Hooray for the Hundreds Chart!!



Similar documents
1000-Grid Banner Set. This Really Good Stuff product includes: 1000-Grid Banner Set This Really Good Stuff Activity Guide

Math Board Games. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved.

Maths Targets for pupils in Year 2

Foundation 2 Games Booklet

Sue Fine Linn Maskell

MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL

MATHS ACTIVITIES FOR REGISTRATION TIME

An Australian Microsoft Partners in Learning (PiL) Project

Everyday Math Online Games (Grades 1 to 3)

RACE TO CLEAR THE MAT

LAF Level 1 Consolidating Targeted Interventions LIST OF TARGETED INTERVENTIONS SUBITISING SEEING IT ALL TRUSTING THE COUNT MAGIC BEAN TOSS

Math Games For Skills and Concepts

Objectives To review making ballpark estimates; and to review the counting-up and trade-first subtraction algorithms. materials. materials.

Third Grade Math Games

1 st Grade Math Do-Anytime Activities

Ready, Set, Go! Math Games for Serious Minds

Has difficulty with counting reliably in tens from a multiple of ten

Tasks to Move Students On

Decimals and Percentages

Summer Math Reinforcement Packet Students Entering into 2 nd Grade

2 Mathematics Curriculum

TEACHER S GUIDE TO RUSH HOUR

Year 2 Summer Term Oral and Mental Starter Activity Bank

TCM040 MSOM NEW:TCM040 MSOM 01/07/ :13 Page 1. A book of games to play with children

Number boards for mini mental sessions

Counting Money and Making Change Grade Two

Assessment Management

Using games to support. Win-Win Math Games. by Marilyn Burns

Baseball Multiplication Objective To practice multiplication facts.

First Grade Exploring Two-Digit Numbers

Directions: Place greater than (>), less than (<) or equal to (=) symbols to complete the number sentences on the left.

Instructions. Tic, Tac, Toe Take turns placing a piece down. The first player to get 3 in a row (up, down or diagonally) wins!

Junior Assessment of Mathematics (JAM)

ADVENTURES IN COINS RATIONALE FOR ADVENTURE TAKEAWAYS FOR CUB SCOUTS ADVENTURE REQUIREMENTS. Wolf Handbook, page 124

Add or Subtract Bingo

FIRST GRADE Number and Number Sense

Contents. Sample worksheet from

EXTRA ACTIVITy pages

Fifth Grade Physical Education Activities

Unit 13 Handling data. Year 4. Five daily lessons. Autumn term. Unit Objectives. Link Objectives

Activity- The Energy Choices Game

Math Journal HMH Mega Math. itools Number

Mental Computation Activities

SuperSpeed Math. Addition, Subtraction, Multiplication, Division And the Gnarlies!

Simplifying Improper Fractions Poster

Paper 1. Calculator not allowed. Mathematics test. First name. Last name. School. Remember KEY STAGE 3 TIER 6 8

Mathematics Second Practice Test 1 Levels 4-6 Calculator not allowed

Blackline Masters. symbol key indicates items need to be cut apart

Parts and Wholes. In a tangram. 2 small triangles (S) cover a medium triangle (M) 2 small triangles (S) cover a square (SQ)

Frames and Arrows Having Two Rules

Hands-On Math Algebra

Five daily lessons. Page 8 Page 8. Page 12. Year 2

A Path through the Jordan River

Activities for parents to support the learning of multiplication tables

Tasks in the Lesson. Mathematical Goals Common Core State Standards. Emphasized Standards for Mathematical Practice. Prior Knowledge Needed

Adding and Subtracting Integers Unit. Grade 7 Math. 5 Days. Tools: Algebra Tiles. Four-Pan Algebra Balance. Playing Cards

family games Taking the kids swimming is a great way of making sure they re moving around and having fun. And to help you get them into

M a t h a c t i v i t i e s

for the Bill Hanlon

Lesson 1. Basics of Probability. Principles of Mathematics 12: Explained! 314

Teacher's Guide. Lesson Three. Earning Money 04/09

Helping your child with Reading

NF5-12 Flexibility with Equivalent Fractions and Pages

MATHEMATICS Y3 Using and applying mathematics 3810 Solve mathematical puzzles and investigate. Equipment MathSphere

Three daily lessons. Year 5

One-Inch Graph Paper

Meeting the requirements of the Care Certificate is a challenge for all employers of health and social care support workers.

Financial Literacy Meeting Ideas Daisy Financial Literacy Games and Activities

Pigeonhole Principle Solutions

That s Not Fair! ASSESSMENT #HSMA20. Benchmark Grades: 9-12

Brain Game. 3.4 Solving and Graphing Inequalities HOW TO PLAY PRACTICE. Name Date Class Period. MATERIALS game cards

6th Grade Lesson Plan: Probably Probability

Played With Five Standard Six-Sided Dice. by Paul Hoemke

7 th Grade Integer Arithmetic 7-Day Unit Plan by Brian M. Fischer Lackawanna Middle/High School

WORDS THEIR WAY. Thursday- FREE CHOICE: See the attached page with Free Choice options and assist your child in completing this activity.

Playing with Numbers

PROBABILITY. SIMPLE PROBABILITY is the likelihood that a specific event will occur, represented by a number between 0 and 1.

Elementary Statistics and Inference. Elementary Statistics and Inference. 16 The Law of Averages (cont.) 22S:025 or 7P:025.

Fun ways to group students

SKILL BUILDING MATH GAMES & ACTIVITIES

Cheshire Public Schools Spelling Program. Practice Strategies

Free Fall & Harvest Bingo

Grade 1 Geometric Shapes Conceptual Lessons Unit Outline Type of Knowledge & SBAC Claim Prerequisite Knowledge:

Numbers Must Make Sense: A Kindergarten Math Intervention

Rational Number Project

Numeracy Targets. I can count at least 20 objects

Unit 6 Direction and angle

Repeating Shape Patterns

Module 4: Goal Setting and Planning

ADDITION LESSON Excerpts

NS6-50 Dividing Whole Numbers by Unit Fractions Pages 16 17

Introduction to Fractions, Equivalent and Simplifying (1-2 days)

FIRST GRADE MATH Summer 2011

Gamesman: A Graphical Game Analysis System

Unit 7 The Number System: Multiplying and Dividing Integers

1 ST GRADE COMMON CORE STANDARDS FOR SAXON MATH

Write silly sentences using a spelling word in each sentence. Please underline your spelling words! Write neatly!

Penny Stacking. A contest to see who can stack the pennies the highest

Ch. 13.2: Mathematical Expectation

Why Can t We All Just Get Along?

Transcription:

Hooray for the Hundreds Chart!! The hundreds chart consists of a grid of numbers from 1 to 100, with each row containing a group of 10 numbers. As a result, children using this chart can count across rows by ones, and down columns by tens. WHY should we practice the Hundreds Chart? Using the Hundreds Chart helps to develops number sense. WHAT is number sense? The ability to understand numbers and number relationships and to solve mathematical problems. Researchers have linked good number sense with these skills: Mental calculation Estimation Place value Using problem solving skills Counting skills WHAT skills can we practice on the Hundreds Chart? Counting from 1 100 Identifying numbers Learning odd and even numbers Skip counting by 2s, 5s, 10s Addition and counting on Subtraction and counting back

Activities and Games to Play with the Hundreds Chart: 1. practice counting 1 to 100 2. call out a number and have your child cover it with a counter or tile. 3. practice skip counting by 2s, 5s, 10s 4. practice skip counting and use counters to mark places and make a pattern 5. play I m Thinking of a Number - - tell your child you are thinking of a number. Let them guess a number and you say higher or lower (depending on what the number is) until they can find the correct number 6. ask your child to find: A number between two number ( find the number between 18 and 20 ) All the numbers with a 2 in the ones place (what pattern do you notice?) A number that comes before or after a number ( find the number that comes after 65 ) A number then add or subtract 10 ( Find 54, add 10 ) To quickly add ten, go down one row. To quickly subtract ten, go up one row 7. Hundreds Chart Puzzle: Cut a hundreds chart into puzzle pieces along the lines. Give the pieces to a child to piece back together.

8. Find the Number Game: To play this 2-person game, you'll need a hundreds chart and two color counters or squares of paper in two different colors. Child 1 says the name of a number on the chart. Child 2 finds the number and covers it with his color counter. Then they switch roles, with child 2 calling a number for child 1 to find. As they go back and forth, calling and covering numbers, the chart will fill up with two colors of counters. The goal is to be the first to get three of your colored counters in a row. (Players have no control over their own numbers, but they can use strategy to try and keep the other player from getting 3 in a row.) 9. Color It In: Give kids a 100s chart and some crayons. Have kids color in all the even numbers, or skip count by 5s and circle these numbers in red. Children enjoy seeing the colored patterns emerge when exploring skip-counting, especially when patterns overlap (counting by 5s and counting by 10s, for example). 10. Penny Calculations: Show kids how to add and subtract with a penny. Give an addition problem such as 35+7. Have kids identify the larger number and put their penny on that number. Then have the child move the penny up as many times as the second number shows. Practice with problems such as 6+22, and 9+41, to give kids practice identifying the larger number first, then adding the smaller number. This is an important addition skill. For Penny Subtraction, start on the larger number and move backwards. 11. Big Addition: The hundreds chart can be used to start kids adding numbers that would normally be too big for them to handle in normal calculations. Give a problem like 31+25. Have kids put a counter on the first number. When adding a number bigger than 10, first add tens by moving the counter down that many places. From 31, kids would move down 2 rows, going from 31, to 41, to 51. Then look at the ones place (5) and move the counter to the right five times, counting: 52, 53, 54, 55, 56. 31+25=56. 12. Big Subtraction: This is done just like Big Addition, but kids learn to start on the bigger number, move up by tens, and then move to the left by ones to solve subtraction problems.

13. Start Anywhere: Practice counting by 10s, but with a twist: start anywhere on the hundreds chart. Take turns telling each other where to start, and count by 10s to (around) 100. For example: start on 52 and count: 62, 72, 82, 92. When kids are good at this, count by 2s starting on every number. Or count backwards by 10s, or backwards by 2s! 14. Race to 100: Give kids each a 100s chart and a counter. Take turns rolling 2 dice and moving your counter along the chart that many times. The first to get to 100 wins. (You can add a more challenging element to this game by having kids predict where on the chart they will land after rolling the dice. Example: if a child is on number 10 and rolls a 2 and a 4, can he predict that he will land on 16 before counting this out on the chart? If so, he can move an extra space.)