THE FRAMES, CONCEPTUAL FRAMEWORK AND ARTMAKING. The Frames

Similar documents
Visual Arts. Stage 6 Syllabus

Photographic and Digital Media Years Syllabus

THE VISUAL ARTS Head of Department: Dawn Clarke

VISUAL ARTS PROGRAM FOR THE PRELIMINARY COURSE

Mount Laurel Township Schools Visual & Performing Arts Curriculum Grades Pre-K-8. Adopted by the Mount Laurel Board of Education on August 25, 2009

Progression of Skills in Art and Design National Curriculum 2014 Age Related Expectations. Strand Year 1 Year 2 Year 3 Year 4 Year 5 Year 6

UNDERSTANDING CULTURAL VOCABULARY KNOWLEDGE Children will learn to Children will learn that Children will learn to

Course Description Graphic Design Department

TExES Art EC 12 (178) Test at a Glance

Prep Art Program. Term

2012 VISUAL ART STANDARDS GRADES K-1-2

Supplement to the VISUAL ARTS 8 TO 10 IRP (1995) Required Program Model Content for Visual Arts 10:

PROGRAM FOR LICENSING ASSESSMENTS FOR COLORADO EDUCATORS (PLACE ) OBJECTIVES FIELD 028: ART

Level 1 Award, Certificate and Diploma in Creative Techniques [7111] Level 1 2D units

ACALANES UNION HIGH SCHOOL DISTRICT Adopted: 3/2/05 Visual and Performing Arts Subject Area COURSE TITLE: Digital Design 1

Degree in Art and Design

New Jersey Core Curriculum Content Standards for Visual and Performing Arts INTRODUCTION

SYLLABUS. Cambridge O Level For Centres in Mauritius Art and Design. Cambridge Secondary 2

ART/VCDMA PORTFOLIO TIPS

Envision Visual Arts (EVA) Classes. Drawing and Design is the foundation course for all other Digital and Fine Art courses,

ART AND DESIGN. Syllabus for Primary Schools. Curriculum Department, Floriana

FINE ARTS: ART, DRAMA, MUSIC

School District of the Chathams Curriculum Profile

Contextual Relevancy

SCHEME OF SYLLABUS FOR GRAPHIC DESIGN CLASSES XI AND XII

WWHS Visual Arts Program Tips

DRAWING, PAINTING, 2-D ART CURRICULUM GUIDE

Cartooning and Animation MS. Middle School

ELEMENTS AND PRINCIPLES OF DESIGN

Studio Art. Introduction and Course Outline

SYLLABUS. Cambridge IGCSE Cambridge International Certificate* Art and Design

How To Learn Art

The National Arts Education Standards: Curriculum Standards <

Game Design Project. STEP ONE: REVIEW the various Game Templates/Exemplars on the school network K Drive://Mr. Arnett/ASM 3M4M/UNIT 3/Game Templates

GCSE. Art and Design Full Course for exams June 2014 onwards. Specification. and certification June Short Course for exams June 2014 onwards

Campbellsport School District Art and Design Performance Standards and Benchmarks

Standard 1(Making): The student will explore and refine the application of media, techniques, and artistic processes.

This syllabus is approved for use in England, Wales and Northern Ireland as a Cambridge International Level 1/Level 2 Certificate (QN: 500/5658/X).

SYLLABUS. Cambridge International AS and A Level Art and Design. Cambridge Advanced Version 2

VAPA (Visual Arts) VISUAL ARTS

VISUAL ARTS VOCABULARY

Standard 1: Learn and develop skills and meet technical demands unique to dance, music, theatre/drama and visual arts.

Art and design. Key Stages 2 3. in the National Curriculum for Wales

Diploma/BA (Hons) Digital Arts - GI401

TAFE NSW - Hunter Institute Faculty of Arts & Media

SYLLABUS. Cambridge IGCSE Art and Design. For examination in June and November Cambridge Secondary 2

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE

Terrace Road Primary School

Graphic Design. Background: The part of an artwork that appears to be farthest from the viewer, or in the distance of the scene.

Identity Box: Fred Wilson

Overview Basic Design Studio A (MCD1330) Visual Arts Studio A (MCD1340) Drawing A (MCD1270)... 4

Art-ART (ART) Courses. Colorado State University 1

A R T D E P A R T M E N T: VISUAL ARTS AND THEATRE

Graphic Design: Introduction to Typography

The following courses are required for all seventh grade students.

How To Learn To Be A Creative Artist

Designing Visual Arts Programs Years 7-12

Title Everyday Inventions Year 9 Level. Classwork (Learning Objectives, possible teaching activities, learning outcomes and points to note)

BACHELORS DEGREE PROGRAMMES

ADVANCED PLACEMENT ART HISTORY 1: PREHISTORIC GOTHIC

Visual and Performing Arts Subject Template (Required Information needed to prepare for course submission)

2015 HSC Information and Digital Technology Digital animation Marking Guidelines

Maryland State Department of Education VISUAL ARTS GLOSSARY

Entry Pathways Qualifications in Creative, Media and Performance Arts

In Year 9 students must study some subjects (compulsory subjects) and can choose other subjects (optional subjects).

Chapter 117. Texas Essential Knowledge and Skills for Fine Arts. Subchapter C. High School, Adopted 2013

GRADE 5 VISUAL ARTS CURRICULUM GUIDE

Photography (ART221, 222, 225, 226) Curriculum Guide

Gedney Church End and Lutton St. Nicholas Federated Primary Schools. Policy for the Teaching of Art and Design

Satellite Photo and Video Game Pose Project

School Of Architecture. Portfolio Submission Guidance. For Applicants to: BA - Architecture (K100) BA - Architecture & Landscape (KK13)

THE UNIVERSITY OF THE WEST INDIES

MONROE TOWNSHIP PUBLIC SCHOOLS

How To Learn Art At A Junior High

Courses and Codes. Bachelor of Industrial and Fine Arts (BIFA) Makerere University Margaret Trowell School of Industrial and Fine Arts.

Teaching Methodology for 3D Animation

HACKETTSTOWN, NEW JERSEY. Computer Animation Grades CURRICULUM GUIDE FINAL DRAFT. July 2014

Bachelor of Graphic Design with nested Associate Degree of Graphic Design

Skills Inventory: Art/Media Communications. 1. Pre-employment Training/Career Development. A. Formal; e.g., certificates. Date Description Location

Five Key Questions of Media Literacy. Five Core Concepts

AS and A-LEVEL ART & PHOTOGRAPHY Edexcel. What do I need to know or be able to do before taking this course?

Course Number Course Title Hours & Type No. of Units. FA 11 MATERIALS I 3 hrs (Lecture & Studio) 3 units

Visual Arts Scope and Sequence

Davis Publications Communicating Through Graphic Design 2010 correlated to Oklahoma s Visual Art Standards High School with Media Arts

ART A. PROGRAM RATIONALE AND PHILOSOPHY

3 hours One paper 70 Marks. Areas of Learning Theory

George Pemba

*Supply students with paper and art materials when necessary.

Youth/Teen Summer the BBAC Art Programs for All Ages!

Graphic Arts Course Outcome Summary Riverdale High School Information CourseTitle

YOUTH AND PRECOLLEGE PROGRAMS IN THE ARTS

ART & DESIGN COURSES

Computers, art and creativity Author(s) Duthie, Birnie Source Teaching and Learning, 11(1),23-27 Published by Institute of Education (Singapore)

CREATIVE COMPUTER GRAPHICS II

Field of studies Art Education is comprised in the area of education within the scope of arts.

Graphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage.

ART. Real. Amazing. Program Level Outcomes. Requirements for the Art Major (48-69 credits) Department Overview RITA/CART

Labels to attach to this envelope will be sent to your proctor with the examination. You will not need postage.

ART What can I do with this major?

GRAPHIC DESIGN-CLASS XII ( ) SAMPLE QUESTION PAPER II GRAPHIC DESIGN (Theory) Class XII( )

Transcription:

THE FRAMES, CONCEPTUAL FRAMEWORK AND ARTMAKING The Frames The following questions can be used to introduce students to the application of the frames in art criticism, art history research and investigation, and in negotiations with the teacher about art making. The Subjective Frame Personal psychological experience What is my first impression? What do I see, hear? What is the emotional impact? What do I feel, recall, remember? What am I reminded of? What intuition or imaginings do I have about the artwork? Do I like it? What has it got to do with me or my experiences? What emotions does the artist want to express? Why did he (or I) make it? What is it about? The Structural Frame Communication, system of signs Describe the visual language of line, shape, colour, texture, tone, focal point, visual devices lighting, composition, 3D space. What style, or period, or art movement? What materials and processes are used? What other use do found objects have? What symbolic value do the above convey? Why were these symbols, signs selected? What are the relationships between the symbols, signs? What formal conventions are shown e.g. perspective, tonal modelling? What cultural conventions are shown e.g. landscape, nude? How do all of these explain the world at the time and now? The Cultural Frame Cultural and social meanings What cultural group, race, place, identity is represented? What ideology is revealed in ideas, concepts, manifestos, shared beliefs? What social class, gender? What political stance (dissent or support, propaganda or protest)? What beliefs- secular or spiritual? What significant events? What meanings? What signs and symbols reveal this information? How do these cultural and social meanings affect the art practices of this artist? The Postmodern Frame Ideas that challenge the mainstream Is it mainstream or is it outside the mainstream? What is appropriated, quoted from another source? Explain the source and what meaning is added. Does this produce humour, irony, parody, wit, playfulness? What is omitted or disregarded? What is re-configured and reinterpreted? What is challenged in social cultural values, beliefs spiritual/secular, power authorities? What is challenged in art practices classifications, conventions, art movements/styles? What is challenged about art history, the masterpiece, art for art s sake, the role of art? Stage 6 Visual Arts: Key Concepts and Terms pp. 19

The Conceptual Framework Agencies of the Art world WORLD Descriptions and interpretation of the world Representations of experience, class, ideology, age, events, technology ARTWORK Material, physical, virtual objects Art, Craft, Design 2D,3D,4D / time based works Representations of ideas personal experience, cultural views, symbolic interpretations and challenges to other ideas AUDIENCE The role and value of the audience as critical consumers, art critics, art historians, teachers, students, entrepreneurs, embers of public Meanings differ now and over time Patron, Curator, Gallery vs. Guild, Salon, Academy. ARTIST The role of the artist Who, what, to me? to others? Who do I hope will see my work? What do I want them to see Stage 6 Visual Arts: Key Concepts and Terms pp. 22 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 2

The Conceptual Framework Agencies of the Artworld ARTWORK ARTIST WORLD AUDIENCE AUDIENCE What effect does the artwork have on the audience? How have audiences responded to the work What is the artist seeking to communicate to the audience? What opinions do audiences have about the artist (Audiences include critics) Who sees the work? Does their experience of the world shape their interpretation of the work and hence the meaning it takes on? WORLD How is the artwork a reflection of the world s traditions, beliefs, values or events? How is the artist positioned within the world culturally and geographically? How has the artist been influenced by his or her experiences with the world? What comments is the artist making about the world? ARTIST How is the artwork a reflection of the artist s beliefs, values, attitudes & experiences? How does the artist engage with their own work ARTWORK Adapted from Diagram provided by Janet Rentz, COFA, 2005 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 3

The Conceptual Framework and the Frames Artists may be thought of as: Artworks may be thought of as: The world may be represented as: Audiences may be thought of as: SUBJECTIVE naturally talented, geniuses, or emotionally compelled individuals whose intentions are shaped by the free play of the imagination. records of emotional outpourings, highly evocative reminders of personal memories and experiences. the realm of experience, the imagination, fantasy, dreams, the subconscious. viewers who interpret the meaning and value of art in relation to personal associations that can be made CULTURAL social agents who are influenced by and contribute to social, economic and political conditions. forms of cultural capital that reflect social, community and cultural interests. Artworks can be exchanged, commissioned, purchased, collected, preserved etc. shared and competing community interests and issues. consumers, patrons, sponsors, collectors, critics, historians, and the public. The value of art lies in its social meaning. STRUCTURAL those that know about and make use of a formalist language that exists outside of themselves and who represent ideas as a system of signs that communicate meaning. symbolic objects that operate within the conventions of a visual language, material forms, motifs representing ideas, communicate meaning. codes, symbols and conventions form a commonly understood visual language that acts as a referent of the world. visually literate, read art as symbols and signs, meaning is coded within a formal structure of visual language that is read by the audience POSTMODERN challengers of the prevailing views about what is of value in art, and who use parody, irony and satire to expose power assumptions. configurations of previous texts that mimic, appropriate and reinterpret other ideas in art to reveal paradoxical and hidden assumptions about what art is. the abyss or archive within which texts clash and are subsumed into other texts. The world lacks logical conditions that lead to the reassessment of what is known. skeptical agents who are aware of power relations within the artworld that sustain dominant views about art NSW Office of the Board of Studies (2000) Visual Arts Stage 6: Support Document pp. 6 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 4

Practice Includes social structures, positions, actions, and sequences that affect the choices, perceptions, directions, ways of working and views of those involved in the visual arts. Students are introduced to the beliefs, interests and values circulating in the visual arts and how they may proceed in their own work. Below are questions to introduce to students to address practice outcomes. These questions arise in teaching/learning activities, negotiations with the teacher regarding artmaking Artmaking Art history and Art criticism What procedures can I use to make art? What are the various forms I might use? How can I learn to use my judgment about artworks? How can I make decisions that are not just first thing that comes into my head / How should I use the Frames and the Conceptual Framework to extend my investigations? How can I learn to value creative products? Can I give form to my mental representation of ideas How can I give them meaning? What will be the qualities, both aesthetic and expressive, of my representations? What are my intentions and assessments in my artmaking? Does my artwork show conceptual strength and meaning? Is it simple or does it have layers meaning? Why did I do this (intentions)? How did I use signs, symbols, codes and conventions? How will others interpret it? How is this different to my interpretations? What types of broad based study should I undertake? Am I bringing a new approach to this concept / idea? How have other artists explored this concept? What aesthetic considerations should I give my work? What experiments do I intend to make? How do I want others to respond to my work? How do I investigate art history/art criticism using the conceptual framework and the agencies in the artworld? How do I work out the different interpretations of art history/art criticism offered by the frames? Does this help me form judgements? How important is representation in a particular time and place, and over time and in different places? How do different beliefs, technologies and events influence different representations? Stage 6 Visual Arts: Key Concepts and Terms pp. 12-13 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 5

ARTMAKING PRACTICE In art making, students need to understand the nature of the practice of artists so that they can apply acquired knowledge, skills and values to their own practice. They should explore how artists make selections and decisions, how they organise their investigations, what actions or procedures they take and what processes of self evaluation and editing they pursue. They need to appreciate how the frames and Conceptual framework can be applied to artist s practice and how this gives insight to the representation of images and ideas in artworks. This understanding can then enable them to explore their own artmaking using the frames. The above notions of practice need to be identified in terms of both conceptual and material practice; i.e. students should investigate how artists determine conceptual meaning in their works through a network of explorations and how they experiment and make decisions about media and process. Stage 6 Visual Arts: Key Concepts and Terms p. 14 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 6

Sustained intentions The intention or focus for art making can be of a concept, idea, process, event, artist, theme, style, artist, etc. This intention should be sustained through a network of related activities, processes and investigations. The challenge for teachers is to extend students conceptual grasp and to sustain their intention or focus; to provide activities that encourage them to explore and build on their concepts and to develop and hone their skills of critical judgement of their own work and the work of others. By investigating art criticism and art history in relation to their art making, students can come to terms these as disciplines and this should inform their own practice. The frames provide them with ways of interpreting interest areas, expanding their ideas and language. The conceptual framework gives them a structure; they could apply it to their practice in artmaking and art criticism / art history, recording responses in their VAPDs and recording the dialogue that they conduct with the teacher. Stage 6 Visual Arts: Key Concepts and Terms p. 15 SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 7

Artmaking practices Expressive Form Some possible classroom approaches Drawing pencil, pen, charcoal, pastel non traditional materials ochres, pigments, sticks, feathers using non writing hand, mouth, feet Painting see above non traditional materials food paintings Printmaking monoprinting object printing e.g. carved potatoes/fruit onto paper, fabric block printing lino, polystyrene, built up blocks engraving onto transparencies / acetate silkscreen printing onto paper or fabric lithography digital printmaking Scanning and manipulating images Photography, Digital Media, Film & Video digital photography vs. film based photography black and white and/ or colour digital manipulation collage digital printing chemical wet based printing still vs. moving images series of digital images Facebook or My Space page website authored DVD interface design storyboarding 2D animated sequence 3D animated sequence filmed sequence editing interactive activity or game SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 8

Expressive Form Some possible classroom approaches Graphic Design typography and layouts illustrated books e.g. manga, comics advertisement or poster packaging design website screen design, interface design logos, visual identity screen / film / tv / titles Sculpture scale model making assemblage from found / recycled objects miniature clay sculpture wood carving vermiculite carving plaster casting Ceramics utilitarian forms non utilitarian forms primitive / indigenous forming techniques bush / sawdust firing Textiles and Fibre spinning weaving tying, gimping/wrapping, coiling knitting, crochet, macrame sewing batik / resist shibori ikat felting dyeing recycled materials wearables Jewellery cut, hammered, bent, shaped and filed metals / wire soldered metals beadwork jewellery made from found / recycled objects SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 9

References: Stage 6 Visual Arts: Key Concepts and Terms pp. 19, 22, 12-13, 14, 15 Downloadable from: http://www.curriculumsupport.education.nsw.gov.au/secondary/creativearts/stage6/vi sarts/index.htm NSW Office of the Board of Studies (2000) Visual Arts Stage 6: Support Document pp. 6 Rentz, Janet (2005) Conceptual Framework Matrix COFA, UNSW SAED3407: The Frames, Conceptual Framework and Artmaking 1 Page 10