Cesare A. Massarenti

Similar documents
ADDING OUT-OF-HOME DIGITAL ADVERTISING NETWORKS TO THE MARKETING & MEDIA MIX

U.S. BRAND ACTIVATION MARKETING FORECAST ( ): KEY FINDINGS REPORT

Global entertainment and media outlook Seizing the initiative

Networks as Content Channel MTV Interactive Juha Juosila, Director of Business Development 9 th November

Media Today, 5 th Edition. Chapter Recaps & Study Guide. Chapter 13: The Television Industry

Key highlights Entertainment & Media Outlook in Italy

GfK Audience Measurement & Insights TV & VIDEO AUDIENCE MEASUREMENT

Alternative Media Research Series II: Alternative Advertising & Marketing Outlook Executive Summary

Highlight. 21 October OTT Services A Digital Turning Point of the TV Industry

Table of Contents. Letter from the Publisher... Error! Bookmark not defined. Methodology... Error! Bookmark not defined.

Measuring the effectiveness of online advertising ACA webinar April 15, 2011

For Retailers: The Impact of Online Advertising. Based on a meta-analysis of econometric studies by BrandScience

The collaborative future: reshaping for consumer relevance and engagement

Advertising media - A

So what s this session all about?

Thailand Tomorrow Tech Trends 2015 What is the catch?

PwC Global Media Outlook

SALES & MARKETING SALES PROMOTION DIRECT MARKETING PUBLIC SERVICE COLLATERAL MATERIAL ADVERTISING INDUSTRY SELF- PROMOTION PRINT ADVERTISING

The Race to be the Triple Play Provider. Chuck Ellis CMO

TV2U INVESTOR ROADSHOW PRESENTATION

Branding and advertising at the ATM

Managing Digital Assets for Profit

VAST TV. Enjoy watching the channels you love.

Narrowcasting in Public Spaces The Outlook For Digital Signage

ENTERTAINMENT, MEDIA & ADVERTISING MARKET RESEARCH HANDBOOK

9 The continuing evolution of television

RBTE: Big themes from Europe s biggest Retail show

Current State and Outlook of the Advertising Business. Prepared by Commercials Research Department of the Screen Actors Guild May 2006

January Pragati Maidan New Delhi, India. Digital India. International Exhibition & Conference

Mobile Marketing: Why Every Business Needs It!

VAST TV. Enjoy watching the channels you love.

The Impact of Online Marketing in Automotive Retailing. Earl J. Hesterberg, President and CEO

Tracking Success: Omni-Channel! Jimmy Bogroff! Director Digital Strategy - Oregonian Media Group!

Media Trends: Q4 Report

VOD s Advantage: Viewers Watch TV Longer & Spend More Time With Commercials

THREATS. Deeper consumer connections:

What Customers Want from Wi-Fi (Brazil)

ACTRA SUBMISSION CONCERNING GST/HST ON E-COMMERCE

Online Media Research. Peter Diem/Vienna

plan. create. grow. Agency Profile

your success is our business

Communications Industry Spending & Consumption Trends

Study structure and methodology

THE EFFECTIVENESS OF TELEVISION

Cellular Phones as a primary communications device: What are the implications for a. global community? Bill Clark. Claflin University, Orangeburg, SC

Personalized User Journeys. By Kevin Jackson Global Sales Director Gravity R&D 12/15/14

Print and. Media. The Media Industry. Apple Tops The Charts with Digital Music. Litwin Print/Broadcast

Industries. Industry Standards

Accenture Video Solution attracts more than 1 million users for Italy s leading broadcaster s Premium Play OTT-TV service

PROVEN INTERACTIVE TELEVISION REVENUES THROUGH INTERACTIVE ADVERTISING & DIRECT MARKETING

Mobile Marketing Trends and small businesses

The Infinite Dial 2013

Images move the world We move images

Calculating the Value of a Digital-Display Ad Digital displays effective CPM appeals to tight budgets. By Bob Klausmeier ( )

The Arbitron Retail Media Study Volume I: The Impact of Retail Audio Broadcasting in Grocery and Drugstores

Australian Advertising Market Forecast Annual Update nd September 2013

GfK Crossmedia Link, Unlocking new insights

Leveraging the Internet of Things in Marketing

Top 6 Strategies to Build Your Marketing Communication Plan

CONNECTED HOMES Enabling Anytime, Anywhere Media Alan Young Manoj Barara

Demystifying Digital Digital Marketing 101. Mal Chia Digital Account Director

The 2006 European Television Symposium

Cable and Satellite Digital Entertainment Networks. Moving toward an Integrated Digital Media Experience

Building a Successful Marketing Plan Using Paid Media and FloodSmart Tools. May 20, 2015

Mobile ~ Let me Entertain you

Big Sandy Broadband DVR Guide

NORTH AMERICA ERICSSON MOBILITY REPORT APPENDIX JUNE

2013 Kam Fan Awards List of Categories FINAL

Telecommunications, Media, and Technology. Leveraging big data to optimize digital marketing

The rise of the digital multi-tasker. Executive Summary. KPMG s Digital Debate. January kpmg.com/digitaldebate

Digital Democracy Survey A multi-generational view of consumer technology, media and telecom trends

The Only Home Entertainment Networking Standard In Use By All Three Pay TV Segments Cable, Satellite, IPTV.

One billion. Mobile Broadband subscriptions An Ericsson Consumer Insight Study on consumers connectivity needs

(THE DIGITAL AD AGENCY)

ECM 210 Chapter 6 - E-commerce Marketing Concepts: Social, Mobile, Local

Table of Contents Brightcove, Inc. and TubeMogul, Inc Page 2

DRAFT. Texts/Trades/Content: 1) Belch & Belch, Advertising and Promotion 10 th edition: An Integrated Marketing Communications Perspective

Mobile Marketing for the Restaurant & Retail Industries

YOU THINK YOU MIGHT WANT TO STUDY:

E- MARKETING. Prof. Virendra Prajapati Associate Professor Ramanand Arya D.A.V College

TV FUTURES ENTERTAINMENT CONTENT & DELIVERY GROUP. 04/14

Stop waiting for the year of mobile advertising. The new buying model will change the rules of the whole digital advertising game.

120 million. $17 billion. $140 average. Used smartphones: the $17 billion market you may never have heard of. Why would you sell a smartphone?

Selling Against Cable TV Alabama Broadcasters Association Webinar. What Your Clients Need To Know About Cable Advertising.

Managed Video as a Service (MVaaS)

Using Research for Effective Media Planning Cider Advertising UK Case Study

THE 2013 ENTERTAINMENT, MEDIA & ADVERTISING MARKET RESEARCH HANDBOOK

Transcription:

Cesare A. Massarenti

Digital Signage Content & Technology Strategies: la nuova frontiera della comunicazione multimediale pubblicitaria Milano, October 30th 2009

MEDIA and COMMUNICATION A WORLD IN TRANSITION NEW DISPLAYS for NEW VISIONS A COMMUNICATION CONTINUUM

A WORLD IN TRANSITION Industry generated content Passive user Involved user Active user User driven content User generated content NEW DISPLAYS for NEW VISIONS A COMMUNICATION CONTINUUM

ACCESS and DISPLAYS CONTENT DESIGN PRODUCTION PROCESSES DISTRIBUTION NEW NARRATIVE DESIGNS

ACCESS and DISPLAYS Access devices are specialized and complementary at the same time

ACCESS and DISPLAYS With multiple types of access devices it is necessary to revise the entire chain of content production from creation to distribution

ACCESS and DISPLAYS Deployment of advanced interactive systems and the development of Social Networking is radically changing content origination, processing, and distribution

COMPUTER VIDEO FILM PRINT SIGNAGE TELEPHONE E-BOOK VIDEOGAME CONSOLLE CAR NAVIGATOR ONE WORLD?

From Monologue To Dialogue

INCREASING COMPLEXITY Any Size Different Types of Displays Specialized Visualization of Content Adaptation to Context Time - Location - Personalization - Interactivity A COMMUNICATION CONTINUUM

INCREASING COMPLEXITY Single Communication Channels Multichannel Content Delivery Multimedia Interactive Systems Cross-Media Time - Location - Personalization - Interactivity A COMMUNICATION CONTINUUM

INCREASING COMPLEXITY Multiple Access Modes Passive - Active In and Out of Home Specialized Visualization of Content Adaptation to Context Time - Location - Personalization - Interactivity A COMMUNICATION CONTINUUM

Increase in Noise In times of great and deep change, the number of people who have difficulties understanding what is happening increases Noise increases more rapidly and widely than information People are now doing several things at the same time Attention gathering becomes more difficult Attention span decreases

The Mass Media Advertising Model is Dying The television industry is undergoing a fundamental transformation that will make traditional advertising on TV redundant. Deloitte & Touche Network TV audience in the US has eroded at an average of more than 2% a year for a decade Nielsen A 2000 survey showed that Americans devoted an average of 8 hours viewing broadcast TV against 1 hour using the Internet. The projection for 2010 is that Americans will spend about the same amount of time on TV and on the Internet, or more on the Internet. U.S. household broadband penetration has gone from 8% in March 2000 to an estimated 75% in March of 2009 Nielsen/NetRatings. 24% to 27% of U.S. homes are equipped with DVRs - time-shifting of favorite programs renders network schedules irrelevant - 70% of DVR users skip TV ads.

The Mass Media Advertising Model is Dying Who loses: - since 2000 generalist TV audience is down 24% in the US, 22% in the UK, 20% in France and 25% in Japan - since 1998 generalist press audience is down in all OCSE countries - radio audience is globally losing a little, with losses and gains in different countries Who gains: - pay-tv, satellite and cable - specialized press - Internet - out-of-home - mobile phone

A MULTIMEDIA WORLD DIGITAL IMAGE TECHNOLOGIES MULTIMEDIA SERVICES DIGITAL SIGNAGE DIGITAL TELEVISION INTERNET MOBILE TV HDTV DIGITAL DEVICES DIGITAL CINEMA very small small large very large

TOWARD DEVICES FOR MOBILITY easy access, ubiquity Smart Phone PDA ipod Game Console Multi-Function Devices Digital Signage Future Devices for Mobility fidelity wide band high speed

CONVERGENCE TV, movies, Internet, photos, music, signage, mobile devices could morph into one big stream of d-entertainment that we can enjoy on any device, anywhere, anytime. Peter Forman and Robert W. Saint John Scientific American, November 2000

CONVERGENCE - PRODUCTION PROCESSES

TECHNOLOGICAL CONVERGENCE PRINT DIGITAL SIGNAGE TELEVISION COMPUTER MARKET TELEPHONE D-CINEMA

GLOBAL CONVERGENCE COMMUNICATION delivery - transmission COMPUTER digital technologies MARKET CONSUMERS CONTENT

Targeting The Shopper

ONE CONTENT A THOUSAND DEVICES A COMMUNICATION CONTINUUM

CREATE ONCE MULTIPLE PROCESSING PUBLISH EVERYWHERE ECONOMY OF SCALE

OUT-OF-HOME Along roads At intersections At retail At transit At events Live events Exhibitions Out-of-Home Advertising In-store promotions Digital signage Point-of-Purchase Point-of-Sale Permanent installations Narrowcast Ad Networks

OUT-OF-HOME Out-of-Home Media spending in - Video advertising networks - Digital billboards - Ambient advertising has been growing at accelerated rates since 2006 and has slowed down less than other sectors since the start of the economic crisis Out-of-Home advertising is one of the fastest-growing segments of the media industry Out-of-Home forecast 2009-2011: compound annual growth of 22,6% (PQ Media)

OUT-OF-HOME DIGITAL SIGNAGE -1 With dynamic digital signage - Information is highly visible - Audience is often captive - Attraction of attention is increased - Retention of attention is increased

OUT-OF-HOME DIGITAL SIGNAGE - 2 Out-of-Home advertising is a growing $ 8.8 billion industry (2008) Digital billboards are the fastest growing area within the medium Currently about 1.500 billboards out of 450.000 in the USA are digital Clear Channel, JC Decaux, Lamar Advertising, Focus Media are deploying digital billboards networks The goal is to replace about 8-10% of traditional billboards with digital displays over the next 12-15 years

OUT-OF-HOME DIGITAL SIGNAGE - 3 Digital billboards allow marketing and advertisers to change messages - remotely - on demand - with constant update of campaigns Control is the key word Control of LOCATION - TIME - DURATION

OUT-OF-HOME DIGITAL SIGNAGE - 4 With dynamic digital signage networks it is possible to run campaigns - by minutes or seconds - during given hours of the day - during given days of the week - for given locations - to address specific audiences Digital signage can be used also for information and messages of public concern and for emergencies Control of LOCATION - TIME - DURATION

OUT-OF-HOME DIGITAL SIGNAGE - 5 Billboard companies can sell more advertising for each location Cost of a traditional 6x3 m. billboard = $ 50.000 to 90.000 (in the US) Average annual revenues = $ 270.000 to $ 350.000 (in the US) Cost of outdoors digital 6x3 m. billboard = $ 350.000 to $ 600.000 Average annual revenues = $ 2.5 to 3.5 million (data Clear Channel and Lamar) Cross-country digital networks = more targeted advertising for brands Cross-country digital networks = more revenues for billboard companies Control of LOCATION - TIME - DURATION

OUT-OF-HOME DIGITAL SIGNAGE - 6 With digital billboards - stronger interaction with audience - highly targeted messages - personalized messages Nike and Bluetooth 2004 with traditional billboards MINI USA and Bluetooth 2006 with digital billboards Calvin Klein billboards 2006-2007 questions of passers-by and text answers Control of LOCATION - TIME - DURATION

New Markets - 1 Traditional and new Communication Spaces Multiple Inputs Integration of different Displays Integration of different Media NEW NARRATIVES and REPRESENTATIONS for NEW VISIONS

New Markets - 2 Initial cost higher than traditional forms of communication BUT Multiple messages on a single display Messages change in time according to location and audience Rapid turnover of information and messages Adaptation to content and context NEW NARRATIVES and REPRESENTATIONS for NEW VISIONS

New Markets - 3 Very high cost effectiveness New revenue streams Higher overall returns NEW NARRATIVES and REPRESENTATIONS for NEW VISIONS

New Markets - 4 Forecast: Digital Signage will become a market worth 9-11 Billion dollars by 2009-2011

COMPETITION FOR THE AUDIENCE USER EXPERIENCE

Integration Online marketing is removing the historic separation between creative work and media planning/buying functions. The challenge to integrate marketing goals will grow as marketers expand the mixture of online and offline media campaigns. Tighter integration of creative, media planning/buying and types of media will require higher standards of measurement and accountability. NEW NARRATIVES and REPRESENTATIONS for NEW VISIONS

Problems to be solved - 1 Understand the pecularities of programming time and space Billboard media companies do not work with time, almost only space Television and Radio work almost only with time Web and Mobile companies work offline and online Web and Mobile companies work on close-to-the-eyes access devices

Problems to be solved - 2 Outdoors and Indoors require different approaches to imaging Outdoors and Indoors imaging needs to be coordinated Digital signage imaging needs to be coordinated with the other media used in the same set of messages Content is linked to Context

Problems to be solved - 3 Content-to-Access Device Optimization Control and feedback Organization and management of database Organization and management of distribution network Encoding for safety

Problems to be solved - 4 Training of management and personnel is an essential feature of a successful transition to digital media and communication Plan for the future 3D and stereoscopic imaging without special glasses Very thin displays that can be folded or rolled up Augmented reality devices for mobility

3D DISPLAY

3D IMAGING SYSTEM

Prof. Cesare Massarenti Università Milano-Bicocca Imaging Systems Design

TOWARDS A COMMUNICATION CONTINUUM 2009

Cesare A. Massarenti Thank You