Section 7.2 Linear Programming: The Graphical Method



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Section 7.2 Linear Programming: The Graphical Method Man problems in business, science, and economics involve finding the optimal value of a function (for instance, the maimum value of the profit function or the minimum value of the cost function), subject to various constraints(such as transportation costs, environmental protection laws, availabilit of parts, and interest rates). Linear programming deals with such situations. In linear programming, the function to be optimized, called the objective function, is linear and the constraints are given b linear inequalities. Linear programming problems that involve onl two variables can be solved b the graphical method, eplained in the Eample below. EXAMPLE: Find the maimum and minimum values of the objective function z = 2 + 5, subject to the following constraints: 3+2 6 2+4 8 + 1 0, 0 Solution: First, graph the feasible region of the sstem of inequalities (see the Figure below (left)). The points in this region or on its boundaries are the onl ones that satisf all the constraints. However, each such point ma produce a different value of the objective function. For instance, the points (.5, 1) and (1,0) in the feasible region lead to the respective values z = 2(.5)+5(1) = 6 and z = 2(1)+5(0) = 2 We must find the points that produce the maimum and minimum values of z. To find the maimum value, consider various possible values for z. For instance, when z = 0, the objective function is 0 = 2+5, whose graph is a straight line. Similarl, when z is 5, 10, and 15, the objective function becomes (in turn) 5 = 2+5, 10 = 2+5, and 15 = 2+5 These four lines are graphed in the Figure below (right). (All the lines are parallel because the have the same slope.) The figure shows that z cannot take on the value 15, because the graph for z = 15 is entirel outside the feasible region. The maimum possible value of z will be obtained from a line parallel to the others and between the lines representing the objective 4 3 2 + 4 = 8 A 2 1 3 + 2 = 6 1 2 3 B z = 2 + 5 = 15 z = 2 + 5 = 10 z = 2 + 5 = 5 + = 1 z = 2 + 5 = 0 function when z = 10 and z = 15. The value of z will be as large as possible, and all constraints will be satisfied, if this line just touches the feasible region. This occurs with the green line through point A. 1

To find coordinates of the intersection point A of the graphs of 3+2 = 6 and 2+4 = 8 (see the Figure above (left)), we use the elimination method: 3+2 = 6 6+4 = 12 = 16 = 36 = 36 2+4 = 8 6+12 = 24 16 = 9 4 and 3+2 = 6 2+4 = 8 The value of z at point A is 6+4 = 12 2+4 = 8 z = 2+5 = 2(.5)+5(2.25) = 12.25 = 8 = 4 = 4 8 = 1 2 Thus, the maimum possible value of z is 12.25. Similarl, the minimum value of z occurs at point B, which has coordinates (1,0). The minimum value of z is 2(1)+5(0) = 2. Points such as A and B in the Eample above are called corner points. A corner point is a point in the feasible region where the boundar lines of two constraints cross. The feasible region in the Figure above (left) is bounded because the region is enclosed b boundar lines on all sides. Linear programming problems with bounded regions alwas have solutions. However, if the Eample above did not include the constraint 3+2 6, the feasible region would be unbounded, and there would be no wa to maimize the value of the objective function. Some general conclusions can be drawn from the method of solution used in the Eample above. The Figure below shows various feasible regions and the lines that result from various values of z. (The Figure shows the situation in which the lines are in order from left to right as z increases.) In part (a) of the Figure, the objective function takes on its minimum value at corner point and its maimum value at corner point P. The minimum is again at in part (b), but the maimum occurs at P 1 or P 2, or an point on the line segment connecting them. Finall, in part (c), the minimum value occurs at, but the objective function has no maimum value because the feasible region is unbounded. P (a) P 1 P 2 (b) (c) The preceding discussion suggests the corner point theorem. 2

This theorem simplifies the job of finding an optimum value. First, graph the feasible region and find all corner points. Then test each point in the objective function. Finall, identif the corner point producing the optimum solution. With the theorem, the problem in the Eample above could have been solved b identifing the five corner points: (0,1), (0,2), (.5,2.25), (2,0), and (1,0). Then, substituting each of these points into the objective function z = 2+5 would identif the corner points that produce the maimum and minimum values of z. From these results, the corner point (.5,2.25) ields the maimum value of 12.25 and the corner point (1,0) gives the minimum value of 2. These are the same values found earlier. A summar of the steps for solving a linear programming problem b the graphical method is given here. EXAMPLE: Sketch the feasible region for the following set of constraints: 3 2 0 +8 52 2 2 3 Then find the maimum and minimum values of the objective function z = 5+2. 3

EXAMPLE: Sketch the feasible region for the following set of constraints: 3 2 0 +8 52 2 2 3 Then find the maimum and minimum values of the objective function z = 5+2. Solution: Graph the feasible region, as in the Figure below. To find the corner points, ou must solve these four sstems of equations: A B C D - 2=2 = 3 3-2=0 = 3 3-2=0 +8= 5-2= 2 + 8= 5 The first two sstems are easil solved b substitution, which shows that A = (3,8) and B = (3,2). We now solve the other two sstems: Sstem C: 3 2 = 0 3 2 = 0 3 +24 = 156 = 26 = 156 = 156 26 = 6 and 3 2 = 0 12 8 = 0 = 13 = 52 = 52 13 = 4 Sstem D: 2 = 2 = 10 = 50 = 50 10 = 5 and 2 = 2 Hence, C = (6,4) and D = (5,12). 4 8 = 8 = = 5 = 60 = 60 5 = 12 2 = 2 10 A D 3 2 = B C + 8 = 0 10 Use the corner points from the graph to find the maimum and minimum values of the objective function. The minimum value of z = 5+2 is 19, at the corner point (3,2). The maimum value is 49, at (5,12). 4

EXAMPLE: Solve the following linear programming problem: Minimize z = +2 subject to + 10 3+2 6 0, 0 Solution: The feasible region is shown in the Figure below (left). From the figure, the corner points are (0,3), (0,10), (10,0), and (2,0). These corner points give the following values of z. (0, 10) += 10 (0, 3) 3 + 2 = 6 (2, 0) (10, 0) The minimum value of z is 2; it occurs at (2,0). EXAMPLE: Solve the following linear programming problem: Minimize z = 2+4 subject to +2 10 3+ 10 0, 0 Solution: The Figure below shows the hand-drawn graph with corner points (0,10),(2,4), and (10,0), as well as the calculator graph with the corner point (2,4). Find the value of z for each point. 15 (0, 10) 3 += 10 5 (2, 4) + 2 = 10 (10, 0) 10 In this case, both (2,4) and (10,0), as well as all the points on the boundar line between them, give the same optimum value of z. So there is an infinite number of equall good values of and that give the same minimum value of the objective function z = 2+4. The minimum value is 20. 5