Let Your Fingers Do the Multiplying



Similar documents
We can express this in decimal notation (in contrast to the underline notation we have been using) as follows: b + 90c = c + 10b

Primes. Name Period Number Theory

1.2. Successive Differences

Transition To College Mathematics

SECTION 10-2 Mathematical Induction

Radius, Diameter, Circumference, π, Geometer s Sketchpad, and You! T. Scott Edge

CONTINUED FRACTIONS AND PELL S EQUATION. Contents 1. Continued Fractions 1 2. Solution to Pell s Equation 9 References 12

The Factor Theorem and a corollary of the Fundamental Theorem of Algebra

Algebra Unpacked Content For the new Common Core standards that will be effective in all North Carolina schools in the school year.

6 The Hindu-Arabic System (800 BC)

Integer roots of quadratic and cubic polynomials with integer coefficients

If A is divided by B the result is 2/3. If B is divided by C the result is 4/7. What is the result if A is divided by C?

LAKE ELSINORE UNIFIED SCHOOL DISTRICT

Indicator 2: Use a variety of algebraic concepts and methods to solve equations and inequalities.

A Second Course in Mathematics Concepts for Elementary Teachers: Theory, Problems, and Solutions

CONTINUED FRACTIONS AND FACTORING. Niels Lauritzen

Chapter 11 Number Theory

The problem was written on the board

Squaring, Cubing, and Cube Rooting

Copy in your notebook: Add an example of each term with the symbols used in algebra 2 if there are any.

Lecture Notes on Polynomials

Math Review. for the Quantitative Reasoning Measure of the GRE revised General Test

Five High Order Thinking Skills

Polynomials and Factoring. Unit Lesson Plan

MTH124: Honors Algebra I

Radicals - Multiply and Divide Radicals

Solve addition and subtraction word problems, and add and subtract within 10, e.g., by using objects or drawings to represent the problem.

Math Workshop October 2010 Fractions and Repeating Decimals

Multiplication and Division with Rational Numbers

Indiana State Core Curriculum Standards updated 2009 Algebra I

Boolean Algebra Part 1

Accuplacer Arithmetic Study Guide

6 EXTENDING ALGEBRA. 6.0 Introduction. 6.1 The cubic equation. Objectives

Polynomial and Synthetic Division. Long Division of Polynomials. Example 1. 6x 2 7x 2 x 2) 19x 2 16x 4 6x3 12x 2 7x 2 16x 7x 2 14x. 2x 4.

Natural Disaster Recovery and Quadrilaterals

parent ROADMAP MATHEMATICS SUPPORTING YOUR CHILD IN HIGH SCHOOL

December 4, 2013 MATH 171 BASIC LINEAR ALGEBRA B. KITCHENS

2.3. Finding polynomial functions. An Introduction:

A STATISTICS COURSE FOR ELEMENTARY AND MIDDLE SCHOOL TEACHERS. Gary Kader and Mike Perry Appalachian State University USA

SOLVING POLYNOMIAL EQUATIONS

Homework until Test #2

Polynomials and Quadratics

A Prime Investigation with 7, 11, and 13

Balanced Assessment Test Algebra 2008

Properties of Real Numbers

Prentice Hall: Middle School Math, Course Correlated to: New York Mathematics Learning Standards (Intermediate)

PYTHAGOREAN TRIPLES KEITH CONRAD

Student Outcomes. Lesson Notes. Classwork. Discussion (10 minutes)

7.2 Quadratic Equations

Lies My Calculator and Computer Told Me

JUST THE MATHS UNIT NUMBER 1.8. ALGEBRA 8 (Polynomials) A.J.Hobson

1) (-3) + (-6) = 2) (2) + (-5) = 3) (-7) + (-1) = 4) (-3) - (-6) = 5) (+2) - (+5) = 6) (-7) - (-4) = 7) (5)(-4) = 8) (-3)(-6) = 9) (-1)(2) =

THE SINE PRODUCT FORMULA AND THE GAMMA FUNCTION

Factoring Trinomials: The ac Method

a 1 x + a 0 =0. (3) ax 2 + bx + c =0. (4)

Taking Place Value Seriously: Arithmetic, Estimation, and Algebra

FACTORING QUADRATICS and 8.1.2

In this section, you will develop a method to change a quadratic equation written as a sum into its product form (also called its factored form).

Trigonometric Functions and Equations

3. INNER PRODUCT SPACES

Mathematics Georgia Performance Standards

Stupid Divisibility Tricks

THE EFFECT OF MATHMAGIC ON THE ALGEBRAIC KNOWLEDGE AND SKILLS OF LOW-PERFORMING HIGH SCHOOL STUDENTS

The program also provides supplemental modules on topics in geometry and probability and statistics.

Glencoe. correlated to SOUTH CAROLINA MATH CURRICULUM STANDARDS GRADE 6 3-3, , , 4-9

Warm up. Connect these nine dots with only four straight lines without lifting your pencil from the paper.

Limits. Graphical Limits Let be a function defined on the interval [-6,11] whose graph is given as:

Module MA3411: Abstract Algebra Galois Theory Appendix Michaelmas Term 2013

practice 8 8 factoring by grouping answers

Answer Key for California State Standards: Algebra I

Acquisition Lesson Planning Form Key Standards addressed in this Lesson: MM2A3d,e Time allotted for this Lesson: 4 Hours

The Distributive Property

The gas can has a capacity of 4.17 gallons and weighs 3.4 pounds.

Statistics in the Middle Grades:

Number Talks Build Numerical. Reasoning

Solving Rational Equations

5-1 NUMBER THEORY: DIVISIBILITY; PRIME & COMPOSITE NUMBERS 210 f8

A simple criterion on degree sequences of graphs

How Euler Did It If the first partial sum of this series is 1 and the second is 3

Just the Factors, Ma am

Exponents and Radicals

Factoring Patterns in the Gaussian Plane

PUTNAM TRAINING POLYNOMIALS. Exercises 1. Find a polynomial with integral coefficients whose zeros include

for the Bill Hanlon

Welcome to Math Video Lessons. Stanley Ocken. Department of Mathematics The City College of New York Fall 2013

Introduction. Appendix D Mathematical Induction D1

How many of these intersection points lie in the interior of the shaded region? If 1. then what is the value of

A.2. Exponents and Radicals. Integer Exponents. What you should learn. Exponential Notation. Why you should learn it. Properties of Exponents

Using the Area Model to Teach Multiplying, Factoring and Division of Polynomials

2.4 Real Zeros of Polynomial Functions

9.2 Summation Notation

MATH 22. THE FUNDAMENTAL THEOREM of ARITHMETIC. Lecture R: 10/30/2003

3 Some Integer Functions

How To Know If A Domain Is Unique In An Octempo (Euclidean) Or Not (Ecl)

Verbal Phrases to Algebraic Expressions

Applications of Fermat s Little Theorem and Congruences

General Framework for an Iterative Solution of Ax b. Jacobi s Method

AMSCO S Ann Xavier Gantert

Settling a Question about Pythagorean Triples

Transcription:

Sidney J. Kolpas Let Your Fingers Do the Multiplying Escalante was using a well-known fingermultiplication trick to capture Chuco s attention In the movie Stand and Deliver (Warner Brothers 1988), Edward James Olmos, portraying mathematics teacher Jaime Escalante, confronts Chuco, a defiant gang member, during Olmos s class at Garfield High School in East Los Angeles: Escalante. Ohh. You know the times tables? Chuco. I know the ones... twos... three. [On three Chuco flips the bird to Escalante.] Escalante. Finger Man. I heard about you. Are you The Finger Man? I m the Finger Man, too. Do you know what I can do? I know how to multiply by nine! Nine times three. What you got? Twentyseven. Six times nine. One, two, three, four, five, six. What you got? Fifty-four. You wanna hard one. How about eight times nine? One, two, three, four, five, six, seven, eight. What do you got? Seventytwo. (Warner Brothers 1988, p. 9) To capture Chuco s attention, Escalante was using a well-known finger-multiplication trick: multiplying by nines by counting on his fingers. Just as this trick captured Chuco s interest, it can also capture the interest of high school and college students when they investigate the mathematics behind the reasons that it works. Students are often admonished that they should not count on their fingers. This article investigates two methods of finger multiplication that can, however, help students. Although students may have first learned these methods in elementary school, high school and college students can apply their knowledge of number theory, algebra, and problemsolving strategies to prove why these finger techniques work. The two methods can also serve as catalysts for extension activities and multicultural projects on the history of finger reckoning. Suggested activities and projects are found at the end of this article. The first method the one that Escalante used with Chuco for finding multiples of nine up to 90 requires that the students hold both hands up, with palms facing the student. The student counts his or her thumbs and fingers consecutively from left to right, with the thumb on the left hand representing the number 1 and the thumb on the right hand representing the number 10. To multiply n times 9, where 1 n 10 and where n is a whole number, the student bends down the nth finger. The number of fingers to the left of the bent finger represents the tens-place digit of the product, whereas the number of fingers to the right of the bent finger represents the ones-place digit of the product. Figures 1 and 2 illustrate 3 9 and 7 9, respectively. But why does Escalante s trick work? Fig. 1 3 9 = 27; two fingers to the left of the bent finger = 20; seven fingers to the right of the bent finger = 7; 20 + 7 = 27. PROOF OF ESCALANTE S TRICK FOR MULTIPLYING BY 9 Escalante s trick works because it is based on the theorem from number theory that states that if a number is a multiple of 9, then the sum of its digits is a multiple of 9. We prove that in the special case of multiples of 9 no larger than 10 9, the sum of the digits is exactly 9 and that the digit in the tens Sidney Kolpas, skolpas@glendale.cc.ca.us, has taught for thirty-one years, the last eleven years at Glendale Community College in Glendale, CA 91208. He is interested in mathematics history, mathematical magic, and the use of technology in teaching. 246 MATHEMATICS TEACHER Copyright 2002 The National Council of Teachers of Mathematics, Inc. www.nctm.org. All rights reserved. This material may not be copied or distributed electronically or in any other format without written permission from NCTM.

Fig. 2 7 9 = 63; six fingers to the left of the bent finger = 60; three fingers to the right of the bent finger = 3; 60 + 3 = 63. place is one less than n. Thus, bending down the nth finger ensures that the number of fingers to its left is one less than n and that the number of fingers to its right is the number that remains to make the digits sum to 9. Discussing with students the reasoning behind the following proof should increase their understanding of, and appreciation for, both Escalante s finger trick and number theory. To show that if a two-digit product is a multiple of nine, the sum of its digits is a multiple of nine, we let the two-digit product be represented by p = 10a + b, where a and b are whole numbers and where 1 a 9 and 0 b 9. In this place-value notation, a and b are, respectively, the tens-place digit and the units-place digit of the product p. Since we are given 9 p, that is, p is a multiple of 9, we know that 9 ( p 9a). But ( p 9a) = 10a + b 9a = a + b, the sum of the digits of the product. (The students should verify that fact.) Therefore, 9 (a + b), the sum of the digits of the product. Thus, we have established that if a two-digit number is a multiple of 9, then the sum of its digits is a multiple of 9. We next need to show that the sum of the digits is exactly 9 for multiples of 9 no larger than 90. We know that multiples of 9 no larger than 90 can be written as 9n, where 1 n 10. To be able to prove that the sum of the digits is exactly 9, we need to rewrite the product 9n in place-value form to identify its digits. In place-value form, 9n = (n 1)10 + [9 (n 1)]. Moreover, since 1 n 10, 0 (n 1) 9 and 0 [9 (n 1)] 9. This place-value form reveals that (n 1) and [9 (n 1)] are the tens digit and units digit, respectively, of the product. Therefore, for multiples of 9 no larger than 90, the tens digit is one less than n. Moreover, the two digits sum to exactly 9: (n 1) + [9 (n 1)] = 9. The reason that Escalante s trick works is no longer a mystery. To further test students understanding of the theory behind Escalante s trick, the teacher might ask them to prove that if a three-digit number is a multiple of 9, then the sum of its digits is a multiple of 9; their proof would parallel the previous proof. Advanced students can try to prove the more difficult general case. Escalante s trick works only for multiplication from 1 9 to 10 9. A second, more general, technique for obtaining products by counting on our fingers also exists. The roots of the technique date back to the Middle Ages, when finger counting was a regular means of communicating arithmetic information. We can use multiplication of digits between 6 6 and 10 10 to introduce this technique; this article presents and proves an algorithm for 6 6 and 10 10. The technique is then extended to two different cases of algorithms that cover larger ranges of multipliers and multiplicands. Finally, the article presents and proves two general algorithms, one for each case. TOWARD MORE GENERAL ALGORITHMS 6 6 to 10 10 The following method for multiplying digits from 6 6 to 10 10 is sometimes called European peasant multiplication. The method assumes knowledge of multiplication facts from 0 0 to 4 4, as well as knowing how to multiply by 10, as do all the remaining methods discussed in this article. Commonly used during the Middle Ages, the method was still used by Russian and French peasants in the early twentieth century (NCTM 1989, p. 122). In general, finger-arithmetic methods became popular during the Middle Ages because the Hindu-Arabic number system was not yet in widespread use and because paper and writing implements were scarce. Moreover, finger-multiplication techniques were universal, since they were not based on any particular number system or language; finger arithmetic had the advantage of transcending language differences (Eves 1969, p. 8). Even today, finger numeration and computation is still used for bargaining in marketplaces around the world. To use the technique for digits from 6 6 to 10 10, the students hold up both hands, with palms facing the student. On each hand, thumb to pinkie, respectively, represent 6 through 10. To multiply x times y, where 6 x 10 and 6 y 10, we use the following algorithm: We touch the left hand s finger that corresponds to the multiplier to the right hand s finger that represents the multiplicand. Fingermultiplication techniques were universal Vol. 95, No. 4 April 2002 247

We can expand the European peasant technique for larger products We bend down the fingers below the two that are touching, that is, those fingers that represent numbers greater than those that we are multiplying. (Below is used in this manner throughout the remainder of this article.) by 10. We multiply the number of bent fingers on the left hand by the number of bent fingers on the right hand. The sum of the previous two results is the product of x and y. Figure 3 illustrates 9 8. We next prove why this algorithm works. Fig. 3 9 8 = 7 10 + 1 2 = 72. PROOF: If 6 x 10 and 6 y 10, the previous algorithm gives the product xy. To begin, we verify that if the finger that represents x on the left hand is touching the finger that represents y on the right hand, then we can algebraically label (x 5) as the number of unbent fingers on the left hand, ( y 5) as the number of unbent fingers on the right hand, (10 x) as the number of bent fingers on the left hand, and (10 y) as the number of bent fingers on the right hand. Following the previous algorithm, using the algebraic labels, and simplifying, we find that the total number of unbent fingers times 10 plus the product of the number of bent fingers on each hand is equal to 10[(x 5) + ( y 5)] + (10 x)(10 y) = 10[x + y 10] + (10 x)(10 y) = 10x + 10y 100 + 100 10y 10x + xy = xy, which is the product of the numbers. Students can follow specific instances of the proof and can thus practice the algorithm by counting on their fingers. We can expand the European peasant technique for even larger products. However, a restriction exists. The new techniques work only with products that result when both multiplier and multiplicand belong to the same set of five consecutive whole numbers, for example, the product xy, where 11 x 15 and 11 y 15. Two cases arise. In case 1, the units digit of both numbers ranges from 1 through 5; and in case 2, the units digit of both numbers ranges from 6 through 0. The European peasant multiplication just developed was an example of case 2. We next discuss an algorithm for a case 1 example, the digits from 11 11 to 15 15, followed by a proof showing why it works. 11 11 to 15 15 (case 1) The students hold up both hands, with palms facing the student. On each hand, thumb to pinkie, respectively, represent 11 through 15. To multiply x times y, where 11 x 15 and 11 y 15, we use the following algorithm, which differs from the one that we previously used. We touch the left hand s finger that corresponds to the multiplier to the right hand s finger that represents the multiplicand. We bend down the fingers below the two that are touching. by 10. We multiply the number of unbent fingers on the left hand by the number of unbent fingers on the right hand. We add 100 to the sum of the two previous results. The answer to the previous step is the product of x and y. Figure 4 illustrates 13 12. We next prove why this algorithm works. PROOF: If 11 x 15 and 11 y 15, the previous algorithm gives the product xy. To begin, we verify that if the finger that represents x on the left hand is touching the finger that represents y on the right hand, then we can algebraically label (x 10) as the number of unbent fingers on the left hand and ( y 10) as the number of unbent 248 MATHEMATICS TEACHER

left hand by the number of bent fingers on the right hand. We add 200 to the sum of the two previous results. The answer to the previous step is the product of x and y. Figure 5 illustrates 16 19. We next prove why this algorithm works. Fig. 4 13 12 = 5 10 + 3 2 + 100 = 156. fingers on the right hand. For this algorithm, we do not use the number of bent fingers on each hand. Following the previous algorithm, using the algebraic labels, and simplifying, we find that the total number of unbent fingers times 10 plus the product of the number of unbent fingers on each hand plus 100 equals 10[(x 10) + (y 10)] + (x 10)(y 10) + 100 = 10[x + y 20] + (x 10)(y 10) + 100 = 10x + 10y 200 + xy 10x 10y + 100 + 100 = xy, which is the product of the numbers. Students can follow specific instances of the proof and can practice the algorithm by counting on their fingers. We now consider the next set of five consecutive whole numbers, 16 16 to 20 20, a case 2 example. 16 16 to 20 20 (case 2) Students hold up both hands, palms facing the student. On each hand, thumb to pinkie, respectively, represent 16 through 20. To multiply x times y, where 16 x 20 and 16 y 20, we use the following algorithm, which differs from the previous algorithms. We touch the left hand s finger that corresponds to the multiplier to the right hand s finger that corresponds to the multiplicand. We bend down the fingers below the two that are touching. by 20. We multiply the number of bent fingers on the Fig. 5 16 19 = 5 20 + 4 1 + 200 = 304. PROOF: If 16 x 20 and 16 y 20, the previous algorithm gives the product xy. To begin, we verify that if the finger that represents x on the left hand is touching the finger that represents y on the right hand, then we can algebraically label (x 15) as the number of unbent fingers on the left hand, ( y 15) as the number of unbent fingers on the right hand, (20 x) as the number of bent fingers on the left hand, and (20 y) as the number of bent fingers on the right hand. Following the previous algorithm, using the algebraic labels, and simplifying, we find that the total number of unbent fingers times 20 plus the product of the number of bent fingers on each hand plus 200 equals 20[(x 15) + ( y 15)] + (20 x)(20 y) + 200 = 20[x + y 30] + (20 x)(20 y) + 200 = 20x + 20y 600 + 400 20y 20x + xy + 200 = xy, which is the product of the numbers. Students can practice the algorithm by counting on their fingers Vol. 95, No. 4 April 2002 249

Discovering the general algorithm behind each of the preceding cases is a challenging lesson for students Students can follow specific instances of the proof and can thus practice the algorithm by counting on their fingers. Using similar approaches, we can extend the fingermultiplication process to still larger numbers in which the multiplier and multiplicand belong to the same set of five consecutive whole numbers (case 1, case 2). Before developing the generalization of each case, the teacher should determine whether the students can derive the algorithm on their own for the case 1 example 21 21 to 25 25 and then prove why it works. They should use the previous case 1 algorithm and proof as their guide. The generalizations of each case are presented below, with proof. THE GENERAL ALGORITHM Discovering the general algorithm behind each of the preceding cases is a challenging lesson for students. The process seems to have a pattern, and definite differences occur in the algorithms for sets ending with units digit 5 (case 1) and sets ending with units digit 0 (case 2). To explore this result, we redefine case 1 and 2. We let d be a nonnegative multiple of ten. Then we reexamine each case, as follows: Case 1 The five consecutive whole numbers start at units digit 1 and end at units digit 5. In general, this set is d + 1, d + 2, d + 3, d + 4, and d + 5. For example, if d = 20, then the set is 21, 22, 23, 24, 25. We call d the decade for this set. In the previous example, the set s decade is 20. The teacher can ask the students to review the case 1 algorithms and determine whether they can discover a general algorithm in terms of the set s decade. Case 2 The five consecutive whole numbers start at units digit 6 and end at units digit 0. In general, this set is d + 6, d + 7, d + 8, d + 9, and d + 10. We define this set s low decade to be d and its high decade to be d + 10. For example, if d = 10, then the set is 16, 17, 18, 19, 20, with a low decade of 10 and a high decade of 20. If d = 0, then the set is 6, 7, 8, 9, 10, with a low decade of 0 and a high decade of 10. The students should review the case 2 algorithms and determine whether they can discover a general algorithm in terms of the set s low decade and high decade. THE GENERAL CASE 1 AND CASE 2 ALGORITHMS In both cases, if x represents the multiplier (left hand) and y represents the multiplicand (right hand), we can verify the following by counting on our fingers: The number of unbent fingers on the left hand is x minus one less than the lowest number in the set. For case 1, it is x d; for case 2, it is x (d + 5). The number of unbent fingers on the right hand is y minus one less than the lowest number in the set. For case 1, it is x d; for case 2, it is y (d + 5). The number of bent fingers on the left hand is the highest number in the set minus x. For case 1, it is d + 5 x; for case 2, it is d + 10 x. The number of bent fingers on the right hand is the highest number in the set minus y. For case 1, it is d + 5 y; for case 2, it is d + 10 y. We next consider the case 1 general algorithm and proof. Case 1 general algorithm and proof The set begins with units digit 1 and ends in units digit 5. Then the set is d + 1, d + 2, d + 3, d + 4, d + 5, with decade d. by the set s decade. d[(x d) + ( y d)] We multiply the number of unbent fingers on each hand. (x d)(y d) We square the set s decade. d 2 The sum of the previous three results gives the product xy: d[(x d) + ( y d)] + (x d)(y d) + d 2 = dx + dy 2d 2 + xy dx dy + d 2 + d 2 = xy Students should verify that this algorithm generalizes the case 1 algorithms. Students can use a similar approach to supply the proof and to verify that the following algorithm generalizes the case 2 algorithms. Case 2 general algorithm The set begins with units digit 6 and ends in units digit 0. Then the set is d + 6, d + 7, d + 8, d + 9, d + 10, with low decade d and high decade d + 10. by the set s high decade. We multiply the number of bent fingers on each hand. We find the product of the set s low decade and its high decade. The sum of the previous three results gives the product xy. 250 MATHEMATICS TEACHER

QUESTIONS AND PROJECTS From classroom experience, I have found that many extension activities arise naturally when presenting this material. My students have been highly motivated to work on the following questions and projects: 11. Develop algorithms and proofs for 26 26 to 30 30 and for 31 31 to 35 35. 12. Find one general algorithm that covers both case 1 and case 2. 13. Verify that 1 1 to 5 5 fits into the general algorithm for case 1. Hint: The set s decade is 0. 14. Tell how the commutative property of multiplication is implied in the algorithms. 15. Describe how you would you handle a problem such as 22 58. 16. Find algorithms for such sets of five numbers as 23, 24, 25, 26, 27 that do not fit into case 1 or case 2. 17. Write a computer program, with graphics if possible, that simulates the two multiplication techniques. 18. Research the history of finger-computing techniques, including the one used by Jaime Escalante in the movie Stand and Deliver. 19. Research Vedic multiplication on the Internet, and compare it with finger-multiplication techniques. Striking similarities exist between the Vedic algorithm called vertically and crosswise and European peasant multiplication. Two excellent Web sites are www.vedicmaths.org /group_files/tutorial/tutorial%20menus.htm and members.aol.com/vedicmaths/vm.htm. 10. Research the Korean method of finger computation called chisenbop. A good Web site is klingon.cs.iupui.edu/~aharris/chis/chis.html. Discuss this method s similarities with the algorithms discussed in this article. 11. Research the finger-arithmetic techniques of Mohammad Abu l-wafa Al-Buzjani (940 998). A good Web site is www-groups.dcs.st-and.ac.uk /~history/ Mathematicians/Abu l-wafa.html. 12. Develop finger-multiplication algorithms that are based on six-fingered hands. 13. Look up the origin of the word digit, and tell how its origin relates to finger computation. is sometimes OK, especially when students let their fingers do the multiplying. BIBLIOGRAPHY Eves, Howard. An Introduction to the History of Mathematics. New York: Holt, Rinehart & Winston, 1969. National Council of Teachers of Mathematics (NCTM). Historical Topics for the Mathematics Classroom. Reston, Va.: NCTM, 1989. Newman, James R., ed. The World of Mathematics. New York: Simon & Schuster, 1956. Pinchback, C. L., and Damber S. Tomer. A Multiplication Algorithm for Two Integers. Mathematics Teacher 95 (January 2002): 37 39. Sloane, T. O Conor. Speed and Fun with Figures. New York: D. Van Nostrand Co., 1939. Warner Brothers. Script of Stand and Deliver. 1988. The author would like to thank Susan Cisco for preparing all figures used in this article, as well as the author s colleagues Gary Massion and Peter Stathis for their suggestions. CONCLUSION The two different finger-multiplication methods discussed in this article truly provide hands-on activities for students at the secondary and college levels. Not only are these methods fun to practice, but they also lead to an investigation of why they work. Students practice algebraic concepts, number theory, inductive thinking, and deductive proof. Additionally, many interesting follow-up activities, including learning the history of finger-reckoning techniques, are possible. Counting on one s fingers Vol. 95, No. 4 April 2002 251