Upon completion of unit 1.1, students will be able to 1. Demonstrate safety of the individual, class, and overall environment of the classroom/laboratory, and understand that electricity, even at the nominal levels used in this curriculum, can cause bodily harm or even death. 2. Explain and demonstrate how to convert numbers to scientific notation and engineering notation, along with using the correct SI prefixes. 3. Read the manufactured values of resistors and capacitors, along with their tolerances 4. Demonstrate the ability to properly and safely solder and de-solder electronic components along with recognizing improper solder connections Upon completion of unit 1.2, students will be able to 1. Identify and explain the differences between an analog and a digital signal 2. Recognize whether an element is a conductor, an insulator, or a semiconductor. 3. Demonstrate an understanding of the fundamental concepts of voltage, current, and resistance 4. Create and design circuits using Multisim (A Circuit Design Software) Upon completion of unit 1.3, students will be able to 1. Read and explain a manufacturer datasheet, which contains a logic gate s general description, connection diagram, and function table. 2. Categorized circuits by their underlying circuitry, scale of integration, and packaging style. 3. Explain and demonstrate an understanding of the various logic symbols, logic expression, and create truth tables for each gate. 4. Create combinational logic designs implemented with AND gates, OR gates and INVERTER gates. Upon completion of unit 2.1, students will be able to 1. Demonstrate an understanding of the binary number system and its relationship to the decimal number system is essential in the combinational logic design process. 2. Create combinational logic truth tables. 3. Create logic expressions that are derived from a given truth table; likewise, construct a truth table from a given logic expression.
Upon completion of unit 2.2, students will be able to 1. Create a K-map for simplifying logic expressions containing two, three, and four variables. 2. Demonstrate knowledge of NAND and NOR gates through creations of circuits. 3. Compare and implement NAND gates or NOR gates to use fewer Integrated Circuits (IC) than AOI equivalent implementations. Upon completion of unit 2.3, students will be able to 1. Create circuitry using the 7 segment display. 2. Demonstrate and understanding of the two varieties of seven-segment displays, common cathode and common anode. 3. Create any combinational logic expression implementing AOI, NAND, or NOR logic. Upon completion of unit 2.4, students will be able to 1. Demonstrate an understanding of the hexadecimal and octal number systems and their relationship to the decimal number system is necessary for comprehension of digital electronics. 2. Create circuits using XOR or XNOR gates. 3. Create circuits using multiplexors and de-multiplexors, and understand their relation to power usage 4. Apply Two s compliment when working with negative numbers in binary. Upon completion of unit 2.5, students will be able to 1. Use Circuit Design Software to enter and synthesize digital designs into programmable logic devices. 2. Create circuits using Programmable logic devices to implement combinational logic circuits. Upon completion of unit 3.1, students will be able to 1. Create circuits using flip-flop and transparent latches that have the capability to store data and can act as a memory device. 2. Use Flip-flops to design single event detection circuits, data synchronizers, shift registers, and frequency dividers. Upon completion of unit 3.2, students will be able to 1. Demonstrate their knowledge of Asynchronous counters, by creating circuits based upon the output of the previous flip-flop. 2. Understand and implemented the two different flip-flops which are, D or J/K flip-flops. 3. Create up counters, down counters, and modulus counters
Upon completion of unit 3.3, students will be able to 1. Apply their knowledge of synchronous counters, also called parallel counters into circuits. 2. Create Synchronous counters with either D or J/K flip-flops. 3. Create up counters, down counters, and modulus counters. Upon completion of unit 3.4, students will be able to 1. Create a state machine that sequences through a set of predetermined states controlled by a clock and other input signals. 2. Understand how a state machine works, and how it is used in everyday life