assume you want the counter below to count mod-6 backward. That is, it would count , etc. Assume it is reset on start-up, and design the wiring to make the counter count properly. Hint: Remember the K-map method will work for ANY counter. Note: in the arrangement below for the counter bits, x is the most significant bit, z the least significant. First 10 answers to my office during office hours gets +3 on next test! z y x 49

Take-Home Exercise. z y x. Erik Jonsson School of Engineering and Computer Science. The University of Texas at Dallas

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