Today. Light. Electromagnetic waves. Electromagnetic waves. Electromagnetic waves. Computergrafik. Color Physics background Color perception

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1 Computergrafik Matthias Zwicker Universität Bern Herbst 2008 Today Color Physics background Color perception Color spaces Color reproduction on monitors Perceptually uniform color spaces Light Physical models [Maxwell 1862] Photons (tiny particles) [Planck 1900] Wave-particle duality [Einstein, early 1900] It depends on the experiment you are doing whether light behaves as particles or waves Simplified models in computer graphics Gamma rays, nuclear radiation X-rays 1

2 Ultra-violet light Visible light Infrared, microwaves Radiowaves Visible light Light transport Simplified model in computer graphics Light is transported along straight rays Rays carry a spectrum of electromagnetic energy Wavelength 1nm=10^-9 meters, one-billionth of a meter speed of light = wavelength * frequency Energy 2

3 Limitations Wave nature of light ignored E.g., no diffraction effects Today Color Physics background Color perception Color spaces Color reproduction on monitors Perceptually uniform color spaces Diffraction pattern of a small square aperture Surface of a DVD forms a diffraction grating Light and color Color perception Photoreceptor cells Light sensitive Two types, rods and cones Ganglion Cells Bipolar Cells Horizontal Cells Rod Cone Rods Cones Light Light Different spectra may be perceived as same color Retina Amacrine Cells Optic Nerve Distribution of Cones and Rods Photoreceptor cells Rods About 100 times more sensitive than cones Low light vision Not involved in color perception Cones 3 types of cones: S,M,L Sensitive to different wavelengths (short, medium, long) Photoreceptor cells Response curves to monochromatic spectral stimuli Monochromatic stimulus Experimentally determined in the 1980s 3

4 Photoreceptor cells Response curves to monochromatic spectral stimuli Photoreceptor cells Response curves to monochromatic spectral stimuli Monochromatic stimulus Experimentally determined in the 1980s Monochromatic stimulus Experimentally determined in the 1980s Photoreceptor cells Response curves to monochromatic spectral stimuli Response to arbitrary spectrum Arbitrary spectrum as sum of monochromatic spectra Monochromatic spectra, width h Wavelength Arbitrary spectrum Experimentally determined in the 1980s Wavelength Response to arbitrary spectrum Assume linearity (superposition principle) Response to sum of spectra is equal to sum of responses to each spectrum S-cone This implies Response to arbitrary spectrum Stimulus Response curves Multiply Response to monochromatic spectrum Integrate 4

5 Metamers Different spectra, same response Cannot distinguish spectra Arbitrary spectrum is infinite dimensional (has infinite number of degrees of freedom) Response has three dimensionsi Loose information Color blindness One type of cone missing, damaged Different types of color blindness, depending on type of cone Can distinguish even fewer colors But we are all a little color blind Energy Energy Color sensation red Color sensation red Note Color perception is much more complicated than LMS cones What happens after the cones? Visual pathway Opponent process theory After sensing by cones, colors are encoded as red versus green, blue versus yel, and black versus white First proposed in 19 th century Physiological evidence found in the 1950s Nonlinear processing Perceived contrast is related to ratio of brightness, not absolute difference Two colors with (physical) brightness b1 and b2 Human visual system computes log(b1)-log(b2), not b1-b2 Many more complicated effects Today Color Physics background Color perception Color spaces Color reproduction on monitors Perceptually uniform color spaces 5

6 Color reproduction How can we reproduce, represent color? Brute force: store full spectrum Representation should be complete, but as compact as possible Any pair of colors that can be distinguished by humans should have two different representations Any pair of colors that appears the same to humans should have the same representation Color spaces Set of parameters describing a color sensation Coordinate system for colors Three types of cones, expect three parameters to be sufficient Color spaces Set of parameters describing a color sensation Coordinate system for colors Three types of cones, expect three parameters to be sufficient Why not use L,M,S cone responses? Historical reasons Not known until 1980s Trichromatic theory Claims any color can be represented as a weighted sum of three primary colors Propose red, green, blue as primaries Developed in 18 th, 19 th century, before discovery of photoreceptor cells (Thomas Young, Hermann von Helmholtz) Tristimulus experiment Given arbitrary color, want to know the weights for the three primaries Tristimulus value Find out experimentally CIE (Commission Internationale de l Eclairage, International Commission on Illumination), circa 1920 Tristimulus experiment Determine tristimulus values for spectral colors experimentally 6

7 Tristimulus experiment Spectral primary colors were chosen Blue (435.8nm), green (546.1nm), red (700nm) Matching curves for monochromatic target Negative values! Target (580nm) Weight for red primary Tristimulus experiment Negative values Some spectral colors could not be matched by primaries in the experiment Trick One primary could be added d to the source Match with the other two Weight of primary added to the source is considered negative Photoreceptor response vs. matching curve Not the same! Tristimulus values Given arbitrary spectrum, find weights R, G, B of primaries such that weighted sum of primaries is perceived the same as input spectrum Linearity again Matching values for a sum of spectra with small spikes are the same as sum of matching values for the spikes In the limit (spikes are infinitely narrow) CIE color spaces Matching curves RGB color space define CIE CIE RGB values are color coordinates CIE was not satisfied with range of RGB values for visible colors Defined CIE XYZ color space Most common color space still today Monochromatic matching curves CIE XYZ color space Linear transformation of CIE RGB CIE XYZ color space Matching curves No corresponding physical primaries Determined coefficients such that Y corresponds to an experimentally determined brightness No negative values in matching curves White is XYZ=(1/3,1/3,1/3) Tristimulus values Always positive! 7

8 Summary CIE color spaces are defined by matching curves At each wavelength, matching curves give weights of primaries needed to produce color perception of that wavelength CIE RGB matching curves determined using trisimulus experiment Each distinct color perception has unique coordinates CIE RGB values may be negative CIE XYZ values are always positive CIE XYZ color space Visualization Interpret XYZ as 3D coordinates Plot corresponding color at each point Many XYZ values do not correspond to visible colors Chromaticity diagram Project to XYZ coordinates to 2D for more convenient visualization Drop z-coordinate Chromaticity diagram Factor out luminance (perceived brightness) and chromaticity (hue) x,y represent chromaticity of a color Y is luminance CIE xyy color space Reconstruct XYZ values from xyy Chromaticity diagram Visualizes x,y plane (chromaticities) Pure spectral colors on boundary Colors shown do not correspond to colors represented by (x,y) coordinates! Chromaticity diagram Visualizes x,y plane (chromaticities) Pure spectral colors on boundary Weighted sum of any two colors lies on line connecting colors Colors shown do not correspond to colors represented by (x,y) coordinates! 8

9 Chromaticity diagram Visualizes x,y plane (chromaticities) Pure spectral colors on boundary Weighted sum of any two colors lies on line connecting colors Weighted sum of any number of colors lies in convex hull of colors (gamut) Colors shown do not correspond to colors represented by (x,y) coordinates! Gamut Any device based on three primaries can only produce colors within the triangle spanned by the primaries Points outside gamut correspond to negative weights of primaries Gamut of CIE RGB primaries Today Color Physics background Color perception Color spaces Color reproduction on monitors Perceptually uniform color spaces RGB monitors Given rgb values, what color will your monitor produce? I.e., what are the CIE XYZ or CIE RGB coordinates of the displayed color? How are OpenGL RGB values related to CIE XYZ, CIE RGB? Often you don t know OpenGL RGB CIE XYZ, CIE RGB RGB monitors Ideally We know XYZ values for RGB primaries RGB monitors Given desired XYZ values, find rgb values by inverting matrix Monitor is linear rgb signal corresponds to weighted sum Similar to change of coordinate systems for 3D points 9

10 In practice XYZ values for monitor primaries are usually not directly specified Monitor brightness is adjustable White depends on illumination due to environment Monitors are not linear Gamma correction Typical monitors obey a power law V s input to monitor (voltage) I displayed intensity srgb Standard color space, with standard conversion to CIE XYZ Designed to match RGB values of typical monitor under typical viewing conditions If no other information available, it s best to interpret display RGB values as srgb XYZ to srgb transformation More details Color calibration Color reproduction on consumer monitors often less than perfect Same RGB values on one monitor look different than on another Need color calibration Physical measurements how a system reproduces color Derive transformation of color space based on measurements Standard for digital publishing, printing, photography Consumers do not seem to care Color management usually done by operating system E.g., Windows Color System (Vista) Needs appropriate color profiles (calibration data) Display calibration Further reading Wikipedia pages Other links Today Color Physics background Color perception Color spaces Color reproduction on monitors Perceptually uniform color spaces 10

11 Perceptually uniform color spaces Definition Euclidean distance between color coordinates corresponds to perceived difference CIE RGB, XYZ are not perceptually uniform Euclidean distance between RGB, XYZ coordinates does not correspond to perceived difference MacAdam ellipses Experiment (1942) to identify regions in CIE xy color space that are perceived as the same color Found elliptical areas, MacAdam ellipses In perceptually uniform color space, each point on an ellipse should have the same distance to the center Ellipses become circles MacAdam ellipses CIE L*,a*,b* (CIELAB) Most common perceptually uniform color space L* encodes lightness a* encodes position between magenta and green b* encodes position between yel and blue Conversion between CIE XYZ and CIELAB is non-linear CIELAB gamut Displayed colors do not match CIELAB colors Summary Color perception: measurement of spectrum of electromagnetic energy with three different sensors (photoreceptors) Color space: three dimensional coordinate system that represents color perception CIE RGB, CIE XYZ, srgb, CIE L*,a*,b*,,b, etc. Transformations between colorspaces are well defined One-to-one, not always linear Accurate color reproduction requires calibration Color transformation based on physical measurements Next time Shading 11

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