1.3. Knights. Training Forward Thinking

Save this PDF as:
 WORD  PNG  TXT  JPG

Size: px
Start display at page:

Download "1.3. Knights. Training Forward Thinking"

Transcription

1 1.3 Knights Hippogonal 2,1 movement. Captures by landing on the same square as an enemy piece. Can jump over other pieces Count one, two, turn. There has always been a horse in chess and the chess variants that formed on the silk road. It is one of the reasons that we can guess which games share a common history, though other rules can be vastly different. There are some small differences in the horse between variations, like the Chinese horse is not able to jump over pieces, but the 2, 1 movement is the same! The horse became known as the knight as the popularity of chess spread to England. It is diffi cult to describe the movement of a knight to young students. An abstract description of how the knight moves is an L shape. In other words, a knight will always move two squares forwards, backwards, or to one side, followed by one square after turning left or right. Since this description often fails to produce the result of student understanding, a method of counting may help. Count, one, two, turn, as the knight moves two squares forward and then one to the side. The knight may jump over any piece that sits in the path between its current square and its destination square. It does not matter if every square around a knight is covered by pieces, so long as the place where it lands is empty or occupied by an enemy piece that can be captured. Training Forward Thinking Forward thinking is a technique used often in chess. It can also be an introduction to math conditional statements if the instructor chooses to use it in this way. In order to forward think, the player must be able to say to him or herself, If I do this, then my opponent will do that. Since the opponent might choose from several different possibilities, a tree of possibilities forms. If I do this, then my opponent might do one of these three moves. The process can then be repeated for each branch of the tree to think ahead several moves. Very skilled forward thinkers can keep the tree of possibilities smaller than the novice. This is due to their ability to eliminate branches based on strategic implications. They are saying to themselves, If my opponent chooses this move, I will get an advantage by doing this move (or sequence of moves) so I no longer need to consider it until it happens. 41

2 Teaching Knights Objective To learn to move and capture with the knights. 1 Lesson Summary Students will learn to move and capture with the knight while being introduced to forward thinking. 2 Practice Method Written Study Pages Visualization Drill - Knight Captures Lesson Materials Demonstration Chess Board One White Knight One Black Pawn 8 markers Practice Materials Student Journal pp. 18 One White Knight One Black Pawn 3 Practice and Review Practice Materials Learning Game - The Peasants Revolt A King and Eight Pawns of One 1 Chess Board per 2 Students Color A King, Four Knights and One Pawn of the opposite Color Additional Information Vocabulary Forward Thinking Getting Started Refer to the demonstration board for this exercise. Add one knight to the d4 square. Introduce the knight (teacher s manual pp. 41) There has always been a horse in chess. The horse is the common link among all of the chess variants that formed on the Silk Road. There are small differences, like the Chinese horse is not able to jump over pieces, but the movement is the same! It was not called a knight until after the game became popular England. Homeroom Chess - Teacher s Lesson Guide 42

3 1 Lesson Development Knight Movement and Capturing Whole Class Activity Knight s Movement On the demonstration board, place a white knight on d4 like the Knight s Movement diagram. Describe the L shaped movement of a knight using the one, two, and turn counting method. pp. 41 Demonstrate that a knight can move backwards as well as forwards. Pose questions to the students: What is another square where the knight could move? Each time a student names a square, count one, two, and turn, to verify for the rest of the class. Mark the squares with pawns of the same color as the knight except one pawn. Use this fi nal marker of the opposite color to help describe capturing. After all eight squares have been named, place a white piece on d5 and discuss how knights jump over pieces. Remove all pieces from the board and place the knight on a random square. Place a pawn so that the knight can capture it and pose the question: Can the knight capture the pawn? Repeat this, moving the knight and pawn to different locations. Occasionally create positions where the knight cannot capture the pawn. Student Journal - Page 18 Student Work Complete the knights page in the student journal pp. 18. Discuss the answers with the students if time permits. 43

4 2 Practice Visualize Knight Captures Pawn Whole Class Activity Place a white knight on the d4 square and a black pawn on the e5 square. Ask the students how many turns it takes to capture the pawn if the pawn never moves (2 moves). When a number has been chosen, ask the student to say the moves out loud while the instructor moves the knight. Repeat this exercise with the pawn at random places on the chess board. (Hint: a knight always jumps from a white square to a black square and back to white. If the pawn is on the opposite color as the knight, it will be an odd number 1, 3, or 5. Otherwise it will be an even number 2, 4 or 6.) It never takes more than 6 moves. It will only take more than 4 if the knight starts on or around a corner square. Optional Allow the pawn to move after each knight move. If the pawn promotes before it is captured, the class loses. Make sure to start the knight and pawn on opposite colors and let the knight move fi rst or the exercise will be impossible! The knight can reach the pawn in 3 moves. e2 or d5 must be the fi rst moves. If the pawn is allowed to move, the knight can capture it on the second move after moving to e4. 3 Practice & Review The Peasants Revolt The Peasant s Revolt Pairs Activity Refresher The Peasant s Revolt introduces the King, Pawn, and Knight together in one exercise. The students may need to be refreshed on king and pawn movements, especially the rule of check. Set-Up Have the students trade knights with a neighbor so that one set has 4 white knights, and the other has 4 black knights. Homeroom Chess - Teacher s Lesson Guide 44

5 Starting Out Set the starting position for The Peasants Revolt on the demonstration board. Refer the students to the demonstration board to start the game. Let the students play at least two games, one per side. Object of the Game The knights win if all of the pawns are captured. The peasants win if any pawn safely promotes. Historic Reference In June of 1381, an army of peasants marched from Kent and Essex to London, unhappy about a new tax that the 14 year old Richard II had instated. They did something there that no one had done before, or since. They captured the tower of London. This exercise is named after that feat. After the players trade a pair of knights with their neighbor, one game will have four black knights, and the other will have four white knights. 45

Math Board Games. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved.

Math Board Games. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved. Math Board Games For School or Home Education by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser

More information

MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL

MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL THESE FUN MATH GAME PRINTABLES are brought to you with compliments from Making Math More Fun at and Math Board Games at Copyright

More information

Commutative Property Grade One

Commutative Property Grade One Ohio Standards Connection Patterns, Functions and Algebra Benchmark E Solve open sentences and explain strategies. Indicator 4 Solve open sentences by representing an expression in more than one way using

More information

Elementary Physical Education Substitute Activities. Sample Packets

Elementary Physical Education Substitute Activities. Sample Packets Elementary Physical Education Sample Packets The star system for creating successful and meaningful physical education activities for students and staff For more information visit http://www.advantagepress.com

More information

Roman Board Games. I. Lusoria

Roman Board Games. I. Lusoria Roman Board Games I. Lusoria This is an incredibly simple game dating back to ancient Rome. The name is a minor Anglicization of the Latin tabula lusoria, "tablet for (playing) games," a name by which

More information

Conditionals: (Coding with Cards)

Conditionals: (Coding with Cards) 10 LESSON NAME: Conditionals: (Coding with Cards) Lesson time: 45 60 Minutes : Prep time: 2 Minutes Main Goal: This lesson will introduce conditionals, especially as they pertain to loops and if statements.

More information

Special Notice. Rules. Weiss Schwarz Comprehensive Rules ver. 1.64 Last updated: October 15 th 2014. 1. Outline of the Game

Special Notice. Rules. Weiss Schwarz Comprehensive Rules ver. 1.64 Last updated: October 15 th 2014. 1. Outline of the Game Weiss Schwarz Comprehensive Rules ver. 1.64 Last updated: October 15 th 2014 Contents Page 1. Outline of the Game. 1 2. Characteristics of a Card. 2 3. Zones of the Game... 4 4. Basic Concept... 6 5. Setting

More information

Self-Acceptance. A Frog Thing by E. Drachman (2005) California: Kidwick Books LLC. ISBN 0-9703809-3-3. Grade Level: Third grade

Self-Acceptance. A Frog Thing by E. Drachman (2005) California: Kidwick Books LLC. ISBN 0-9703809-3-3. Grade Level: Third grade Self-Acceptance A Frog Thing by E. Drachman (2005) California: Kidwick Books LLC. ISBN 0-9703809-3-3 This Book Kit was planned by Lindsay N. Graham Grade Level: Third grade Characteristic Trait: Self Acceptance

More information

A wargame with dynamic pieces for two to six players. by Jonathan A. Leistiko

A wargame with dynamic pieces for two to six players. by Jonathan A. Leistiko A wargame with dynamic pieces for two to six players. by Jonathan A. Leistiko Object Drive your opponents out of the game by running them out of resources or invading their home base. You Need A MetalTalon

More information

Middle Value (Median) of a Set of Data

Middle Value (Median) of a Set of Data Middle Value (Median) of a Set of Data Objectives To guide children as they sort numerical data and arrange data in ascending or descending order, and as they find the middle value (median) for a set of

More information

EMPOWERING TEACHERS TEACHER EXPLAINS TASK TEACHER MODELS TASK

EMPOWERING TEACHERS TEACHER EXPLAINS TASK TEACHER MODELS TASK Benchmarks: Second Grade Comprehension: Identify and Discuss the Author s Purpose Preparation/Materials: Preparation/Materials: large graph, large copy of each story, highlighter, pictures of a U.S. map,

More information

That s Not Fair! ASSESSMENT #HSMA20. Benchmark Grades: 9-12

That s Not Fair! ASSESSMENT #HSMA20. Benchmark Grades: 9-12 That s Not Fair! ASSESSMENT # Benchmark Grades: 9-12 Summary: Students consider the difference between fair and unfair games, using probability to analyze games. The probability will be used to find ways

More information

Phonics. High Frequency Words P.008. Objective The student will read high frequency words.

Phonics. High Frequency Words P.008. Objective The student will read high frequency words. P.008 Jumping Words Objective The student will read high frequency words. Materials High frequency words (P.HFW.005 - P.HFW.064) Choose target words. Checkerboard and checkers (Activity Master P.008.AM1a

More information

Colored Hats and Logic Puzzles

Colored Hats and Logic Puzzles Colored Hats and Logic Puzzles Alex Zorn January 21, 2013 1 Introduction In this talk we ll discuss a collection of logic puzzles/games in which a number of people are given colored hats, and they try

More information

The Physics and Math of Ping-pong and How It Affects Game Play. By: Connor Thompson & Andrew Johnson

The Physics and Math of Ping-pong and How It Affects Game Play. By: Connor Thompson & Andrew Johnson The Physics and Math of Ping-pong and How It Affects Game Play 1 The Physics and Math of Ping-pong and How It Affects Game Play By: Connor Thompson & Andrew Johnson The Practical Applications of Advanced

More information

The foreign King. Contents

The foreign King. Contents The foreign King Introduction Incited by the economic and political interests of the bourgeoisie a liberal regime of monarchy was constituted in Belgium on 1830 gaining the independence from the United

More information

Phonics. P.041 High Frequency Words. Objective The student will read high frequency words.

Phonics. P.041 High Frequency Words. Objective The student will read high frequency words. 2005 The Florida Center for Reading Research (Revised, 2008) Objective The student will read high frequency words. Phonics P.041 High Frequency Words Sandpaper Words Materials Tactile word patterns (Activity

More information

Math 728 Lesson Plan

Math 728 Lesson Plan Math 728 Lesson Plan Tatsiana Maskalevich January 27, 2011 Topic: Probability involving sampling without replacement and dependent trials. Grade Level: 8-12 Objective: Compute the probability of winning

More information

Texas Hold em. From highest to lowest, the possible five card hands in poker are ranked as follows:

Texas Hold em. From highest to lowest, the possible five card hands in poker are ranked as follows: Texas Hold em Poker is one of the most popular card games, especially among betting games. While poker is played in a multitude of variations, Texas Hold em is the version played most often at casinos

More information

Herzog Keyboarding Grades 3 through 5. Overarching Essential Questions

Herzog Keyboarding Grades 3 through 5. Overarching Essential Questions Herzog Keyboarding Grades 3 through 5 Overarching Essential Questions How will learning to keyboard help me with my academics today and my career tomorrow? Introduction The lessons in the Herzog Keyboarding

More information

Algebra 2 C Chapter 12 Probability and Statistics

Algebra 2 C Chapter 12 Probability and Statistics Algebra 2 C Chapter 12 Probability and Statistics Section 3 Probability fraction Probability is the ratio that measures the chances of the event occurring For example a coin toss only has 2 equally likely

More information

Contents. Grades K-2 1. Math Notebook Cover Template 2. Table of Contents Template

Contents. Grades K-2 1. Math Notebook Cover Template 2. Table of Contents Template Getting started with Interactive Math Notebooks Contents Grade 3-5 1. Math Notebook Expectations 2. Preparing your Math Notebook 3. Math Notebook Cover Template 4. Hints for Implementing Math Notebooks

More information

Statistics 100A Homework 1 Solutions

Statistics 100A Homework 1 Solutions Chapter 1 tatistics 100A Homework 1 olutions Ryan Rosario 1. (a) How many different 7-place license plates are possible if the first 2 places are for letters and the other 5 for numbers? The first two

More information

VISUAL ALGEBRA FOR COLLEGE STUDENTS. Laurie J. Burton Western Oregon University

VISUAL ALGEBRA FOR COLLEGE STUDENTS. Laurie J. Burton Western Oregon University VISUAL ALGEBRA FOR COLLEGE STUDENTS Laurie J. Burton Western Oregon University VISUAL ALGEBRA FOR COLLEGE STUDENTS TABLE OF CONTENTS Welcome and Introduction 1 Chapter 1: INTEGERS AND INTEGER OPERATIONS

More information

Counting Money and Making Change Grade Two

Counting Money and Making Change Grade Two Ohio Standards Connection Number, Number Sense and Operations Benchmark D Determine the value of a collection of coins and dollar bills. Indicator 4 Represent and write the value of money using the sign

More information

by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved.

by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser only. SAMPLE PAGES Please enjoy using these

More information

Probabilistic Strategies: Solutions

Probabilistic Strategies: Solutions Probability Victor Xu Probabilistic Strategies: Solutions Western PA ARML Practice April 3, 2016 1 Problems 1. You roll two 6-sided dice. What s the probability of rolling at least one 6? There is a 1

More information

Permission is given for the making of copies for use in the home or classroom of the purchaser only.

Permission is given for the making of copies for use in the home or classroom of the purchaser only. Copyright 2005 Second Edition 2008 Teresa Evans. All rights reserved. Permission is given for the making of copies for use in the home or classroom of the purchaser only. Part 1 Math Card Games to Play

More information

Contents. Sample worksheet from www.mathmammoth.com

Contents. Sample worksheet from www.mathmammoth.com Contents Introduction... 4 Warmup: Mental Math 1... 8 Warmup: Mental Math 2... 10 Review: Addition and Subtraction... 12 Review: Multiplication and Division... 15 Balance Problems and Equations... 19 More

More information

rules overview video

rules overview video rules overview video SETUP Players split up into two teams of similar size and skill. You need at least four players (two teams of two) for a standard game. Variants for two or three players can be found

More information

Standard 12: The student will explain and evaluate the financial impact and consequences of gambling.

Standard 12: The student will explain and evaluate the financial impact and consequences of gambling. TEACHER GUIDE 12.1 GAMBLING PAGE 1 Standard 12: The student will explain and evaluate the financial impact and consequences of gambling. Risky Business Priority Academic Student Skills Personal Financial

More information

Valentine s Day Lesson

Valentine s Day Lesson Valentine s Day Lesson Sunday School Center Theme: God Loves Me! Teacher Pep Talk: You are so blessed! You get to teach about the MOST important thing we can tell people: Jesus Loves You! I know that it

More information

Unit 6 Direction and angle

Unit 6 Direction and angle Unit 6 Direction and angle Three daily lessons Year 4 Spring term Unit Objectives Year 4 Recognise positions and directions: e.g. describe and find the Page 108 position of a point on a grid of squares

More information

Games and Team Building Activities

Games and Team Building Activities Games and Team Building Activities Getting to Know you Better/ Exploring Interests Affirmation circle: All those in the group form a circle. A leader will throw out get-to-know-you questions, and everyone

More information

Elementary Statistics and Inference. Elementary Statistics and Inference. 16 The Law of Averages (cont.) 22S:025 or 7P:025.

Elementary Statistics and Inference. Elementary Statistics and Inference. 16 The Law of Averages (cont.) 22S:025 or 7P:025. Elementary Statistics and Inference 22S:025 or 7P:025 Lecture 20 1 Elementary Statistics and Inference 22S:025 or 7P:025 Chapter 16 (cont.) 2 D. Making a Box Model Key Questions regarding box What numbers

More information

INTRODUCTION TO COACHING TEACHING SKILLS TEACHING/LEARNING. September 2007 Page 1

INTRODUCTION TO COACHING TEACHING SKILLS TEACHING/LEARNING. September 2007 Page 1 TEACHING SKILLS September 2007 Page 1 TEACHING SKILLS Being a teacher is one of the main roles a coach fulfils for their players. The ability to teach effectively, especially the technical skills of ice

More information

(b) You draw two balls from an urn and track the colors. When you start, it contains three blue balls and one red ball.

(b) You draw two balls from an urn and track the colors. When you start, it contains three blue balls and one red ball. Examples for Chapter 3 Probability Math 1040-1 Section 3.1 1. Draw a tree diagram for each of the following situations. State the size of the sample space. (a) You flip a coin three times. (b) You draw

More information

Poker Strategies. Joe Pasquale CSE87: UCSD Freshman Seminar on The Science of Casino Games: Theory of Poker Spring 2006

Poker Strategies. Joe Pasquale CSE87: UCSD Freshman Seminar on The Science of Casino Games: Theory of Poker Spring 2006 Poker Strategies Joe Pasquale CSE87: UCSD Freshman Seminar on The Science of Casino Games: Theory of Poker Spring 2006 References Getting Started in Hold em, E. Miller excellent beginner book Winning Low

More information

You can place bets on the Roulette table until the dealer announces, No more bets.

You can place bets on the Roulette table until the dealer announces, No more bets. Roulette Roulette is one of the oldest and most famous casino games. Every Roulette table has its own set of distinctive chips that can only be used at that particular table. These chips are purchased

More information

All sessions were observed at each of the Academy Venues

All sessions were observed at each of the Academy Venues These Academy coaching sessions have been delivered by UEFA A and B Licence coaches from Liverpool, Manchester United, Blackburn Rovers, Bolton and Preston. All sessions were observed at each of the Academy

More information

How to Play Roulette Online

How to Play Roulette Online Martin J. Silverthorne How to Play Roulette Online Silverthorne Publications, Inc. How to Play Roulette Online COPYRIGHT 2010 Silverthorne Publications Inc. All rights reserved. Except for brief passages

More information

Kenken For Teachers. Tom Davis tomrdavis@earthlink.net http://www.geometer.org/mathcircles June 27, 2010. Abstract

Kenken For Teachers. Tom Davis tomrdavis@earthlink.net http://www.geometer.org/mathcircles June 27, 2010. Abstract Kenken For Teachers Tom Davis tomrdavis@earthlink.net http://www.geometer.org/mathcircles June 7, 00 Abstract Kenken is a puzzle whose solution requires a combination of logic and simple arithmetic skills.

More information

Teachers should read through the following activity ideas and make their own risk assessment for them before proceeding with them in the classroom.

Teachers should read through the following activity ideas and make their own risk assessment for them before proceeding with them in the classroom. Mathematical games Teacher notes Teachers should read through the following activity ideas and make their own risk assessment for them before proceeding with them in the classroom. Aims: To use mathematics

More information

13+ 30-45 www.victorypointgames.com 2-8 Complexity Solitaire

13+ 30-45 www.victorypointgames.com 2-8 Complexity Solitaire Nathan Hansen NATHAN HANSEN GAMES Table of Contents Introduction 1 Components 1 Setup 2 How to Play 4 Place Cards 4 Reveal Cards 4 Fire Phase 6 Adjust Speed 7 Roll for Breakup 7 Check for Victory 8 Optional

More information

THE WISDOM OF 14 ACCOUNTING TEXTBOOKS.

THE WISDOM OF 14 ACCOUNTING TEXTBOOKS. THE WISDOM OF 14 ACCOUNTING TEXTBOOKS. ALL IN ONE FUN, INTERACTIVE GAME. Students get a kick out of learning when it s more engaging than a textbook. Sorry, textbooks. We wrapped up all the stuff they

More information

Understand numbers, ways of representing numbers, relationships among numbers, and number systems

Understand numbers, ways of representing numbers, relationships among numbers, and number systems Equivalent Fractions and Comparing Fractions: Are You My Equal? Brief Overview: This four day lesson plan will explore the mathematical concept of identifying equivalent fractions and using this knowledge

More information

Objectives To review and provide practice with the lattice method for multiplication.

Objectives To review and provide practice with the lattice method for multiplication. Objectives To review and provide practice with the lattice method for multiplication. Teaching the Lesson materials Key Activities Students review the lattice method for multiplication with - and -digit

More information

LESSON PLAN. Katie Dow 1

LESSON PLAN. Katie Dow 1 LESSON PLAN Katie Dow 1 Title of Lesson: Op Art Inquiry Lesson (Patters & Repetition) Estimated Class Time: 2 x 1 hour Course: Visual Arts for Elementary Teachers Grades 3-5 Curriculum Objectives 1. Explore

More information

Mille Bornes Rules. About the Theme

Mille Bornes Rules. About the Theme Mille Bornes Rules Since 1962, MILLE BORNES has been nothing short of a sensation among card players in the United States. For a while, it even outsold the greatest game of them all, MONOPOLY. Now, Winning

More information

DANCE VOCABULARY LEARNING GAMES

DANCE VOCABULARY LEARNING GAMES Dance Lesson Plan Grades - Materials Dance Glossary Game On! scoring handout Technology TV/DVD player Optional: computer with internet access Vocabulary alignment artistic dance balance call and response

More information

Mathematics Assessment Collaborative Tool Kits for Teachers Looking and Learning from Student Work 2009 Grade Eight

Mathematics Assessment Collaborative Tool Kits for Teachers Looking and Learning from Student Work 2009 Grade Eight Mathematics Assessment Collaborative Tool Kits for Teachers Looking and Learning from Student Work 2009 Grade Eight Contents by Grade Level: Overview of Exam Grade Level Results Cut Score and Grade History

More information

Barter vs. Money. Grade One. Overview. Prerequisite Skills. Lesson Objectives. Materials List

Barter vs. Money. Grade One. Overview. Prerequisite Skills. Lesson Objectives. Materials List Grade One Barter vs. Money Overview Students share the book Sheep in a Shop, by Nancy Shaw, to learn about choice, making decisions, trade, and the barter system. They complete worksheets on comparing

More information

Subject: Math Grade Level: 5 Topic: The Metric System Time Allotment: 45 minutes Teaching Date: Day 1

Subject: Math Grade Level: 5 Topic: The Metric System Time Allotment: 45 minutes Teaching Date: Day 1 Subject: Math Grade Level: 5 Topic: The Metric System Time Allotment: 45 minutes Teaching Date: Day 1 I. (A) Goal(s): For student to gain conceptual understanding of the metric system and how to convert

More information

2. How many ways can the letters in PHOENIX be rearranged? 7! = 5,040 ways.

2. How many ways can the letters in PHOENIX be rearranged? 7! = 5,040 ways. Math 142 September 27, 2011 1. How many ways can 9 people be arranged in order? 9! = 362,880 ways 2. How many ways can the letters in PHOENIX be rearranged? 7! = 5,040 ways. 3. The letters in MATH are

More information

Ch. 13.3: More about Probability

Ch. 13.3: More about Probability Ch. 13.3: More about Probability Complementary Probabilities Given any event, E, of some sample space, U, of a random experiment, we can always talk about the complement, E, of that event: this is the

More information

Book Review of Rosenhouse, The Monty Hall Problem. Leslie Burkholder 1

Book Review of Rosenhouse, The Monty Hall Problem. Leslie Burkholder 1 Book Review of Rosenhouse, The Monty Hall Problem Leslie Burkholder 1 The Monty Hall Problem, Jason Rosenhouse, New York, Oxford University Press, 2009, xii, 195 pp, US $24.95, ISBN 978-0-19-5#6789-8 (Source

More information

TCM040 MSOM NEW:TCM040 MSOM 01/07/2009 12:13 Page 1. A book of games to play with children

TCM040 MSOM NEW:TCM040 MSOM 01/07/2009 12:13 Page 1. A book of games to play with children TCM040 MSOM NEW:TCM040 MSOM 01/07/2009 12:13 Page 1 A book of games to play with children TCM040 MSOM NEW:TCM040 MSOM 01/07/2009 12:13 Page 2 Contents About this book 3 Find the hidden money 4 Money box

More information

LAMC Beginners Circle: Parity of a Permutation Problems from Handout by Oleg Gleizer Solutions by James Newton

LAMC Beginners Circle: Parity of a Permutation Problems from Handout by Oleg Gleizer Solutions by James Newton LAMC Beginners Circle: Parity of a Permutation Problems from Handout by Oleg Gleizer Solutions by James Newton 1. Take a two-digit number and write it down three times to form a six-digit number. For example,

More information

6th Grade Lesson Plan: Probably Probability

6th Grade Lesson Plan: Probably Probability 6th Grade Lesson Plan: Probably Probability Overview This series of lessons was designed to meet the needs of gifted children for extension beyond the standard curriculum with the greatest ease of use

More information

How to serve a volleyball is an important skill. The serve is the only skill in volleyball where the player has complete control.

How to serve a volleyball is an important skill. The serve is the only skill in volleyball where the player has complete control. Serving How to serve a volleyball is an important skill. The serve is the only skill in volleyball where the player has complete control. Three main types of volleyball serves There are three main types

More information

Big Maths A guide for Ludworth Parents

Big Maths A guide for Ludworth Parents Ludworth Primary School Big Maths A guide for Ludworth Parents Big Maths is a teaching programme used at Ludworth to help children to become numerate. Problem solving and word problems cannot be solved

More information

Fun for all the Family 3- Quite a few games for articles and determiners

Fun for all the Family 3- Quite a few games for articles and determiners Fun for all the Family 3- Quite a few games for articles and determiners Articles in English is one of those grammar points that are fairly easy to explain the fundamentals of, but even Advanced learners

More information

Prime Factorization 0.1. Overcoming Math Anxiety

Prime Factorization 0.1. Overcoming Math Anxiety 0.1 Prime Factorization 0.1 OBJECTIVES 1. Find the factors of a natural number 2. Determine whether a number is prime, composite, or neither 3. Find the prime factorization for a number 4. Find the GCF

More information

How To Kit. Picture Bingo

How To Kit. Picture Bingo How To Kit Picture Bingo Steps to Organizing a Picture Bingo Community Event 1. Find a space in the community to hold the event. (school, band office, nursing station, library, community hall) 2. Advertise

More information

Keep your English up to date 4. Teacher s pack Lesson plan and student worksheets with answers. Facebook

Keep your English up to date 4. Teacher s pack Lesson plan and student worksheets with answers. Facebook Keep your English up to date 4 Teacher s pack Lesson plan and student worksheets with answers British Broadcasting Corporation 2008 Lesson Plan: Teacher's notes CONTENTS 1. Level, topic, language, aims,

More information

FIRST GRADE Number and Number Sense

FIRST GRADE Number and Number Sense FIRST GRADE Number and Number Sense Hundred Chart Puzzle Reporting Category Number and Number Sense Topic Count and write numerals to 100 Primary SOL 1.1 The student will a) count from 0 to 100 and write

More information

1 HARVEST once number of land tiles in the chain times 3 pesos opponent s chains SCORING animal card supply exhausted At the end of this round

1 HARVEST once number of land tiles in the chain times 3 pesos opponent s chains SCORING animal card supply exhausted At the end of this round 1 HARVEST (once per turn) A player can earn money in two ways. Either he brings a herd to market (see above) or he places a harvest chip. To place a harvest chip, the player takes a chip from the supply

More information

Poker. 10,Jack,Queen,King,Ace. 10, Jack, Queen, King, Ace of the same suit Five consecutive ranks of the same suit that is not a 5,6,7,8,9

Poker. 10,Jack,Queen,King,Ace. 10, Jack, Queen, King, Ace of the same suit Five consecutive ranks of the same suit that is not a 5,6,7,8,9 Poker Poker is an ideal setting to study probabilities. Computing the probabilities of different will require a variety of approaches. We will not concern ourselves with betting strategies, however. Our

More information

Third Grade Math Games

Third Grade Math Games Third Grade Math Games Unit 1 Lesson Less than You! 1.3 Addition Top-It 1.4 Name That Number 1.6 Beat the Calculator (Addition) 1.8 Buyer & Vendor Game 1.9 Tic-Tac-Toe Addition 1.11 Unit 2 What s My Rule?

More information

Tasks in the Lesson. Mathematical Goals Common Core State Standards. Emphasized Standards for Mathematical Practice. Prior Knowledge Needed

Tasks in the Lesson. Mathematical Goals Common Core State Standards. Emphasized Standards for Mathematical Practice. Prior Knowledge Needed Mathematical Goals Common Core State Standards Emphasized Standards for Mathematical Practice Prior Knowledge Needed Vocabulary Lesson 2.4 Five Numbers Bingo Overview and Background Information By the

More information

Mathematical Induction

Mathematical Induction Mathematical Induction (Handout March 8, 01) The Principle of Mathematical Induction provides a means to prove infinitely many statements all at once The principle is logical rather than strictly mathematical,

More information

LESSON 9: COMPANY FORMATIONS AND MOVEMENT

LESSON 9: COMPANY FORMATIONS AND MOVEMENT LESSON 9: COMPANY FORMATIONS AND MOVEMENT PURPOSE arc base double time guide mark time mass formation post (2 different meanings) DRILL TIPS The company has four prescribed formations: company in line

More information

This template is based on an 8 week season with 2 practices prior to the first game

This template is based on an 8 week season with 2 practices prior to the first game Volleyball Practice Format: (Can use as much or as little as you want) Coaches can follow these practices to the letter or use it as a guideline for planning your own practices. Regardless, with each skill

More information

Fundamentals of Probability

Fundamentals of Probability Fundamentals of Probability Introduction Probability is the likelihood that an event will occur under a set of given conditions. The probability of an event occurring has a value between 0 and 1. An impossible

More information

Accounting Games and Hands-on Activities. By Linda Welsh, Business Educator Whitehall High School

Accounting Games and Hands-on Activities. By Linda Welsh, Business Educator Whitehall High School Accounting Games and Hands-on Activities By Linda Welsh, Business Educator Whitehall High School Linda Welsh, Business Educator Whitehall High School Accounting Photoshop Web design Computer applications

More information

Check List for identifying Special Needs Children among School age children. Cerebral Palsy

Check List for identifying Special Needs Children among School age children. Cerebral Palsy Check List for identifying Special Needs Children among School age children Cerebral Palsy Sl. 1. The child has drooling? 2. The child has problems in controlling voluntary movements? 3. The child has

More information

GOLF COMPETITIONS AND HOW THEY ARE PLAYED Golf Australia Advice (Version 20 February 2013)

GOLF COMPETITIONS AND HOW THEY ARE PLAYED Golf Australia Advice (Version 20 February 2013) GOLF COMPETITIONS AND HOW THEY ARE PLAYED Golf Australia Advice (Version 20 February 2013) These notes are only intended to assist in the general concept of how various competitions are played. They must

More information

Probability and Statistics

Probability and Statistics Activity: TEKS: Overview: Problems Kids Care About (K.12) Probability and statistics. The student constructs and uses graphs of real objects or pictures to answer questions. The student is expected to:

More information

Teaching paraphrasing to year three (3) and four (4) students exhibiting reading difficulties will lead to increased reading comprehension

Teaching paraphrasing to year three (3) and four (4) students exhibiting reading difficulties will lead to increased reading comprehension Teaching paraphrasing to year three (3) and four (4) students exhibiting reading difficulties will lead to increased reading comprehension Teaching Unit Paraphrasing Grade Level: Grade three and four students

More information

Intro to the Art of Computer Science

Intro to the Art of Computer Science 1 LESSON NAME: Intro to the Art of Computer Science Lesson time: 45 60 Minutes : Prep time: 15 Minutes Main Goal: Give the class a clear understanding of what computer science is and how it could be helpful

More information

Using Permutations and Combinations to Compute Probabilities

Using Permutations and Combinations to Compute Probabilities Using Permutations and Combinations to Compute Probabilities Student Outcomes Students distinguish between situations involving combinations and situations involving permutations. Students use permutations

More information

Pizza. Pizza with Everything Identifying & Estimating Fractions up to 1. Serves 2-4 players / Grades 3+ (Includes a variation for Grades 1+)

Pizza. Pizza with Everything Identifying & Estimating Fractions up to 1. Serves 2-4 players / Grades 3+ (Includes a variation for Grades 1+) LER 5060 Pizza TM 7 Games 2-4 Players Ages 6+ Contents: 13 pizzas - 64 fraction slices 3 double-sided spinners 1 cardboard spinner center 2 piece plastic spinner arrow Assemble the spinner arrow as shown

More information

Lab 11. Simulations. The Concept

Lab 11. Simulations. The Concept Lab 11 Simulations In this lab you ll learn how to create simulations to provide approximate answers to probability questions. We ll make use of a particular kind of structure, called a box model, that

More information

Mathematics Instructional Cycle Guide

Mathematics Instructional Cycle Guide Mathematics Instructional Cycle Guide Fractions on the number line 3NF2a Created by Kelly Palaia, 2014 Connecticut Dream Team teacher 1 CT CORE STANDARDS This Instructional Cycle Guide relates to the following

More information

DNA Paper Model Activity Level: Grade 6-8

DNA Paper Model Activity Level: Grade 6-8 Karen Mayes DNA Paper Model Activity Level: Grade 6-8 Students will be able to: 1. Identify the component molecules of DNA. 2. Construct a model of the DNA double-helix. 3. Identify which bases are found

More information

Objective: God is all Powerful! Bible Memory Verse: Matthew 19:26b With man this is impossible, but with God all things are THEME OVERVIEW

Objective: God is all Powerful! Bible Memory Verse: Matthew 19:26b With man this is impossible, but with God all things are THEME OVERVIEW Jesus the Magnificent Scripture: Luke 8:40-56 and Luke 18:35-43 Objective: God is all Powerful! Bible Memory Verse: Matthew 19:26b With man this is impossible, but with God all things are possible. THEME

More information

WHERE DOES THE WATER GO IN THE WATER CYCLE?

WHERE DOES THE WATER GO IN THE WATER CYCLE? WHERE DOES THE WATER GO IN THE WATER CYCLE? OBJECTIVES Identify the water cycle as a system that is a combination of systems Describe each process in the water cycle, including the changes in state (if

More information

A a B b C c D d. E e. F f G g H h. I i. J j K k L l. M m. N n O o P p. Q q. R r S s T t. U u. V v W w X x. Y y. Z z. abcd efg hijk lmnop qrs tuv wx yz

A a B b C c D d. E e. F f G g H h. I i. J j K k L l. M m. N n O o P p. Q q. R r S s T t. U u. V v W w X x. Y y. Z z. abcd efg hijk lmnop qrs tuv wx yz A a B b C c D d E e F f G g H h I i J j K k L l M m N n O o P p Q q R r S s T t U u V v W w X x Y y Z z abcd efg hijk lmnop qrs tuv wx yz 25 Ways to Use Magnetic Letters at Home 1. LETTER PLAY Encourage

More information

The Pointless Machine and Escape of the Clones

The Pointless Machine and Escape of the Clones MATH 64091 Jenya Soprunova, KSU The Pointless Machine and Escape of the Clones The Pointless Machine that operates on ordered pairs of positive integers (a, b) has three modes: In Mode 1 the machine adds

More information

Performance Assessment Task Which Shape? Grade 3. Common Core State Standards Math - Content Standards

Performance Assessment Task Which Shape? Grade 3. Common Core State Standards Math - Content Standards Performance Assessment Task Which Shape? Grade 3 This task challenges a student to use knowledge of geometrical attributes (such as angle size, number of angles, number of sides, and parallel sides) to

More information

Judi Kinney, Author Jo Reynolds, Illustrations and Graphic Design

Judi Kinney, Author Jo Reynolds, Illustrations and Graphic Design Judi Kinney, Author Jo Reynolds, Illustrations and Graphic Design An Attainment Company Publication 2003 Attainment Company, Inc. All rights reserved. Printed in the United States of America ISBN 1-57861-479-1

More information

Hoover High School Math League. Counting and Probability

Hoover High School Math League. Counting and Probability Hoover High School Math League Counting and Probability Problems. At a sandwich shop there are 2 kinds of bread, 5 kinds of cold cuts, 3 kinds of cheese, and 2 kinds of dressing. How many different sandwiches

More information

Patterns in Pascal s Triangle

Patterns in Pascal s Triangle Pascal s Triangle Pascal s Triangle is an infinite triangular array of numbers beginning with a at the top. Pascal s Triangle can be constructed starting with just the on the top by following one easy

More information

Most Common Words Transfer Card: List 1

Most Common Words Transfer Card: List 1 Most Common Words Transfer Card: List 1 the to a and in you that of it not for I is an Meg is in the bed. That is not for you. It is in a bag. I am not mad. Most Common Words Transfer Card: List 2 on with

More information

Prime and Composite Numbers

Prime and Composite Numbers Prime and Composite Numbers Student Probe Is 27 a prime number or a composite number? Is 17 a prime number or a composite number? Answer: 27 is a composite number, because it has factors other than 1 and

More information

Suitable for: Beginners with absolutely no previous experience. Beginners who appear particularly shy or nervous.

Suitable for: Beginners with absolutely no previous experience. Beginners who appear particularly shy or nervous. Lesson plan 1: CHORD STRUMMING FOR THE BEGINNER Suitable for: Beginners with absolutely no previous experience. Beginners who appear particularly shy or nervous. Prerequisites: None General Objective:

More information

INSTRUCTION MANUAL TABLE OF CONTENTS ENGLISH KEYS AND FEATURES INTRODUCTION

INSTRUCTION MANUAL TABLE OF CONTENTS ENGLISH KEYS AND FEATURES INTRODUCTION INSTRUCTION MANUAL TABLE OF CONTENTS ENGLISH KEYS AND FEATURES INTRODUCTION 1. USING YOUR CHESS COMPUTER 1 First, Install the Batteries 2 Ready to? Here s How to Move! 3 The Computer Makes Its Move 4 Changed

More information

Name Partners Date. Energy Diagrams I

Name Partners Date. Energy Diagrams I Name Partners Date Visual Quantum Mechanics The Next Generation Energy Diagrams I Goal Changes in energy are a good way to describe an object s motion. Here you will construct energy diagrams for a toy

More information

Warmups and Energizers

Warmups and Energizers Warmups and Energizers Warmups or energizers are activities the trainer uses throughout the course to encourage participant involvement and interaction. These activities may be used at the beginning of

More information

Unit 4 DECISION ANALYSIS. Lesson 37. Decision Theory and Decision Trees. Learning objectives:

Unit 4 DECISION ANALYSIS. Lesson 37. Decision Theory and Decision Trees. Learning objectives: Unit 4 DECISION ANALYSIS Lesson 37 Learning objectives: To learn how to use decision trees. To structure complex decision making problems. To analyze the above problems. To find out limitations & advantages

More information