Cathy Arvantides Marcellus High School Marla Berlin Mexico High School



Similar documents
NORTHERN VALLEY REGIONAL HIGH SCHOOL Office of Curriculum and Instruction. BUSINESS EDUCATION DEPARTMENT Demarest and Old Tappan

Video Game Design (Master) Content Skills Learning Targets Assessment Resources & Technology CEQ:

Integrating STEM Courses with Game Design. Najib Manea

栄 東 中 学 校 帰 国 生 入 試 英 語 模 擬 問 題

not think the same. So, the consumer, at the end, is the one that decides if a game is fun or not. Whether a game is a good game.

Don t Buy It. Five Sites for Kids: Where Fun and Learning Click! 13

Instructor. Phone: (855) 11:00 12:00 TH. This. released. industry is the. tested and. have. textbooks and. computer Software ts.

Sports and Entertainment Marketing

Super Bowl Investing

Why is the design of a computer game important?

WORKSHOPS FOR PRIMARY SCHOOLS

Sports Marketing August 19-23

Parental controls on Xbox 360, Xbox One, Nintendo Wii, PlayStation 3 and PlayStation 4

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE

Course Title: Entrepreneurship

SPORTS AND ENTERTAINMENT MARKETING

BIZ KID$ Episode 405: Crash Course on Starting a Business

Course information: Copy and paste current course information from Class Search/Course Catalog.

The National Educational Technology Standards. (Upon which our local standards are based)

Sports and Entertainment Marketing

BUSINESS. 570 Practical Applications for Student Success (PASS)* (9, 10)

JEFFERSON TOWNSHIP PUBLIC SCHOOLS COURSE OF STUDY MARKETING I

Program Your Own Game

OCR LEVEL 3 CAMBRIDGE TECHNICAL

PHILIPPINES B2C E-COMMERCE MARKET 2015

(CONTINUED ON NEXT PAGE)

2015 Presentation Dragon Goal USA Inc.

Career Exploration Module DAY FIVE

South Plainfield Public Schools Sports & Entertainment Marketing Scope and Sequence of Curriculum Grades Date August 2011

Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry:

The Freehold Performing Arts Center PA Honors Video Studio Course # honors credits

The Game Development Process. Slides: largely based on Mark Claypool (WPI, USA) course on game development

Course Overview and Approximate Time Allotments. First Semester

Teacher Resource Bank Unit 2 Exemplar Assignments

Business English for Events Sample Unit

JEFFERSON TOWNSHIP PUBLIC SCHOOLS COURSE OF STUDY BUSINESS DIGITAL WEB DESIGN

Introduction to Game Development. SE3250 Jay Urbain

BUSINESS & COMPUTER SCIENCE

Video, film, and animation are all moving images that are recorded onto videotape,

Thanks to official SAT practice tools.

Business & Information Technology Department. Course Offerings

Garfield Public Schools Fine & Practical Arts Curriculum Intro to Digital Photography and Computer Art

MONROE TOWNSHIP PUBLIC SCHOOLS WILLIAMSTOWN, NEW JERSEY. Digital Media and Technology Grade 8

Nonprofit Management

c be th h e ange Volunteer Trip Scholarship Application Kenya, August 2012

Using the Stock Market Game in Ten Easy Steps!


Year 9 Elective Handbook

Cross - Curriculum Class Newspaper Year Level: 9

Essential Questions Content Skills Assessments Standards/PIs

Counseling Fine and Performing Arts Students

How To Teach Computer Science

Basic Skills of Marketing Sixth Grade

Table of Contents Texas Teacher Edition

Game-Making Software. Created by. in support of

MOR 479: The Business of Sports Spring :00-9:50 AM, MW, HOH 422 #16684

Career and Technical Education Programs of Study

Aligning/Associating Microsoft Certifications to National Certificates

Building/Level: High School Subject Area: Sports & Entertainment Marketing Grades 10-12

Chestnut Elementary School for Science and Engineering

MOR 479: The Business of Sports Spring :00-9:50 AM, MW, HOH 422 #16684

BUSINESS/MARKETING EDUCATION

Executive Summary Key Findings

Bloggers and webcomic artists: Careers in online creativity

Engineering Outreach for Teachers and Students. Celeste Baine

Information and Communication Technology (Full Course) Unit 2: Using Multimedia and Games Technology

ANIMATION AND GAME DESIGN

Creating Rockstars. Making Tomorrow s Game Developers

TABLE OF CONTENTS. How Students Choose an Animation School. What Advice Would You Give to New Animators?...

Monroe Township Schools. Curriculum Management System

Unit 5 Employees, Taxes, and Ethics Lesson 13 Ethics

program. manual. Elementary School. More resources at 1

WHOLE SCHOOL THEMES. Understanding of the consequences of their behaviour and actions.

GAME:IT. Designing Good Games

South County High School. Elective Course Offerings

Course Title: Banking and Financial Services

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE. Department: Art Grade(s): 10-12

ARE YOU INTERESTED IN A JOB IN BROADCASTING?

PEQUEA VALLEY SCHOOL DISTRICT. Curriculum Guide for

Developing and Delivering a Winning Investor Presentation

Middle School Physical Science Curriculum Guide

Applying to Physical Therapy Schools. Alyssa Montanaro Feel free to have any CMU students contact me with questions or advice.

Course Title: Financial Management

PROFESSIONAL WRITING WRT 307 ~ Spring, 2010

Building a Personal and Career Portfolio

Graduating Senior Survey Report Sport Management, COEHS

MONROE TOWNSHIP PUBLIC SCHOOLS WILLIAMSTOWN, NEW JERSEY. Marketing II

STOP PLEASE DO NOT TURN THE PAGE UNTIL INSTRUCTED TO DO SO. Student Questionnaire. Grade 4

Business Education. Business Law Financial Management Multimedia Development 1 & 2 Web Development 1 & 2 3D Multimedia and Animation

Florida Department of Education Student Performance Standards

Analyzing TV Commercials

BUSINESS AND COMPUTER TECHNOLOGY

Counselor Lesson Plan

The online business simulation game that makes learning fun! Using the School Management Console

H E A L T H C A R E S C I E N C E

ACADEMIC AFFAIRS COUNCIL ******************************************************************************

The epro Professional Coaching Program

The specialist web design, CMS and hosting service for schools and school districts

Arch - Broadcast - Business - Computer - Culinary - Engineer ARCHITECTURAL ENGINEERING DRAWING & DESIGN

Sports Management: an Emerging field

Transcription:

Cathy Arvantides Marcellus High School Marla Berlin Mexico High School

According to the Entertainment Software Association: U.S. computer and video game software sales grew 6% in 2007 to $9.5 billion (tripling sales since 1996) 65% of American households play computer/video games The average game player is 35 years old and has been playing games for 13 years. The average age of the most frequent game purchaser is 40 years old 40% of all game players are women 85% of games sold in 2007 were rated E, T or E10+

Job Title Less than 3 yrs. Experience 3-6 yrs. Experience Over 6 yrs. Experience Programmer $52,989 $73,618 $90,658 Artist/Animator $45,675 $61,065 $69,457 Designer $43,486 $54,777 $69,813 Writer $51,944 $61,000 N/A Tester $24,797 $29,722 N/A http://www.allartschools.com/faqs/video-game-design.php

Course Summary Where the course fits in How to sell it standards etc. Curriculum overview Projects to generate excitement and buzz Potential Issues

During this course students will: Gain experience in many aspects of the growing video game industry Research potential career opportunities in the gaming field Learn to design, develop and market video games Learn the programming skills required to successfully develop a video game

Can be a Computer course focusing on the programming curriculum to code the games (Cathy s focus) Can be a Business Analysis course focusing on the old BA/BCA curriculum (Marla s focus) Can be a Marketing course focusing on the industry, careers, advertising and marketing aspects If it s a full year course, can do it all!

Emphasize the focus on the learning opportunities provided by video games edutainment Stress non-violent games only Highlight the many core areas of learning this course covers teamwork, English, math and communication skills, problem solving, etc.

Content addresses many standards - some examples: CDOS ELA Investigate career opportunities and college requirements Describe skills needed for career in game industry Recognize impact of video game dev. on nat l economy and opportunity to use video games for learning Summarize, analyze, and evaluate, orally and in writing, passages of texts chosen for specific purposes Write explanations, directions, and essays for an intended audience Compile, organize and evaluate information, - communicating information designed to inform, explain, and persuade Demonstrate confidence and poise during presentations, interacting effectively with the audience

Math Science Technology MST Standards Read, interpret, and perform operations on rational and integral numbers Identify 3D shapes from 2D perspectives Locate objects using the rectangular coordinate system Organize and display data using appropriate tables, graphs or charts Use tools and techniques to gather, analyze, and interpret data Design a solution and evaluate completed technological designs Consider object speed, direction, trajectory, gravity and cause & effect relationships Use and maintain technological products and systems Use computers, applications and programming languages to model a solution to a problem, test and evaluate it Understand information and communications systems Art Graphic images - creation and editing

Part I The Industry Part II Developing a Video Game Part III Careers in the Video Game Industry

Part I The Industry History of the industry $$ Business of Video Gaming Game Genres action, adventure, life simulation, role-playing, vehicle simulations, sports, puzzles, music Critiquing Video Games Game Rating System & other government regulations

More Part I The Industry Game Platforms computers, portable, arcade, cell. phones, calculators, DVD, web sites etc Game Consoles PlayStation, Wii etc. Edutainment Marketing a new game Many other news topics: Use of Video Gaming in the Sports Industry, Video Games an Olympic Sport?, Professional Gaming Leagues

Part II Developing Video Games The Development Process : from idea to store shelf how does it get there? Developers vs. publishers etc. Intro to Game Programming Game Design Terminology objects, sprites, events, actions, sound effects, levels Using the Internet to find free game resources Use GameMaker to begin programming simple games - GameMaker is a free, simple, graphical game development interface Build together, then have students enhance the game (game must include learning or skill building elements and no violence) Critique each other s games, then go back and make adjustments and improvements, and finally present final versions to class Develop 4 or 5 games this way - increasing the difficulty

The Interface Click here to demo the GameMaker interface Click here to see some examples of games we ve created in class

Part III Careers in the Video Game Industry Research web sites, articles and Internet to target one position and complete a project (ex. PowerPoint that covers the job responsibilities, skills, education required, college options, examples of current job openings Guest Speaker or Field Trip Video Game Dev. Company ex. Vicarious Visions, Albany

Final Project Ideas Students either create or enhance an edutainment game geared towards K-6 audience. Students design a game from concept to packaging, artwork, marketing etc. and present it to investors Time Permitting isupportlearning.com offers an excellent self-paced game development application. Students acts as interns and learns DarkBasic programming skills.

Part I The Framework of Business Evolution of the industry Purpose Kinds Features Systems Concept

Part 2 Universal Activities Production Bridging Activities External Environmental Activities Finance Marketing

Part III - Careers Outlook Education Skills needed

Work with K-6 teachers to test our Edutainment games a Video Game Fair Team up with Marketing class to plan a video game launch or present ideas to investors Entrepreneurship class judges best presentation Team up with a local video game store marketing project Team with Advanced Art class to create original graphics for game marketing materials Madden 08 tournament management skills, fundraising, etc. Guest Speaker Ideas: Manager of local video game store, Member of Video Gaming Club, visit from local college that offers Game Design degree

Books "The Game Maker's Apprentice" Game Development for Beginners by Jacob Habgood and Mark Overmars. Excellent game examples. "Game Plan" by Gershenfeld, Loparco & Barajas. It gives a nice overview of the industry and the game development process. Amazon.com more books than you ll ever need!! Some of the best Web Sites Industry sites: Gamespot.com, gamasutra.com, cdga.org, ign.com, gamepro.com, nintendo.com, 1up.com, gamershell.com, xbox.com, playstation.com, games.rit.edu Educator resources: www.texasgames.net, www.yoyogames.com Children s web sites for Edutainment research: pbskids.org, nick.com, funschool.kaboose.com, learningplanet.com, thekidzpage.com

Getting more girls to enroll in the class?? HW/SW no problem large, hi-res monitors beneficial Unblocking relevant game sites for our research Half-year course seems too short Legitimate content is covered Inexperienced gaming teachers Bottom line: Kids love it, there is a ton of information available on the subject, and the career opportunities available in this field are growing rapidly!