Michael P. McCreery Department of Educational Leadership University of Arkansas at Little Rock mpmccreery@ualr.edu (501) 569-3552 EDUCATION Ph.D. Learning and Technology, Department of Educational Psychology, University of Nevada, Las Vegas, 2011. M.S. Educational Policy, Foundations, and Administration: Post-Secondary, Adult, and Continuing Education. Portland State University, 2005 B.S. Business Administration: Information Systems. Portland State University, 2001 PROFESSIONAL ORGANIZATIONS AND ACTIVITIES National Association of School Psychologists, since 2010 American Psychological Association, since 2007 American Educational Research Association, since 2006 AWARDS AND DISTINCTIONS Distinguished Teaching Fellows Award, University of Arkansas at Little Rock, 2013 Graduation and Retention Advocate Award, (Student Nominated), University of Arkansas at Little Rock, 2013 Research Forum Award - Graduate and Professional Student Association, University of Nevada, Las Vegas, 2011 Graduate Student Scholar Certificate of Excellence, University of Nevada, Las Vegas, Department of Educational Psychology, 2008 Best Paper Award Inter- and Intra-Textuality in Massively Multiplayer Online Games, presented at the annual meeting of EISTA, June 2008 Graduate Student Scholar Certificate of Excellence, University of Nevada, Las Vegas, Department of Educational Psychology, 2007 APPOINTMENTS AND PROFESSIONAL HISTORY 2011 Present - Assistant Professor of Educational Foundations, Department of Educational Leadership, University of Arkansas at Little Rock.
Michael P. McCreery, Vitae, p.2 2010 2011 - Clark County School District Student to Teacher Enlistment Project Undergraduate Program (STEP UP), Part-Time Instructor. 2010 2011 - Nevada State College, Part-Time Instructor. 2007 2011 - University of Nevada, Las Vegas, Part-Time Instructor, Graduate Assistant. 2006 2007 - University of Nevada, Las Vegas, Graduate Research Assistant. 2005 2006 - University Nevada, Las Vegas, Teaching and Learning Center, Graduate Assistant. 2001 2004 - Intel Corporation, Programmer / Analyst. SCHOLARLY PUBLICATIONS AND ACTIVITIES Refereed Publications McCreery, M.P., Nolen, A.L. & Krach, S.K. (in submission). Exploring the nature of authenticity: The role of personality in a culture of simulation. Krach, S.K., McCreery, M.P., Jones, W.P., Loe, S.A., & Beale, H.B. (in submission). Personality and reading fluency: A comparison using the five-factor model. McCreery, M.P., Schrader, P.G., Krach, S.K., & Boone, R. (2013). A sense of self: The role of presence in virtual environments. Computers in Human Behavior, 29(4), p.1635-1640. McCreery, M.P., Krach, S.K., Schrader, P.G., & Boone, R. (2012). Defining the virtual self: Personality, behavior and the psychology of embodiment. Computers in Human Behavior, 28(3), p.976-983. McCreery, M.P., Schrader, P.G., & Krach, S.K. (2011). Navigating massively multiplayer online games: Evaluating 21st century skills for learning within virtual environments. Journal of Educational Computing Research, 44(4), p.473-493. Krach, S.K. & McCreery, M.P. (2010). Use of reliability data in score interpretation: or Why use the technical data when making diagnostic decisions. The School Psychologist, 64(1), p. 8-17. Schrader, P.G. & McCreery, M.P. (2008). The acquisition of skill and expertise in massively multiplayer online games. Educational Technology Research and Development. 56, p. 557-574. Refereed Book Chapters & Edited Special Issues Lindgren, R., Tettegah, S.Y., & McCreery, M.P. (Eds.). (Manuscripts Due September 1, 2013). Special Issue. - Emotions, Identity, and Learning in Virtual Environments. The International Journal of Gaming and Computer-Mediated Simulations.
Michael P. McCreery, Vitae, p.3 Schrader, P.G. & McCreery, M.P. (2012). Are all games the same? Examining three frameworks for assessing learning from, with, and in games. In Ifenthaler, D., Eseryel, D., & Ge, X. (Eds.) Assessment in Game-based Learning: Foundations, Innovations, and Perspectives. New York, NY: Springer. Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2009). Intertextuality in massively multiplayer online games. In Ferdig, R.E. (Ed.) Handbook of research on effective electronic gaming in education. Hershey, PA: Information Science Reference. Professional Presentations (** Invited) McCreery, M.P., Nolen, A., & Krach, S.K., (in submission). My avatar, myself: The role of personality in defining an authentic virtual environment. 2014 American Educational Research Association Annual Conference, Philadelphia, PA. Krach, S.K., McCreery, M.P., Jones, W.P., Loe, S.A., Stohlberg, P., Bjork, K. & Hughes, L. (in submission). Reading fluency as a top-down process: Justifying the need for computerbased assessment. 2014 National Association of School Psychologists, Annual Convention, Washington, DC. McNab, C., Krach, S. K., & McCreery, M. (in submission). Assessing a computer-based reading program for students. Submitted to National Association of School Psychologists (NASP) 2014 Annual Convention in Washington, D.C. McCreery, M.P., Schrader, P.G., & Krach, S.K., (2013). Mediating virtual learning environments: The role of presence with personal behaviors. American Educational Research Association Annual Conference, San Francisco, CA. **McCreery, M.P. (2013). The emerging virtual self: Implications for psychological systems design. Entertainment Software and Cognitive Neurotherapeutics Society, Los Angeles, CA. Krach, S.K., McCreery, M.P., Jones, W.P., Loe, S.A., & Beale, H.B. (2013). Personality and performance: A comparison of NEO-FFI data with reading fluency. National Association of School Psychologists, Annual Convention, Seattle, WA. McCreery, M.P., Krach, S.K., Schrader, P.G., & Boone, R. (2012). The psychology of embodiment: Personality, behavior and the virtual self. American Psychological Association Annual Convention, Orlando, FL. Krach, S.K., & McCreery, M.P. (2012). Professional tips for school psychologists: Efficient and ethical technology use. National Association of School Psychologists, Annual Conference, Philadelphia, PA. McCreery, M.P., Schrader, P.G., & Krach, S.K. (2011). Experts and novices in virtual space: Spatial behaviors, learning, and issues in education. European Association for Research on Learning and Instruction, Exeter, United Kingdom.
Michael P. McCreery, Vitae, p.4 Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2009). Massively multiplayer online games: Forum discourse as an indicator of literacy practices and intellectual exchange. European Association for Research on Learning and Instruction, Amsterdam, Netherlands. Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2009). Analysis of forum discourse as an indictor of multiliteracies in authentic contexts. American Educational Research Association Annual Meeting, San Diego, CA. Krach, S.K. & McCreery, M.P. (2009). Impact of subtest and composite score reliability on interpretation. National Association of School Psychologists, Boston, MA. Schrader, P. G., Lawless, K.A., & McCreery, M.P. (2009). Online research methodologies: Forum discourse, literacy practices and intellectual exchange. Hawaiian International Conference on Education, Honolulu, HI. Schrader, P. G., Lawless, K.A., & McCreery, M.P. (2008). Inter- and intra-textuality in massively multiplayer online games. Education and Information Systems, Technologies and Applications, Orlando, FL. McCreery, M.P., Schrader, P.G., & Lawless, K.A. (2008). The social engagement of information: What MMOGs can teach us about multi-text environments. American Educational Research Association Annual Meeting, New York, NY. Schrader, P. G., Lawless, K.A., & McCreery, M.P. (2008). Gamer discretion advised: How MMOG players determine the quality and usefulness of online resources. Society for Information Technology and Teacher Education, Las Vegas, NV. **McCreery, M.P. (2007). Digital worlds: The shape of things to come. Clark County School District Summer Institute, Conference of Technology, Las Vegas, NV. Schrader, P.G. & McCreery, M.P. (2007, April). The acquisition of skill and expertise in massively multiplayer online games. American Educational Research Association Annual Meeting, Chicago, IL. Schrader, P.G. & McCreery, M.P. (2006, June). How did you get so good? An investigation of expertise in the World of Warcraft. The Games Learning and Society Conference, Madison, WI. Conference Proceedings Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2009). Online research methodologies: Forum discourse, literacy practices and intellectual exchange. Proceedings of the Hawaiian International Conference on Education. Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2008). Inter- and intra- textuality in massively multiplayer online games. Proceedings of the Education and Information Systems, Education and Information Systems, Technologies and Applications.
Michael P. McCreery, Vitae, p.5 Schrader, P.G., Lawless, K.A., & McCreery, M. P. (2008). Gamer discretion advised: How MMOG players determine the quality and usefulness of online resources. Proceedings of the Society for Information Technology and Teacher Education. Creative Works and Research Instruments McCreery, M.P. & Krach, S.K. (2008). Five Factor Model Behavioral Observation Matrix. Unpublished instrument. McCreery, M.P. (2008). The Virtual Environment Behavioral Assessment Matrix. Unpublished instrument. Schrader, P.G., Lawless, K.A., & McCreery, M.P. (2007). Informational Resources and Massively Multiplayer Online Games. Retrieved October 17, 2007 from http://instudio.education.unlv.edu/research/consent_intertextual.htm. Publications in Progress Kanekar, A. & McCreery, M.P. (2014). New opportunities in STEM education: The impact of social agency on learning with technology in the health sciences. Design phase underway. McCreery M.P. & Kuch, F. (2014). Exploring avatars and emotion. Data collection underway. McCreery, M.P., Krach, S.K. (2014). The Virtual Self: Exploring personal attributes and social interaction through player-controlled avatars. Data collected underway. McCreery, M.P., Hamilton, N.J. & Krach, S.K. (2014). Social identities within a virtual environment: The role of selective attention and self-regulation on group affiliation. Data collected underway. Krach, S.K., McCreery, M.P., Jones, W.P., Loe, S.A., Stohlberg, P., Bjork, K. & Hughes, L. (2013). Reading fluency as a top-down process: Justifying the need for computerbased assessment. Manuscript in preparation. GRANTMANSHIP AND OTHER EXTERNAL FUNDING McCreery, M. P. & Krach, S. K. (2013). Can a software program teach social skills? A schoolbased assessment. Corporate Funding: The Language Express. $25,000 in Computer Software. Funded. Developing computer-based assessment tools for use with Second Step, a social skills curriculum. (2013). Institute for Education Sciences, Social and Behavioral Context for Academic Learning. Joint Partnership with University of Arkansas at Little Rock, Troy University, and the Committee for Children Estimated: $750,000.00. Grant Development in Progress
Michael P. McCreery, Vitae, p.6 TEACHING EXPERIENCE Psychology Cognition and Instruction Online instruction designed to familiarize the student with key theories, concepts, principles, and phenomena in cognition and learning as they apply to instruction. Educational Psychology Online and classroom instruction in general principles, theories, and recent research evidence regarding human development, human learning, and human motivation. General Psychology Classroom instruction in the general principles of psychology, including biological bases of behavior, sense and perception, consciousness, personality, social behavior, and psychological disorders. Human Development Online and classroom instruction in the theories and principles of human development as they occur throughout the lifespan, including physical, cognitive, and socioemotional development. Identity, Emotions, and Social Interaction Classroom instruction into the origins and construction of identity, major theories of socioemotional development, and how culture, media and technology influence social interaction. Assessment and Research Methods Foundations of Educational Assessment Co-taught using a hybrid instructional model that focuses on creating, standardizing, and interpreting diagnostic, performance, and proficiency assessments used in educational settings. Research Methods Project-based learning approach to exploring research methods that includes research design, locating and summarizing published research, sampling, measurement, descriptive, and inferential statistics, and critiquing of published research. Technology Design of Educational Software Face to face instruction in various theories of learning as they apply to courseware. Development of Educational Software Hybrid instructional model using a project-based learning method that focuses on programming languages used to create educational multimedia. An emphasis has been placed on Internet-based applications.
Michael P. McCreery, Vitae, p.7 Distance Education Classroom instruction for university faculty in the integration of distance education tools (e.g., WebCT, Blogs, Wikis, Websites) into classroom practices. Reporting Systems Design, Intel Corporation Classroom instruction to working professionals in the United States and India that covered reporting systems design using MicroStrategy 7i and ASCII SQL. SERVICE National Editorial Board, Intervention in School and Clinic, 2013 - Present Manuscript Reviewer Computers in Human Behavior, 2011 Present Cyberpsychology, Behavior, and Social Networking, 2010 Present Interacting with Computers, 2013 Present Journal of Educational Computing Research, 2010 Present American Educational Research Association Session Chair (2013), Measuring and understanding digital literacies Reviewer, Division C - Learning and Instruction/Section 3b: Technology-Based Learning Environments, 2013 Reviewer, Division C - Learning and Instruction/Section 3a: Learning Environments, 2012-Present University & College Academic Policy Committee, College of Education, University of Arkansas at Little Rock, 2011- Present Institutional Review Board, University of Arkansas at Little Rock, 2011-2013 Diversity Committee, College of Education, University of Arkansas at Little Rock, 2011-2013 ISTE Standards Technology Committee, College of Education, University of Arkansas at Little Rock, 2011-2012 Departmental Learning Systems Technology Education Program Design, Department of Educational Leadership, University of Arkansas at Little Rock, Fall 2011-Spring, 2013
Michael P. McCreery, Vitae, p.8 Academic Search Committee (Educational Psychology Position # R99473), Department of Educational Leadership, University of Arkansas at Little Rock, Fall 2011 Dissertations and Comprehensive Examinations Dissertation Methodologist Stephanie McBrayer, Dissertation Title: Emergency notification systems on university campuses: Factors that influence student participation and personal protective barriers, In Progress. Julie Schaefer, Dissertation Title: The impact of a collaborative inquiry-based professional development approach on teacher knowledge and student reading achievement: A mixed methods study, In Progress Jocelyn Schluss, Dissertation Title: Language intervention through literacy instruction, In Progress. Jeff Pitchford, Dissertation Title: Untitled, In Progress. Gifted and Talented Education M.Ed., Comprehensive Examination Monica Meadows, Spring 2013 Raymond Girdler, Spring 2013 Amber Harbin, Fall 2012 Jason Finney, Spring 2012 Kelly Clark, Fall 2011