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1 Math Board Games For School or Home Education by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser only.

2 Math Board Games Games 1. Shape Race A game to revise shapes 2. Race to the Flag Compare numbers to 100, 1000 or 10, Lightning Race Revise addition and subtraction 4. Pairs Practice addition to Pairs 100 Practice addition to Spot the Difference Game 1 Practice subtraction to Spot the Difference Game 2 Practice subtraction to Star Struck - Addition Practice addition to Star Struck - Subtraction Practice subtraction to Star Struck - Division Practice division 9. Odd and Even Tag Revises odd and even numbers 10. Build A Pyramid Red Game Practice place value to Build A Pyramid Yellow Game Practice place value to Forty-Five - Practice at adding to Smiley A counting strategy game 14. Division Dice Practice dividing by Remainders Practice division with remainders 16. Multiples Develops multiplication and division skills 17. Stars and Moons Multiples Revises multiples 18. Line of Three Revises basic math facts 19. Rows and Columns Game of strategy 20. Covers Additions Practice addition facts

3 21. Covers Subtraction Practice subtraction facts 22. Covers Multiplication Practice multiplication facts 23. Covers Division Practice division facts 24. Covers Fractions Practice calculating fractions 25. Covers Percentages Practice calculating percentages 26. Make your own Covers Game Black Line Masters Preparing the Board Games Board Games can be printed and played in the size provided or printed and enlarged on a photocopier. Board Games can be printed onto card or printed onto card and then laminated to make them more durable. Use plastic markers, buttons or glass beads to play. Some games require dice to play.

4 1. Shape Race Read and compare numbers 5+ years 2-4 players Need Markers Dice Board Game

5 Shape Race 2 Players Need different colored markers, dice Players each put a marker on the bottom (Start) of the board. Players take turns to throw the dice. The player then moves one space onto a shape with the number of sides shown on the dice. For Example - If 1 is thrown a player can only move onto a circle space. A player can only move from one space to an adjoining space in a turn. If a player can t move he can stay on the same space. If a player doesn t want to move backwards he doesn t have to move. The winner is the first player to reach the top (Finish) of the board. FINISH Throw a 6 to finish. FINISH START

6 2. Race to the Flag Revise addition and subtraction 6+ years 2-4 players Need Markers Race to the Flag Game Board Cards for Race to the Flag numbers to 100 or Cards for Race to the Flag numbers to 1000 or Cards for Race to the Flag numbers to 10,000

7 Cards for Race To the Flag Numbers to 100 Print and cut out cards below to play

8 Cards for Race To the Flag Numbers to 1000 Print and cut out cards below to play

9 Cards for Race To the Flag Numbers to 10,000 Print and cut out cards below to play

10 Race to the Flag 2-4 players Spread out the number cards face down beside the Game Board. Each player chooses a vehicle and puts a marker on it. Each player turns over a number card and says the number. Decide who has the largest number. The player with the largest number moves their counter to the next arrow. Return the cards and mix them up. Repeat until the winner reaches the checkered flag.

11 3. Lightning Race Revise addition and subtraction 6+ years 2-4 players Need Dice Markers Board Game from the following page

12 START LIGHTING RACE Need dice, markers 5 +1 Each player puts a marker on the Start. Players take turns to throw the dice. The player then moves to the next space that has the value shown on the dice. If you land on a lightning bolt take the shortcut. If there are no spaces left with that value stay still. The winner is the first to reach the Finish FINISH

13 4. Pairs Practice addition to years 2-4 players Need Markers Board Game from the following page

14 Pairs PAIRS a game for 2 players Need set of markers Decide upon the number total for the game to be played. Choose 10, 11, 12, 13 or 14. Players take turns to cover a pair of numbers that add to the total for the game. The pair must be in squares that are joined by a side, not joined by corners. Once a number has been covered, it cannot be covered again. The last player who is able to cover a pair is the winner for that round

15 5. Pairs 100 Practice addition to years 2-4 players Need Markers Board Game from the following page

16 Pairs 100 Pairs a game for 2 players Need set of markers Decide upon the number total for the game to be played. Choose 60,70,80,90 or 100. Players take turns to cover a pair of numbers that add to the total for the game. The pair of numbers must be in squares that are joined by a side, not joined by corners. Once a number has been covered, it cannot be covered again. The last player who is able to cover a pair is the winner for that game

17 6. Spot the Difference Game 1 Practice subtraction to years 2 players Need Markers Board Game from the following page

18 Spot the Difference Game 1 2 players Need markers, dice Players take turns to roll the dice. When a player rolls the dice, the player then covers 2 adjoining numbers that have a difference of the number shown on the board. For example, if a player rolls 3, the player could then cover 4 and 1 in the top row. Once a number is covered, it remains covered. Remember the numbers covered must be beside each other or one under the other. A player wins when the other player is unable to cover 2 numbers on their turn

19 7. Spot the Difference Game 2 Practice subtraction to years 2 players Need Markers Board Game from the following page

20 Spot the Difference Game 2 2 players Need colored markers, dice Players take turns to roll the dice. When a player rolls the dice, the player then covers 2 adjoining numbers that have a difference of the number shown on the board. For example, if a player rolls 5, the player could then cover 19 and 14 in the top row. Once a number is covered, it remains covered. Remember the numbers covered must be beside each other or one under the other. A player wins when the other player is unable to cover 2 numbers on their turn

21 8. Star Struck Practice addition to 10, subtraction to 100 or division. 5+ years 2-4 players Need Markers Star Struck Game Board Cards for Star Struck Addition or Star Struck Subtraction or Star Struck - Division

22 Cards for Star Struck Addition Print and cut out cards below to play

23 Cards for Star Struck Subtraction Print and cut out cards below to play

24 Cards for Star Struck Division Print and cut out cards below to play

25 Start Miss a turn Go back 2 spaces Finish Miss a turn Have another turn Take the shortcut Star Struck Need star cards, markers 2-4 players Each player puts a marker on the Start. Put the cards in a pile face down on the cards space. The first player picks the top card and calculates the equation. The answer is the number of spaces that the player moves forward. Play continues with each player picking a card, telling the answer and moving forward that number of spaces. The winner is the first person to reach the finish. Star Struck Cards Have another turn Miss a turn Have another turn Go back 2 spaces Go back 2 spaces Have another turn Miss a turn Go forward 2 spaces

26 9. Odd and Even Tag Practice at recognizing odd and even numbers 7+ years 2 players Need Dice Markers Board Game from the following page

27 Odd and Even Tag a game for 2 players Need 2 different colored markers, dice One player is odd, the other is even. Players put a marker on the odd or even space. Players take turns to throw the dice. If the number is an odd number the odd player moves forward that number of spaces. If the number is an even number the even player moves forward that number of spaces. The winner is the first person to catch up to or overtake their opponent. Odd starts here Odd and Even Tag Even starts here

28 10. Build A Pyramid Red Game Practice place value to years 2-4 players Need Build a Pyramid Red Game Cards Build A Pyramid Red Game Boards

29 Cards for Build A Pyramid Red Game Numbers to 100 Print and cut out cards below to play. 3 tens and 5 ones 6 tens and 7 ones 8 tens 8 tens and 3 ones 1 ten and 9 ones 4 tens and 9 ones 7 tens and 3 ones 8 tens and 9 ones 6 tens and 3 ones 5 tens and 1 one 3 tens and 5 ones 1 ten and 7 ones 5 tens and 6 ones 9 tens 7 tens and 8 ones 3 tens and 6 ones 4 tens and 7 ones 1 ten and 3 ones 8 tens and 7 ones 7 tens and 4 ones 3 tens and 7 ones 4 tens 2 tens and 6 ones 1 ten and 8 ones

30 Build A Pyramid Red Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner Build A Pyramid Red Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner

31 Build A Pyramid Red Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner Build A Pyramid Red Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner

32 11. Build A Pyramid Yellow Game Practice place value to years 2-4 players Need Build a Pyramid Yellow Game Cards Build A Pyramid Yellow Game Boards

33 Cards for Build A Pyramid Yellow Game Numbers to 1000 Print and cut out cards below to play. 9 hundreds, 8 tens and 5 ones 6 hundreds, 9 tens and 8 ones 8 hundreds and 5 ones 2 hundreds, 8 tens and 3 ones 1 hundred, 9 tens and 9 ones 2 hundreds and 9 tens 3 hundreds, 6 tens and 4 ones 9 hundreds, 7 tens and 7 ones 7 hundreds, 1 ten and 8 ones 7 hundreds and 6 ones 4 hundreds and 7 tens 5 hundreds, 1 ten and 3 ones 4 hundreds, 3 tens and 6 ones 8 hundreds and 9 ones 4 hundreds, 6 tens and 3 ones 5 hundreds, 1 ten and 1 ones 3 hundreds and 5 tens 7 hundreds, 1 ten and 7 ones 8 hundreds, 6 tens and 7 ones 6 hundreds, 4 tens and 3 ones 3 hundreds and 7 ones 8 hundreds and 4 tens 2 hundreds, 1 tens and 6 ones 9 hundreds, 2 tens and 8 ones

34 Build A Pyramid Yellow Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner Build A Pyramid Yellow Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner

35 Build A Pyramid Yellow Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner Build A Pyramid Yellow Game players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner

36 12. Forty-Five Practice at adding to years 2-4 players Need Dice Markers Board Game from the following page

37 Forty - Five 2-4 players Need a dice, markers Each player puts a marker on the start. Players take turns to throw the dice. The player then moves onto the board to a space that has the number shown on the dice. Players then take turns to throw the dice and add the number shown to the number under their marker. A player then moves up to this space if this total is in a space adjoining the space he is on, e.g. A player on 5 who throws 2 ( 5+2=7) can t move as no 7 adjoins the 5 space. A player on 5 who throws 4 (5+4=9) can move to the 9 space. The first player to reach the top is the winner. FINISH 45 FINISH START

38 13. Smiley A counting strategy game 7+ years 2 players Need Markers Board Game from the following page

39 a game for 2 players Need - 1 marker First player starts on 1 and moves the marker forward 1, 2, 3, 4 or 5 spaces. Next player moves the marker forwards 1 to 5 spaces. Players continue to take turns to move the marker forwards 1 to 5 spaces. Each player that lands on a Smiley scores 1 point. The winner is the player who has the most points when the marker reaches Start

40 14. Division Dice Practice dividing by years 2-4 players Need Dice Markers Board Game from the following page

41 Division Dice 2-4 players Need a dice, markers Each player puts a marker on the start. The first player throws the dice and divides the number on the start by the number on the dice. If the number on the dice goes evenly into the number on the start, the player moves forward the number of spaces on the dice. If it doesn t divide evenly, the player stays on the start. Play continues with players taking turns to throw the dice and divide the number they are on by the number on the dice. The player moves forward the number of places on the dice if this divides evenly. e.g. If a player is on 24 and he throws a 6, he moves forward 6 spaces because 6 divides evenly into 24. If a player is on 24 and he throws a 5 the player stays on 24 because 5 doesn t divide evenly into 24. The winner is the first player to reach the finish. Finish Division Dice Start

42 15. Remainders Practice division with remainders 8+ years 2-4 players Need Dice Markers Board Game from the following page

43 Remainders a game for 2-4 players Need markers, dice Each player puts a marker on 7 to start. Players take turns to throw the dice and divide 7 by the number on the dice. The remainder when 7 is divided by the number on the dice is the number of spaces that the player moves. If the number divides evenly the player stays on that space. Players take turns dividing the number they are on by the number on the dice and move forward by the number of the remainder. First player to reach 50 wins. Finish Start

44 16. Multiples Develops multiplication and division skills 8+ years 2-4 players Need Dice Markers Board Game from the following page

45 Multiples 2-4 players Need a dice, markers Each player puts a marker on the start. Players take turns to throw the dice. The player then moves up the board to a space that is a multiple of the number shown on the dice. For each turn a player can move one space to an adjoining shape but only to a number that is a multiple of the number thrown on the dice. The first player to reach the top is the winner. FINISH Throw a 6 to finish. FINISH mmm Start

46 17. Stars and Moons Multiples Revises multiples 8+ years 2-4 players Need Dice Markers Board Game from the following page

47 Stars and Moons Multiples a game for 2-4 players Need - a marker for each player and a dice Players start on 1 and throw the dice. A player then moves forward to the next multiple of the number on the dice, e.g. if 4 is thrown a player moves to 4. If a player is on 7 and throws a 3 she moves to 9. When players land on the bottom of a star, they move up the star to the number above. When players land on the top of a moon, they move down the moon to the number below. The first player to reach or pass 100 is the winner. Two players can be on the same number at the same time. REMEMBER - MOVE UP THE STARS AND DOWN THE MOONS

48 18. Line of Three Revises basic math facts 7+ years 2-4 players Need Dice Markers Board Game from the following page

49 Line of Three a game for 2-4 players Need different colored markers for each player, 2 dice Players take turns to throw the dice; add the numbers shown together then cover a square with a value that is the same as the total of the 2 dice. The first player to cover a line of three squares in a row is the winner. The row can be vertical, horizontal or diagonal. Only one marker is allowed on a square. If no squares with the correct value are uncovered on a player s turn, the player doesn t place a marker for that turn x 3 2 X x x x x x x x x 4

50 19. Rows and Columns A game of strategy 7+ years 2-4 players Need Markers Board Game from the following page

51 Rows and Columns 2 Players Need set of markers Players take turns at placing a marker on the board. Players must avoid being the one to place the third marker in a row or column. The player who places the third marker in any row or column is the loser. The markers do not have to be beside each other. O O O O O O O O O A marker placed here would lose the game as this would make 3 in the column.

52 20. Covers Addition Revises basic addition facts 6+ years 2-4 players Need Cards from the following page Board Game from the page after

53 Cards for Covers Addition (Game board is on next page.) Print and cut out cards below to play Covers Addition

54 Covers Addition A game for 2-4 players Need - Covers Addition game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner

55 21. Covers Subtraction Revises basic subtraction facts 6+ years 2-4 players Need Cards from the following page Board Game from the page after

56 Cards for Covers Subtraction (Game board is on next page.) Print and cut out cards below to play Covers Subtraction

57 Covers Subtraction A game for 2-4 players Need - Covers Subtraction game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner

58 22. Covers Multiplication Revises basic multiplication facts 7+ years 2-4 players Need Cards from the following page Board Game from the page after

59 Cards for Covers Multiplication (Game board is on next page.) Print and cut out cards below to play Covers Multiplication

60 Covers Multiplication A game for 2-4 players Need - Covers Multiplication game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner. 2 x 7 7 x 7 4 x 8 9 x 9 3 x 3 6 x 6 9 x 7 4 x 5 7 x 5 4 x 6 4 x 9 3 x 4 6 x 8 7 x 4 9 x 6 4 x 4 8 x 7 5 x 5 3 x 6 9 x 2 4 x 2 8 x 2 2 x 5 6 x 7 8 x 8 5 x 6 3 x 8 3 x 4 9 x 3 6 x 2 5 x 9 5 x 3 8 x 9 3 x 7 9 x 1 8 x 5

61 23. Covers Division Revises basic division facts 8+ years 2-4 players Need Cards from the following page Board Game from the page after

62 Cards for Covers Division (Game board is on next page.) Print and cut out cards below to play Covers Division

63 Covers Division A game for 2-4 players Need - Covers Division game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner

64 24. Covers - Fractions Revises basic fraction facts 9+ years 2-4 players Need Cards from the following page Board Game from the page after

65 Cards for Covers Fractions (Game board is on next page.) Print and cut out cards below to play Covers Fractions

66 Covers Fractions a game for 2-4 players Need - Covers Fractions game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner. 1 2 of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of of 32

67 25. Covers - Percentages Revises basic percentage facts 10+ years 2-4 players Need Cards from the following page Board Game from the page after

68 Cards for Covers Percentages (Game board is on next page.) Print and cut out cards below to play Covers Percentages

69 50% of 40 15% of % of % of 80 25% of % of % of 60 20% of 50 30% of 90 50% of % of 85 10% of 40 30% of 40 75% of 60 20% of % of 40 40% of 50 60% of 50 Covers Percentages 10% of 70 A game for 2-4 players Need - Covers Percentages game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner. 40% of 80 30% of 60 20% of 60 70% of 40 90% of 50 80% of 50 20% of % of 75 80% of 60 60% of % of 70 70% of % of % of 80 25% of 80 35% of % of 60 Cards for Covers Addition (Game board is on next page.)

70 26. Make Your Own Covers Game Use the following Black line Masters to make your own covers games. Need Cards from the following page Board Game from the page after

71 67. Black Line Master 1 Make your own Covers game. Print and cut out cards below to play. Put answers on cards.

72 Black Line Master 2 Make your own Covers Game. Covers A game for 2-4 players Need - Covers game board and cards Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.

73

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