Introduction Introduction: KNX actuators offer an amazing number of configuration options. Anything from simple feedback function using elapsed-hours meters up to complex scenes can be activated in the actuators. Covenient solutions can be realised for the user by saving up to eight values for the scenes for each channel. Continue with any key. Process Page of 46 02.203
In this learning unit, you will become familiar with the scene function in the actuator. Continue with any key. 02.203 Page 2 of 46
2 Job Challenge Procedure Page 3 of 46 02.203
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3 Adapting parameters in push button sensors First set up the scene auxiliary unit function in the push button sensors Click the Function ( ) dropdown button. dropdown button. Page 5 of 46 02.203
Click the Scene extension ( ) list item. 02.203 Page 6 of 46
Now mark the push button sensor Comfort. The push button sensor Comfort should normally be used because it offers more functions than the push button sensor Basic. Both devices will be shown here anyway to familiarise you with the differences. Click the ( ) tree entry.. Page 7 of 46 02.203
Mark Rocker 3 to set the function to scene call-up Click the ( ) tree entry.. 02.203 Page 8 of 46
Mark the function to be able to make the settings. Click the Function ( ) dropdown button.. Page 9 of 46 02.203
Like in the push button sensor 3 Basic, you define the scene auxiliary unit as a function. Click the Scene extension ( ) list item. 02.203 Page 0 of 46
Set the mode of operation to scene auxiliary unit with memory function. Depending on the users' authorisation, operating points can be equipped with or without memory function. In this way, scenarios can only be changed by authorised users. Click the Function ( ) dropdown button.. Page of 46 02.203
The left rocker is already assigned to Scene, and the right rocker is assigned to Scene 2. Thus all settings have been carried out in the push button sensors. Click the Scene extension with storage function ( item.. ) list 02.203 Page 2 of 46
4 Adapting parameters in the switching actuator Adapting parameters in the actuators Mark the switching actuator to be able to make more settings. Click the ( ) tree entry.. Page 3 of 46 02.203
The release of the scene function can be found in the releases for each channel. Click the ( ) tree entry.. 02.203 Page 4 of 46
Release the scene function. Click the Scene function ( ) dropdown button.. Page 5 of 46 02.203
Click the enabled ( ) list item. 02.203 Page 6 of 46
Mark the tree entry A scenes. Additional settings for each channel can be found here. Click the ( ) tree entry.. Page 7 of 46 02.203
Many parameters can be found in the scenes which make it possible for you to make very fine settings. You have the option of assigning scenes / memory capacities to up to 64 scenes per actuator channel. For example, this means you are able to assign the first four scenes to the room scene, and assign the rest to the entire building. Values can be specified and / or saved by the user. Now activate the memory function for Scene and Scene 2. Click the Storage function for scene ( ) dropdown button.. 02.203 Page 8 of 46
Click the yes ( ) list item. Page 9 of 46 02.203
Now activate the memory function of Scene 2. Click the Storage function for scene 2 ( ) dropdown button.. 02.203 Page 20 of 46
Click the yes ( ) list item.. Simulating the release of the other switching actuator channels should be foregone. Next, set the parameters of the dimming actuator. Page 2 of 46 02.203
Click the Dimmactor ( ) tree entry. 02.203 Page 22 of 46
5 Adapting parameters in the dimming actuator Now configure the dimming actuator so that it is also given the scene function. Mark the releases in Channel of the dimming actuator to later activate the scene function. Click the ( ) button.. Page 23 of 46 02.203
Release the scene function. Click the ( ) dropdown button.. 02.203 Page 24 of 46
Click the enabled ( ) list item. Page 25 of 46 02.203
Open the parameters of the scene function using the Scenes tree entry. Click the ( ) tree entry.. 02.203 Page 26 of 46
The same parameters can be found here as in the switching actuator. However, there is the difference that dimming is possible, in addition to switching on and off. Now activate the memory function in Scene and 2. Click the Storage function for scene ( ) dropdown button.. Page 27 of 46 02.203
Click the Yes ( ) list item. 02.203 Page 28 of 46
Click the Storage function for scene 2 ( ) dropdown button. Page 29 of 46 02.203
Click the Yes ( ) list item. 02.203 Page 30 of 46
6 Adapting parameters in the blind actuator The approach for the blind actuator is similar to the approach for the switching or dimming actuator. Activate the scene function now via the releases for the first channel. Click the ( ) tree entry.. Page 3 of 46 02.203
Activate the scene function now. Click the Scene function ( ) dropdown button.. 02.203 Page 32 of 46
Click the enabled ( ) list item. Page 33 of 46 02.203
You can view all necessary parameters via the Scenes tree entry. Click the ( ) tree entry.. 02.203 Page 34 of 46
Release the memory function for Scene and 2 here, like in the other actuators. Click the Storage function for scene ( ) tree entry.. Page 35 of 46 02.203
Click the yes ( ) list item. 02.203 Page 36 of 46
Click the Storage function for scene 2 ( ) dropdown button. Page 37 of 46 02.203
Click the yes ( ) list item. 02.203 Page 38 of 46
7 Assigning group addresses 2 Connect the auxiliary unit group address to the communication object of the push button sensors and actuators which was already provided for the purpose. While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree Page 39 of 46 02.203
2 Connect the second push button sensor to the auxiliary unit group address, too. The auxiliary unit group address is an 8bit group address with which up to 64 scenes can be called up or saved. One group address is usually sufficient to control all the scenes in a house for a normal singlefamily home. While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree 02.203 Page 40 of 46
2 Now connect the auxiliary unit group address to the channels of the switching actuator. While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree Page 4 of 46 02.203
2 While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree 02.203 Page 42 of 46
2 While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree Page 43 of 46 02.203
2 Now connect the scene function to the dimming actuator channel. While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree 02.203 Page 44 of 46
2 Finally, connect the blind actuator channel to the auxiliary unit group address. You have established all necessary connections. Note: Using the scenes in the actuators reduces the bus load and increases the speed of calling up scenes. Particularly for scenes with several hundred channels (façade images), only one telegram is required to call up a scene. While keeping the left mouse button pressed, drag the ( entry to the ( ) tree entry. ) tree Page 45 of 46 02.203
8 End learning unit 02.203 Page 46 of 46