suggestive contours and abstracted shading Daniel Arias

Size: px
Start display at page:

Download "suggestive contours and abstracted shading Daniel Arias"

Transcription

1 suggestive contours and abstracted shading Daniel Arias

2 LINES AND SHADES Shape, volume, shades and texture in drawing lines as nonphotorealistic rendering technique Luis Caballero

3 Suggestive contours Many lines in artistic representations came from contours. Suggestive contours: Features that are almost contours, that become contours in nearby views DeCarlo D, et al. Suggestive contours for conveying shape

4 Contours The contour generator is defined as points that lie on the surface and fulfill: n(p).v(p) = 0 p belongs to S, and n(p) is the unit surface normal at p, and v is the view vector v(p) = c-p (you draw a line, when the norm of the surface and the view vector are orthogonal.) DeCarlo D, et al. Suggestive contours for conveying shape

5 Towards suggestive contours, radial curvature Curvature of 0 are either an inflection point or a line. The radial curvature of surface S in p: intersect S with plane that a. construction of surface curvature. contains p, n(p), and a b. radial curvature (curvature in the direction w that, in this direction of the camera, w). case is the projection of v (p) in the plane. DeCarlo D, et al. Suggestive contours for conveying shape

6 SUGGESTIVE CONTOURS The curvature of surface S in p: intersect S with plane that contains p, n(p), and a direction w that, in this case is the projection of v(p) in the plane. Suggestive contours are curves along which the radial curvature is 0, and the surface bends away from the camera. a. values of the radial curvature b. type of line and position of the camera (contour, suggestive contour, or no line) DeCarlo D, et al. Suggestive contours for conveying shape

7 SUGGESTIVE CONTOURS Suggestive contours are: curves along which the radial curvature is 0, and the surface bends away from the camera. true contours in relatively nearby viewpoints: 1. from c': p and q' are contours, however from c, p is not (nor q'), but p appears suddenly when we move from c to c', p is a suggestive contour in c. DeCarlo D, et al. Suggestive contours for conveying shape

8 FORMAL DEFINITIONS 1. Set of points on the surface at which its radial curvature kr is 0, and the directional derivative of kr in the direction of w is positive: Dwkr > 0 2. Set of minima of n.v in the direction of w: Dw(n.v) = 0, and Dw (Dw (n.v)) > 0 3. The set of points on the contour generator of a nearby view point (of radial distance less than 90 degrees) that are not in a radial correspondence with points on the contour generators of any (radially) closer viewpoint. For definition 1. sometimes it is useful to reinforce the constrain with :

9 RESULTS Suggestive contours are related with contours in two ways:

10 Algorithms Object-space algorithm Found solution kr = 0, on entire mesh Detect contours on the mesh: Dwkr > 0 additional constrains (angle) Render the lines Image space algorithm identify suggestive contours directly from a rendered image. n(p).v(p) is approximated by rendering a smoothly shaded image with diffuse light source placed at the camera point. Detect suggestive contours by step valleys (stable minima of n. v/ v ) to identify the ridges and the valleys, it inspect neighborhood, places of high contrast are edges.

11

12 Line Drawings via abstracted shading Line drawing can be understood as an abstraction of the shaded image. Candidates: Dark-light boundaries Shading areas close to lines (image-space algorithm)

13 General solution 1. Render grayscale "tone image" (it already describe the illumination of the scene) 2. Blur image, and save it as texture memory 3. second pass, fragment shader to render dark lines in thin areas of dark tone. 4. render light zones into a different channel and with different thresholds. 5. combine dark and light images with a toon shaded base coat The resulting technique convey shape well, are temporal coherent in animation and can be render interactively.

14 Rendering lines two steps: 1. Render the tone image, from the frame buffer to a texture: GLSL fragment shader 2. detect ridges and valleys in the tone image: Base on standard representation (1 white, 0 black). If the height field surface normals point down, then on a ridge (highlight) the curvature with larger magnitude is a negative, while in a valley (dark line) it is positive. fits a polynomial to the pixels and neighbors, and then compute the curvature analytically (least square).

15 Rendering lines 3. Ridge searching (Opacity) grid 3x3 around pixel location, with spacing half distance line width w. Blur with a Gaussian kernel of size w. Base on distance to valleys or ridges and its first principal curvature the original pixel belongs to one of four cases: c=0 a, b and d: measure polynomial, move toward the ridge line, do it again, and set opacity 0 below a threshold or half line width, otherwise 1.

16 Rendering lines Tone edges are drawn base on the iterative process.

17 Rendering lines to smooth lines, it is set not one, but a lower and upper thresholds cl and cu. if c, cl stop. After iteration if c< cl opacity = 0, or 1 if c > cu. (c maximal curvature) between limits (c - cl)/(cu + cl) Drop off opacity with distance to the ridge line

18 Thanks

Image Processing and Computer Graphics. Rendering Pipeline. Matthias Teschner. Computer Science Department University of Freiburg

Image Processing and Computer Graphics. Rendering Pipeline. Matthias Teschner. Computer Science Department University of Freiburg Image Processing and Computer Graphics Rendering Pipeline Matthias Teschner Computer Science Department University of Freiburg Outline introduction rendering pipeline vertex processing primitive processing

More information

BCC Multi Stripe Wipe

BCC Multi Stripe Wipe BCC Multi Stripe Wipe The BCC Multi Stripe Wipe is a similar to a Horizontal or Vertical Blind wipe. It offers extensive controls to randomize the stripes parameters. The following example shows a Multi

More information

Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Sample Exam Questions 2007

Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Sample Exam Questions 2007 Monash University Clayton s School of Information Technology CSE3313 Computer Graphics Questions 2007 INSTRUCTIONS: Answer all questions. Spend approximately 1 minute per mark. Question 1 30 Marks Total

More information

A Short Introduction to Computer Graphics

A Short Introduction to Computer Graphics A Short Introduction to Computer Graphics Frédo Durand MIT Laboratory for Computer Science 1 Introduction Chapter I: Basics Although computer graphics is a vast field that encompasses almost any graphical

More information

Introduction to Computer Graphics

Introduction to Computer Graphics Introduction to Computer Graphics Torsten Möller TASC 8021 778-782-2215 torsten@sfu.ca www.cs.sfu.ca/~torsten Today What is computer graphics? Contents of this course Syllabus Overview of course topics

More information

Silverlight for Windows Embedded Graphics and Rendering Pipeline 1

Silverlight for Windows Embedded Graphics and Rendering Pipeline 1 Silverlight for Windows Embedded Graphics and Rendering Pipeline 1 Silverlight for Windows Embedded Graphics and Rendering Pipeline Windows Embedded Compact 7 Technical Article Writers: David Franklin,

More information

A Study on SURF Algorithm and Real-Time Tracking Objects Using Optical Flow

A Study on SURF Algorithm and Real-Time Tracking Objects Using Optical Flow , pp.233-237 http://dx.doi.org/10.14257/astl.2014.51.53 A Study on SURF Algorithm and Real-Time Tracking Objects Using Optical Flow Giwoo Kim 1, Hye-Youn Lim 1 and Dae-Seong Kang 1, 1 Department of electronices

More information

Outline. srgb DX9, DX10, XBox 360. Tone Mapping. Motion Blur

Outline. srgb DX9, DX10, XBox 360. Tone Mapping. Motion Blur Outline srgb DX9, DX10, XBox 360 Tone Mapping Motion Blur srgb Outline srgb & gamma review Alpha Blending: DX9 vs. DX10 & XBox 360 srgb curve: PC vs. XBox 360 srgb Review Terminology: Color textures are

More information

Visualization and Feature Extraction, FLOW Spring School 2016 Prof. Dr. Tino Weinkauf. Flow Visualization. Image-Based Methods (integration-based)

Visualization and Feature Extraction, FLOW Spring School 2016 Prof. Dr. Tino Weinkauf. Flow Visualization. Image-Based Methods (integration-based) Visualization and Feature Extraction, FLOW Spring School 2016 Prof. Dr. Tino Weinkauf Flow Visualization Image-Based Methods (integration-based) Spot Noise (Jarke van Wijk, Siggraph 1991) Flow Visualization:

More information

Enhanced LIC Pencil Filter

Enhanced LIC Pencil Filter Enhanced LIC Pencil Filter Shigefumi Yamamoto, Xiaoyang Mao, Kenji Tanii, Atsumi Imamiya University of Yamanashi {daisy@media.yamanashi.ac.jp, mao@media.yamanashi.ac.jp, imamiya@media.yamanashi.ac.jp}

More information

Edge detection. (Trucco, Chapt 4 AND Jain et al., Chapt 5) -Edges are significant local changes of intensity in an image.

Edge detection. (Trucco, Chapt 4 AND Jain et al., Chapt 5) -Edges are significant local changes of intensity in an image. Edge detection (Trucco, Chapt 4 AND Jain et al., Chapt 5) Definition of edges -Edges are significant local changes of intensity in an image. -Edges typically occur on the boundary between two different

More information

INTRODUCTION TO RENDERING TECHNIQUES

INTRODUCTION TO RENDERING TECHNIQUES INTRODUCTION TO RENDERING TECHNIQUES 22 Mar. 212 Yanir Kleiman What is 3D Graphics? Why 3D? Draw one frame at a time Model only once X 24 frames per second Color / texture only once 15, frames for a feature

More information

3D Drawing. Single Point Perspective with Diminishing Spaces

3D Drawing. Single Point Perspective with Diminishing Spaces 3D Drawing Single Point Perspective with Diminishing Spaces The following document helps describe the basic process for generating a 3D representation of a simple 2D plan. For this exercise we will be

More information

Color correction in 3D environments Nicholas Blackhawk

Color correction in 3D environments Nicholas Blackhawk Color correction in 3D environments Nicholas Blackhawk Abstract In 3D display technologies, as reviewers will say, color quality is often a factor. Depending on the type of display, either professional

More information

3D Drawing. Single Point Perspective with Diminishing Spaces

3D Drawing. Single Point Perspective with Diminishing Spaces 3D Drawing Single Point Perspective with Diminishing Spaces The following document helps describe the basic process for generating a 3D representation of a simple 2D plan. For this exercise we will be

More information

H.Calculating Normal Vectors

H.Calculating Normal Vectors Appendix H H.Calculating Normal Vectors This appendix describes how to calculate normal vectors for surfaces. You need to define normals to use the OpenGL lighting facility, which is described in Chapter

More information

Vision based Vehicle Tracking using a high angle camera

Vision based Vehicle Tracking using a high angle camera Vision based Vehicle Tracking using a high angle camera Raúl Ignacio Ramos García Dule Shu gramos@clemson.edu dshu@clemson.edu Abstract A vehicle tracking and grouping algorithm is presented in this work

More information

Constrained curve and surface fitting

Constrained curve and surface fitting Constrained curve and surface fitting Simon Flöry FSP-Meeting Strobl (June 20, 2006), floery@geoemtrie.tuwien.ac.at, Vienna University of Technology Overview Introduction Motivation, Overview, Problem

More information

Convolution. 1D Formula: 2D Formula: Example on the web: http://www.jhu.edu/~signals/convolve/

Convolution. 1D Formula: 2D Formula: Example on the web: http://www.jhu.edu/~signals/convolve/ Basic Filters (7) Convolution/correlation/Linear filtering Gaussian filters Smoothing and noise reduction First derivatives of Gaussian Second derivative of Gaussian: Laplacian Oriented Gaussian filters

More information

3D Scanner using Line Laser. 1. Introduction. 2. Theory

3D Scanner using Line Laser. 1. Introduction. 2. Theory . Introduction 3D Scanner using Line Laser Di Lu Electrical, Computer, and Systems Engineering Rensselaer Polytechnic Institute The goal of 3D reconstruction is to recover the 3D properties of a geometric

More information

Convex Mirrors. Ray Diagram for Convex Mirror

Convex Mirrors. Ray Diagram for Convex Mirror Convex Mirrors Center of curvature and focal point both located behind mirror The image for a convex mirror is always virtual and upright compared to the object A convex mirror will reflect a set of parallel

More information

ROCKS AND MINERALS. Richard L. Yepez and Kathleen E. Yepez. An Art Skills Tutorial

ROCKS AND MINERALS. Richard L. Yepez and Kathleen E. Yepez. An Art Skills Tutorial ROCKS AND MINERALS Richard L. Yepez and Kathleen E. Yepez An Art Skills Tutorial Commissioned by the Center for Science Education Research at the University of Texas at Dallas Copyright 2005-2006 by Richard

More information

Implementation of Canny Edge Detector of color images on CELL/B.E. Architecture.

Implementation of Canny Edge Detector of color images on CELL/B.E. Architecture. Implementation of Canny Edge Detector of color images on CELL/B.E. Architecture. Chirag Gupta,Sumod Mohan K cgupta@clemson.edu, sumodm@clemson.edu Abstract In this project we propose a method to improve

More information

Deferred Shading & Screen Space Effects

Deferred Shading & Screen Space Effects Deferred Shading & Screen Space Effects State of the Art Rendering Techniques used in the 3D Games Industry Sebastian Lehmann 11. Februar 2014 FREESTYLE PROJECT GRAPHICS PROGRAMMING LAB CHAIR OF COMPUTER

More information

Palmprint Recognition. By Sree Rama Murthy kora Praveen Verma Yashwant Kashyap

Palmprint Recognition. By Sree Rama Murthy kora Praveen Verma Yashwant Kashyap Palmprint Recognition By Sree Rama Murthy kora Praveen Verma Yashwant Kashyap Palm print Palm Patterns are utilized in many applications: 1. To correlate palm patterns with medical disorders, e.g. genetic

More information

LIST OF CONTENTS CHAPTER CONTENT PAGE DECLARATION DEDICATION ACKNOWLEDGEMENTS ABSTRACT ABSTRAK

LIST OF CONTENTS CHAPTER CONTENT PAGE DECLARATION DEDICATION ACKNOWLEDGEMENTS ABSTRACT ABSTRAK vii LIST OF CONTENTS CHAPTER CONTENT PAGE DECLARATION DEDICATION ACKNOWLEDGEMENTS ABSTRACT ABSTRAK LIST OF CONTENTS LIST OF TABLES LIST OF FIGURES LIST OF NOTATIONS LIST OF ABBREVIATIONS LIST OF APPENDICES

More information

We can display an object on a monitor screen in three different computer-model forms: Wireframe model Surface Model Solid model

We can display an object on a monitor screen in three different computer-model forms: Wireframe model Surface Model Solid model CHAPTER 4 CURVES 4.1 Introduction In order to understand the significance of curves, we should look into the types of model representations that are used in geometric modeling. Curves play a very significant

More information

Graphic Design. Background: The part of an artwork that appears to be farthest from the viewer, or in the distance of the scene.

Graphic Design. Background: The part of an artwork that appears to be farthest from the viewer, or in the distance of the scene. Graphic Design Active Layer- When you create multi layers for your images the active layer, or the only one that will be affected by your actions, is the one with a blue background in your layers palette.

More information

Environmental Remote Sensing GEOG 2021

Environmental Remote Sensing GEOG 2021 Environmental Remote Sensing GEOG 2021 Lecture 4 Image classification 2 Purpose categorising data data abstraction / simplification data interpretation mapping for land cover mapping use land cover class

More information

Geometric Optics Converging Lenses and Mirrors Physics Lab IV

Geometric Optics Converging Lenses and Mirrors Physics Lab IV Objective Geometric Optics Converging Lenses and Mirrors Physics Lab IV In this set of lab exercises, the basic properties geometric optics concerning converging lenses and mirrors will be explored. The

More information

John F. Cotton College of Architecture & Environmental Design California Polytechnic State University San Luis Obispo, California JOHN F.

John F. Cotton College of Architecture & Environmental Design California Polytechnic State University San Luis Obispo, California JOHN F. SO L I DMO D E L I N GAS A TO O LFO RCO N S T RU C T I N SO G LA REN V E LO PE S by John F. Cotton College of Architecture & Environmental Design California Polytechnic State University San Luis Obispo,

More information

Digital Photography Composition. Kent Messamore 9/8/2013

Digital Photography Composition. Kent Messamore 9/8/2013 Digital Photography Composition Kent Messamore 9/8/2013 Photography Equipment versus Art Last week we focused on our Cameras Hopefully we have mastered the buttons and dials by now If not, it will come

More information

Lezione 4: Grafica 3D*(II)

Lezione 4: Grafica 3D*(II) Lezione 4: Grafica 3D*(II) Informatica Multimediale Docente: Umberto Castellani *I lucidi sono tratti da una lezione di Maura Melotti (m.melotti@cineca.it) RENDERING Rendering What is rendering? Rendering

More information

1. Abstract 2. Introduction 3. Algorithms and Techniques

1. Abstract 2. Introduction 3. Algorithms and Techniques MS PROJECT Virtual Surgery Piyush Soni under the guidance of Dr. Jarek Rossignac, Brian Whited Georgia Institute of Technology, Graphics, Visualization and Usability Center Atlanta, GA piyush_soni@gatech.edu,

More information

Robert Collins CSE598G. More on Mean-shift. R.Collins, CSE, PSU CSE598G Spring 2006

Robert Collins CSE598G. More on Mean-shift. R.Collins, CSE, PSU CSE598G Spring 2006 More on Mean-shift R.Collins, CSE, PSU Spring 2006 Recall: Kernel Density Estimation Given a set of data samples x i ; i=1...n Convolve with a kernel function H to generate a smooth function f(x) Equivalent

More information

Structural Axial, Shear and Bending Moments

Structural Axial, Shear and Bending Moments Structural Axial, Shear and Bending Moments Positive Internal Forces Acting Recall from mechanics of materials that the internal forces P (generic axial), V (shear) and M (moment) represent resultants

More information

A Hybrid Method for Computing Apparent Ridges

A Hybrid Method for Computing Apparent Ridges Instituto Nacional de Matemática Pura e Aplicada. A Hybrid Method for Computing Apparent Ridges Eric Jardim Thesis Advisor: Luiz Henrique de Figueiredo February 2010 Abstract We propose a hybrid method

More information

Object tracking & Motion detection in video sequences

Object tracking & Motion detection in video sequences Introduction Object tracking & Motion detection in video sequences Recomended link: http://cmp.felk.cvut.cz/~hlavac/teachpresen/17compvision3d/41imagemotion.pdf 1 2 DYNAMIC SCENE ANALYSIS The input to

More information

COMP175: Computer Graphics. Lecture 1 Introduction and Display Technologies

COMP175: Computer Graphics. Lecture 1 Introduction and Display Technologies COMP175: Computer Graphics Lecture 1 Introduction and Display Technologies Course mechanics Number: COMP 175-01, Fall 2009 Meetings: TR 1:30-2:45pm Instructor: Sara Su (sarasu@cs.tufts.edu) TA: Matt Menke

More information

Scan-Line Fill. Scan-Line Algorithm. Sort by scan line Fill each span vertex order generated by vertex list

Scan-Line Fill. Scan-Line Algorithm. Sort by scan line Fill each span vertex order generated by vertex list Scan-Line Fill Can also fill by maintaining a data structure of all intersections of polygons with scan lines Sort by scan line Fill each span vertex order generated by vertex list desired order Scan-Line

More information

OBJECT TRACKING USING LOG-POLAR TRANSFORMATION

OBJECT TRACKING USING LOG-POLAR TRANSFORMATION OBJECT TRACKING USING LOG-POLAR TRANSFORMATION A Thesis Submitted to the Gradual Faculty of the Louisiana State University and Agricultural and Mechanical College in partial fulfillment of the requirements

More information

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch.

Course Overview. CSCI 480 Computer Graphics Lecture 1. Administrative Issues Modeling Animation Rendering OpenGL Programming [Angel Ch. CSCI 480 Computer Graphics Lecture 1 Course Overview January 14, 2013 Jernej Barbic University of Southern California http://www-bcf.usc.edu/~jbarbic/cs480-s13/ Administrative Issues Modeling Animation

More information

The Lighting Effects Filter

The Lighting Effects Filter Appendix appendix E The Lighting Effects Filter The Lighting Effects filter is like a little program in itself. With this filter, you can create a wealth of different lighting effects, from making a particular

More information

So, you want to make a photo-realistic rendering of the Earth from orbit, eh? And you want it to look just like what astronauts see from the shuttle

So, you want to make a photo-realistic rendering of the Earth from orbit, eh? And you want it to look just like what astronauts see from the shuttle So, you want to make a photo-realistic rendering of the Earth from orbit, eh? And you want it to look just like what astronauts see from the shuttle or ISS (International Space Station). No problem. Just

More information

Image Segmentation and Registration

Image Segmentation and Registration Image Segmentation and Registration Dr. Christine Tanner (tanner@vision.ee.ethz.ch) Computer Vision Laboratory, ETH Zürich Dr. Verena Kaynig, Machine Learning Laboratory, ETH Zürich Outline Segmentation

More information

Art Tuts Learn how to draw, animate, etc. Inkscape tutorials How to draw a candle. Candle

Art Tuts Learn how to draw, animate, etc. Inkscape tutorials How to draw a candle. Candle Art Tuts Learn how to draw, animate, etc Inkscape tutorials How to draw a candle Let s continue our How to draw in Inkscape series with a candle tutorial. At the beginning we'll use basic shapes, gradually

More information

Illuminating With HDRI

Illuminating With HDRI Illuminating With HDRI H DRI (High Dynamic Range Image) rendering is a method of illuminating a CG scene with a special type of bitmapped image that allows a far greater dynamic range of exposures (i.e.

More information

ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D

ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D Components Tracks An animation track is a recording of a particular type of animation; for example, rotation. Some tracks

More information

VECTORAL IMAGING THE NEW DIRECTION IN AUTOMATED OPTICAL INSPECTION

VECTORAL IMAGING THE NEW DIRECTION IN AUTOMATED OPTICAL INSPECTION VECTORAL IMAGING THE NEW DIRECTION IN AUTOMATED OPTICAL INSPECTION Mark J. Norris Vision Inspection Technology, LLC Haverhill, MA mnorris@vitechnology.com ABSTRACT Traditional methods of identifying and

More information

Machine vision systems - 2

Machine vision systems - 2 Machine vision systems Problem definition Image acquisition Image segmentation Connected component analysis Machine vision systems - 1 Problem definition Design a vision system to see a flat world Page

More information

Expressive Line Drawings of Human Faces from Range Images

Expressive Line Drawings of Human Faces from Range Images www.scichina.com info.scichina.com www.springerlink.com Expressive Line Drawings of Human Faces from Range Images Huang Yuezhu 1,2 Martin Ralph R. 2 Rosin Paul L. 2 Meng Xiangxu 1 Yang Chenglei 1 1 Department

More information

D animation. Advantages of 2-D2. Advantages of 3-D3. Related work. Key idea. Applications of Computer Graphics in Cel Animation.

D animation. Advantages of 2-D2. Advantages of 3-D3. Related work. Key idea. Applications of Computer Graphics in Cel Animation. Page 1 Applications of Computer Graphics in Cel Animation 3-D D and 2-D 2 D animation Adam Finkelstein Princeton University COS 426 Spring 2003 Homer 3-D3 Homer 2-D2 Advantages of 3-D3 Complex lighting

More information

How To Make A Texture Map Work Better On A Computer Graphics Card (Or Mac)

How To Make A Texture Map Work Better On A Computer Graphics Card (Or Mac) Improved Alpha-Tested Magnification for Vector Textures and Special Effects Chris Green Valve (a) 64x64 texture, alpha-blended (b) 64x64 texture, alpha tested (c) 64x64 texture using our technique Figure

More information

Canny Edge Detection

Canny Edge Detection Canny Edge Detection 09gr820 March 23, 2009 1 Introduction The purpose of edge detection in general is to significantly reduce the amount of data in an image, while preserving the structural properties

More information

PATTERN RECOGNITION AND MACHINE LEARNING CHAPTER 4: LINEAR MODELS FOR CLASSIFICATION

PATTERN RECOGNITION AND MACHINE LEARNING CHAPTER 4: LINEAR MODELS FOR CLASSIFICATION PATTERN RECOGNITION AND MACHINE LEARNING CHAPTER 4: LINEAR MODELS FOR CLASSIFICATION Introduction In the previous chapter, we explored a class of regression models having particularly simple analytical

More information

COMPARISON OF OBJECT BASED AND PIXEL BASED CLASSIFICATION OF HIGH RESOLUTION SATELLITE IMAGES USING ARTIFICIAL NEURAL NETWORKS

COMPARISON OF OBJECT BASED AND PIXEL BASED CLASSIFICATION OF HIGH RESOLUTION SATELLITE IMAGES USING ARTIFICIAL NEURAL NETWORKS COMPARISON OF OBJECT BASED AND PIXEL BASED CLASSIFICATION OF HIGH RESOLUTION SATELLITE IMAGES USING ARTIFICIAL NEURAL NETWORKS B.K. Mohan and S. N. Ladha Centre for Studies in Resources Engineering IIT

More information

MassArt Studio Foundation: Visual Language Digital Media Cookbook, Fall 2013

MassArt Studio Foundation: Visual Language Digital Media Cookbook, Fall 2013 INPUT OUTPUT 08 / IMAGE QUALITY & VIEWING In this section we will cover common image file formats you are likely to come across and examine image quality in terms of resolution and bit depth. We will cover

More information

Template-based Eye and Mouth Detection for 3D Video Conferencing

Template-based Eye and Mouth Detection for 3D Video Conferencing Template-based Eye and Mouth Detection for 3D Video Conferencing Jürgen Rurainsky and Peter Eisert Fraunhofer Institute for Telecommunications - Heinrich-Hertz-Institute, Image Processing Department, Einsteinufer

More information

Making natural looking Volumetric Clouds In Blender 2.48a

Making natural looking Volumetric Clouds In Blender 2.48a I think that everyone using Blender has made some trials about making volumetric clouds. The truth is that a kind of volumetric clouds is already available in Blender for a long time, thanks to the 3D

More information

Bildverarbeitung und Mustererkennung Image Processing and Pattern Recognition

Bildverarbeitung und Mustererkennung Image Processing and Pattern Recognition Bildverarbeitung und Mustererkennung Image Processing and Pattern Recognition 1. Image Pre-Processing - Pixel Brightness Transformation - Geometric Transformation - Image Denoising 1 1. Image Pre-Processing

More information

WIN32TRACE USER S GUIDE

WIN32TRACE USER S GUIDE WIN32TRACE USER S GUIDE Win32Trace is a program for converting raster (bitmap) images into vector images. These vector images can then be easily rescaled and are useful in many applications. For example,

More information

Face detection is a process of localizing and extracting the face region from the

Face detection is a process of localizing and extracting the face region from the Chapter 4 FACE NORMALIZATION 4.1 INTRODUCTION Face detection is a process of localizing and extracting the face region from the background. The detected face varies in rotation, brightness, size, etc.

More information

Computer-Generated Photorealistic Hair

Computer-Generated Photorealistic Hair Computer-Generated Photorealistic Hair Alice J. Lin Department of Computer Science, University of Kentucky, Lexington, KY 40506, USA ajlin0@cs.uky.edu Abstract This paper presents an efficient method for

More information

Least-Squares Intersection of Lines

Least-Squares Intersection of Lines Least-Squares Intersection of Lines Johannes Traa - UIUC 2013 This write-up derives the least-squares solution for the intersection of lines. In the general case, a set of lines will not intersect at a

More information

MEASUREMENT OF END FACE GEOMETRY ON FIBER OPTIC TERMINI...2

MEASUREMENT OF END FACE GEOMETRY ON FIBER OPTIC TERMINI...2 MEASUREMENT OF END FACE GEOMETRY ON FIBER OPTIC TERMINI...2 IMPORTANCE OF END FACE GEOMETRY...2 FIBER OPTIC CONNECTOR END FACE GEOMETRY MEASUREMENT TECHNIQUES...2 INTERFEROMETRIC MICROSCOPE TYPES...3 MEASUREMENT

More information

The Flat Shape Everything around us is shaped

The Flat Shape Everything around us is shaped The Flat Shape Everything around us is shaped The shape is the external appearance of the bodies of nature: Objects, animals, buildings, humans. Each form has certain qualities that distinguish it from

More information

jorge s. marques image processing

jorge s. marques image processing image processing images images: what are they? what is shown in this image? What is this? what is an image images describe the evolution of physical variables (intensity, color, reflectance, condutivity)

More information

Using Photorealistic RenderMan for High-Quality Direct Volume Rendering

Using Photorealistic RenderMan for High-Quality Direct Volume Rendering Using Photorealistic RenderMan for High-Quality Direct Volume Rendering Cyrus Jam cjam@sdsc.edu Mike Bailey mjb@sdsc.edu San Diego Supercomputer Center University of California San Diego Abstract With

More information

Line-Art Rendering of 3D-Models

Line-Art Rendering of 3D-Models Line-Art Rendering of 3D-Models Christian Rössl Leif Kobbelt Max-Planc-Institute for Computer Sciences Stuhlsatzenhausweg 85, 66133 Saarbrücen, Germany {roessl,obbelt}mpi-sb.mpg.de Abstract We present

More information

Freehand Sketching. Sections

Freehand Sketching. Sections 3 Freehand Sketching Sections 3.1 Why Freehand Sketches? 3.2 Freehand Sketching Fundamentals 3.3 Basic Freehand Sketching 3.4 Advanced Freehand Sketching Key Terms Objectives Explain why freehand sketching

More information

Visualizing Data: Scalable Interactivity

Visualizing Data: Scalable Interactivity Visualizing Data: Scalable Interactivity The best data visualizations illustrate hidden information and structure contained in a data set. As access to large data sets has grown, so has the need for interactive

More information

Binocular Vision and The Perception of Depth

Binocular Vision and The Perception of Depth Binocular Vision and The Perception of Depth Visual Perception How one visually interprets a scene 4 forms of perception to be studied: Depth Color Temporal Motion Depth Perception How does one determine

More information

The STC for Event Analysis: Scalability Issues

The STC for Event Analysis: Scalability Issues The STC for Event Analysis: Scalability Issues Georg Fuchs Gennady Andrienko http://geoanalytics.net Events Something [significant] happened somewhere, sometime Analysis goal and domain dependent, e.g.

More information

Mean-Shift Tracking with Random Sampling

Mean-Shift Tracking with Random Sampling 1 Mean-Shift Tracking with Random Sampling Alex Po Leung, Shaogang Gong Department of Computer Science Queen Mary, University of London, London, E1 4NS Abstract In this work, boosting the efficiency of

More information

PHOTOGRAMMETRIC TECHNIQUES FOR MEASUREMENTS IN WOODWORKING INDUSTRY

PHOTOGRAMMETRIC TECHNIQUES FOR MEASUREMENTS IN WOODWORKING INDUSTRY PHOTOGRAMMETRIC TECHNIQUES FOR MEASUREMENTS IN WOODWORKING INDUSTRY V. Knyaz a, *, Yu. Visilter, S. Zheltov a State Research Institute for Aviation System (GosNIIAS), 7, Victorenko str., Moscow, Russia

More information

Morphological segmentation of histology cell images

Morphological segmentation of histology cell images Morphological segmentation of histology cell images A.Nedzved, S.Ablameyko, I.Pitas Institute of Engineering Cybernetics of the National Academy of Sciences Surganova, 6, 00 Minsk, Belarus E-mail abl@newman.bas-net.by

More information

Introduction to Comparative Study

Introduction to Comparative Study Introduction to Comparative Study The comparative study question asks you to compare and contrast two texts under one of the three modes of comparison. The comparative modes for the exam in June 2014 are:

More information

Digital Image Requirements for New Online US Visa Application

Digital Image Requirements for New Online US Visa Application Digital Image Requirements for New Online US Visa Application As part of the electronic submission of your DS-160 application, you will be asked to provide an electronic copy of your photo. The photo must

More information

Image Gradients. Given a discrete image Á Òµ, consider the smoothed continuous image ܵ defined by

Image Gradients. Given a discrete image Á Òµ, consider the smoothed continuous image ܵ defined by Image Gradients Given a discrete image Á Òµ, consider the smoothed continuous image ܵ defined by ܵ Ü ¾ Ö µ Á Òµ Ü ¾ Ö µá µ (1) where Ü ¾ Ö Ô µ Ü ¾ Ý ¾. ½ ¾ ¾ Ö ¾ Ü ¾ ¾ Ö. Here Ü is the 2-norm for the

More information

CAD / CAM Dr. P. V. Madhusuthan Rao Department of Mechanical Engineering Indian Institute of Technology, Delhi Lecture No. # 12 Reverse Engineering

CAD / CAM Dr. P. V. Madhusuthan Rao Department of Mechanical Engineering Indian Institute of Technology, Delhi Lecture No. # 12 Reverse Engineering CAD / CAM Dr. P. V. Madhusuthan Rao Department of Mechanical Engineering Indian Institute of Technology, Delhi Lecture No. # 12 Reverse Engineering So what we will do in today s lecture is basically take

More information

Lecture 12: Cameras and Geometry. CAP 5415 Fall 2010

Lecture 12: Cameras and Geometry. CAP 5415 Fall 2010 Lecture 12: Cameras and Geometry CAP 5415 Fall 2010 The midterm What does the response of a derivative filter tell me about whether there is an edge or not? Things aren't working Did you look at the filters?

More information

TABLE OF CONTENTS. INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE...

TABLE OF CONTENTS. INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE... Starting Guide TABLE OF CONTENTS INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE... 7 ADVANCE CONCRETE USER INTERFACE... 7 Other important

More information

Copyright 2011 Casa Software Ltd. www.casaxps.com. Centre of Mass

Copyright 2011 Casa Software Ltd. www.casaxps.com. Centre of Mass Centre of Mass A central theme in mathematical modelling is that of reducing complex problems to simpler, and hopefully, equivalent problems for which mathematical analysis is possible. The concept of

More information

J. P. Oakley and R. T. Shann. Department of Electrical Engineering University of Manchester Manchester M13 9PL U.K. Abstract

J. P. Oakley and R. T. Shann. Department of Electrical Engineering University of Manchester Manchester M13 9PL U.K. Abstract A CURVATURE SENSITIVE FILTER AND ITS APPLICATION IN MICROFOSSIL IMAGE CHARACTERISATION J. P. Oakley and R. T. Shann Department of Electrical Engineering University of Manchester Manchester M13 9PL U.K.

More information

AR-media TUTORIALS OCCLUDERS. (May, 2011)

AR-media TUTORIALS OCCLUDERS. (May, 2011) AR-media TUTORIALS OCCLUDERS (May, 2011) Copyright Copyright 2008/2011 Inglobe Technologies S.r.l. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in

More information

Finite Element Formulation for Plates - Handout 3 -

Finite Element Formulation for Plates - Handout 3 - Finite Element Formulation for Plates - Handout 3 - Dr Fehmi Cirak (fc286@) Completed Version Definitions A plate is a three dimensional solid body with one of the plate dimensions much smaller than the

More information

IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course

IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course IT 386: 3D Modeling and Animation Review Sheet Sources: Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course Notes from CannedMushrooms on YouTube Notes from Digital Tutors tutorial

More information

Calculation of gravitational forces of a sphere and a plane

Calculation of gravitational forces of a sphere and a plane Sphere and plane 1 Calculation of gravitational forces of a sphere and a plane A paper by: Dipl. Ing. Matthias Krause, (CID) Cosmological Independent Department, Germany, 2007 Objective The purpose of

More information

AP Physics B Ch. 23 and Ch. 24 Geometric Optics and Wave Nature of Light

AP Physics B Ch. 23 and Ch. 24 Geometric Optics and Wave Nature of Light AP Physics B Ch. 23 and Ch. 24 Geometric Optics and Wave Nature of Light Name: Period: Date: MULTIPLE CHOICE. Choose the one alternative that best completes the statement or answers the question. 1) Reflection,

More information

Segmentation of building models from dense 3D point-clouds

Segmentation of building models from dense 3D point-clouds Segmentation of building models from dense 3D point-clouds Joachim Bauer, Konrad Karner, Konrad Schindler, Andreas Klaus, Christopher Zach VRVis Research Center for Virtual Reality and Visualization, Institute

More information

Structural Integrity Analysis

Structural Integrity Analysis Structural Integrity Analysis 1. STRESS CONCENTRATION Igor Kokcharov 1.1 STRESSES AND CONCENTRATORS 1.1.1 Stress An applied external force F causes inner forces in the carrying structure. Inner forces

More information

3D Analysis and Surface Modeling

3D Analysis and Surface Modeling 3D Analysis and Surface Modeling Dr. Fang Qiu Surface Analysis and 3D Visualization Surface Model Data Set Grid vs. TIN 2D vs. 3D shape Creating Surface Model Creating TIN Creating 3D features Surface

More information

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias

Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias 1 YEAR 3D ANIMATION Illusion is the first of all pleasures Oscar Wilde Our One-Year 3D Animation Program is a comprehensive training in 3D using Alias Oscar Winning software, Maya, the industry standard

More information

High Dynamic Range and other Fun Shader Tricks. Simon Green

High Dynamic Range and other Fun Shader Tricks. Simon Green High Dynamic Range and other Fun Shader Tricks Simon Green Demo Group Motto If you can t make it good, make it big. If you can t make it big, make it shiny. Overview The OpenGL vertex program and texture

More information

2.2 Creaseness operator

2.2 Creaseness operator 2.2. Creaseness operator 31 2.2 Creaseness operator Antonio López, a member of our group, has studied for his PhD dissertation the differential operators described in this section [72]. He has compared

More information

ACE: After Effects CC

ACE: After Effects CC Adobe Training Services Exam Guide ACE: After Effects CC Adobe Training Services provides this exam guide to help prepare partners, customers, and consultants who are actively seeking accreditation as

More information

Tutorial 8 Raster Data Analysis

Tutorial 8 Raster Data Analysis Objectives Tutorial 8 Raster Data Analysis This tutorial is designed to introduce you to a basic set of raster-based analyses including: 1. Displaying Digital Elevation Model (DEM) 2. Slope calculations

More information

My Materials. In this tutorial, we ll examine the material settings for some simple common materials used in modeling.

My Materials. In this tutorial, we ll examine the material settings for some simple common materials used in modeling. Course: 3D Design Title: My Materials Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (May 2012) My Materials In this tutorial, we ll examine the material settings for some

More information

Thea Omni Light. Thea Spot Light. Light setup & Optimization

Thea Omni Light. Thea Spot Light. Light setup & Optimization Light setup In this tutorial we will learn how to setup lights inside Thea Studio and how to create mesh lights and optimize them for faster rendering with less noise. Let us have a look at the different

More information

Visualization of 2D Domains

Visualization of 2D Domains Visualization of 2D Domains This part of the visualization package is intended to supply a simple graphical interface for 2- dimensional finite element data structures. Furthermore, it is used as the low

More information