The Guide Law cards Guide Law Jigsaw 1. Have the cards face down. 2. Get the patrol to line up 3 meters away from the cards. 3. Each girl is given a plastic spoon and the Patrol leader is given a ping pong ball. 4. The patrol leader carries the ping pong ball on her spoon to the where the cards are and collects one she then returns back to her patrol. She transfers the ball to the next girl who continues as before. 5. Once all the cards are collected then the jigsaw can be put together. Copies of all the flower parts Glue Scissors Background paper Promise and Law Flower Cut out all pieces and glue them onto the paper! Butterfly template Scissors Glue Promise Butterfly and Caterpillar 1. Using the templates provided photocopy the Promise and Law words onto brightly coloured paper. 2. Photocopy the Butterfly and Caterpillar. 3. Cut-out the Promise bubbles (bolded) and place them into the space provided in the wings of the butterfly. 4. Cut-out the bubbles representing the Law and place them onto the Caterpillar.
Boomerang Promise Boomerang template Scissors Glue Pens Cardboard On the boomerang template each girl writes ways she can live by the Promise and Law. She may wish to choose a different component of the Promise and Law for each prong of the Boomerang. For example, Be friendly to others and ways she might do this or Respect myself and others with an example of how she might do this. Each girl cuts out the boomerang template and pastes it onto cardboard. The Boomerangs can be used to decorate the meeting place or be taken home. Guide Law in Balloons 14 balloons Guide Laws written out on 14 x small pieces of paper Take one part of the Law and place it in a balloon, inflate the balloon and tie it off. The girls sit in two lines facing each other. Each girl's feet must touch those of the player sitting opposite to her. She must not move them during the game. The Leader throws a balloon between the players and each side must try to hit it over the heads of the opposite line. If it touches the floor behind the line, it is counted as a goal to the team facing in that direction. After each goal, the girl that won the point will pop the balloon and mine out an activity that represents the part of the Guide Law on the piece of paper inside. The rest of the girls need to decide what activity she is miming is and which part of the Guide Law it represents. When the correct answer is given the Leader throws the balloon in again.
Respect myself and others Respect myself and others Be considerate, honest and trustworthy Be considerate, honest and trustworthy Be friendly to others Be friendly to others Make choices for a better world Make choices for a better world Use my time and abilities wisely Use my time and abilities wisely Be thoughtful and optimistic Be thoughtful and optimistic Live with courage and strength Live with courage and strength
Spot the Message (the wide game version) Guide Law words on pieces of coloured cardboard, one colour for each Patrol 1. Don t tell the Patrol what the secret message is (Guide Law). 2. The goal of the game is for the girls to find all the words and place them in correct order. 3. Once you have clues for your entire message, try tracing the path that the girls will take to make sure that all the messages can be found. Place the messages all over your outdoor. 4. The first Patrol to correctly decode the secret message wins! As a Guide I will strive to: Respect myself and others Be considerate, honest and trustworthy Be friendly
to others Make choices for a better world Use my time and abilities wisely Be thoughtful and optimistic Live with courage and strength I promise that
I will do my best To be true to myself my beliefs To serve my community and Australia And live by the Guide Law and develop
Promise and Law Tree Twig that looks like a small tree per patrol Plasticine Paper Pens/pencils Flower stickers or paper flowers 1. Place the twig firmly planted in plasticine. 2. Each girl cuts a leaf shape from paper and makes a hole at one end. 3. On one side of the leaf she draws her Promise Badge. On the other side she writes or draws what she intends to do to keep her Promise or law during the following week e.g. make her bed or be kind to her brother. The leaves are then hung on the branch of the small Promise tree. 4. The following week any Guide who has kept her Promise replaces the leaf with a small paper flower which she has made. Any Guide who has not kept her Promise must leave her leaf on the tree for another week. See how many weeks it takes to transform the leaves to flowers. 5. To encourage all Guides to keep their Promise, praise those who gain a flower and also those who have been truthful in admitting they have forgotten. Paper Pens and pencils Acting 1. Divide the girls into groups and ask them to act out how they could keep their Promise in one of the following places: at a friend s house at bedtime out for a family meal at a sports match in the park. 2. The girls can choose their own scene and Law. 3. Give the 5 minutes to prepare. 4. The other patrols need to work out which Law they are trying to keep and extra points for where they might be.
Farmer and his Animals The Law or Promise on coloured A4 cardboard (a different colour for each patrol) and cut it up into age appropriate size jigsaw pieces, Farm yard scene - one for each Patrol to build their Promise on. 1. Each patrol is given a colour matching the cards and then they decide on an animal and it s noise (horse-neighs, sheep-baa, cow-moo, pig-grunt) 2. The Patrol Leader is the farmer and the rest are the animals 3. The pieces of the jigsaw puzzle are scatted around the hall 4. The animals find their puzzle piece and stand near it and make their noise until the farmer comes to collect it then the animal can move to the next piece. 5. This is repeated until all the pieces are collected 6. Then the patrol returns to their corner and puts together the words of the Promise or Law on to the farm yard picture. 7. The first patrol finished is the winner. Colour match Coloured paper squares or coloured textas Paper Ask the girls to pick a colour for each Guide Law then get them to explain to their Patrol why they choose that colour and why. For example, if you picked green you could match it to Make choices for a better world" because green is a very environmental colour. Get them then to pick other colours and match it to each Guide Law. Depended on the age and skill level you could use texta colours, get them to write or draw each Guide Law in that colour.