Gaming. Mobile. Animation. Computer. Bachelor of Science Degree Program. Areas of Focus. Master of Science Degree Program

Size: px
Start display at page:

Download "Gaming. Mobile. Animation. Computer. Bachelor of Science Degree Program. Areas of Focus. Master of Science Degree Program"

Transcription

1 Mobile Gaming Computer Animation Bachelor of Science Degree Program Master of Science Degree Program Thanks to the widespread use of devices, consumers of all ages are drawn to games more than ever before. This industry brings its own unique challenges and opportunities, and needs professionals who understand the technological, psychological, and financial aspects of game to fulfill industry roles. In the Mobile Gaming master of science degree program, your courses directly relate to the roles and workflow found in a game studio from concept to advanced programming, QA testing, and. You ll expand on your programming skills and learn how to maximize the game experience by utilizing technologies such as GPS to enhance multier elements. You ll also explore how game theory research can be applied to improve the er experience, with special attention given to motivation and learning processes. All of this will prepare you to build your own game from start to finish. You ll work on the production of your game through directed engineering and programming exercises, and then go through the testing process. Once complete, you ll present your finished product and learn how to market and monetize it. Areas of Focus Foundations of Mobile Fine ArtsGaming Mobile ModelingGame Design & Development Animation Professional Development Effects Final Project/ Demo Reel Creation

2 ey PONENTS E GAMING Areas of Focus FOUNDATIONS OF MOBILE PROFESSIONAL DEVELOPMENT velopment FOUNDATIONS OF ife IONS OF ycles comprehensiv Mobile Gaming Foundations of games, and connect these technologies to various platforms, operating s, game, and learning how they influence the design, functionality, and delivery of a game. Your experience in the Mobile Gaming master s program begins with an examination of the components, benefits, and limitations of games. You ll examine different technologies available for the and delivery of You ll also study the psychological component of a game-ing experience, considering factors such as and game mechanics. The principles of game design will also be addressed, with a focus on narrative game design, world design, and design.

3 Areas of Focus L DEVELOPMENT Mobile Game Design & Development After building a foundation in programming and theory, you ll begin work on the production of your own game all while learning topics such as, engineering, performance, and more. Once you ve completed, you ll learn the role of quality assurance, repairing any errors, bugs, or overall ability issues. You ll work collaboratively with your fellow game testers to provide game feedback on each other s games, and learn to write analytical reports based on the testing and tools utilized in the program. FOUNDATIONS OF PROFESSIONAL DEVELOPMENT MOBILE PROFESSIONAL DEVELOPMENT MOBILE FOUNDATIONS OF syst s DE ENGAGEM Professional Development cross To succeed in a fast-paced industry such as game, you ll need a professional skill set that mirrors your technical aptitude. Through the FOUNDATIONS OF MOBILE Mobile Gaming master s program, your coursework prepares you for the business world through an emphasis on writing, presentation skills, research, and theory. PROFESSIONAL DEVELOPMENT MOBILE You ll also learn how to develop marketing for game products, with an emphasis on and monetization. You ll cross examine factors such as pricing and crossplatform, PROFESSIONAL DEVELOPMENT and learn how different media channels can help build and engagement with your game s audience. pl pattern comp TE strate aware awa ENGA

4 Areas of Focus Overview The Mobile Gaming master of science degree program enables students to develop advanced project management,, and production skills related to games that are featured on devices such as smartphones, PDAs, tablet computers, and portable media ers. During this 12-month program, students will expand upon previous programming knowledge by developing their own game through a project-based curriculum that is structured around the real-world game cycle. Students will conduct graduate-level gaming research, apply theoretical concepts to game design, explore emerging technologies, and develop their own game. Through realworld learning and a culminating thesis, students will have a firm understanding of game, including the communication and professional skills required for successful game delivery and monetization. Each course will also develop the student s academic research skills, tools, and methodologies as students will learn how to utilize academic research for a variety of contexts and learning activities. Objective Mobile gaming represents a rapidly growing industry with as many challenges as there are opportunities. The goal of the Mobile Gaming master of science degree program is to prepare students to address and overcome these challenges through a project-based curriculum that will enable students to be successful game developers. This goal will be accomplished by providing students with the knowledge and skills necessary for effective and creative game design, production, and delivery. Through project-based learning and guided academic research, the Mobile Gaming master of science degree program curriculum will enable students to master the discipline and apply appropriate knowledge, skills, and abilities to all phases of game. OVERVIEW & OBJECTIVE

5 Mobile Gaming Master of Science Degree Program PROGRAM CORE Code Course Credit Hours MBG 520 Advanced Programming for Mobile Games 3.00 MBG 530 Emerging Technologies for Mobile Games 3.00 MBG 550 Game Theory & Innovative Game Design 3.00 MDL 501 Mastery: Personal Development & Leadership 3.00 MBG 630 Mobile Game Development I 3.00 MBG 650 Mobile Game Development II 3.00 MBG 540 Mobile Game Discovery & Industry Analysis 3.00 MBG 660 Mobile Game Testing 3.00 MBG 610 Mobile Gaming Business 3.00 MBG 680 Mobile Gaming Thesis: Technical Writing & Professional Presentation 3.00 MBG 620 Storyboard & Game Design 3.00 MBG 580 User Interface Design & Visual Development 3.00 Chronological Schedule by Months MASTERY: PERSONAL DEVELOPMENT & LEADERSHIP ADVANCED PROGRAMMING FOR MOBILE S EMERGING TECHNOLOGIES FOR MOBILE S MOBILE DISCOVERY & INDUSTRY ANALYSIS THEORY & INNOVATIVE USER INTERFACE & VISUAL DEVELOPMENT MOBILE GAMING BUSINESS MOBILE THESIS: TECHNICAL WRITING & PROFESSIONAL PRESENTATION STORYBOARD & MOBILE DEVELOPMENT I MOBILE DEVELOPMENT II Totals: TOTAL CREDIT HOURS: 36 TOTAL WEEKS: 48 This specific course uses the Florida Statewide Course Numbering System (SCNS).

6 Course Descriptions Program Core MBG 520 Advanced Programming for Mobile Games The Advanced Programming for Mobile Games Course addresses various programming languages that will provide students with the knowledge and skills that pertain specifically to programming for games. Students admitted to the Mobile Gaming Master of Science degree program are required to be proficient in programming. Students will explore a wide variety of programming languages and the different platforms for which they are used. Languages include Objective-C, C#, Java, JavaScript, and C++. Programming Overview Programming for Mobile Games Objective-C C# and C++ Java and JavaScript MBG 530 Emerging Technologies for Mobile Games The Emerging Technologies for Mobile Games Course looks specifically at technologies available for the and delivery of games. Students will explore the different technologies, including smartphones, PDAs, tablet computers, and portable media ers. Students will connect these technologies to various platforms, operating s, game, and and learn how they influence the design, functionality, and delivery of a game. Students will also learn how to utilize GPS technologies for locationbased games as well as connectivity technologies for multier games. Lastly, students will explore the limits technologies place on game design, with special attention given to processing power, resolutions, formats, compatibility issues, and graphics limitations. Mobile Technologies Platforms, Operating Systems, Engines, and (3D) Technologies (Bluetooth/GPRS/WAP) Limits to Mobile Games MBG 550 Game Theory & Innovative Game Design In the Game Theory and Innovative Game Design Course, students will begin to form their ideas for a game. Through theoretical foundations and creative processes, this course will allow students to develop their games, focusing on interactivity, engagement, and applied game theory. Students will engage with the latest neuroscience research on the psychology of gaming and will use this research to inform their game design. Students will also learn and game place mechanics through a er-centered perspective, with special attention given to motivation and learning processes. Throughout the course, the principles of game design will be addressed, focusing on narrative game design, world design, and design. Other topics will include decision making, flow theory, and game art. Game Theory Foundations Psychology of Gaming Principles of Game Design Play Patterns and Game Play Mechanics MDL 501 Mastery: Personal Development & Leadership At the level of a master s degree, the objective of a graduate education is for a student to be able to demonstrate a mastery of a specific field of study. In the Mastery: Personal Development and Leadership Course, students will explore the concept of mastery from an interdisciplinary perspective, utilizing historical case studies, anthropology, leadership science, and neuroscience. Students will gain an understanding of what mastery means and how they can utilize this concept for their own personal, establishing a deep connection with their academic discipline and developing professional leadership skills. Specifically, students will examine the roles of apprenticeship, in-depth learning, creativity, immersion, reflection, and practice. They will also learn graduate-level academic research methodologies, tools, and processes and apply these to course learning activities. In addition to academic tools and research methodologies specific to the curriculum, students will learn and utilize the appropriate graduatelevel academic research approaches that are supportive for this level of education. The course serves as the students first step in their journey from student to practitioner, where they will gain a holistic understanding of what is required to be a successful graduate student and a master of their particular subject. Mastery Concepts Case Studies Leadership Principles In-Depth Immersion and Reflection Localization (GPS) and Connectivity

7 Course Descriptions Program Core MBG 630 Mobile Game Development I The Mobile Game Development I Course is the first of two courses in the Mobile Gaming Master of Science degree program that focus exclusively on the of the students own game. In this course, students will work on the production of their game through directed engineering and programming exercises. Topics will include, issues of engineering, and utilizing the appropriate programming language. Mobile Game Engineering Mobile Game Programming Mobile Game Development MBG 650 Mobile Game Development II The Mobile Game Development II Course is the second of two courses in the Mobile Gaming Master of Science degree program that focus exclusively on the of the students own game. In this course, students will further the of their game by completing directed engineering and programming exercises. Topics will include object-oriented programming, merging classes, memory limitations, screen limitations, obtaining resources, solo testing, and improved performance. Object-Oriented Programming Development Limitations Solo Testing Improved Performance MBG 540 Mobile Game Discovery & Industry Analysis In the Mobile Game Discovery and Industry Analysis Course, students will conduct significant industry research and analysis to help inform the design of their own game. Students will investigate different global gaming markets as well as the trends and of game design. Students will apply this research to the of their own game design, focusing specifically on game industry statistics and game design options for revenue generation. Upon completion of this course, students will have written their own market research report focused on the genre of their own game. Industry Structure Industry and Market Research Analysis and Mobile Game Application Market Research Report MBG 660 Mobile Game Testing The Mobile Game Testing Course focuses on the testing of students game. Students will address issues of quality assurance and attend to detected program errors, bug fixes, and overall game improvement. Students will work collaboratively as game testers to provide game feedback on each other s games. Students will also learn to write analytical reports based on the testing and tools utilized during this course. Testing types and tools include functionality testing, environmental testing, performance testing, OTA testing, simulators, and emulators. Mobile Game Testing Quality Assurance Performance Estimation Game Tester Feedback Game Play Quality Analysis Technical Writing Analytical Skill Development MBG 610 Mobile Gaming Business The Mobile Gaming Business Course introduces students to the business of gaming, with an emphasis on and monetization. Students will learn how games are distributed and priced, looking at how these various modes of distribution and pricing affect downloads and purchases. Students will also look at options for platform and how to utilize social media to draw attention to their games. Issues of game cloning, copyright, and patents will also be explored. Modes of Distribution and Pricing Structures Cross-Platform Deployment Social Media and Mobile Gaming Copyright and Patents MBG 680 Mobile Gaming Thesis: Technical Writing & Professional Presentation In the Mobile Gaming Thesis: Technical Writing and Professional Presentation Course, students will complete their game projects by developing the element of formal presentation. Students will expand upon the creative and technical assets they created in previous courses as they write and present the specifications of their game. In doing so, students will develop their game-writing skills and clearly demonstrate their technical proficiency through written and oral communication. Students will also learn how to present to various professional audiences of the gaming industry through multiple modalities. Mobile Game Project Organization Game Writing Technical Specification Compilation and Presentation

8 Course Descriptions Program Core MBG 620 Storyboard & Game Design The Storyboard and Game Design Course focuses exclusively on the of the students own game design. Building upon the knowledge and research conducted in the previous courses, students will be able to effectively design and develop their game. Students will begin this process by creating game storyboards and scripts that clearly illustrate their visions and ideas. Wireframes and mock-ups will also be created to demonstrate the game s design and architecture. Students will collaborate with one another to provide constructive criticism on each game s design and will learn how to apply this feedback to make improvements to their own games. Topics include game level design, game environments, and character. Storyboard Principles and Methods Collaborative Critique and Revision Storyboard Creation Wireframes and Mock-Ups Methodologies MBG 580 User Interface Design & Visual Development The User Interface Design and Visual Development Course enables students to design and begin to create their game user interface and graphic elements. First, this course covers user-interface design principles and topics such as clarity, interaction, attention, control, manipulation, consistency, and visual hierarchy. Second, the course prompts students to conduct their own user analysis, attending to which styles and looks will appeal to the potential gamer as well as how the gamer will interact with the game. Lastly, students will apply this information for the visual of their game. UI/UX Design Principles Mobile Game Asset Design Mobile Game User Analysis UI Design This specific course uses the Florida Statewide Course Numbering System (SCNS).

Film Production. Areas of Focus. Master of Fine Arts Degree Program. Story Development & Preproduction

Film Production. Areas of Focus. Master of Fine Arts Degree Program. Story Development & Preproduction Areas of Focus Film Production Story Development & Preproduction Film Production Techniques & Technology Marketing, Pitching, & Distribution Graduate-Level Portfolio Master of Fine Arts Degree Program

More information

Animation. Intelligence. Business. Computer. Areas of Focus. Master of Science Degree Program

Animation. Intelligence. Business. Computer. Areas of Focus. Master of Science Degree Program Business Intelligence Computer Animation Master of Science Degree Program The Bachelor explosive of growth Science of Degree from the Program Internet, social networks, business networks, as well as the

More information

Instructional. Design& Technology. Areas of Focus. Areas of Focus. Master of Science Degree Program

Instructional. Design& Technology. Areas of Focus. Areas of Focus. Master of Science Degree Program Instructional Design& Technology Master of Science Degree Program Whether it s in a corporate training facility or high school classroom, the instructor s role is one of the most important in our society.

More information

Albright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media

Albright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media Professor Daniel J. Falabella, Ph.D., Chair Associate Professor Matthew Garrison, M.F.A. Assistant Professors Jocelyn Kolb, M.F.A. and Wil Lindsay, M.F.A. Combined Major in Digital Media Interdisciplinary

More information

CG: Computer Graphics

CG: Computer Graphics CG: Computer Graphics CG 111 Survey of Computer Graphics 1 credit; 1 lecture hour Students are exposed to a broad array of software environments and concepts that they may encounter in real-world collaborative

More information

music video cinematography, documentary and narrative productions, first and second camera assistance, production houses.

music video cinematography, documentary and narrative productions, first and second camera assistance, production houses. Advanced Cinematography Certificate of Proficiency TOP Code: 0612.20 The Multimedia Certificates of Proficiency in Digital Video Production follow a sequence of foundation, basic, intermediate, and advanced

More information

G102 Graphic Design MTCU Code 61820 MTCU Program Name- Advanced Graphic Design Program Learning Outcomes

G102 Graphic Design MTCU Code 61820 MTCU Program Name- Advanced Graphic Design Program Learning Outcomes G102 Graphic Design MTCU Code 61820 MTCU Program Name- Advanced Graphic Design Program Learning Outcomes Synopsis of the Vocational Learning Outcomes* The graduate has reliably demonstrated the ability

More information

Graduate Courses in the Department of Art and Design

Graduate Courses in the Department of Art and Design M.F.A. CORE 3 courses required 6 credit hours, minimum A&D 601 MFA Orientation, 0 credit hours Required for and open only to A&D M.F.A. graduate students. An introduction to the M.F.A. graduate degree

More information

GRAPHIC COMMUNICATION

GRAPHIC COMMUNICATION GCOM Degree: A.S. Certificates of Achievement: 3D Animation and Modeling Game Design Graphic Design Interactive Design Web Design The Department partners with industry leaders to develop coursework that

More information

Visual Communication Design

Visual Communication Design Master of Fine Arts Visual Communication Design College of Imaging Arts & Sciences ROCHESTER INSTITUTE OF TECHNOLOGY School of Design Master of Fine Arts Visual Communication Design The changing landscape

More information

ICAPRG601A Develop advanced mobile multi-touch applications

ICAPRG601A Develop advanced mobile multi-touch applications ICAPRG601A Develop advanced mobile multi-touch applications Release: 1 ICAPRG601A Develop advanced mobile multi-touch applications Modification History Release Release 1 Comments This Unit first released

More information

A DIGITAL SOLUTIONS AGENCY. 2212 Queen Anne Ave N. Ste. 337 Seattle WA, 98109 206.280.3422 info@peelinteractive.com www.peelinteractive.

A DIGITAL SOLUTIONS AGENCY. 2212 Queen Anne Ave N. Ste. 337 Seattle WA, 98109 206.280.3422 info@peelinteractive.com www.peelinteractive. A DIGITAL SOLUTIONS AGENCY We are an Enteractive Agency! We are a full service digital production agency located in Seattle Washington. We specialize in developing digital marketing for the entertainment

More information

Award Title (in English) : Bachelor of Science (Hons) in Creative Media (in Chinese) : 創 意 媒 體 榮 譽 理 學 士

Award Title (in English) : Bachelor of Science (Hons) in Creative Media (in Chinese) : 創 意 媒 體 榮 譽 理 學 士 For 2013 BSCSCM4 & BSCSCM3 V14 Sept 2014 City University of Hong Kong Curriculum Information Sheet for a Major/Degree School of Creative Media Effective from Catalogue Term of Semester B 2015 / 2016 The

More information

Bachelor of Games and Virtual Worlds (Programming) Subject and Course Summaries

Bachelor of Games and Virtual Worlds (Programming) Subject and Course Summaries First Semester Development 1A On completion of this subject students will be able to apply basic programming and problem solving skills in a 3 rd generation object-oriented programming language (such as

More information

Multimedia Arts Programs. Multimedia Arts Associate in Arts Degrees

Multimedia Arts Programs. Multimedia Arts Associate in Arts Degrees Multimedia Arts Programs Berkeley City College s Multimedia Arts Program prepares students for entry-level jobs in Multimedia and provides skills-upgrading for those already employed in multimedia field.

More information

MOTION AND ANIMATION PARVEZ AHMED

MOTION AND ANIMATION PARVEZ AHMED MOTION AND ANIMATION PARVEZ AHMED Motion and animation have long been part of online experiences. From ASCIIbased video on green screens to AOL s You ve Got Mail icon, animations have been in the repertoire

More information

SOFTWARE ENGINEER. For Online (front end) Java, Javascript, Flash For Online (back end) Web frameworks, relational databases, REST/SOAP, Java/Scala

SOFTWARE ENGINEER. For Online (front end) Java, Javascript, Flash For Online (back end) Web frameworks, relational databases, REST/SOAP, Java/Scala SOFTWARE ENGINEER Video Game Engineering is intellectually demanding work. Our software engineers are faced with daily challenges that involve physics (from collision detection to complex physical reactions),

More information

EMPLOYEE LOCATION TRACKING SERVICE

EMPLOYEE LOCATION TRACKING SERVICE WES T ST R EET AWE SOM E STR EET EMPLOYEE LOCATION TRACKING SERVICE Web & Android OVERVIEW GPS fleet tracking services have been on the market for some years now but with the explosion of smartphone usage,

More information

Interactive Multimedia Courses-1

Interactive Multimedia Courses-1 Interactive Multimedia Courses-1 IMM 110/Introduction to Digital Media An introduction to digital media for interactive multimedia through the study of state-of-the-art methods of creating digital media:

More information

Communications and Composition Contact Person: Dr. Sara Sliter-Hays

Communications and Composition Contact Person: Dr. Sara Sliter-Hays Communications and Composition Contact Person: Dr. Sara Sliter-Hays Drawing on both the rich humanistic and Jesuit traditions of Rhetoric, the Communications and Composition Department prepares students

More information

NORCO COLLEGE SLO to PLO MATRIX PLOs

NORCO COLLEGE SLO to PLO MATRIX PLOs SLO to PLO MATRX CERTF CATE/ Game Art: 3D Animation NAS686/NCE686 PROGR AM: ART-17: Beginning Drawing dentify and employ proper use of a variety of drawing materials. dentify, define, and properly use

More information

3D Animation & Visual Effects

3D Animation & Visual Effects Course Components 3D Animation & Bachelor of Art and Design www.mediadesign.com Year One Interdisciplinary Components Foundation 3D Animation, and Rigging: 3D1G01A This component is designed to provide

More information

Game Programming. Bachelor of Software Engineering. www.mediadesign.com. Course Components

Game Programming. Bachelor of Software Engineering. www.mediadesign.com. Course Components Course Components Game Programming Bachelor of Software Engineering www.mediadesign.com Year One 01 GD1P01: Introduction To Software Engineering for Games Year one begins with an introduction to the C++

More information

Information Technology Career Field Pathways and Course Structure

Information Technology Career Field Pathways and Course Structure Information Technology Career Field Pathways and Course Structure Courses in Information Support and Services (N0) Computer Hardware 2 145025 Computer Software 145030 Networking 2 145035 Network Operating

More information

Communication and Multimedia Design. Minor User Experience Design Minor Design Thinking and Doing

Communication and Multimedia Design. Minor User Experience Design Minor Design Thinking and Doing Communication and Multimedia Design Minor User Experience Design Minor Design Thinking and Doing Experience Communication and Multimedia Design in Amsterdam! Communication and Multimedia Design Amsterdam

More information

Advanced Diploma of Screen - 3D Animation and VFX (10343NAT)

Advanced Diploma of Screen - 3D Animation and VFX (10343NAT) The Academy of Interactive Entertainment 2013 Advanced Diploma of Screen - 3D Animation and VFX (10343NAT) Subject Listing Online Campus 0 Page Contents 3D Art Pipeline...2 Modelling, Texturing and Game

More information

Want to work with MoMinis? We re growing fast! But that doesn t mean we re not selective. In fact, we make it our job to scope out super talents!

Want to work with MoMinis? We re growing fast! But that doesn t mean we re not selective. In fact, we make it our job to scope out super talents! Want to work with MoMinis? We re growing fast! But that doesn t mean we re not selective. In fact, we make it our job to scope out super talents! Senior QA Test Engineer A member of the R&D QA team Plan

More information

POSTGRADUATE PROGRAMS IN APPLIED DATA ANALYTICS

POSTGRADUATE PROGRAMS IN APPLIED DATA ANALYTICS POSTGRADUATE PROGRAMS IN APPLIED DATA ANALYTICS ANU College of Engineering & Computer Science Postgraduate Programs in Applied Data and Analytics 1 ANU is pleased to offer new postgraduate study opportunities

More information

CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch)

CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch) Academy of Fine Arts Vienna - Institute for Art and Architecture Curriculum Commission for Architecture CURRICULUM OF THE BACHELOR S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (BArch) Table

More information

38 Essential Website Redesign Terms You Need to Know

38 Essential Website Redesign Terms You Need to Know 38 Essential Website Redesign Terms You Need to Know Every industry has its buzzwords, and web design is no different. If your head is spinning from seemingly endless jargon, or if you re getting ready

More information

ICAPRG409A Develop mobile applications

ICAPRG409A Develop mobile applications ICAPRG409A Develop mobile applications Release: 1 ICAPRG409A Develop mobile applications Modification History Release Release 1 Comments This Unit first released with ICA11 Information and Communications

More information

Bachelor of Creative Design. Game Art. www.mediadesign.com. Course Components

Bachelor of Creative Design. Game Art. www.mediadesign.com. Course Components Course Components Game Art Bachelor of Creative Design www.mediadesign.com Year One 01 Interdisciplinary Components Theoretical Foundations of Art and Design: GA1A01 GA1A01 utilises traditional art theories

More information

CREATIVE COMPUTER GRAPHICS II

CREATIVE COMPUTER GRAPHICS II CREATIVE COMPUTER GRAPHICS II Description This course provides experiences with a variety of computer technologies and Art related software programs, such as Photoshop and Illustrator, which are part of

More information

2014 Catalog. Online Programs 10/2014

2014 Catalog. Online Programs 10/2014 2014 Catalog Online Programs 10/2014 Table of Contents Mission................... 3 Education Philosophy........ 4 History.................... 5 Degree Programs............ 7 BUSINESS INTELLIGENCE..............

More information

Our Company and Ethical Focus

Our Company and Ethical Focus Our Company and Ethical Focus We are software development outsourcing company focusing on IT consulting and offshore programming services with team having years of experience in mobile and web application

More information

Tim Linder Sabbatical Document Spring 2015

Tim Linder Sabbatical Document Spring 2015 Interactive Design Curriculum and Technologies Tim Linder Sabbatical Document Spring 2015 Timothy J. Linder Associate Professor Department Chair - Design Visual and Performing Arts Humanities & Social

More information

Web design & planning

Web design & planning Instructor Guide Timing: 12 to 18 hours Level: Ages 15 and up Web design & planning Project Overview In this project, student teams work on a project to build a website for a client. The client selects

More information

Indiana University East Faculty Senate

Indiana University East Faculty Senate Indiana University East Faculty Senate General Education Curriculum for Baccalaureate Degree Programs at Indiana University East The purpose of the General Education Curriculum is to ensure that every

More information

Research and Digital Game- based Play: A Review of Martha Madison

Research and Digital Game- based Play: A Review of Martha Madison Research and Digital Game- based Play: A Review of Martha Madison White Paper Compiled by Anne Snyder, Ph.D. Second Avenue Learning is a certified women- owned business, specializing in the creation of

More information

Diploma Of Computing

Diploma Of Computing Diploma Of Computing Course Outline Campus Intake CRICOS Course Duration Teaching Methods Assessment Course Structure Units Melbourne Burwood Campus / Jakarta Campus, Indonesia March, June, October 022638B

More information

Master of Science in Digital Media

Master of Science in Digital Media Master of Science in Digital Media The Master of Science in Digital Media teaches the tools and theory of the complex and ever-changing world of digital communication. This program will teach students

More information

Department of Mathematics and Computer Sciences

Department of Mathematics and Computer Sciences Department of Mathematics and Computer Sciences DEGREES Learning Technologies (MS) Instructional Design and Technology (MS) CERTIFICATES Learning Technologies Virtual Worlds in Education Instructional

More information

Online Computer Science Degree Programs. Bachelor s and Associate s Degree Programs for Computer Science

Online Computer Science Degree Programs. Bachelor s and Associate s Degree Programs for Computer Science Online Computer Science Degree Programs EDIT Online computer science degree programs are typically offered as blended programs, due to the internship requirements for this field. Blended programs will

More information

ART (ARTS) Sam Houston State University 1

ART (ARTS) Sam Houston State University 1 Sam Houston State University 1 ART (ARTS) ARTS 1301. Intro To The Visual Arts. 3 Hours. (SH Prior Course ID: ART 160); This course will introduce the visual elements of art, their nature, functions and

More information

Software. Development. Areas of Focus. Bachelor of Science Degree Program

Software. Development. Areas of Focus. Bachelor of Science Degree Program Areas of Focus Software Development Software Industry Foundations Software Engineering & Design Data Structure & System Design Capstone Bachelor of Science Degree Program It s no secret that now powers

More information

Web Video Planning Guide

Web Video Planning Guide Web Video Planning Guide This guide can be used to improve your own personal videos for YouTube (DIY) or a planning guide to help get a professional video produced by us. Our perspective is from the web

More information

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT)

Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) The Academy of Interactive Entertainment 201 Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) Subject Listing Online Campus 0 Page Contents 3D Art Pipeline...2 Grasping

More information

4. DEPARTMENT OF ADVERTISING, PUBLIC RELATIONS AND MEDIA DESIGN (APRD)

4. DEPARTMENT OF ADVERTISING, PUBLIC RELATIONS AND MEDIA DESIGN (APRD) 4. DEPARTMENT OF ADVERTISING, PUBLIC RELATIONS AND MEDIA DESIGN (APRD) Mission Statement The strategic communication problems that organizations and society face today are more complex than ever before.

More information

Master of Fine Arts (MFA) in Design with a Concentration in Innovation Studies (formerly known as the MFA in Communication Design)

Master of Fine Arts (MFA) in Design with a Concentration in Innovation Studies (formerly known as the MFA in Communication Design) Master of Fine Arts (MFA) in Design with a Concentration in Innovation Studies (formerly known as the MFA in Communication Design) This document exists to provide prospective applicants to this graduate-level

More information

Career Paths... Digital Job Areas Digital

Career Paths... Digital Job Areas Digital Job Areas Affiliate Marketers are responsible for setting up and managing relationships with affiliate websites which are connected to their own main brand. Key responsibilities include setting up, monitoring

More information

CURRICULUM OF THE MASTER S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (MArch)

CURRICULUM OF THE MASTER S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (MArch) Academy of Fine Arts Vienna Institute for Art and Architecture Curriculum Commission for Architecture CURRICULUM OF THE MASTER S PROGRAM IN ARCHITECTURE AT THE ACADEMY OF FINE ARTS VIENNA (MArch) Table

More information

Cross-Platform Development

Cross-Platform Development 2 Cross-Platform Development Cross-Platform Development The world of mobile applications has exploded over the past five years. Since 2007 the growth has been staggering with over 1 million apps available

More information

Information Technology Series Information Technology Consultant 1

Information Technology Series Information Technology Consultant 1 Classification and Qualification STANDARDS The California State University System Information Technology Series Information Technology Consultant CLASSIFICATION OVERVIEW Positions in this classification

More information

RUP Deployment. RUP Deployment Workflow RUP Deployment Artifacts & Deliverables

RUP Deployment. RUP Deployment Workflow RUP Deployment Artifacts & Deliverables RUP Deployment RUP Deployment Workflow RUP Deployment Artifacts & Deliverables RUP Deployment - Purpose The Deployment Workflow describes the activities associated with ensuring that the software product

More information

Orange Unified School District Video Game Design II Year Course

Orange Unified School District Video Game Design II Year Course Course No. B861 O642 Orange Unified School District Video Game Design II Year Course Grade Level: 10-12 Prerequisites: Video Game Design 1 Introduction to the Subject Video Game Design II is an advanced

More information

COMPUTER SCIENCE/ COMPUTER NETWORKING AND TECHNOLOGIES (COSC)

COMPUTER SCIENCE/ COMPUTER NETWORKING AND TECHNOLOGIES (COSC) COMPUTER SCIENCE/ COMPUTER NETWORKING AND TECHNOLOGIES (COSC) Computer Science (COSC) courses are offered by the School of Information Arts and Technologies within the Yale Gordon College of Liberal Arts.

More information

Curriculum Map for the Doctor of Educational Leadership Degree (Ed.D.)

Curriculum Map for the Doctor of Educational Leadership Degree (Ed.D.) Curriculum Map for the Doctor of Educational hip Degree (Ed.D.) Goal 1: To train the prospective school executive in practices which are aligned to the guiding mission of N.C. public schools in creating

More information

Mobile. Development Bachelor of Science Degree Program. Areas of Focus. Design Usability Programming

Mobile. Development Bachelor of Science Degree Program. Areas of Focus. Design Usability Programming Areas of Focus Design Usability Programming Mobile Development Bachelor of Science Degree Program Mobile devices have become an integral part of our lives, perhaps more than we often realize. To put it

More information

Course Schedule. Course Descriptions. Pricing. Course Transfer to Degree

Course Schedule. Course Descriptions. Pricing. Course Transfer to Degree Course Schedule Course Descriptions Pricing Course Transfer to Degree Course Schedule Class Title Term Start & End Dates Class No. Subject Catalog No. Section Credits Introduction to Project Management

More information

Business Education. Business Law Financial Management Multimedia Development 1 & 2 Web Development 1 & 2 3D Multimedia and Animation

Business Education. Business Law Financial Management Multimedia Development 1 & 2 Web Development 1 & 2 3D Multimedia and Animation Business Education Introduction to Business Accounting Consumer Seminar Consumer Seminar Online Business Management Marketing: Sports and Entertainment Marketing and Merchandising in Fashion Business Law

More information

CONTENTS DESIGN TUNING DOCUMENT

CONTENTS DESIGN TUNING DOCUMENT CONTENTS DESIGN TUNING DOCUMENT Tuning Design Education 2.1 Introduction to the subject area 2.2 Degree profiles 2.3 Learning outcomes and competencies level descriptors 2.4 Consultation process with stakeholders

More information

DEPARTMENT of DIGITAL MEDIA / INTERNET SERVICES:

DEPARTMENT of DIGITAL MEDIA / INTERNET SERVICES: WEST VALLEY COLLEGE DEPARTMENT of DIGITAL MEDIA / INTERNET SERVICES: Curricular Profile & Program Information The following degree and certificate programs are expected to be state approved in 2015. All

More information

engineering AND Technology Degree programs

engineering AND Technology Degree programs engineering AND Technology Degree programs Aeronautical engineering Technology Associate in Applied Science (AAS) Degree The AAS aeronautical engineering technology program stresses the fundamentals of

More information

Interview with Cocomore, agency for marketing and IT services

Interview with Cocomore, agency for marketing and IT services Interview with Cocomore, agency for marketing and IT services Posted on September 30, 2015 by Dominique Hazael-Massieux Leave a comment The HTML5Apps continues its series of interviews of European SMEs.

More information

CATALOG ADDENDUM: 2013 CATALOG WITH EFFECTIVE DATE OF JANUARY 1, 2013- DECEMBER 31, 2013

CATALOG ADDENDUM: 2013 CATALOG WITH EFFECTIVE DATE OF JANUARY 1, 2013- DECEMBER 31, 2013 CATALOG ADDENDUM: 2013 CATALOG WITH EFFECTIVE DATE OF JANUARY 1, 2013- DECEMBER 31, 2013 The 2013 General Catalog contains The Los Angeles Film School official degree and program requirements, as well

More information

GAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I

GAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I GAME DESIGN AND DEVELOPMENT TECHNOLOGY Game Design and Development Technology I Unit 1: Orientation and Safety Competency 1: Introduction to Game Design Competency 2: Safety in the Computer Environment

More information

5 Steps to an Engaging Enterprise Mobile Strategy /

5 Steps to an Engaging Enterprise Mobile Strategy / t 5 Steps to an Engaging Enterprise Mobile Strategy / Growing New Business Through the Mobile Channel / A White Paper for IT Directors, CEO s, CTO s & CIO s Table of Contents Executive Summary /! 3 5D

More information

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION College of Technology Bachelor of Science Game Design and Development Program 120 Credits 4 year Degree ADOBE CREATIVE SUITE The ultimate toolkit for crafting

More information

Ed.D vs. Ph.D. Distinctions Samples from CPED institutions

Ed.D vs. Ph.D. Distinctions Samples from CPED institutions Arizona State University Leadership and Innovation Develops high-level practitioners Goal of dissertation is local impact and spirit of inquiry Mostly prescribed curriculum Several iterations of research

More information

CalArts Academic Assessment Plan

CalArts Academic Assessment Plan CalArts Academic Assessment Plan School: Film/Video Program: Experimental Animation Degree(s): BFA, MFA Last revised by: Hillary Kapan Revision date: July 2014 I. Program Description Fine art principles

More information

Master of Science in Software Engineering (MSC)

Master of Science in Software Engineering (MSC) Master of Science in Software Engineering The MSc in Software Engineering provides a thorough grounding in how to apply rigorous engineering principles to deliver elegant, effective software solutions

More information

Web and Multimedia Design and Development

Web and Multimedia Design and Development Web and Design and Development College of Media Arts & Technology Careers That Fit You Design your career around your talents Do you have some creative design skills and hope to turn your passion into

More information

& Systems. Engineering. Emerging Technology. Areas of Focus. Bachelor of Science Degree Program

& Systems. Engineering. Emerging Technology. Areas of Focus. Bachelor of Science Degree Program Areas of Focus Emerging Technology & Systems Virtual Data Management Data Security Systems Administration Industry Practices Engineering Bachelor of Science Degree Program As the world continues to depend

More information

JOE BAUTISTA VISUAL DESIGNER UI/UX DESIGNER CREATIVE DIRECTOR. My name is Joe Bautista. TABLE OF CONTENTS

JOE BAUTISTA VISUAL DESIGNER UI/UX DESIGNER CREATIVE DIRECTOR. My name is Joe Bautista. TABLE OF CONTENTS JOE BAUTISTA MAIN SITE: WWW.JOEBAUTISTA.COM COURSE WEBSITE: WWW.JOEBAUTISTA.COM/CSUN STUDENT WORK: WWW.JOEBAUTISTA.COM/STUDENTWORK EMAIL: JOE.BAUTISTA@VISCOMCENTER.COM OCTOBER 2014 ISSUE SPECIAL EDITION

More information

MOBILE APP DEVELOPMENT CUSTOM CROSS PLATFORM APPLICATIONS

MOBILE APP DEVELOPMENT CUSTOM CROSS PLATFORM APPLICATIONS MOBILE APP DEVELOPMENT CUSTOM CROSS PLATFORM APPLICATIONS THE RIVELOPER MISSION We develop quality fully customized mobile applications tailored for you. We ll create your app for that. From our home base,

More information

Information and Communication Technology (Full Course) Unit 2: Using Multimedia and Games Technology

Information and Communication Technology (Full Course) Unit 2: Using Multimedia and Games Technology General Certificate of Secondary Education 2011 2012 Information and Communication Technology (Full Course) Unit 2: Using Multimedia and Games Technology Controlled Assessment Tasks For Submission in:

More information

http://www.bls.gov/oco/ocos090.htm Graphic Designers

http://www.bls.gov/oco/ocos090.htm Graphic Designers http://www.bls.gov/oco/ocos090.htm Graphic Designers * Nature of the Work * Training, Other Qualifications, and Advancement * Employment * Job Outlook * Projections Data * Earnings * OES Data * Related

More information

GRAPHIC DESIGN, BACHELOR OF FINE ARTS (B.F.A.)

GRAPHIC DESIGN, BACHELOR OF FINE ARTS (B.F.A.) VCU 1 GRAPHIC DESIGN, BACHELOR OF FINE ARTS (B.F.A.) Admission and standards of graphic design Students who have successfully completed the Art Foundation Program may apply for admission into the graphic

More information

PROGRAM CONCENTRATION:

PROGRAM CONCENTRATION: Implementation date PROGRAM CONCENTRATION: Business & Computer Science CAREER PATHWAY: Administrative Information/Support COURSE TITLE: Business Communication and Presentation Course Description: The goal

More information

WEST VALLEY COLLEGE. Department of Digital Media. curricular profile & department information. http://digital-media.westvalley.

WEST VALLEY COLLEGE. Department of Digital Media. curricular profile & department information. http://digital-media.westvalley. WEST VALLEY COLLEGE Department of Digital Media curricular profile & department information CONTENTS: AA Degree - Web & Mobile Design Certificate of Achievement - Web and Mobile Design Certificate of Achievement

More information

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK

DIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK Registered as a Private Higher Education Institution with the Department of Higher Education and Training in South Africa under the Higher Education Act 1997 Registration Nr. 2001/HE07/005 DIPLOMA IN 3D

More information

Kevin Suman. Contact: (310) 696-9359 kevsu72@gmail.com

Kevin Suman. Contact: (310) 696-9359 kevsu72@gmail.com To whom it may concern: My 10 + years working with user interface design, web/graphic design, user experience, and marketing should be of interest to a company like yours. Experience: I have designed for:

More information

Florida Department of Education Student Performance Standards

Florida Department of Education Student Performance Standards Florida Department of Education Student Performance Standards 2015 2016 Course Title: Game & Simulation Foundations Course Number: 8208110 Course Credit: 1 Course Description: This course is designed to

More information

School of Computer Science for Business Management

School of Computer Science for Business Management ROMANIAN - AMERICAN UNIVERSITY School of Computer Science for Business Management Master in Computer Science for Business Domain: Economic Informatics 2 years, full time Taught in ENGLISH A Master course

More information

Applied Communications

Applied Communications 51 The Division produces graduates with a strong foundation in theoretical and practical aspects of numerous media fields including television/radio broadcasting, journalism, design, multimedia, corporate

More information

College of Science Department of Mathematics and Computer Science. Assessment Plan Computer Science and Computer Networks

College of Science Department of Mathematics and Computer Science. Assessment Plan Computer Science and Computer Networks College of Science Department of Mathematics and Computer Science Programs: Assessment Plan Computer Science and Computer Networks Computer Science offers the following instructional programs: 1. Bachelor

More information

Draft Policy on Graduate Education

Draft Policy on Graduate Education Draft Policy on Graduate Education Preface/Introduction Over the past two decades, the number and types of graduate programs have increased dramatically. In particular, the development of clinical master

More information

Media Production MA. School of Graduate Studies w w w.r yerson.ca/graduate

Media Production MA. School of Graduate Studies w w w.r yerson.ca/graduate Media Production MA School of Graduate Studies w w w.r yerson.ca/graduate Media Production MA School of Graduate Studies w w w.r yerson.ca/graduate Ryerson University, 350 Victoria Street, Toronto, ON

More information

Which courses is London College of Communication (LCC) phasing-out in 2013/14?

Which courses is London College of Communication (LCC) phasing-out in 2013/14? Student FAQs on Course Closure Updated September 2012 Why is the LCC phasing-out some courses in 2013/14? LCC has considered its portfolio of courses over the last year, aiming to consolidate its portfolio

More information

Learning Objectives of M.B.A in Business Administration

Learning Objectives of M.B.A in Business Administration MBA in Business Administration Undergraduate Program Learning Outcomes (Goals) of COM Advanced skills and knowledge in managerial functions Involvement in global concerns Creative thinking and problem

More information

Internship Opportunities Xerox Research Centre India (XRCI), Bangalore Analytics Research Group

Internship Opportunities Xerox Research Centre India (XRCI), Bangalore Analytics Research Group Analytics Research Group The Analytics Research Group in Xerox Research Centre India (XRCI) is seeking bright Undergraduate, Masters and PhD students for research internships to participate in exciting

More information

MASTER OF FINE ARTS (MFA) IN CREATIVE TECHNOLOGIES

MASTER OF FINE ARTS (MFA) IN CREATIVE TECHNOLOGIES MASTER OF FINE ARTS (MFA) IN CREATIVE TECHNOLOGIES Background and Overview The proposed MFA in Creative Technologies is a 60-credit hour terminal degree focused on two areas of emphasis: interactive new

More information

Multimedia Arts Degrees and Certificates

Multimedia Arts Degrees and Certificates Degrees and Certificates Berkeley City College s Program prepares people for entry-level jobs in Multimedia and provides skills-upgrading for those already employed in multimedia jobs. The program is interdisciplinary

More information

HS Web Design Business and Technology

HS Web Design Business and Technology Scope And Sequence Timeframe Unit Instructional Topics Course Description Web Design students will learn how to create and maintain web pages using the prevailing techniques and software. Students will

More information

Testing Mobile Applications

Testing Mobile Applications Testing Mobile Applications Published by 360logica software testing Services (www.360logica.com ) [ Testing Mobile applications ] Copyright 2011@ 360logica software testing services Testing Mobile Applications

More information

a bright bold creative web design agency

a bright bold creative web design agency a bright bold creative web design agency People ignore design that ignores people. - Frank Chimero Design is not just what it looks like. Design is how it works. - Steve Jobs JADU SPACECRAFT AN INTRODUCTION

More information

Clarke College. Major Requirements

Clarke College. Major Requirements 136 Clarke College Computer Science Mission In an increasingly technical world, the computer science department strives to bring technological understanding and contemporary professional skills to the

More information

PROGRAMME SPECIFICATION

PROGRAMME SPECIFICATION Awarding Body University of the Arts London Teaching Institution Ravensbourne Final award BA (Hons) Animation UCAS Code WQ15 Relevant QAA Benchmark Statement Communication, media, film and cultural studies

More information

Total transfer credits granted toward the baccalaureate degree: 60

Total transfer credits granted toward the baccalaureate degree: 60 THE CITY UNIVERSITY OF NEW YORK ARTICULATION AGREEMENT A. SENDING AND RECEIVING INSTITUTIONS Sending College: Kingsborough Community College of the City University of New York Department: ART Program:

More information

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS Principles of Arts, Audio/Video Technology & Communications 0.5 Credit 812210 Professional Communications (not required for Class of 2018) 0.5 Credit 820210

More information