ENGINEERING, TECHNOLOGY, AND DESIGN



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ENGINEERING, TECHNOLOGY, AND DESIGN The Engineering, Technology and Design Department fosters student learning that will develop 21st century competencies in a constantly changing technological environment. Engineering, technology and design prepares students to be technologically literate global citizens and contributing members of an evolving society. The application, evaluation and synthesis of math, science and engineering concepts are integral components of instruction necessary to develop 21st century technological competencies. The Engineering, Technology and Design Department provides students with the opportunity to enroll in a variety of courses that will prepare them for a successful future. Course Articulation ( ) High school students may take technical college courses while still attending high school. These high school courses have been matched with similar courses at Hennepin Technical College, Anoka Technical College, Normandale Community College, St. Cloud Technical & Community College, St. Cloud State University and Anoka-Ramsey Community College. Students meeting the technical college requirements will earn technical college credit, as well as high school credit, to apply toward graduation. This is an excellent way to get a head start on an Associate of Applied Science (AAS) degree without leaving the high school. Articulated courses are designated with a dagger ( ). 744 and 745 Internship Program To be eligible for the Internship program a student must have taken or be currently enrolled in an advanced/capstone class in either the Business/Marketing/Technology, Family and Consumer Science, or Engineering/Technology/Design department(s). These courses may be taken before or during the first term while enrolled in the Internship program. See full course description in the Business/Marketing/Technology department section. 32

ARCHITECTURAL DESIGN Communicating in a symbolic language, such as CAD, is recognized worldwide as a necessary part of architecture and engineering. Wayzata offers students a great opportunity to learn about how CAD is used through the use of AutoCAD. These are great courses for students who are interested in architecture or just want to develop their creative skills. 910 (STEM) ARCHITECTURAL DESIGN (Computer Aided Drafting - Architecture) Students will use the tools, vocabulary and theory of the Architecture profession to learn about the design, development and construction of single family homes. This course is an introduction, yet comprehensive study of architectural history, fundamentals of design, architectural scales, environmental design factors, indoor and outdoor living areas, traffic areas and patterns, kitchens, general service areas, sleeping areas and designing floor plans and elevations. The student will also be introduced to various materials used in residential and commercial construction. CAD (Computer Aided Drafting) software will be introduced and used to complete many of the required assignments. Students will also research architectural career opportunities. It is strongly encouraged to become a member of Skills USA. 911 (STEM) ARCHITECTURE AND INDUSTRIAL DESIGN (Computer Aided Drafting - Architecture) Prerequisite: Architectural Design This course will build on the knowledge and skills developed in Architectural Design. Students begin by designing and drawing individual rooms, then arranging them into a floor plan using CAD. Students will also design the exterior of the house, as well as the layout of the property. The class concludes with the students designing and drawing an entire set of plans, as well as building a model of the house. Students will also be able to produce exciting 3D walkthrough and animations of their designs. It is strongly encouraged to become a member of Skills USA. 912 HOME CONSTRUCTION AND MAINTENANCE Home Construction and Maintenance is for students who desire to better understand how to build and maintain the basic systems inside of a typical home. Students will learn information and techniques necessary to renovate and maintain homes. A few of the areas we will cover will be: electrical wiring, construction skills, plumbing, heating and cooling, drywall repair/installation, adjusting and installing windows/doors/trim, as well as several more. Project Lead the Way (PLTW) Project Lead the Way is a comprehensive engineering program that prepares students for careers in engineering. Successful students who earn a B or better and score 70% or higher on the PLTW exam may earn college credit while taking Principles of Engineering, Introduction to Engineering Design or Civil Engineering. 940 (STEM) ENGINEERING CONCEPTS Students will be introduced to a variety of engineering concepts in a project-based setting that will require them to think critically and solve engineering problems. This course is an introduction, yet comprehensive study of engineering careers, project documentation, design principles, prototype development and the interpretation of engineering drawings. Computer Aided Drafting software (Inventor) will be introduced and used to complete some of the required assignments. Students will also conduct research concerning various engineering disciplines. 33

941 (STEM) PRINCIPLES OF ENGINEERING (POE) Prerequisite: Engineering Concepts Principles of Engineering is a continuation of the student s previous introduction to engineering careers and labbased problem solving projects. This course introduces and provides students with experiences concerning a wide variety of technological systems and manufacturing processes. Students will be required to think critically as activities, projects and problems are implemented throughout the semester. The use and comprehension of math, science and technology will be needed for students to successfully research, design, fabricate and test a variety of project solutions. The engineering problem-solving process will be reinforced throughout this course. 942 (STEM) INTRODUCTION TO ENGINEERING DESIGN (IED) Prerequisite: Engineering Concepts Introduction to Engineering Design is a course which develops students problem solving skills. Students will work from sketching simple geometric shapes to using 3-dimensional solid modeling software. During the course students will learn a problem solving design process and how it is used in industry to manufacture products. Examples of problems and learning situations could be the cleaning of emissions from a vehicle to the creation of an item to solve a household problem. 943 (STEM) CIVIL ENGINEERING AND ARCHITECTURE (CEA) Prerequisite: Engineering Concepts The major focus of the Civil Engineering and Architecture (CEA) course is a long-term project that involves the development of a local property site. As students learn about various aspects of civil engineering and architecture, they apply what they learn to the design and development of this property. Students work in teams, exploring hands-on projects and activities to learn the characteristics of civil engineering and architecture. In addition, students use Rivet, which is a state of the art 3D design software package from AutoDesk, to help them design solutions to solve their major course project. Students learn about documenting their project, solving problems, and communicating their solutions to their peers and members of the professional community of civil engineering and architecture. 944 (STEM) SOFTWARE ENGINEERING Prerequisite: Into to Computer Programming or AP Computer Science or Engineering Concepts or Computer Tech Essentials 2 Open doors to careers in computer science. Students create apps for mobile devices, automate tasks in a variety of languages, find patterns in data, and interpret simulations. Students collaborate to create and present solutions that can improve people s lives, and weigh the ethical and societal issues of how computer and connectivity are changing the world. 34

DESIGN MEDIUM Students will be exposed to the tools and concepts that are a mainstay within the motion and still graphics industries. 930 GRAPHIC DESIGN 1 (Formerly DIGITAL DESIGN) The average American is exposed to over 3000 advertisements every day. The focus of Graphic Design is to create a comprehensive understanding of how the graphics we see on a daily basis are created. Students will be using Adobe s Design Suite, Photoshop, Illustrator and InDesign to create works such as personalized apparel, water bottles and phone skins. This Course meets the Fine Art requirement for graduation. 931 GRAPHIC DESIGN 2 (Formerly APPLICATIONS OF PRINT) Prerequisite: Graphic Design 1 (Formerly Digital Design) Graphic Design 2 allows students to take their knowledge of media creation and software to create works on various substrates; examples would be a personalized ceiling tile and custom screen-printed apparel. New to the course is the opportunity to gain an Adobe Certification in Visual Communication using Photoshop. This Course meets the Fine Art requirement for graduation. 932 ADVANCED PRINT TECHNOLOGY (APPRENTICESHIP PROGRAM) 4 Terms Grade 9 Grade 10 Grade 11 Grade 12 Prerequisite: Graphic Design 2 (formerly Applications of Print) with a grade of B or higher. This course is designed for the student to combine classroom activities and industrial experiences into an apprenticeship program. These students would be earning an Apprenticeship Degree in the Printing Career field. The selected students would need to meet application approval, instructor approval, and formal interviewing processes through the designated printing establishment. These students would be learning many areas of the printing field with daily hands-on experience in a business environment. The student would be mentored by the employees of the company and learn many new printing skills. This is a state apprenticeship program where the student may earn an 800 hours degree or a 2000 hour apprentice degree. The student would be enrolled in required courses at the high school and work afternoons at the printing establishment. Before registering for this course you must contact the Printing Technology Department located in the Engineering, Technology and Design Department. This program may run from two to four terms. 921 (STEM) ANIMATION AND GAME DESIGN 1 Prerequisite: Graphic Art & Design 1 or Graphic Design 1 Animation and Game Design is an introductory level course that engages students with project-based learning. Techniques of motion graphics creation through the use of software programs (Maya, After Effects, Flash) utilized by design and animation companies worldwide. This course emphasizes design from a problem-solving point of view. In this course, students gain a thorough understanding of input/output techniques, special effects, image compositing, and motion graphics. We will use Game Maker to start with simple drag-n-drop programming to write code and develop original computer games. 922 (STEM) ANIMATION AND ADVANCED GAME DESIGN 2 Prerequisite: Animation & Game Design 1 The Animation and Advance Game Design 2 course teaches students advanced techniques of motion graphics creation by building on concepts learned in the 1st course. This course emphasizes design from a problem-solving point of view, and continues the production timeline and graphical requirements of a multimedia project by demonstrating the manipulation of digital images. Students will be introduced to C# programming and game development with XNA game studio. 35

TELEVISION AND MEDIA BROADCAST The industry of television and media broadcast is an exciting, dynamic world that mixes art, science and psychology into a medium that elicits excitement, emotional appeal and information. In this course of study, students will learn how to produce and present creative and relevant visual communications. In addition, workplace skills such as time management, active listening, cooperation, teamwork, problem-solving and self-directed learning will be accentuated. 935 MEDIA PRODUCTION (formerly TELEVISION PRODUCTION 1) Prerequisite: No prerequisite, but student must demonstrate a strong aptitude and ability for the course content. This course is designed to introduce to students methods and techniques of media production in its various forms, from webcasting to television broadcast having little or no media production experience. Students will learn the basics of scriptwriting and storyboarding, production planning, graphic preparation, audio theory and practice, nonlinear editing, directing, and producing in both remote and studio work. Students enrolled in this course must be self-directed, on-task, independent learners who can successfully work in group settings. This Course meets the Fine Art requirement for graduation. 937 PRODUCING FOR BROADCAST (formerly ADVANCED TELEVISION PRODUCTION) Prerequisite: Student must pass Media Production with 85% or higher grade for both terms. This advanced broadcast offering requires students be able to use their prerequisite creative and technical knowledge and skills for a live, daily broadcast, as well as in pre-produced video segments that maintain the highest quality in scholastic broadcasting. Subjects covered and explored are studio and remote production, high-end graphics and editing, digital multimedia, delivery systems, and convergence of media techniques and production. This Course meets the Fine Art requirement for graduation. 938 PROJECT SCORE! BROADCAST MEDIA AND SYSTEMS Prerequisite: Student must have successfully completed with 85% or higher grade (for every term) Producing for Broadcast (semester), and one of the following: Journalism 2 (semester) or Graphic Design 1. This new course will have students producing video and graphic content for the various delivery systems throughout the district, including but not limited to the scoreboard video and graphic display system in our Trojan Stadium facility, the District s official website and classrooms. In this course, students will have a realistic, immersive, hands-on experience in producing for clients, writing and offset reporting. Students must be self-sufficient in their ability to work independently. This Course meets the Fine Art requirement for graduation. 36

WOODWORKING TECHNOLOGY The Woodworking Technology area offers students, who are hands-on learners, the opportunity to explore the techniques and procedures this large industry has to offer. Many will enjoy the lifelong benefits woodworking has to offer as a hobby. 950 WOODWORKING TECHNOLOGY LEVEL 1 Woodworking Technology Level 1 is for the student who is interest in the introductory operations of hand, power and stationary woodworking equipment. This course is designed to introduce students to woodworking and cabinet making with an emphasis on safety. The student will explore and develop skills related to the care and use of all woodworking tools, machines and materials. This class emphasizes the lifelong skills of problem solving, group work, and time management as well as design. Students are responsible for the cost of materials. 951 WOODWORKING TECHNOLOGY LEVEL 2 Prerequisite: Woodworking Technology Level 1 with a strongly recommended grade of B or better in Woods 1 Advanced Woodworking Technology is a continuation of basic technical and skill development. Advanced Woodworking will provide added knowledge and skill to the more serious woodworking student as well as for students preparing for a career in engineering or in the construction trades. Students are encouraged to work individually using problem solving and critical thinking techniques as a means of reaching desired goals. Emphasis is placed on the student choosing his or her project design and completing its construction during the course. Students are responsible for the cost of materials. 952 WOODWORKING TECHNOLOGY FOR GIRLS This will be the same course as Woodworking Technology 1 however this section will be only for girls. Woodworking Technology Level 1 is for the student who is interested in the introductory operations of hand, power and stationary woodworking equipment. This course is designed to introduce students to woodworking and cabinet making with an emphasis on safety. The student will explore and develop skills related to the care and use of all woodworking tools, machines and materials. This class emphasizes the lifelong skills of problem solving, group work, and time management as well as design. Students are responsible for the cost of materials. 37

At a Glance Course Sequence Design and Engineering Architectural Design Architecture and Industrial Design Home Construction and Maintenance Engineering Concepts Principles of Engineering (POE) Introduction to Engineering Design (IED) Civil Engineering and Architecture (CEA) Software Engineering Woodworking Woodworking Technology Level 1 Woodworking Technology For Girls Woodworking Technology Level 2 Television and Media Broadcast Media Production Producing for Broadcast Project Score! Broadcast Media and Systems Design Medium Graphic Design 1 Graphic Design 2 Animation & Game Design 1 Animation & Advanced Game Design 2 Advanced Print Technology 38