# Boolean Algebra and Digital Logic

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1 Null3 /7/3 4:35 PM Page 93 I ve alwas loved that word, Boolean. Claude Shannon CHAPTER 3 3. Boolean Algebra and Digital Logic INTRODUCTION eorge Boole lived in England during the time Abraham Lincoln was getting Ginvolved in politics in the United States. Boole was a mathematician and logi- cian who developed was of epressing logical processes using algebraic smbols, thus creating a branch of mathematics known as smbolic logic, or Boolean algebra. It wasn t until ears later that Boolean algebra was applied to computing b John Vincent Atanasoff. He was attempting to build a machine based on the same technolog used b Pascal and Babbage, and wanted to use this machine to solve linear algebraic equations. After struggling with repeated failures, Atanasoff was so frustrated he decided to take a drive. He was living in Ames, Iowa, at the time, but found himself 2 miles awa in Illinois before he suddenl realized how far he had driven. Atanasoff had not intended to drive that far, but since he was in Illinois where he could legall bu a drink in a tavern, he sat down, ordered a bourbon, and realized he had driven quite a distance to get a drink! (Atanasoff reassured the author that it was not the drink that led him to the following revelations in fact, he left the drink untouched on the table.) Eercising his phsics and mathematics backgrounds and focusing on the failures of his previous computing machine, he made four critical breakthroughs necessar in the machine s new design. He would use electricit instead of mechanical movements (vacuum tubes would allow him to do this). Because he was using electricit, he would use base 2 numbers instead of base (this correlated directl with switches that were either on or off ), resulting in a digital, rather than an analog, machine. 93

2 Null3 /7/3 4:35 PM Page Chapter 3 / Boolean Algebra and Digital Logic He would use capacitors (condensers) for memor because the store electrical charges with a regenerative process to avoid power leakage. Computations would be done b what Atanasoff termed direct logical action (which is essentiall equivalent to Boolean algebra) and not b enumeration as all previous computing machines had done. It should be noted that at the time, Atanasoff did not recognize the application of Boolean algebra to his problem and that he devised his own direct logical action b trial and error. He was unaware that in 938, Claude Shannon proved that two-valued Boolean algebra could describe the operation of two-valued electrical switching circuits. Toda, we see the significance of Boolean algebra s application in the design of modern computing sstems. It is for this reason that we include a chapter on Boolean logic and its relationship to digital computers. This chapter contains a brief introduction to the basics of logic design. It provides minimal coverage of Boolean algebra and this algebra s relationship to logic gates and basic digital circuits. You ma alread be familiar with the basic Boolean operators from a previous programming class. It is a fair question, then, to ask wh ou must stud this material in more detail. The relationship between Boolean logic and the actual phsical components of an computer sstem is ver strong, as ou will see in this chapter. As a computer scientist, ou ma never have to design digital circuits or other phsical components in fact, this chapter will not prepare ou to design such items. Rather, it provides sufficient background for ou to understand the basic motivation underling computer design and implementation. Understanding how Boolean logic affects the design of various computer sstem components will allow ou to use, from a programming perspective, an computer sstem more effectivel. For the interested reader, there are man resources listed at the end of the chapter to allow further investigation into these topics. 3.2 BOOLEAN ALGEBRA Boolean algebra is an algebra for the manipulation of objects that can take on onl two values, tpicall true and false, although it can be an pair of values. Because computers are built as collections of switches that are either on or off, Boolean algebra is a ver natural wa to represent digital information. In realit, digital circuits use low and high voltages, but for our level of understanding, and will suffice. It is common to interpret the digital value as false and the digital value as true Boolean Epressions In addition to binar objects, Boolean algebra also has operations that can be performed on these objects, or variables. Combining the variables and operators ields Boolean epressions. A Boolean function tpicall has one or more input values and ields a result, based on these input values, in the range {,}. Three common Boolean operators are AND, OR, and NOT. To better understand these operators, we need a mechanism to allow us to eamine their behav-

3 Null3 /7/3 4:35 PM Page / Boolean Algebra 95 Inputs Outputs Inputs Outputs + TABLE 3. The Truth Table for AND TABLE 3.2 The Truth Table for OR iors. A Boolean operator can be completel described using a table that lists the inputs, all possible values for these inputs, and the resulting values of the operation for all possible combinations of these inputs. This table is called a truth table. A truth table shows the relationship, in tabular form, between the input values and the result of a specific Boolean operator or function on the input variables. Let s look at the Boolean operators AND, OR, and NOT to see how each is represented, using both Boolean algebra and truth tables. The logical operator AND is tpicall represented b either a dot or no smbol at all. For eample, the Boolean epression is equivalent to the epression and is read and. The epression is often referred to as a Boolean product. The behavior of this operator is characterized b the truth table shown in Table 3.. The result of the epression is onl when both inputs are, and otherwise. Each row in the table represents a different Boolean epression, and all possible combinations of values for and are represented b the rows in the table. The Boolean operator OR is tpicall represented b a plus sign. Therefore, the epression + is read or. The result of + is onl when both of its input values are. The epression + is often referred to as a Boolean sum. The truth table for OR is shown in Table 3.2. The remaining logical operator, NOT, is represented tpicall b either an overscore or a prime. Therefore, both and are read as NOT. The truth table for NOT is shown in Table 3.3. We now understand that Boolean algebra deals with binar variables and logical operations on those variables. Combining these two concepts, we can eamine Boolean epressions composed of Boolean variables and multiple logic operators. For eample, the Boolean function: F(,, z) = + z Inputs Outputs TABLE 3.3 The Truth Table for NOT

4 Null3 /7/3 4:35 PM Page Chapter 3 / Boolean Algebra and Digital Logic Inputs Outputs z z + z = F TABLE 3.4 The Truth Table for F(,,z) = + z is represented b a Boolean epression involving the three Boolean variables,, and z and the logical operators OR, NOT, and AND. How do we know which operator to appl first? The rules of precedence for Boolean operators give NOT top priorit, followed b AND, and then OR. For our previous function F, we would negate first, then perform the AND of and z, and lastl OR this result with. We can also use a truth table to represent this epression. It is often helpful, when creating a truth table for a more comple function such as this, to build the table representing different pieces of the function, one column at a time, until the final function can be evaluated. The truth table for our function F is shown in Table 3.4. The last column in the truth table indicates the values of the function for all possible combinations of,, and z. We note that the real truth table for our function F consists of onl the first three columns and the last column. The shaded columns show the intermediate steps necessar to arrive at our final answer. Creating truth tables in this manner makes it easier to evaluate the function for all possible combinations of the input values Boolean Identities Frequentl, a Boolean epression is not in its simplest form. Recall from algebra that an epression such as is not in its simplest form; it can be reduced (represented b fewer or simpler terms) to 8. Boolean epressions can also be simplified, but we need new identities, or laws, that appl to Boolean algebra instead of regular algebra. These identities, which appl to single Boolean variables as well as Boolean epressions, are listed in Table 3.5. Note that each relationship (with the eception of the last one) has both an AND (or product) form and an OR (or sum) form. This is known as the dualit principle. The Identit Law states that an Boolean variable ANDed with or ORed with simpl results in the original variable. ( is the identit element for AND; is the identit element for OR.) The Null Law states that an Boolean variable ANDed with is, and a variable ORed with is alwas. The Idempotent Law states that ANDing or ORing a variable with itself produces the original variable. The Inverse Law states that ANDing or ORing a variable with its complement

5 Null3 /7/3 4:35 PM Page / Boolean Algebra 97 Identit Name Identit Law Null (or Dominance) Law Idempotent Law Inverse Law Commutative Law Associative Law Distributive Law Absorption Law DeMorgan s Law Double Complement Law AND Form OR Form = + = = + = = + = = + = = + = + ()z = (z) (+)+z = +(+z) +z = (+)(+z) (+z) = +z (+) = + = () = + (+) = = TABLE 3.5 Basic Identities of Boolean Algebra produces the identit for that given operation. You should recognize the Commutative Law and Associative Law from algebra. Boolean variables can be reordered (commuted) and regrouped (associated) without affecting the final result. The Distributive Law shows how OR distributes over AND and vice versa. The Absorption Law and DeMorgan s Law are not so obvious, but we can prove these identities b creating a truth table for the various epressions: If the right-hand side is equal to the left-hand side, the epressions represent the same function and result in identical truth tables. Table 3.6 depicts the truth table for both the left-hand side and the right-hand side of DeMorgan s Law for AND. It is left as an eercise to prove the validit of the remaining laws, in particular, the OR form of DeMorgan s Law and both forms of the Absorption Law. The Double Complement Law formalizes the idea of the double negative, which evokes rebuke from high school teachers. The Double Complement Law can be useful in digital circuits as well as in our life. For eample, let be the amount of cash ou have (assume a positive quantit). If ou have no cash, ou have. When an untrustworth acquaintance asks to borrow some cash, ou can truthfull sa that ou don t have no mone. That is, = ( ) even if ou just got paid. One of the most common errors that beginners make when working with Boolean logic is to assume the following: ( ) = Please note that this is not a valid equalit! DeMorgan s Law clearl indicates that the above statement is incorrect; however, it is a ver eas mistake to make, and one that should be avoided. () () + TABLE 3.6 Truth Tables for the AND Form of DeMorgan s Law

6 Null3 /7/3 4:35 PM Page Chapter 3 / Boolean Algebra and Digital Logic Simplification of Boolean Epressions The algebraic identities we studied in algebra class allow us to reduce algebraic epressions (such as ) to their simplest forms (9 + 5). The Boolean identities can be used to simplif Boolean epressions in a similar fashion. We appl these identities in the following eamples. EXAMPLE 3. Suppose we have the function F(,) = +. Using the OR form of the Idempotent Law and treating the epression as a Boolean variable, we simplif the original epression to. Therefore, F(,) = + =. EXAMPLE 3.2 Given the function F(,,z) = z + z + z, we simplif as follows: F(,,z) = z + z + z = (z + z) + z (Distributive) = () + z (Inverse) = + z (Identit) At times, the simplification is reasonabl straightforward, as in the preceding eamples. However, using the identities can be trick, as we see in this net eample. EXAMPLE 3.3 Given the function F(,,z)= + z + z, we simplif as follows: = + z + z() (Identit) = + z + z( + ) (Inverse) = + z + (z) + (z) (Distributive) = + z + (z) + (z) (Commutative) = + z + ()z + ( z) (Associative) = + ()z + z + ( z) (Commutative) = ( + z) + z( + ) (Distributive) = () + z() (Null) = + z (Identit) Eample 3.3 illustrates what is commonl known as the Consensus Theorem. How did we know to insert additional terms to simplif the function? Unfortunatel, there is no defined set of rules for using these identities to minimize a Boolean epression; it is simpl something that comes with eperience. There are other methods that can be used to simplif Boolean epressions; we mention these later in this section.

7 Null3 /7/3 4:35 PM Page / Boolean Algebra 99 Proof (+)(+) = +++ = ++ + = ++ + = ++ = (+)+ = ()+ = + = Identit Name Distributive Law Inverse Law Idempotent Law Identit Law Distributive Law (and Commutative Law) Inverse Law Identit Law Idempotent Law TABLE 3.7 Eample Using Identities We can also use these identities to prove Boolean equalities. Suppose we want to prove that ( + )( + ) =. The proof is given in Table 3.7. To prove the equalit of two Boolean epressions, ou can also create the truth tables for each and compare. If the truth tables are identical, the epressions are equal. We leave it as an eercise to find the truth tables for the equalit in Table Complements As ou saw in Eample 3., the Boolean identities can be applied to Boolean epressions, not simpl Boolean variables (we treated as a Boolean variable and then applied the Idempotent Law). The same is true for the Boolean operators. The most common Boolean operator applied to more comple Boolean epressions is the NOT operator, resulting in the complement of the epression. Later we will see that there is a one-to-one correspondence between a Boolean function and its phsical implementation using electronic circuits. uite often, it is cheaper and less complicated to implement the complement of a function rather than the function itself. If we implement the complement, we must invert the final output to ield the original function; this is accomplished with one simple NOT operation. Therefore, complements are quite useful. To find the complement of a Boolean function, we use DeMorgan s Law. The OR form of this law states that ( + ) =. We can easil etend this to three or more variables as follows: Given the function: F(,,z) = ( + + z ) Let w = ( + ). Then F(,,z) = (w + z ) = w z Now, appling DeMorgan s Law again, we get: w z = ( + ) z = z =F (,,z)

8 Null3 /7/3 4:35 PM Page Chapter 3 / Boolean Algebra and Digital Logic z z +z +z (+z) TABLE 3.8 Truth Table Representation for a Function and Its Complement Therefore, if F(,,z) = ( + + z), then F (,,z) = z. Appling the principle of dualit, we see that ( z ) = + + z. It appears that to find the complement of a Boolean epression, we simpl replace each variable b its complement ( is replaced b ) and interchange ANDs and ORs. In fact, this is eactl what DeMorgan s Law is telling us to do. For eample, the complement of + z is ( + z). We have to add the parentheses to ensure the correct precedence. You can verif that this simple rule of thumb for finding the complement of a Boolean epression is correct b eamining the truth tables for both the epression and its complement. The complement of an epression, when represented as a truth table, should have s for output everwhere the original function has s, and s in those places where the original function has s. Table 3.8 depicts the truth tables for F(,,z) = + z and its complement, F (,,z) = ( + z). The shaded portions indicate the final results for F and F Representing Boolean Functions We have seen that there are man different was to represent a given Boolean function. For eample, we can use a truth table or we can use one of man different Boolean epressions. In fact, there are an infinite number of Boolean epressions that are logicall equivalent to one another. Two epressions that can be represented b the same truth table are considered logicall equivalent. See Eample 3.4. EXAMPLE 3.4 Suppose F(,,z) = +. We can also epress F as F(,,z) = + + because the Idempotent Law tells us these two epressions are the same. We can also epress F as F(,,z) = ( + ) using the Distributive Law. To help eliminate potential confusion, logic designers specif a Boolean function using a canonical, or standardized, form. For an given Boolean function, there eists a unique standardized form. However, there are different standards that designers use. The two most common are the sum-of-products form and the product-of-sums form.

9 Null3 /7/3 4:35 PM Page 3.2 / Boolean Algebra The sum-of-products form requires that the epression be a collection of ANDed variables (or product terms) that are ORed together. The function F (,,z)= + z + z is in sum-of-products form. The function F 2 (,,z)= + ( + z ) is not in sumof-products form. We appl the Distributive Law to distribute the variable in F 2, resulting in the epression + + z, which is now in sum-of-products form. Boolean epressions stated in product-of-sums form consist of ORed variables (sum terms) that are ANDed together. The function F (,,z) = ( + )( + z)( + z )( + z) is in product-of-sums form. The product-of-sums form is often preferred when the Boolean epression evaluates true in more cases than it evaluates false. This is not the case with the function, F, so the sum-of-products form is appropriate. Also, the sum-of-products form is usuall easier to work with and to simplif, so we use this form eclusivel in the sections that follow. An Boolean epression can be represented in sum-of-products form. Because an Boolean epression can also be represented as a truth table, we conclude that an truth table can also be represented in sum-of-products form. It is a simple matter to convert a truth table into sum-of-products form, as indicated in the following eample. EXAMPLE 3.5 Consider a simple majorit function. This is a function that, when given three inputs, outputs a if less than half of its inputs are, and a if at least half of its inputs are. Table 3.9 depicts the truth table for this majorit function over three variables. To convert the truth table to sum-of-products form, we start b looking at the problem in reverse. If we want the epression + to equal, then either or (or both) must be equal to. If + z =, then either = or z = (or both). Using this logic in reverse and appling it to Eample 3.5, we see that the function must output a when =, =, and z =. The product term that satisfies this is z (clearl this is equal to when =, =, and z = ). The second occurrence of an output value of is when =, =, and z =. The product term to guarantee an output of is z. The third product term we need is z, and the last is z. In summar, to generate a sum-of-products epression using z F TABLE 3.9 Truth Table Representation for the Majorit Function

10 Null3 /7/3 4:35 PM Page 2 2 Chapter 3 / Boolean Algebra and Digital Logic the truth table for an Boolean epression, ou must generate a product term of the input variables corresponding to each row where the value of the output variable in that row is. In each product term, ou must then complement an variables that are for that row. Our majorit function can be epressed in sum-of-products form as F(,,z) = z + z + z + z. Please note that this epression ma not be in simplest form; we are onl guaranteeing a standard form. The sum-of-products and product-of-sums standard forms are equivalent was of epressing a Boolean function. One form can be converted to the other through an application of Boolean identities. Whether using sum-of-products or product-of-sums, the epression must eventuall be converted to its simplest form, which means reducing the epression to the minimum number of terms. Wh must the epressions be simplified? A one-to-one correspondence eists between a Boolean epression and its implementation using electrical circuits, as we shall see in the net section. Unnecessar product terms in the epression lead to unnecessar components in the phsical circuit, which in turn ield a suboptimal circuit. 3.3 LOGIC GATES The logical operators AND, OR, and NOT that we have discussed have been represented thus far in an abstract sense using truth tables and Boolean epressions. The actual phsical components, or digital circuits, such as those that perform arithmetic operations or make choices in a computer, are constructed from a number of primitive elements called gates. Gates implement each of the basic logic functions we have discussed. These gates are the basic building blocks for digital design. Formall, a gate is a small, electronic device that computes various functions of two-valued signals. More simpl stated, a gate implements a simple Boolean function. To phsicall implement each gate requires from one to si or more transistors (described in Chapter ), depending on the technolog being used. To summarize, the basic phsical component of a computer is the transistor; the basic logic element is the gate Smbols for Logic Gates We initiall eamine the three simplest gates. These correspond to the logical operators AND, OR, and NOT. We have discussed the functional behavior of each of these Boolean operators. Figure 3. depicts the graphical representation of the gate that corresponds to each operator. + AND Gate OR Gate NOT Gate FIGURE 3. The Three Basic Gates

11 Null3 /7/3 4:35 PM Page / Logic Gates 3 XOR (a) FIGURE 3.2 (b) a) The Truth Table for XOR b) The Logic Smbol for XOR Note the circle at the output of the NOT gate. Tpicall, this circle represents the complement operation. Another common gate is the eclusive-or (XOR) gate, represented b the Boolean epression:. XOR is false if both of the input values are equal and true otherwise. Figure 3.2 illustrates the truth table for XOR as well as the logic diagram that specifies its behavior Universal Gates Two other common gates are NAND and NOR, which produce complementar output to AND and OR, respectivel. Each gate has two different logic smbols that can be used for gate representation. (It is left as an eercise to prove that the smbols are logicall equivalent. Hint: Use DeMorgan s Law.) Figures 3.3 and 3.4 depict the logic diagrams for NAND and NOR along with the truth tables to eplain the functional behavior of each gate. NAND () + = () FIGURE 3.3 The Truth Table and Logic Smbols for NAND NOR ( + ) = ( +) FIGURE 3.4 The Truth Table and Logic Smbols for NOR

12 Null3 /7/3 4:35 PM Page 4 4 Chapter 3 / Boolean Algebra and Digital Logic ( ) ( ) = () = + AND Gate OR Gate NOT Gate FIGURE 3.5 Three Circuits Constructed Using Onl NAND Gates The NAND gate is commonl referred to as a universal gate, because an electronic circuit can be constructed using onl NAND gates. To prove this, Figure 3.5 depicts an AND gate, an OR gate, and a NOT gate using onl NAND gates. Wh not simpl use the AND, OR, and NOT gates we alread know eist? There are two reasons to investigate using onl NAND gates to build an given circuit. First, NAND gates are cheaper to build than the other gates. Second, comple integrated circuits (which are discussed in the following sections) are often much easier to build using the same building block (i.e., several NAND gates) rather than a collection of the basic building blocks (i.e., a combination of AND, OR, and NOT gates). Please note that the dualit principle applies to universalit as well. One can build an circuit using onl NOR gates. NAND and NOR gates are related in much the same wa as the sum-of-products form and the product-of-sums form presented earlier. One would use NAND for implementing an epression in sumof-products form and NOR for those in product-of-sums form Multiple Input Gates In our eamples thus far, all gates have accepted onl two inputs. Gates are not limited to two input values, however. There are man variations in the number and tpes of inputs and outputs allowed for various gates. For eample, we can represent the epression + + z using one OR gate with three inputs, as in Figure 3.6. Figure 3.7 represents the epression z. z + + z FIGURE 3.6 A Three-Input OR Gate Representing + + z z z FIGURE 3.7 A Three-Input AND Gate Representing z

13 Null3 /7/3 4:35 PM Page / Digital Components 5 FIGURE 3.8 AND Gate with Two Inputs and Two Outputs We shall see later in this chapter that it is sometimes useful to depict the output of a gate as along with its complement, as shown in Figure 3.8. Note that alwas represents the actual output. 3.4 DIGITAL COMPONENTS Upon opening a computer and looking inside, one would realize that there is a lot to know about all of the digital components that make up the sstem. Ever computer is built using collections of gates that are all connected b wa of wires acting as signal gatewas. These collections of gates are often quite standard, resulting in a set of building blocks that can be used to build the entire computer sstem. Surprisingl, these building blocks are all constructed using the basic AND, OR, and NOT operations. In the net few sections, we discuss digital circuits, their relationship to Boolean algebra, the standard building blocks, and eamples of the two different categories, combinational logic and sequential logic, into which these building blocks can be placed Digital Circuits and Their Relationship to Boolean Algebra What is the connection between Boolean functions and digital circuits? We have seen that a simple Boolean operation (such as AND or OR) can be represented b a simple logic gate. More comple Boolean epressions can be represented as combinations of AND, OR, and NOT gates, resulting in a logic diagram that describes the entire epression. This logic diagram represents the phsical implementation of the given epression, or the actual digital circuit. Consider the function F(,,z) = + z (which we looked at earlier). Figure 3.9 represents a logic diagram that implements this function. We can build logic diagrams (which in turn lead to digital circuits) for an Boolean epression. +z z z FIGURE 3.9 A Logic Diagram for F(,,z) = + z

14 Null3 /7/3 4:35 PM Page 6 6 Chapter 3 / Boolean Algebra and Digital Logic Boolean algebra allows us to analze and design digital circuits. Because of the relationship between Boolean algebra and logic diagrams, we simplif our circuit b simplifing our Boolean epression. Digital circuits are implemented with gates, but gates and logic diagrams are not the most convenient forms for representing digital circuits during the design phase. Boolean epressions are much better to use during this phase because the are easier to manipulate and simplif. The compleit of the epression representing a Boolean function has a direct impact on the compleit of the resulting digital circuit; the more comple the epression, the more comple the resulting circuit. We should point out that we do not tpicall simplif our circuits using Boolean identities; we have alread seen that this can sometimes be quite difficult and time consuming. Instead, designers use a more automated method to do this. This method involves the use of Karnaugh maps (or Kmaps). The interested reader is referred to the focus section following this chapter to learn how Kmaps help to simplif digital circuits Integrated Circuits Computers are composed of various digital components, connected b wires. Like a good program, the actual hardware of a computer uses collections of gates to create larger modules, which, in turn, are used to implement various functions. The number of gates required to create these building blocks depends on the technolog being used. Because the circuit technolog is beond the scope of this tet, the reader is referred to the reading list at the end of this chapter for more information on circuit technolog. Tpicall, gates are not sold individuall; the are sold in units called integrated circuits (ICs). A chip (a small silicon semiconductor crstal) is a small electronic device consisting of the necessar electronic components (transistors, resistors, and capacitors) to implement various gates. As described in Chapter, components are etched directl on the chip, allowing them to be smaller and to require less power for operation than their discrete component counterparts. This chip is then mounted in a ceramic or plastic container with eternal pins. The necessar connections are welded from the chip to the eternal pins to form an IC. The first ICs contained ver few transistors. As we learned in Chapter, the first ICs were called SSI chips and contained up to electronic components per chip. We now have ULSI (ultra large-scale integration) with more than million electronic components per chip. Figure 3. illustrates a simple SSI IC. 3.5 COMBINATIONAL CIRCUITS Digital logic chips are combined to give us useful circuits. These logic circuits can be categorized as either combinational logic or sequential logic. This section introduces combinational logic. Sequential logic is covered in Section 3.6.

19 Null3 /7/3 4:35 PM Page 3.5 / Combinational Circuits n Inputs... Decoder... 2 n Outputs (a) (b) FIGURE 3.4 a) A Look Inside a Decoder b) A Decoder Smbol ables, or control lines. At an given time, onl one input (the one selected) is routed through the circuit to the output line. All other inputs are cut off. If the values on the control lines change, the input actuall routed through changes as well. Figure 3.5 illustrates the phsical components in a multipleer and the smbol often used to represent a multipleer. Can ou think of some situations that require multipleers? Time-sharing computers multiple the input from user terminals. Modem pools multiple the modem lines entering the computer. Another useful set of combinational circuits to stud includes a parit generator and a parit checker (recall we studied parit in Chapter 2). A parit generator is a circuit that creates the necessar parit bit to add to a word; a parit S S I 3 S S I 3 S S I 2 S S I l l l 2 Multipleer One input is rolled to output l 3 I 2 S S I I I S S Control lines (a) FIGURE 3.5 a) A Look Inside a Multipleer b) A Multipleer Smbol (b)

20 Null3 /7/3 4:35 PM Page 2 2 Chapter 3 / Boolean Algebra and Digital Logic checker checks to make sure proper parit (odd or even) is present in the word, detecting an error if the parit bit is incorrect. Tpicall parit generators and parit checkers are constructed using XOR functions. Assuming we are using odd parit, the truth table for a parit generator for a 3-bit word is given in Table 3.. The truth table for a parit checker to be used on a 4-bit word with 3 information bits and parit bit is given in Table 3.2. The parit checker outputs a if an error is detected and otherwise. We leave it as an eercise to draw the corresponding logic diagrams for both the parit generator and the parit checker. There are far too man combinational circuits for us to be able to cover them all in this brief chapter. Comparators, shifters, programmable logic devices these are all valuable circuits and actuall quite eas to understand. The interested reader is referred to the references at the end of this chapter for more information on combinational circuits. However, before we finish the topic of combinational logic, there is one more combinational circuit we need to introduce. We have covered all of the components necessar to build an arithmetic logic unit (ALU). Figure 3.6 illustrates a ver simple ALU with four basic operations AND, OR, NOT, and addition carried out on two machine words of 2 bits each. The control lines, f and f, determine which operation is to be performed b the z P Error Detected? z Parit Bit TABLE 3. Parit Generator TABLE 3.2 Parit Checker

21 Null3 /7/3 4:35 PM Page / Sequential Circuits 3 Input B B A A f f Decoder Carr Overflow Half- Adder Full- Adder Output C C FIGURE 3.6 A Simple Two-Bit ALU CPU. The signal is used for addition (A + B); for NOT A; for A OR B, and for A AND B. The input lines A and A indicate 2 bits of one word, while B and B indicate the second word. C and C represent the output lines. 3.6 SEUENTIAL CIRCUITS In the previous section we studied combinational logic. We have approached our stud of Boolean functions b eamining the variables, the values for those variables, and the function outputs that depend solel on the values of the inputs to the functions. If we change an input value, this has a direct and immediate impact on the value of the output. The major weakness of combinational circuits is that there is no concept of storage the are memorless. This presents us with a bit of a dilemma. We know that computers must have a wa to remember values. Consider a much simpler digital circuit needed for a soda machine. When ou put

22 Null3 /7/3 4:35 PM Page 4 4 Chapter 3 / Boolean Algebra and Digital Logic mone into a soda machine, the machine remembers how much ou have put in at an given instant. Without this abilit to remember, it would be ver difficult to use. A soda machine cannot be built using onl combinational circuits. To understand how a soda machine works, and ultimatel how a computer works, we must stud sequential logic Basic Concepts A sequential circuit defines its output as a function of both its current inputs and its previous inputs. Therefore, the output depends on past inputs. To remember previous inputs, sequential circuits must have some sort of storage element. We tpicall refer to this storage element as a flip-flop. The state of this flip-flop is a function of the previous inputs to the circuit. Therefore, pending output depends on both the current inputs and the current state of the circuit. In the same wa that combinational circuits are generalizations of gates, sequential circuits are generalizations of flip-flops Clocks Before we discuss sequential logic, we must first introduce a wa to order events. (The fact that a sequential circuit uses past inputs to determine present outputs indicates we must have event ordering.) Some sequential circuits are asnchronous, which means the become active the moment an input value changes. Snchronous sequential circuits use clocks to order events. A clock is a circuit that emits a series of pulses with a precise pulse width and a precise interval between consecutive pulses. This interval is called the clock ccle time. Clock speed is generall measured in megahertz (MHz), or millions of pulses per second. Common ccle times are from one to several hundred MHz. A clock is used b a sequential circuit to decide when to update the state of the circuit (when do present inputs become past inputs?). This means that inputs to the circuit can onl affect the storage element at given, discrete instances of time. In this chapter we eamine snchronous sequential circuits because the are easier to understand than their asnchronous counterparts. From this point, when we refer to sequential circuit, we are impling snchronous sequential circuit. Most sequential circuits are edge-triggered (as opposed to being level-triggered). This means the are allowed to change their states on either the rising or falling edge of the clock signal, as seen in Figure 3.7. Rising Edge Falling Edge High Low FIGURE 3.7 A Clock Signal Indicating Discrete Instances of Time

23 Null3 /7/3 4:35 PM Page / Sequential Circuits Flip-Flops A level-triggered circuit is allowed to change state whenever the clock signal is either high or low. Man people use the terms latch and flip-flop interchangeabl. Technicall, a latch is level triggered, whereas a flip-flop is edge triggered. In this book, we use the term flip-flop. In order to remember a past state, sequential circuits rel on a concept called feedback. This simpl means the output of a circuit is fed back as an input to the same circuit. A ver simple feedback circuit uses two NOT gates, as shown in Figure 3.8. In this figure, if is, it will alwas be. If is, it will alwas be. This is not a ver interesting or useful circuit, but it allows ou to see how feedback works. A more useful feedback circuit is composed of two NOR gates resulting in the most basic memor unit called an SR flip-flop. SR stands for set/reset. The logic diagram for the SR flip-flop is given in Figure 3.9. We can describe an flip-flop b using a characteristic table, which indicates what the net state should be based on the inputs and the current state,. The notation (t) represents the current state, and (t + ) indicates the net state, or the state the flip-flop should enter after the clock has been pulsed. Figure 3.2 shows the actual implementation of the SR sequential circuit and its characteristic table. An SR flip-flop ehibits interesting behavior. There are three inputs: S, R, and the current output (t). We create the truth table shown in Table 3.3 to illustrate how this circuit works. For eample, if S is and R is, and the current state, (t), is, then the net state, (t + ), is also. If S is and R is, and (t) is, then (t+) is. Actual inputs of (,) for (S,R) result in no change when the clock is pulsed. Following a similar argument, we can see that inputs (S,R) = (,) force the net state, (t + ), to regardless of the current state (thus forcing a reset on the circuit output). When (S,R) = (,), the circuit output is set to. FIGURE 3.8 Eample of Simple Feedback S R C FIGURE 3.9 An SR Flip-Flop Logic Diagram

24 Null3 /7/3 4:35 PM Page 6 6 Chapter 3 / Boolean Algebra and Digital Logic S R S R (t +) (t) (no change) (reset to ) (set to ) undefined (a) FIGURE 3.2 a) The Actual SR Flip-Flop b) The Characteristic Table for the SR Flip-Flop (b) S R Present State (t) Net State (t +) undefined undefined TABLE 3.3 Truth Table for SR Flip-Flop There is one oddit with this particular flip-flop. What happens if both S and R are set to at the same time? This forces both and to, but how can = =? This results in an unstable circuit. Therefore, this combination of inputs is not allowed in an SR flip-flop. We can add some conditioning logic to our SR flip-flop to ensure that the illegal state never arises we simpl modif the SR flip-flop as shown in Figure 3.2. This results in a JK flip-flop. JK flip-flops were named after the Teas Instruments engineer, Jack Kilb, who invented the integrated circuit in 958. Another variant of the SR flip-flop is the D (data) flip-flop. A D flip-flop is a true representation of phsical computer memor. This sequential circuit stores one bit of information. If a is asserted on the input line D, and the clock is pulsed, the output line becomes a. If a is asserted on the input line and the clock is pulsed, the output becomes. Remember that output represents the current state of the circuit. Therefore, an output value of means the circuit is currentl storing a value of. Figure 3.22 illustrates the D flip-flop, lists its characteristic table, and reveals that the D flip-flop is actuall a modified SR flip-flop.

25 Null3 /7/3 4:35 PM Page / Sequential Circuits 7 J K (t +) J K C (t ) (no change) (reset to ) (set to ) (t ) J K S C R (a) FIGURE 3.2 (b) a) A JK Flip-Flop b) The JK Characteristic Table c) A JK Flip-Flop as a Modified SR Flip-Flop (c) D D (t +) D S C C R (a) (b) (c) FIGURE 3.22 a) A D Flip-Flop b) The D Characteristic Table c) A D Flip-Flop as a Modified SR Flip-Flop Eamples of Sequential Circuits Latches and flip-flops are used to implement more comple sequential circuits. Registers, counters, memories, and shift registers all require the use of storage, and are therefore implemented using sequential logic. Our first eample of a sequential circuit is a simple 4-bit register implemented using four D flip-flops. (To implement registers for larger words, we would simpl need to add flip-flops.) There are four input lines, four output lines, and a clock signal line. The clock is ver important from a timing standpoint; the registers must all accept their new input values and change their storage elements at the same time. Remember that a snchronous sequential circuit cannot change state unless the clock pulses. The same clock signal is tied into all four D flipflops, so the change in unison. Figure 3.23 depicts the logic diagram for our 4- bit register, as well as a block diagram for the register. In realit, phsical components have additional lines for power and for ground, as well as a clear line (which gives the abilit to reset the entire register to all zeros). However, in this tet, we are willing to leave those concepts to the computer engineers and focus on the actual digital logic present in these circuits. Another useful sequential circuit is a binar counter, which goes through a predetermined sequence of states as the clock pulses. In a straight binar counter, these states reflect the binar number sequence. If we begin counting in binar:

26 Null3 /7/3 4:35 PM Page 8 8 Chapter 3 / Boolean Algebra and Digital Logic In D Out In D Out In 2 D Out 2 Clock In 3 D Out 3 In In In 2 In 3 Register Out Out Out 2 Out 3 (a) FIGURE 3.23 a) A 4-Bit Register b) A Block Diagram for a 4-Bit Register (b),,,,..., we can see that as the numbers increase, the loworder bit is complemented each time. Whenever it changes state from to, the bit to the left is then complemented. Each of the other bits changes state from to when all bits to the right are equal to. Because of this concept of complementing states, our binar counter is best implemented using a JK flip-flop (recall that when J and K are both equal to, the flip-flop complements the present state). Instead of independent inputs to each flip-flop, there is a count enable line that runs to each flip-flop. The circuit counts onl when the clock pulses and this count enable line is set to. If count enable is set to and the clock pulses, the circuit does not change state. You should eamine Figure 3.24 ver carefull, tracing the circuit with various inputs to make sure ou understand how this circuit outputs the binar numbers from to. You should also check to see which state the circuit enters if the current state is and the clock is pulsed. We have looked at a simple register and a binar counter. We are now read to eamine a ver simple memor circuit. The memor depicted in Figure 3.25 holds four 3-bit words (this is tpicall denoted as a 4 3 memor). Each column in the circuit represents one 3-bit word. Notice that the flip-flops storing the bits for each word are snchronized via the clock signal, so a read or write operation alwas reads or writes a complete word. The inputs In,In, and In 2 are the lines used to store, or write, a 3-bit word to memor. The lines S and S are the address lines used to select which word in

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