IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course

Save this PDF as:

Size: px
Start display at page:

Download "IT 386: 3D Modeling and Animation. Review Sheet. Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course"

Transcription

1 IT 386: 3D Modeling and Animation Review Sheet Sources: Notes from Professor Nersesian s IT 386: 3D Modeling and Animation course Notes from CannedMushrooms on YouTube Notes from Digital Tutors tutorial videos Technical help: 1. Mental Ray not Loading up: a. Go to WindowSettings/PreferencesPlug-in Manager then find the mentarayformaya2015 folder and click on Loaded and Auto load 2. Maya 2015 Keep Faces Together Changed: a. Maya 2015 moved where you can select keep faces together or not. It s now under the settings menu which is a real pain and useless to use over and over. The best way right now is to do your extrusion and then in the channel box, find the extrusion under inputs and you can change keep faces together there. 3. Turn on two-sided lighting a. Lighting two-sided lighting Every object has to have a material attached to it or it won t be rendered Default lighting is present in Maya When you model something, you want the z to be positive By default, each unit in the world grid is a centimeter To change this to meters, go to settings preferences working units meters Most game engines work in meters

2 To duplicate an object, do CTRL + D Right click on an object to get a context-sensitive menu: o Object mode for whole object o Vertex mode a vertex is just a point in 3D space (lowest level of an object). Vertices only contain xyz position in 3D space. o Edge mode a edge is a line defined by two vertices. W key move E key rotate R key scale Select tool used to select objects and components Be careful of backfacing don t accidentally select components in the back X-ray button lets you see through objects to avoid selecting the back components of what you don t want to. 3 edges or more can define a polygon Polygon = face N-gons 5 sides or more STICK WITH QUADS 4 SIDED POLYGONS Retopology reforming and building over your mesh a lot Faces are one sided to see the normals do: o Display polygons face normal Outliner list of the stuff you have in the scene Usually 16 subdivisions of game objects NURBS a mixture of curves

3 Press B key for the soft select tool Hold down B and click + drag for larger/smaller area to be affected by the soft selection Press SPACE to toggle between 4 view and single mode 4 cameras perspective, top, front, and side White edging around a view means that you have the camera of that view selected Tumbling changing your perspective; rotating the view To combine two objects, select both of the objects then go to mesh combine 2 ways to fix an object s pivot: o 1. Modify center pivot o 2. Insert Key and hold V to snap pivot to any point NURBS are the 3D equivalent of vector lines With Boolean difference, the first object you select is the one that remains, the second one is the object that gets cut out. SELECTION HOTKEYS: o Q activates the selection tool o CTRL + CLICK deselect o Object/Component F8 o Vertex F9 o Edge F10 o Face F11 o Grow selection > o Shrink selection <

4 To select an edge loop, click an edge then SHIFT + double click an adjacent edge to select that edge loop OR go to select edge loop Before smoothing, you can add edge loops to maintain the volume of your object Box Modeling: o Starting with a primitive o Roughing out the shape o Adding edge loops and smoothing Rendering and Render Engines o Rendering the process of developing your final-quality image o Render Engines Maya Software: Quick, simple, comes in handy for motion graphics and cartoon style Mental Ray: (not photo-realistic) Takes longer to render a similar image, a lot more calculations, much more realistic with light and reflections creates photo-realistic end results! o Never close the output window, always just minimize it!!!! or you will have to reload the Mental Ray plugin (instructions at top of review sheet under technical help section). o Common tab available for every render engine in Maya o Renderable camera choose which camera you will render from

5 o Passes tab allows us to separate layers to meet our needs o Features quick place to turn on/off render features o Quality tab the higher the quality, the longer the renders will take Lambert color + bump Blinn color + bump + specular shading UVW Mapping o What is a UV? A UV is the surface of our polygon (texture space) UV one direction W another direction Why do we need to unwrap UVWs? To control the distribution/spread of our texture. When you delete edges, it leaves vertices behind use delete edge vertex CTRL + G to group objects Substances procedural textures Specular maps how shiny parts are Bump/Normal Map makes 1 polygon have many normal Diffuse map base color map For best 3D results, have a clean underlying geometry and apply diffuse, specular, and normal maps to a 3D object Lambert simple material only has a color channel A default set of UVs comes with every polygon primitive you create Cgtextures.com royalty free, free (price) textures. Create UVs UV map editor

6 Overlapping UVs don t matter (in Maya) In the game engine, if you want to bake lighting down, you CAN T overlap textures Specular rolloff how strong in one area is that highlight Eccentricity how large will your highlight be? Dropoff similar to eccentricity o Metal high rolloff, low eccentricity o MAT/Dull material low rolloff, high eccentricity Making game props is all about layering Render settings for a portfolio, aim for HD 720 Select object and press F key to frame the object Modeling Techniques o When modeling, always look at the biggest parts first o Multicut tool useful for adding edges between 2 points ( cutting the geometry) o Box modeling modeling starting out with a primitive object (usually a cube) Great for modeling game props and environments Key tools are the cube primitive, insert edge loop tool and extrude tool Can smooth the geometry after you box model it To make a more game-ready sphere, take a cube and do mesh smooth To add more polygons to the cube, keep it selected and hit the G key To make a cylinder that is game-ready insert an edge loop at the top and bottom of a cube and then do mesh smooth

7 Great resource for box modeling game ready primitives YxhJ6Cvb24IKP2Ze_2o66q8C0nZ&index=4&spfreload=10

Columbus College of Art & Design 1 Charlotte Belland

Columbus College of Art & Design 1 Charlotte Belland Reference Images Always line- up in PhotoShop and make the image Square (this avoids distortions) Create and/or Find reference images that distill the planes of volume (image credit: Animal Anatomy for

More information

Intro to 3D Animation Using Blender

Intro to 3D Animation Using Blender Intro to 3D Animation Using Blender Class Instructor: Anthony Weathersby Class Objectives A primer in the areas of 3D modeling and materials An introduction to Blender and Blender s toolset Course Introduction

More information

Creating Your Own 3D Models

Creating Your Own 3D Models 14 Creating Your Own 3D Models DAZ 3D has an extensive growing library of 3D models, but there are times that you may not find what you want or you may just want to create your own model. In either case

More information

Blender 3D: Noob to Pro/Die Another Way

Blender 3D: Noob to Pro/Die Another Way Blender 3D: Noob to Pro/Die Another Way From Wikibooks, the open-content textbooks collection < Blender 3D: Noob to Pro Next Page: Edit Mode HotKeys Review Previous Page: Penguins from spheres This tutorial

More information

Course: 3D Design Title: Deciduous Trees Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (June 2012) Deciduous Trees

Course: 3D Design Title: Deciduous Trees Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (June 2012) Deciduous Trees Course: 3D Design Title: Deciduous Trees Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (June 2012) Deciduous Trees In general, modeling trees is a long and somewhat tedious

More information

Maya 2014 Still Life Part 1 Texturing & Lighting

Maya 2014 Still Life Part 1 Texturing & Lighting Maya 2014 Still Life Part 1 Texturing & Lighting Realistic lighting and texturing is the key to photorealism in your 3D renders. Objects and scenes with relatively simple geometry can look amazing with

More information

Castle Modeling. In this PDF tutorial we will be modeling a simple castle as pictured above.

Castle Modeling. In this PDF tutorial we will be modeling a simple castle as pictured above. Course: 3D Design Title: Castle Modeling Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) May, 2012 This tutorial assumes that you already know how to: Display orthographic

More information

Intermediate Tutorials Modeling - Trees. 3d studio max. 3d studio max. Tree Modeling. 1.2206 2006 Matthew D'Onofrio Page 1 of 12

Intermediate Tutorials Modeling - Trees. 3d studio max. 3d studio max. Tree Modeling. 1.2206 2006 Matthew D'Onofrio Page 1 of 12 3d studio max Tree Modeling Techniques and Principles 1.2206 2006 Matthew D'Onofrio Page 1 of 12 Modeling Trees Tree Modeling Techniques and Principles The era of sprites and cylinders-for-trunks has passed

More information

Welcome to the PhD course in Scientific Visualization and Presentation in 3D

Welcome to the PhD course in Scientific Visualization and Presentation in 3D Welcome to the PhD course in Scientific Visualization and Presentation in 3D Björn Högberg bjorn.hogberg@ki.se Assistant Professor, Dept. of Neuroscience/SMNC Why a course in 3D modelling? Making your

More information

Glass coloured glass may pick up on scan. Top right of screen tabs: these tabs will relocate lost windows.

Glass coloured glass may pick up on scan. Top right of screen tabs: these tabs will relocate lost windows. Artec 3D scanner Instructions for Medium Handheld (MH) Scanner Scanning Conditions: Objects/surfaces that don t scan well: Black or shiny objects and objects with sharp edges or points, hair, glass, transparent

More information

Click on various options: Publications by Wizard Publications by Design Blank Publication

Click on various options: Publications by Wizard Publications by Design Blank Publication Click on various options: Publications by Wizard Publications by Design Blank Publication Select the Blank Publications Tab: Choose a blank full page Click on Create New Page Insert > Page Select the number

More information

3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units)

3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units) 3D Modeling, Animation, Compositing, and Special Effects ITP 215x (2 Units) Objective Concepts Prerequisites/ Recommended Preparation Instructor Contacting the Instructor Overview of developing a 3D animation

More information

Blender Tutorial Hair «Bear» Version 05 2015 Blender 2.73 zingg formd daddelbox GmbH

Blender Tutorial Hair «Bear» Version 05 2015 Blender 2.73 zingg formd daddelbox GmbH Blender Tutorial Hair «Bear» Version 05 2015 Blender 2.73 zingg formd daddelbox GmbH File new, Reload Start Up File Right click the cube and DELETE it. Add a sphere. Add, Mesh, UV Sphere, this will be

More information

Blender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 9 The Game Engine

Blender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 9 The Game Engine Blender Notes Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 9 The Game Engine The Blender Game Engine This week we will have an introduction to the Game Engine build

More information

Character Creation You can customize a character s look using Mixamo Fuse:

Character Creation You can customize a character s look using Mixamo Fuse: Using Mixamo Fuse, Mixamo, and 3ds Max, you can create animated characters for use with FlexSim. Character Creation You can customize a character s look using Mixamo Fuse: After creating the character,

More information

AR-media TUTORIALS OCCLUDERS. (May, 2011)

AR-media TUTORIALS OCCLUDERS. (May, 2011) AR-media TUTORIALS OCCLUDERS (May, 2011) Copyright Copyright 2008/2011 Inglobe Technologies S.r.l. All rights reserved. No part of this publication may be reproduced, transmitted, transcribed, stored in

More information

Tutorial: Biped Character in 3D Studio Max 7, Easy Animation

Tutorial: Biped Character in 3D Studio Max 7, Easy Animation Tutorial: Biped Character in 3D Studio Max 7, Easy Animation Written by: Ricardo Tangali 1. Introduction:... 3 2. Basic control in 3D Studio Max... 3 2.1. Navigating a scene:... 3 2.2. Hide and Unhide

More information

Pro/ENGINEER Wildfire 4.0 Basic Design

Pro/ENGINEER Wildfire 4.0 Basic Design Introduction Datum features are non-solid features used during the construction of other features. The most common datum features include planes, axes, coordinate systems, and curves. Datum features do

More information

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC

Cork Education and Training Board. Programme Module for. 3 Dimensional Computer Graphics. Leading to. Level 5 FETAC Cork Education and Training Board Programme Module for 3 Dimensional Computer Graphics Leading to Level 5 FETAC 3 Dimensional Computer Graphics 5N5029 3 Dimensional Computer Graphics 5N5029 1 Version 3

More information

SkillsUSA 2014 Contest Projects 3-D Visualization and Animation

SkillsUSA 2014 Contest Projects 3-D Visualization and Animation SkillsUSA Contest Projects 3-D Visualization and Animation Click the Print this Section button above to automatically print the specifications for this contest. Make sure your printer is turned on before

More information

3D Modeling, Animation, and Special Effects ITP 215x (2 Units)

3D Modeling, Animation, and Special Effects ITP 215x (2 Units) 3D Modeling, Animation, and Special Effects ITP 215x (2 Units) Fall 2008 Objective Overview of developing a 3D animation from modeling to rendering: Basics of surfacing, lighting, animation, and modeling

More information

SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE

SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE MULT 130 CIC Approval: 03/12/2015 BOT APPROVAL: 04/16/2015 STATE APPROVAL: EFFECTIVE TERM: Fall 2015 SECTION I SAN DIEGO COMMUNITY COLLEGE DISTRICT MESA COLLEGE ASSOCIATE DEGREE COURSE OUTLINE SUBJECT

More information

User Guide Installing the 3D Studio plug-ins

User Guide Installing the 3D Studio plug-ins Prev Menu Next Back p. 1 Life Forms & 3D Studio Max User Guide Installing the 3D Studio plug-ins Plug-ins for importing and exporting 3DS files are automatically installed with Life Forms. However, if

More information

1 CHORD LENGTH OR UNIFORM PARAMETERIZATION

1 CHORD LENGTH OR UNIFORM PARAMETERIZATION 1 CHORD LENGTH OR UNIFORM PARAMETERIZATION All of the better high end packages that implement Nurbs Modeling tools will offer the choice of constructing curves using either Uniform or Chord Length parameterization.

More information

Real Time Rendering. Preface What's New Getting Started Basic Tasks Advanced Tasks Workbench Description Index

Real Time Rendering. Preface What's New Getting Started Basic Tasks Advanced Tasks Workbench Description Index Real Time Rendering Preface What's New Getting Started Basic Tasks Advanced Tasks Workbench Description Index Dassault Systèmes 1994-99. All rights reserved. Preface CATIA Version 5 Real Time Rendering

More information

Autodesk Fusion 360 Badge Guide: Design an F1 in Schools Trophy

Autodesk Fusion 360 Badge Guide: Design an F1 in Schools Trophy Autodesk Fusion 360 Badge Guide: Design an F1 in Schools Trophy Abstract: Gain basic understanding of creating 3D models in Fusion 360 by designing an F1 in Schools trophy. This badge may be claimed by

More information

What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson

What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson What technique is most appropriate for 3D modeling a chair for a movie production? Veronica Axelsson Degree Project in Game Design, 15 ECTS Credits Computer Graphics and Animation, Spring 2013 Supervisors:

More information

Adding Animation With Cinema 4D XL

Adding Animation With Cinema 4D XL Step-by-Step Adding Animation With Cinema 4D XL This Step-by-Step Card covers the basics of using the animation features of Cinema 4D XL. Note: Before you start this Step-by-Step Card, you need to have

More information

The Rocket Steam Locomotive - Animation

The Rocket Steam Locomotive - Animation Course: 3D Design Title: Rocket Steam Locomotive - Animation Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (May 2012) The Rocket Steam Locomotive - Animation In this tutorial

More information

Self-Positioning Handheld 3D Scanner

Self-Positioning Handheld 3D Scanner Self-Positioning Handheld 3D Scanner Method Sheet: How to scan in Color and prep for Post Processing ZScan: Version 3.0 Last modified: 03/13/2009 POWERED BY Background theory The ZScanner 700CX was built

More information

Maya 2014 Basic Animation & The Graph Editor

Maya 2014 Basic Animation & The Graph Editor Maya 2014 Basic Animation & The Graph Editor When you set a Keyframe (or Key), you assign a value to an object s attribute (for example, translate, rotate, scale, color) at a specific time. Most animation

More information

INTRODUCTION TO RENDERING TECHNIQUES

INTRODUCTION TO RENDERING TECHNIQUES INTRODUCTION TO RENDERING TECHNIQUES 22 Mar. 212 Yanir Kleiman What is 3D Graphics? Why 3D? Draw one frame at a time Model only once X 24 frames per second Color / texture only once 15, frames for a feature

More information

Using HDR Panoramas. Dr Ryan Southall - School of Architecture & Design, University of Brighton.

Using HDR Panoramas. Dr Ryan Southall - School of Architecture & Design, University of Brighton. Using HDR Panoramas Dr Ryan Southall - School of Architecture & Design, University of Brighton. Introduction The LightLab project attempts to improve the integration of technology into design education

More information

Computer Applications in Textile Engineering. Computer Applications in Textile Engineering

Computer Applications in Textile Engineering. Computer Applications in Textile Engineering 3. Computer Graphics Sungmin Kim http://latam.jnu.ac.kr Computer Graphics Definition Introduction Research field related to the activities that includes graphics as input and output Importance Interactive

More information

Scripting in Unity3D (vers. 4.2)

Scripting in Unity3D (vers. 4.2) AD41700 Computer Games Prof. Fabian Winkler Fall 2013 Scripting in Unity3D (vers. 4.2) The most basic concepts of scripting in Unity 3D are very well explained in Unity s Using Scripts tutorial: http://docs.unity3d.com/documentation/manual/scripting42.html

More information

Making natural looking Volumetric Clouds In Blender 2.48a

Making natural looking Volumetric Clouds In Blender 2.48a I think that everyone using Blender has made some trials about making volumetric clouds. The truth is that a kind of volumetric clouds is already available in Blender for a long time, thanks to the 3D

More information

Microsoft Excel 2010 Charts and Graphs

Microsoft Excel 2010 Charts and Graphs Microsoft Excel 2010 Charts and Graphs Email: training@health.ufl.edu Web Page: http://training.health.ufl.edu Microsoft Excel 2010: Charts and Graphs 2.0 hours Topics include data groupings; creating

More information

Chapter 9- Animation Basics

Chapter 9- Animation Basics Basic Key-framing and Auto Key-framing Now that we know how to make stuff and make it look good, it s time to figure out how to move it around in your scene. If you're familiar with older versions of Blender,

More information

The Car Tutorial Part 1 Creating a Racing Game for Unity

The Car Tutorial Part 1 Creating a Racing Game for Unity The Car Tutorial Part 1 Creating a Racing Game for Unity Introduction 3 We will show 3 Prerequisites 3 We will not show 4 Part 1: Assembling the Car 5 Adding Collision 6 Shadow settings for the car model

More information

3D Computer Animation (Msc CAGTA) Report

3D Computer Animation (Msc CAGTA) Report 3D Computer Animation (Msc CAGTA) Report (December, 10 th 2004) Jason MAHDOUB Course Leader: Colin Wheeler 1 Summary INTRODUCTION... 3 MODELLING... 3 THE MAN...3 THE BUG RADIO...4 The head...4 The base...4

More information

Computer Animation: Art, Science and Criticism

Computer Animation: Art, Science and Criticism Computer Animation: Art, Science and Criticism Tom Ellman Harry Roseman Lecture 12 Ambient Light Emits two types of light: Directional light, coming from a single point Contributes to diffuse shading.

More information

Creo Parametric 2.0 Tutorial

Creo Parametric 2.0 Tutorial Creo Parametric 2.0 Tutorial Creo Parametric 1.0 Tutorial and MultiMedia DVD was written for Creo Parametric1.0. PTC released Creo Parametric 2.0 in the Spring of 2012. This book is fully compatible with

More information

SimLab 3D PDF. Settings

SimLab 3D PDF. Settings SimLab 3D PDF Settings 3D PDF Settings PDF Settings dialog enables the user to control the exported 3D PDF file(s), from SimLab Composer and other 3D SimLab plugins. In SimLab Composer the dialog can be

More information

Certificate Courses in Animation

Certificate Courses in Animation UNIVERSITY OF PUNE Certificate Courses in Animation 1) Certificate Course in Animation using Flash 2) Certificate Course in Animation Using Photoshop 3) Certificate Course of Animation using Maya (To be

More information

CATIA: Navigating the CATIA V5 environment. D. CHABLAT / S. CARO Damien.Chablat@irccyn.ec-nantes.fr

CATIA: Navigating the CATIA V5 environment. D. CHABLAT / S. CARO Damien.Chablat@irccyn.ec-nantes.fr CATIA: Navigating the CATIA V5 environment D. CHABLAT / S. CARO Damien.Chablat@irccyn.ec-nantes.fr Standard Screen Layout 5 4 6 7 1 2 3 8 9 10 11 12 13 14 15 D. Chablat / S. Caro -- Institut de Recherche

More information

My Materials. In this tutorial, we ll examine the material settings for some simple common materials used in modeling.

My Materials. In this tutorial, we ll examine the material settings for some simple common materials used in modeling. Course: 3D Design Title: My Materials Blender: Version 2.6X Level: Beginning Author; Neal Hirsig (nhirsig@tufts.edu) (May 2012) My Materials In this tutorial, we ll examine the material settings for some

More information

Computer Animation: Art, Science and Criticism

Computer Animation: Art, Science and Criticism Computer Animation: Art, Science and Criticism Tom Ellman Harry Roseman Lecture 4 Parametric Curve A procedure for distorting a straight line into a (possibly) curved line. The procedure lives in a black

More information

SpaceClaim Introduction Training Session. A SpaceClaim Support Document

SpaceClaim Introduction Training Session. A SpaceClaim Support Document SpaceClaim Introduction Training Session A SpaceClaim Support Document In this class we will walk through the basic tools used to create and modify models in SpaceClaim. Introduction We will focus on:

More information

Sample Table. Columns. Column 1 Column 2 Column 3 Row 1 Cell 1 Cell 2 Cell 3 Row 2 Cell 4 Cell 5 Cell 6 Row 3 Cell 7 Cell 8 Cell 9.

Sample Table. Columns. Column 1 Column 2 Column 3 Row 1 Cell 1 Cell 2 Cell 3 Row 2 Cell 4 Cell 5 Cell 6 Row 3 Cell 7 Cell 8 Cell 9. Working with Tables in Microsoft Word The purpose of this document is to lead you through the steps of creating, editing and deleting tables and parts of tables. This document follows a tutorial format

More information

Introduction to Computer Graphics

Introduction to Computer Graphics Introduction to Computer Graphics Torsten Möller TASC 8021 778-782-2215 torsten@sfu.ca www.cs.sfu.ca/~torsten Today What is computer graphics? Contents of this course Syllabus Overview of course topics

More information

How to Cheat in Maya

How to Cheat in Maya How to Cheat in M n Of course, a demo reel is all about the animation. But that being equal between animators, which do you think will get the extra point in the end? 282 Lighting Rendering.indd 1 11/23/2009

More information

Quick Tutorial. Overview. The NVIDIA Software Improvement Program. Creating an Effect

Quick Tutorial. Overview. The NVIDIA Software Improvement Program. Creating an Effect Quick Tutorial Overview This chapter presents a very short FX Composer 2.5 tutorial to quickly introduce you to several convenient and powerful new features. We highly recommend this tutorial, particularly

More information

Fundamentals. Autodesk SDC. Better Textbooks. Lower Prices. www.sdcpublications.com. Schroff Development Corporation. Supplemental Files

Fundamentals. Autodesk SDC. Better Textbooks. Lower Prices. www.sdcpublications.com. Schroff Development Corporation. Supplemental Files Autodesk 3ds Max Design 2012 Fundamentals Supplemental Files SDC PUBLICATIONS Schroff Development Corporation Better Textbooks. Lower Prices. www.sdcpublications.com Tutorial files on enclosed CD Visit

More information

BASIC HAIR MESHING IN TSR WORKSHOP

BASIC HAIR MESHING IN TSR WORKSHOP BASIC HAIR MESHING IN TSR WORKSHOP This tutorial will teach you the basics of creating hair meshes in TSR Workshop. It won t be an in-depth tutorial about modelling in your 3d application or drawing nice

More information

REFERENCE GUIDE 1. INTRODUCTION

REFERENCE GUIDE 1. INTRODUCTION 1. INTRODUCTION Scratch is a new programming language that makes it easy to create interactive stories, games, and animations and share your creations with others on the web. This Reference Guide provides

More information

DXF Import and Export for EASE 4.0

DXF Import and Export for EASE 4.0 DXF Import and Export for EASE 4.0 Page 1 of 9 DXF Import and Export for EASE 4.0 Bruce C. Olson, Dr. Waldemar Richert ADA Copyright 2002 Acoustic Design Ahnert EASE 4.0 allows both the import and export

More information

TABLE OF CONTENTS. INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE...

TABLE OF CONTENTS. INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE... Starting Guide TABLE OF CONTENTS INTRODUCTION... 5 Advance Concrete... 5 Where to find information?... 6 INSTALLATION... 7 STARTING ADVANCE CONCRETE... 7 ADVANCE CONCRETE USER INTERFACE... 7 Other important

More information

Scientific Graphing in Excel 2010

Scientific Graphing in Excel 2010 Scientific Graphing in Excel 2010 When you start Excel, you will see the screen below. Various parts of the display are labelled in red, with arrows, to define the terms used in the remainder of this overview.

More information

Autodesk Revit Architecture 2011 Professional Massmodeling Rendering Video Tutorial

Autodesk Revit Architecture 2011 Professional Massmodeling Rendering Video Tutorial Autodesk Revit Architecture 2011 Professional Massmodeling Rendering Video Tutorial Instructor Handout Created by: Marvi Basha, Klaus Hyden und Philipp Müller Autodesk Student Experts TU Graz September

More information

Editing Common Polygon Boundary in ArcGIS Desktop 9.x

Editing Common Polygon Boundary in ArcGIS Desktop 9.x Editing Common Polygon Boundary in ArcGIS Desktop 9.x Article ID : 100018 Software : ArcGIS ArcView 9.3, ArcGIS ArcEditor 9.3, ArcGIS ArcInfo 9.3 (or higher versions) Platform : Windows XP, Windows Vista

More information

Adobe Illustrator CS5 Part 1: Introduction to Illustrator

Adobe Illustrator CS5 Part 1: Introduction to Illustrator CALIFORNIA STATE UNIVERSITY, LOS ANGELES INFORMATION TECHNOLOGY SERVICES Adobe Illustrator CS5 Part 1: Introduction to Illustrator Summer 2011, Version 1.0 Table of Contents Introduction...2 Downloading

More information

Collection from My Original Avid Forum Series Basic. Collection from My Original Avid Forum Series Avid

Collection from My Original Avid Forum Series Basic. Collection from My Original Avid Forum Series Avid Order Nr Description Minutes CC (Captions) Price Collection from My Original Avid Forum Series Basic 200_01 Original MC Basic 200+ Timeline Part 1 183 No $17.95 Collection from My Original Avid Forum Series

More information

A Short Introduction to Computer Graphics

A Short Introduction to Computer Graphics A Short Introduction to Computer Graphics Frédo Durand MIT Laboratory for Computer Science 1 Introduction Chapter I: Basics Although computer graphics is a vast field that encompasses almost any graphical

More information

Microsoft Office PowerPoint 2003. Creating a new presentation from a design template. Creating a new presentation from a design template

Microsoft Office PowerPoint 2003. Creating a new presentation from a design template. Creating a new presentation from a design template Microsoft Office PowerPoint 2003 Tutorial 2 Applying and Modifying Text and Graphic Objects 1 Creating a new presentation from a design template Click File on the menu bar, and then click New Click the

More information

10.0-2. Finite Element Modeling

10.0-2. Finite Element Modeling What s New in FEMAP FEMAP 10.0 and 10.0.1 include enhancements and new features in: User Interface on page 3 Meshing on page 23 Mesh Associativity on page 33 Properties on page 33 Functions on page 35

More information

ncloth advanced techniques

ncloth advanced techniques 6 ncloth advanced techniques 129 Overview The ncloth advanced techniques tutorial demonstrates a workflow that allows you to simulate high resolution clothing mesh using ncloth. In the tutorial, two lower

More information

CG Cookie Workshop:! Mastering Mesh Modeling!

CG Cookie Workshop:! Mastering Mesh Modeling! CG Cookie Workshop: Mastering Mesh Modeling By: Jonathan Williamson This CG Cookie workshop is intended to provide an in-depth study of the key theories, fundamentals, and techniques you need to know about

More information

Tutorial for Basic Editing in Adobe Premiere Pro CS5

Tutorial for Basic Editing in Adobe Premiere Pro CS5 Tutorial for Basic Editing in Adobe Premiere Pro CS5 Interface Overview Highlighting Key Tools - Project Files This is where all the files you import into Premiere are located. This includes movie files,

More information

Overview of the Adobe Flash Professional CS6 workspace

Overview of the Adobe Flash Professional CS6 workspace Overview of the Adobe Flash Professional CS6 workspace In this guide, you learn how to do the following: Identify the elements of the Adobe Flash Professional CS6 workspace Customize the layout of the

More information

Float a Beachball in Psuanmi

Float a Beachball in Psuanmi Float a Beachball in Psuanmi How to composite objects into Psunamiʼs water surface [ from: Digital Anarchy ] f/x tools for revolutionaries Float a beachball in Psunamiʼs waves In this tutorial, we will

More information

VRayPattern also allows to curve geometry on any surface

VRayPattern also allows to curve geometry on any surface Introduction VrayPattern is a plug-in for 3dsmax and V-Ray VRayPattern allows to multiply geometry periodically without extra memory consumption. As a sample you can use any tiled geometry (or those with

More information

User Guide. March 2015. Moovly.com. Discover all Moovly Features and learn how to create videos like a Pro!

User Guide. March 2015. Moovly.com. Discover all Moovly Features and learn how to create videos like a Pro! User Guide March 2015 Discover all Moovly Features and learn how to create videos like a Pro! Moovly.com 1. Getting Started... 4 1.1. Technical requirements... 4 1.2. Moovly Editor Overview... 4 1.3. Making

More information

Jordan Shearer. Portfolio. 1Maya Modeling

Jordan Shearer. Portfolio. 1Maya Modeling Jordan Shearer Portfolio I am Jordan Shearer the coolest person around! I have been working on animations since a young age. I have a vast knowledge of editing software. I have a website called Jornations.com

More information

Embroidery Fonts Plus ( EFP ) Tutorial Guide Version 1.0505

Embroidery Fonts Plus ( EFP ) Tutorial Guide Version 1.0505 Embroidery Fonts Plus ( EFP ) Tutorial Guide Version 1.0505 1 Contents Chapter 1 System Requirements.................. 3 Chapter 2 Quick Start Installation.................. 4 System Requirements................

More information

Digital 3D Animation

Digital 3D Animation Elizabethtown Area School District Digital 3D Animation Course Number: 753 Length of Course: 1 semester 18 weeks Grade Level: 11-12 Elective Total Clock Hours: 120 hours Length of Period: 80 minutes Date

More information

ANIMATION I :: SYLLABUS

ANIMATION I :: SYLLABUS ANIMATION I :: SYLLABUS ARTS 4060 Spring 2013 Tuesdays and Fridays, 10:00 am to 11:50 am Sage, VAST Studio, 2411 Professor: Silvia Ruzanka Office: Sage 4202 Office Hours: By appointment or Mon. 2-4 Email:

More information

Excel -- Creating Charts

Excel -- Creating Charts Excel -- Creating Charts The saying goes, A picture is worth a thousand words, and so true. Professional looking charts give visual enhancement to your statistics, fiscal reports or presentation. Excel

More information

Fireworks 3 Animation and Rollovers

Fireworks 3 Animation and Rollovers Fireworks 3 Animation and Rollovers What is Fireworks Fireworks is Web graphics program designed by Macromedia. It enables users to create any sort of graphics as well as to import GIF, JPEG, PNG photos

More information

2013 Getting Started Guide

2013 Getting Started Guide 2013 Getting Started Guide The contents of this guide and accompanying exercises were originally created by Nemetschek Vectorworks, Inc. Vectorworks Fundamentals Getting Started Guide Created using: Vectorworks

More information

Basic controls of Rhinoceros 3D software

Basic controls of Rhinoceros 3D software lecture 2 Basic controls of Rhinoceros 3D software After the start Rhinoceros 3D software shows basic working area compound by four viewports (show model in other positions), popup menu over, palette menu

More information

Snagit 10. Getting Started Guide. March 2010. 2010 TechSmith Corporation. All rights reserved.

Snagit 10. Getting Started Guide. March 2010. 2010 TechSmith Corporation. All rights reserved. Snagit 10 Getting Started Guide March 2010 2010 TechSmith Corporation. All rights reserved. Introduction If you have just a few minutes or want to know just the basics, this is the place to start. This

More information

PRODUCT LIFECYCLE MANAGEMENT COMPETENCY CENTRE RENDERING. PLMCC, JSS Academy of Technical Education, Noida Rendering 1 of 16

PRODUCT LIFECYCLE MANAGEMENT COMPETENCY CENTRE RENDERING. PLMCC, JSS Academy of Technical Education, Noida Rendering 1 of 16 PRODUCT LIFECYCLE MANAGEMENT COMPETENCY CENTRE RENDERING PLMCC, JSS Academy of Technical Education, Noida Rendering 1 of 16 Table of contents Under construction PLMCC, JSS Academy of Technical Education,

More information

Raising the Roof Creating Roofs in Revit David Cohn

Raising the Roof Creating Roofs in Revit David Cohn David Cohn AB322-1 Roofs are one of the most complex architectural elements to model, but with Revit you can create just about any type of roof. This class will explore the best methods for creating various

More information

TOON BOOM HARMONY 12.1 - Essentials Edition - Paperless Animation Guide

TOON BOOM HARMONY 12.1 - Essentials Edition - Paperless Animation Guide TOON BOOM HARMONY 12.1 - Essentials Edition - Paperless Animation Guide Legal Notices Toon Boom Animation Inc. 4200 Saint-Laurent, Suite 1020 Montreal, Quebec, Canada H2W 2R2 Tel: +1 514 278 8666 Fax:

More information

A Tutorial for 3D Point Cloud Editor

A Tutorial for 3D Point Cloud Editor A Tutorial for 3D Point Cloud Editor Yue Li and Matthew Hielsberg Texas A&M University April 9, 2012 Abstract This tutorial illustrates the uses of the point cloud editor with examples. 1 Introduction

More information

Smart Connection 9 Element Labels

Smart Connection 9 Element Labels 08 Smart Connection 9 Element Labels This document is part of the documentation for Smart Connection 9 and is an extract from the former Smart Connection 9 User Guide for InDesign. For more information

More information

An introduction to 3D draughting & solid modelling using AutoCAD

An introduction to 3D draughting & solid modelling using AutoCAD An introduction to 3D draughting & solid modelling using AutoCAD Faculty of Technology University of Plymouth Drake Circus Plymouth PL4 8AA These notes are to be used in conjunction with the AutoCAD software

More information

3D Modeling in Vectorworks 2009 by Jonathan Pickup. mple

3D Modeling in Vectorworks 2009 by Jonathan Pickup. mple 3D Modeling in Vectorworks 2009 by Jonathan Pickup mple 3D Modeling in Vectorworks 2009 by Jonathan Pickup 3D Modeling Vectorworks 2009 Published by Nemetschek North America 2008 Jonathan Pickup Vectorworks

More information

IES <Virtual Environment> Tutorial. ModelIT (Version 6.0)

IES <Virtual Environment> Tutorial. ModelIT (Version 6.0) IES Tutorial ModelIT (Version 6.0) 1 Introduction: ModelIT Tutorial This document shows you how to use ModelIT, IES s 3D building geometry modelling tool. The tutorial is intended

More information

CATIA V5 Tutorials. Mechanism Design & Animation. Release 18. Nader G. Zamani. University of Windsor. Jonathan M. Weaver. University of Detroit Mercy

CATIA V5 Tutorials. Mechanism Design & Animation. Release 18. Nader G. Zamani. University of Windsor. Jonathan M. Weaver. University of Detroit Mercy CATIA V5 Tutorials Mechanism Design & Animation Release 18 Nader G. Zamani University of Windsor Jonathan M. Weaver University of Detroit Mercy SDC PUBLICATIONS Schroff Development Corporation www.schroff.com

More information

Flash MX Image Animation

Flash MX Image Animation Flash MX Image Animation Introduction (Preparing the Stage) Movie Property Definitions: Go to the Properties panel at the bottom of the window to choose the frame rate, width, height, and background color

More information

Generative Drafting. Page 1 1997 2001 DASSAULT SYSTEMES. IBM Product Lifecycle Management Solutions / Dassault Systemes

Generative Drafting. Page 1 1997 2001 DASSAULT SYSTEMES. IBM Product Lifecycle Management Solutions / Dassault Systemes Generative Drafting Page 1 Tutorial Objectives Description This Tutorial is an introduction to Generative Drafting. Message To show how CATIA V5 allows the user to automatically generate associative drafting

More information

Graphic Design. Background: The part of an artwork that appears to be farthest from the viewer, or in the distance of the scene.

Graphic Design. Background: The part of an artwork that appears to be farthest from the viewer, or in the distance of the scene. Graphic Design Active Layer- When you create multi layers for your images the active layer, or the only one that will be affected by your actions, is the one with a blue background in your layers palette.

More information

ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D

ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D ART 269 3D Animation Fundamental Animation Principles and Procedures in Cinema 4D Components Tracks An animation track is a recording of a particular type of animation; for example, rotation. Some tracks

More information

New York City College of Technology The City University of New York. Department of Communication Design. COMD 3740 3D Animation & Modeling II

New York City College of Technology The City University of New York. Department of Communication Design. COMD 3740 3D Animation & Modeling II New York City College of Technology The City University of New York Department of Communication Design Course Description This is an intermediate course in computer 3-D modeling, rendering and animation

More information

Tutorial 13: Object Animation

Tutorial 13: Object Animation Tutorial 13: Object Animation In this tutorial we will learn how to: Completion time 40 minutes Establish the number of frames for an object animation Rotate objects into desired positions Set key frames

More information

Programming 3D Applications with HTML5 and WebGL

Programming 3D Applications with HTML5 and WebGL Programming 3D Applications with HTML5 and WebGL Tony Parisi Beijing Cambridge Farnham Köln Sebastopol Tokyo Table of Contents Preface ix Part I. Foundations 1. Introduction 3 HTML5: A New Visual Medium

More information

SketchUp Instructions

SketchUp Instructions SketchUp Instructions Every architect needs to know how to use SketchUp! SketchUp is free from Google just Google it and download to your computer. You can do just about anything with it, but it is especially

More information

QuickTime Animation Tutorial

QuickTime Animation Tutorial 1-(800) 877-2745 www.ashlar-vellum.com QuickTime Animation Tutorial Using Cobalt, Xenon, Argon Copyright 2008-2014 Vellum Investment Partners dba Ashlar-Vellum, All rights reserved. Ashlar-Vellum Cobalt,

More information