Instructor. Phone: (855) 11:00 12:00 TH. This. released. industry is the. tested and. have. textbooks and. computer Software ts.
|
|
- Henry Barber
- 8 years ago
- Views:
Transcription
1 6640 Introduction to Game 6640 Introduction to Game Spring 2013 Block Instructor Information Name: Carlotta Eaton Phone: (855) Pager: (202) Office Hours: 10:00 12:00 MW 11:00 12:00 TH Course Description This course is an introductory overview of the electronic game design and development processs and underlines the historical context, content creation strategies, and future trends in thee industry. The course will also explain how games are produced, tested and released. The gamee industry is the fastest growing segment of the entertainment market and an excellent field for career advancement. Create exciting games using the wildly popular free Game Maker game creation tool. Gamee Maker allows games to be created using a simple drag-and-drop interface, so you don t need too have any prior coding experience. This course covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. Alsoo includes game design theory and features practical examples of how this can be applied too making games that are more fun to play. Game Maker includes an optional programmingg language for adding advanced features to your games, when you feel ready to do so. Students will spend 2 to 3 days a week studying and using the online course materials and thee textbooks and the rest of the week working on the labs and creating games. Student work will be required outside of class time. A computer, Internet access and software will be required too complete this course. such as Game Maker will be required to create the computer games for assignments. such as Word and PowerPoint will be required to completee other course assignment ts. Available: Fall block, Spring block Course Syllabus Spring 2013 Block Carlotta Eaton Page 1
2 Prerequisites 6640 Introduction to Game Successful understanding of Office applications ncluding , browsing the web, Word and PowerPoint (required). Should be able to keyboard a minimumm of 35 words per minute. Basic understanding of logic concepts and completion of Algebra I. This course can be taken in 10 th, 11 th or 12 th grades. Course Texts and Materials Required Resource 1 Video Game Design Foundations textbook ISBN # REQUIRED Available in hard copy or online book. ISBN Publisher Info Goodheart Wilcox (800) Learn about the industry and jobs with this resource. w.com/video game design foundations The Game Maker s Apprentice Game Development for Beginners ebook Create 9 more games with this resource. REQUIRED Available in paperback or ebook. ISBN Apress (212) Introduction to Video Game Design Online book Create 6 games with this resource. OPTIONAL RESOURCE Available in Paperback or online book. ISBN w.com/introduction video game design 2012 Goodheart Wilcox (800) Required Resources 1 Game Maker Version 8 software 2 Office Word, PowerPoint, Excel 3 Pivot Stickman Download Lite version is free Download Windows Version or Mac Version Purchase Office Home & Student Edition. Version 2003 or higher required. Publisher Yoyo Games or Microsoft Pivot Animator 6640 Course Syllabus Spring 2013 Block Carlotta Eaton Page 2
3 Animator 4 Audacity Sound Recorder Open Source Course Content with Tentative Schedule Week Games with Game Maker Video Game Design Foundations Week 01 o Orientation o N/A o OOPS Pre-Test o Game Experience Survey o About Me Discussion Board o GamerMaker: Chapter 1 Welcome to Game Maker o Install GameMaker o Intro: Lesson 1 Game Maker Vocabulary Week 02 Lesson 2 Game Maker Basics Chapter 1 My Role on the Team GameMaker Scavenger Hunt o Chapter 1 Assignment Lesson 4 Understanding and Mapping Game o Chapter 1 Test Coordinates Coordinators Character Week 03 Game Maker: Chapter 2 Evil Clutches Game Chapter 2 Computerized Entertainment and Classification o Chapter 2 Assignment o Chapter 2 Test Week 04 Game Maker: Chapter 3 Galactic Mail Game Chapter 3 Evolution of the Game o Chapter 3 Assignment o Chapter 3 Test Week 05 Original Game #1 Slider/Scroller Game o N/A Week 06 Game Maker: Chapter 4 Lazarus Game Read Chapter 4 Perspective, Scene Design and Basic Animation o Chapter 4 Assignment o Chapter 4 Test Week 07 GameMaker: Chapter 5 Game Design GameMaker: Chapter 6 Super Rainbow Reef Game Chapter 5 Collision Theory and Logic o Chapter 5 Assignment o Chapter 5 Test Week 08 Game Maker: Chapter 7 Koalabr8 Game Chapter 6 Game Systems, Personal Computers and Hardware o Chapter 6 Assignment o Chapter 6 Test Semester 1 Grade Posted o N/A Week 09 GameMaker: Chapter 8 Game Design Level o N/A and Features Original Game #2 Project Week 10 Game Maker: Chapter 9 Wingman Sam Game Chapter 7 Play and Game Culture o Chapter 7 Assignment Chapter 7 Test Week 11 Game Maker: Chapter 10 Tank War Game Chapter 8 Reverse Engineering and Professional Reviews 6640 Course Syllabus Spring 2013 Block Carlotta Eaton Page 3
4 o Chapter 8 Assignment Chapter 8 Test Week 12 Game Maker: Chapter 11 Game Design o N/A Balance in Muliplayer Games Original Game #3 Week 13 Game Maker: Chapter 12 GML Become a Chapter 9 Large-Scale Design Process Programmer o Chapter 9 Assignment Chapter 9 Test Week 14 Game Maker: Chapter 13 Tic-Tac-Toe Game Read Chapter 10 Global Economy and Supply Chain o Chapter 10 Assignment Chapter 10 Test Week 15 Game Maker: Chapter 14 Pyramid Panic N/A Week 16 Final Game Project Design Document N/A Week 17 Final Exam Game Project Start N/A Week 18 Final Exam Game Project End N/A Learning Objectives Students will be provided the opportunity to develop knowledge and skills in the following areas Discuss the history of electronic game development. Distinguish between the different game platforms and genres. Define elements related to game strategy, theory and gameplay. Identify the distinct roles and responsibilities of members of the game development team. Analysze and develop game concepts and proposals. Apply story and character development to games. Evaluate the game industry and market. Create 2D electronic games from scratch using GameMaker o Games will include sprites, objects, levels, backgrounds, sound effects and background music. o Use planning techniques to design a game. o Learn and utilize object oriented programming concepts and techniques such as objects, actions, events, inheritance, classes, instances, polymorphism, and encapsulation. o Design, code, and test your GameMaker programs to create your planned games. Use Algorithmic procedures o Define the problem o Determine alternative solutions to problems o Create an algorithm to solve a problem. Development Life Cycle for Object-Oriented Programming o List the steps for developing a program o Design a program or digitial game o Code the program from a design, algorithm, flowchart or pseudocode using a programming language o Run and test the program Course Syllabus Spring 2013 Block Carlotta Eaton Page 4
5 o Debug the program. o Document the program. o Explain how the program would be maintained. Develop programming applications o Identify and use correct syntax of a programming language o Create an application user interface o Code a program that will produce correct outcomes consistent with requirements and design o Code an application that uses arithmetic operations and built-in functions, procedures or actions o Write a program that uses variables and constants o Write a program that accepts user input. o Write a modular program that uses functions or methods. o Write a program that uses conditional structures. o Write a program that uses looping structures. o Code a program to display graphics. o Code a program to animate objects. o Design and code an object-oriented program. Using Internet and Design o Use and document electronic resources and references in the development of a programming application. Develop employability skills o Identify careers in the programming field and game industry. o Describe ways that programming can be used in business, industry and education. o Create or update a resume. o Describe basic employment activities ( applying for a job, participating in a mock interview, create an interview follow-up letter, resigning from a position, participating in exit interviews, and evaluating self-performance. o Search the web and other sources for job opportunities. o Assemble a professional game programming portfolio that contains representative samples of a student's work o Deliver an oral presentation of a game project o Identify potential employment barriers for nontraditional groups and ways to overcome the barriers. Course Evaluation Virtual Virginia sends only numerical grades. The letter grade will be determined by the student s home school. Exercises, assignments and exams will be used to evaluate this course according to the following schedule: 30% = Exams and Quizzes (Quizzes) 30% = Game Programming Assignments (Performance) 30% = Exercises and Assignments (Participation) 10% = Final Game Project (Final Exam) 6640 Course Syllabus Spring 2013 Block Carlotta Eaton Page 5
Course Overview and Approximate Time Allotments. First Semester
Course No: B860 Orange Unified School District Introduction to Video Game Design Year Course Grade Level: 9-12 Prerequisites: Fundamentals of Programming Introduction to the Subject: Introduction to Video
More information2667A - Introduction to Programming
2667A - Introduction to Programming Table of Contents Introduction Audience At Course Completion Prerequisites Microsoft Certified Professional Exams Student Materials Course Outline Introduction Elements
More informationCourse information: Copy and paste current course information from Class Search/Course Catalog.
GENERAL STUDIES COURSE PROPOSAL COVER FORM Course information: Copy and paste current course information from Class Search/Course Catalog. Academic Unit Informatics Department CIDSE Subject CPI Number
More informationOrange Unified School District Video Game Design II Year Course
Course No. B861 O642 Orange Unified School District Video Game Design II Year Course Grade Level: 10-12 Prerequisites: Video Game Design 1 Introduction to the Subject Video Game Design II is an advanced
More informationCourse Description. Prerequisites. CS-119/119L, Section 0137/0138 Course Syllabus Program Design & Development - Fall 2015
CS-119/119L, Section 0137/0138 Course Syllabus Program Design & Development - Fall 2015 Course Description CS-119 Section 0137 Hybrid course (Classroom/web) 3 Units CS-119L Lab section 0138 1 Unit (You
More informationCourse Syllabus. GAME 1403 Introduction to Game Design and Development
1 Course Syllabus GAME 1403 Introduction to Game Design and Development Catalog Description: Introduction to electronic game development and game development careers. Includes examination of history and
More informationGame-Making Software. Created by. in support of
Game-Making Software Created by in support of Welcome This guide was designed by Abertay University to help entrants to the BAFTA Young Game Designers Game-making Award, presented by Sony Computer Entertainment
More information(CONTINUED ON NEXT PAGE)
Exploration of Game Design (Periods 1 & 2) Francis P. Knoblauch Conway Middle School 2015-16 Course Syllabus PROGRAM DESCRIPTION: Exploration of Game Design is a course at Conway Middle School following
More informationScratch Game Design (Grade 3-5, Beginners)
Scratch Game Design (Grade 3-5, Beginners) Scratch was developed at MIT as a graphical programming language, and this course is designed to cultivate interests of younger students. In this course, elementary
More informationBRAZOSPORT COLLEGE LAKE JACKSON, TEXAS SYLLABUS BCIS 1405: BUSINESS COMPUTER APPLICATIONS ONLINE VERSION
BRAZOSPORT COLLEGE LAKE JACKSON, TEXAS SYLLABUS BCIS 1405: BUSINESS COMPUTER APPLICATIONS ONLINE VERSION COMPUTER TECHNOLOGY & OFFICE ADMINISTRATION DEPARTMENT CATALOG DESCRIPTION BCIS Business Computer
More informationCOURSE TITLE. Computer Programming 1 LENGTH. One Semester Grades 9-12 DEPARTMENT. Computer Department Barbara O Donnell, Supervisor SCHOOL
COURSE TITLE Computer Programming 1 LENGTH One Semester Grades 9-12 DEPARTMENT Computer Department Barbara O Donnell, Supervisor SCHOOL Rutherford High School DATE Spring 2015 Computer Programming 1 Page
More informationCOMPUTER SCIENCE Introduction to Programming: Visual Basic 1 CIHS C++ AP Java
COMPUTER SCIENCE Our courses provide information to address a wide range of interests. The computer programming courses have a strong connection to engineering, mathematics, and the sciences. It is common
More informationCS 1361-D10: Computer Science I
CS 1361-D10: Computer Science I Instructor Name: Lopamudra Roychoudhuri Instructor Phone Number: (325) 486-5448 Instructor email: lroychoudhuri@angelo.edu Instructor Office: MCS 205E Class Times: Online,
More informationPassaic County Technical Institute. Curriculum of Instruction. Computer Science IV. Grade 12
Passaic County Technical Institute Curriculum of Instruction Computer Science IV Grade 12 2014 2015 Prepared by Anjali Wahi Computer Science IV COURSE DESCRIPTION Concentration: Object Oriented Programming
More informationRARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. CISY 105 Foundations of Computer Science
I. Basic Course Information RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE CISY 105 Foundations of Computer Science A. Course Number and Title: CISY-105, Foundations of Computer Science B. New
More informationProgress Record. Seq. Lesson # Lesson Title Date Grade. Introduction to Computers (CORE COURSE) 1
F-710 M-230 M-110 Progress Record Study your lessons in the order listed below. As graded examinations are returned to you, enter your grade in the space below. Set a schedule for yourself then watch your
More informationCourse Syllabus. COSC 1437 Programming Fundamentals II. Revision Date: August 21, 2013
Course Syllabus COSC 1437 Programming Fundamentals II Revision Date: August 21, 2013 Catalog Description: This course contains further applications of programming techniques in the C++ programming language.
More informationWilson Area School District Planned Course Guide
Wilson Area School District Planned Course Guide Title of planned course: Introduction to Computer Programming Subject Area: Business Grade Level: 9-12 Course Description: In this course, students are
More informationHomeschool Programming, Inc.
Printed Course Overview Course Title: TeenCoder: Game Programming TeenCoder: Game Programming Printed Course Syllabus and Planner Updated October, 2015 Textbook ISBN: 978-0-9887033-2-2, published 2013
More informationMODESTO CITY SCHOOLS COURSE OUTLINE. MEETS GRADUATION REQUIREMENTS: Practical Arts and/or Computer Literacy
MODESTO CITY SCHOOLS COURSE OUTLINE COURSE TITLE: Video Game Design COURSE NUMBER: 03810 RECOMMENDED GRADE LEVEL: 10-12 ABILITY LEVEL: Unsectioned DURATION: 2 semesters CREDIT: 5 units per semester GRADING
More informationVideo Game Design (Master) Content Skills Learning Targets Assessment Resources & Technology CEQ:
St. Michael-Albertville High School Teacher: Ben Rusin Video Game Design (Master) September 2014 CEQ: WHAT IS THE HISTORY OF VIDEOGAME DESIGN? WHAT IS GAME DESIGN AND COLOR THEORY? HOW IS ENGINEERING,
More informationMaking an Adventure Story AMAZING ADVENTURES. MS Word Scratch MS PowerPoint MS Excel. Making a Video VIDEO MAKERS
CS IT DL KS2 Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts Use sequence, selection,
More informationEl Dorado Union High School District Educational Services
El Dorado Union High School District Course of Study Information Page Course Title: ACE Computer Programming I (#494) Rationale: A continuum of courses, including advanced classes in technology is needed.
More informationCOURSE SYLLABUS EDG 6931: Designing Integrated Media Environments 2 Educational Technology Program University of Florida
COURSE SYLLABUS EDG 6931: Designing Integrated Media Environments 2 Educational Technology Program University of Florida CREDIT HOURS 3 credits hours PREREQUISITE Completion of EME 6208 with a passing
More informationComputer Information Systems (CIS)
Computer Information Systems (CIS) CIS 113 Spreadsheet Software Applications Prerequisite: CIS 146 or spreadsheet experience This course provides students with hands-on experience using spreadsheet software.
More informationCourse MS10975A Introduction to Programming. Length: 5 Days
3 Riverchase Office Plaza Hoover, Alabama 35244 Phone: 205.989.4944 Fax: 855.317.2187 E-Mail: rwhitney@discoveritt.com Web: www.discoveritt.com Course MS10975A Introduction to Programming Length: 5 Days
More informationBRAZOSPORT COLLEGE LAKE JACKSON, TEXAS SYLLABUS ITSE 1432 INTRODUCTION TO VISUAL BASIC.NET PROGRAMMING
BRAZOSPORT COLLEGE LAKE JACKSON, TEXAS SYLLABUS ITSE 1432: INTRODUCTION TO VISUAL BASIC.NET PROGRAMMING COMPUTER TECHNOLOGY & OFFICE ADMINISTRATION DEPARTMENT CATALOG DESCRIPTION ITSE 1432 INTRODUCTION
More informationManagement Information Systems 260 Web Programming Fall 2006 (CRN: 42459)
Management Information Systems 260 Web Programming Fall 2006 (CRN: 42459) Class Time: 6:00 8:05 p.m. (T,Th) Venue: WSL 5 Web Site: www.pbvusd.net/mis260 Instructor Name: Terrell Tucker Office: BDC 127
More informationMIS 426: Management Information Systems
MIS 426: Management Information Systems COURSE SYLLABUS: 2015 Spring Instructor: Mr. Joe Shipman Phone: 903-851-3183 E-Mail: joe.shipman@tamuc.edu Office Hours: Online via appointment, please email with
More informationMIS 416 01W: Mobile Business
MIS 416 01W: Mobile Business COURSE SYLLABUS: Spring 2015 Instructor: Dr. Bo Han Email Address: bo.han@tamuc.edu To protect your academic privacy, please always send me emails from your tamuc.edu email.
More informationBergen Community College - Information Technology Course Syllabus
Bergen Community College - Information Technology Course Syllabus Course Title: Game Programming 2D Credits/Hours: 3 credits/2 hours lecture, 2-hour lab Prerequisite: None Recommended Co-requisite: CIS-165
More informationSemester/Year: Spring, 2016
CASPER COLLEGE COURSE SYLLABUS COSC 1200 N1 and N2: Computer Information Systems Semester/Year: Spring, 2016 Lecture Hours: 2 Lab Hours: 2 Credit Hours: 3 Class Time: Online Days: NA Room: NA Instructor
More informationMIS 516 01W: Mobile Business
MIS 516 01W: Mobile Business COURSE SYLLABUS: Spring 2015 Instructor: Dr. Bo Han Email Address: bo.han@tamuc.edu To protect your academic privacy, please always send me emails from your tamuc.edu email.
More informationENGR 102: Engineering Problem Solving II
ENGR 102: Engineering Problem Solving II CLASS SCHEDULE AND LOCATION: COURSE FORMAT: CREDIT HOURS: PREREQUISITES: In-class lecture, class activities, group projects, and exams 3 credit hours ENGR 101,
More informationHow To Pass The Cis 50 Online Course
CIS 50: Intro to Computing Information Technology Spring 2015 Welcome to Sections: DE1: CRN# 30342 (online), DE2: CRN# 30224 (online), V02: CRN# 30031 (T/TH, 9:30-10:45) 9:30-10:45 CIS 50: Intro to Computing
More informationBusiness & Information Technology Skills For Students in Virginia
PARENT/STUDENT COURSE INFORMATION BUSINESS AND INFORMATION TECHNOLOGY ADVANCED SOFTWARE AND GAME DEVELOPMENT GRADES 11-12 Counselors are available to assist parents and students with course selections
More informationI. PREREQUISITE For information regarding prerequisites for this course, please refer to the Academic Course Catalog.
Note: Course content may be changed, term to term, without notice. The information below is provided as a guide for course selection and is not binding in any form, and should not be used to purchase course
More informationProgramming and Software Development CTAG Alignments
Programming and Software Development CTAG Alignments This document contains information about four Career-Technical Articulation Numbers (CTANs) for Programming and Software Development Career-Technical
More informationCS135 Computer Science I Spring 2015
CS135 Computer Science I Spring 2015 Instructor: Laura Pike Email: laura.pike@gbcnv.edu Phone: 775-753-2288 Office: HTC 131 Office Hours: Monday 9:00 11:30 am Thursday 1:00-3:30 pm Textbooks: ISBN: 978-0470927137,
More informationLuna Community College 2012-2015. Drafting Technology Curriculum Profile
Revised: July 2012 Luna Community College 2012-2015 Drafting Technology Curriculum Profile Content Page Program Goals 2 Degree Requirements 3 Course Descriptions and Outcomes 5 Assessment. 10 Standard
More informationLeMoyne-Owen College. Division of Natural and Mathematical Sciences Programming in Java II, COSI 225 Spring, 2016
Instructor: Office Room: LeMoyne-Owen College Division of Natural and Mathematical Sciences Programming in Java II, COSI 225 Spring, 2016 Valerie Chu, Ph.D. GOH 400D Office Phone: (901) 435-1378 Office
More informationWelcome to Introduction to Computers and Programming Course using Python
Welcome to Introduction to Computers and Programming Course using Python V22.0002, Section 3, Spring 2010 Course Introduction Professor: Sana Odeh odeh@courant.nyu.edu Office hours: Mondays 2:00 pm - 4
More informationTAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California. Course of Study COMPUTER PROGRAMMING 1-6
TAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California Course of Study COMPUTER PROGRAMMING 1-6 I. INTRODUCTION Computer Programming 1-6 is a sequence of one semester elective courses. The format allows
More informationMIS 426: Management Information Systems
MIS 426: Management Information Systems COURSE SYLLABUS: Spring 2015 01 E Instructor: Dr. Bo Han Email Address: bo.han@tamuc.edu To protect your academic privacy, please always send me emails from your
More informationCOMPUTER SCIENCE COURSE OUTLINE
COMPUTER SCIENCE COURSE OUTLINE Grade 7 8 11/12 10/11/12 11/12 Course Introduction to Computer Essentials (focus on Applications) Part 1 Computer Applications Part 2- Computer Integration Advanced Computer
More informationMaryland Online SYLLABUS
Maryland Online SYLLABUS Course Description: Prerequisites: The course will explore the online teaching and learning environment by introducing online learning principles and instructor competencies. Participants
More informationPenn State Quality Assurance e-learning Design Standards
PURPOSE The Quality Assurance e-learning Design Standards are intended to provide a measure of quality assurance for online courses in order to serve the e-learning needs of Penn State students. These
More informationInformation Systems and Technology in Healthcare
Revised: Fall 2015 22THIM 230 Information Systems and Technology in COURSE OUTLINE Prerequisites: None Course Description: Explores computer technology and system application in health care. Introduces
More informationIntroduction to Game Design and Development GAME 1303 Syllabus
Introduction to Game Design and Development GAME 1303 Syllabus instructor office hours Sara R Farr Walk-in Office Hours: Mon/Wed: 1:00p 3:00P By Appt Office Hours: Mon/Wed: 9:00A 11:30A office location
More informationINFO 2130 Introduction to Business Computing Fall 2014
INFO 2130 Introduction to Business Computing Fall 2014 Instructor: Office: Reginald Silver 304A, Friday Building Phone: 704-687-6181 Email: rsilver5@uncc.edu Course Website: Moodle 2 Section: INFO 2130
More informationPCCC PCCC Course Description
Course Description CIS 101 Computer Concepts and Applications 3 credits (formerly Introduction to Computers and Information Processing) Introduces a variety of topics in computers and computing including
More informationCOMPUTER SCIENCE 130 Online Course CS-G130 #54558- Survey Of Comp Science/Info Fall 2015 (8/23/15 12/13/15) Class Syllabus and Schedule
INSTRUCTOR NAME: INSTRUCTOR EMAIL: COURSE FORMAT: Jyoti Chandra jchandra@gwc.cccd.edu Online COURSE OBJECTIVES: As objectives of the course we shall: be aware of historical computer developments, learn
More informationEMC Publishing. Ontario Curriculum Computer and Information Science Grade 11
EMC Publishing Ontario Curriculum Computer and Information Science Grade 11 Correlations for: An Introduction to Programming Using Microsoft Visual Basic 2005 Theory and Foundation Overall Expectations
More informationDOVER-SHERBORN HIGH SCHOOL PROGRAM OF STUDIES
DOVER-SHERBORN HIGH SCHOOL PROGRAM OF STUDIES 2014-2015 Educational Technologies Intro to Computer Applications Computer Graphics Astronomy Web Design & Development Intro to Programming (Visual Basic)
More informationI. General Information II. Class Rules III. Goal of the course. IV. Informational Interviewing
M. Meyer Fall 2010 I. General Information II. Class Rules III. Goal of the course So you want to be a game programmer. Facts about game programmers Education Our problem Our solution Class final IV. Informational
More informationINFO 2130 Introduction to Business Computing Spring 2013 Self-Paced Section 006
INFO 2130 Introduction to Business Computing Spring 2013 Self-Paced Section 006 Course Coordinator & Master Instructor: Prof. Ming-Chang Huang Office: 306A, Friday Phone: 704-687-7452 Email: mhuang5@uncc.edu
More informationHow To Teach C++ Data Structure Programming
UTSA EE 3223 - C++ Data Structures Syllabus Fall 2015 Part A - Course Outline Catalog Description: 3 hours credit. Review of C/C++ non-object oriented programming concepts. Object-oriented programming
More informationRARITAN VALLEY COMMUNITY COLLEGE COURSE OUTLINE. CISY 103 Computer Concepts and Programming
RARITAN VALLEY COMMUNITY COLLEGE COURSE OUTLINE CISY 103 Computer Concepts and Programming I. Basic Course Information A. Course Number and Title: CISY-103, Computer Concepts and Programming B. New or
More informationCATALOGUE/COURSE DESCRIPTION:
Introduction to Public Relations JOUR 3400-M50 Fall 2012 Instructor: Darrin M. Devault, M.A. Office: Meeman Journalism Building, Room 332 Office hours: By appointment Office Phone: (901) 678-2405; Cell
More informationGAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I
GAME DESIGN AND DEVELOPMENT TECHNOLOGY Game Design and Development Technology I Unit 1: Orientation and Safety Competency 1: Introduction to Game Design Competency 2: Safety in the Computer Environment
More informationBRAZOSPORT COLLEGE Syllabus BCIS 1405 Business Computer Applications On-Line Classes
BRAZOSPORT COLLEGE Syllabus BCIS 1405 Business Computer Applications On-Line Classes Instructor: David Morgan Office: n/a Adjunct Faculty Office Phone: (979) 230-3229 E-mail: David.Morgan@brazosport.edu
More informationCOLLIN COLLEGE COURSE SYLLABUS
COLLIN COLLEGE COURSE SYLLABUS COURSE INFORMATION COURSE NUMBER: ITSE 1371 COURSE TITLE: IOS PROGRAMMING I COURSE DESCRIPTION: This course is intended to prepare the student for development of ios devices,
More informationNATIONAL CERTIFICATES (VOCATIONAL)
NATIONAL CERTIFICATES (VOCATIONAL) SUBJECT GUIDELINES INTRODUCTION TO SYSTEMS DEVELOPMENT NQF LEVEL 2 December 2007 INTRODUCTION A. What is Introduction to Systems Development? Introduction to Systems
More informationCourse: ISYS 4373 Application Development with Java Prerequisite: ISYS 3293
COURSE SYLLABUS Course: ISYS 4373 Application Development with Java Prerequisite: ISYS 3293 Welcome: Welcome to ISYS 4373, an introduction to Java programming. The purpose of this course is to provide
More informationInformation Technology Studies
Information Technology Studies Information Technology (T/V) Information Technology (T/V) Computer Operations (A/V) Structured Workplace Learning (A/V) Business Administration (A/V) The Information Technology
More informationContinuing Education Courses Offered for Credit. Course Catalog. Online learning anytime, anywhere just a click away!
Continuing Education Courses Offered for Credit Course Catalog Online learning anytime, anywhere just a click away! Maryville University St. Louis, Missouri Welcome Online learning anytime, anywhere just
More informationJava and J2EE (SCJA Exam CX-310-019) 50 Cragwood Rd, Suite 350 South Plainfield, NJ 07080
COURSE SYLLABUS Java and J2EE (SCJA Exam CX-310-019) 50 Cragwood Rd, Suite 350 South Plainfield, NJ 07080 Victoria Commons, 613 Hope Rd Building #5, Eatontown, NJ 07724 130 Clinton Rd, Fairfield, NJ 07004
More informationFOLSOM CORDOVA UNIFIED SCHOOL DISTRICT COMPUTER GAME DESIGN
FOLSOM CORDOVA UNIFIED SCHOOL DISTRICT COMPUTER GAME DESIGN Date: January 2016 Proposed Grade Level(s): Grade 6-8 Grading: A-F Prerequisite(s): None Course Length: Year Subject Area: Technology Elective
More informationWAYLAND BAPTIST UNIVERSITY VIRTUAL CAMPUS SCHOOL OF BUSINESS SYLLABUS
WAYLAND BAPTIST UNIVERSITY VIRTUAL CAMPUS SCHOOL OF BUSINESS SYLLABUS 1. Mission Statement: Wayland Baptist University exists to educate students in an academically challenging, learning-focused and distinctively
More informationITNW 2305 Network Administration COURSE SYLLABUS
COURSE NUMBER AND TITLE: ITNW 2305 Network Administration ITNW 2305 Network Administration COURSE SYLLABUS COURSE (CATALOG) DESCRIPTION: Topics include network components, user accounts and groups, network
More informationINTRODUCTION TO INFORMATION TECHNOLOGY CSIT 1110. Class Hours: 3.0 Credit Hours: 4.0 Laboratory Hours: 3.0 Revised: August 24, 2012
PELLISSIPPI STATE COMMUNITY COLLEGE MASTER SYLLABUS INTRODUCTION TO INFORMATION TECHNOLOGY CSIT 1110 Class Hours: 3.0 Credit Hours: 4.0 Laboratory Hours: 3.0 Revised: August 24, 2012 Catalog Course Description:
More informationComputer Science Course Descriptions Page 1
CS 101 Intro to Computer Science An introduction to computer science concepts and the role of computers in society. Topics include the history of computing, computer hardware, operating systems, the Internet,
More informationIS6030 Data Management Fall Semester 2015
IS6030 Data Management Fall Semester 2015 Instructor: Russell Spangler Senior Manager, Data Visualization russellspangler@gmail.com 859.801.9409 Required Course Materials: Provided by Instructor Suggested
More informationWelcome to AP Computer Science
Welcome to AP Computer Science Congratulations on your choice of AP Computer Science for the 2013-2014 academic year. In this course, you will learn the fundamentals of computer programming using the Java
More informationDepartment of Mathematics and Computer Sciences
Department of Mathematics and Computer Sciences DEGREES Learning Technologies (MS) Instructional Design and Technology (MS) CERTIFICATES Learning Technologies Virtual Worlds in Education Instructional
More informationComputer Information Systems
Computer Information Systems Technology 93 Computer Information Systems Location: Patterson Campus - Bldg. E Program Information The Computer Information Systems department at is progressive and innovative
More informationSome programming experience in a high-level structured programming language is recommended.
Python Programming Course Description This course is an introduction to the Python programming language. Programming techniques covered by this course include modularity, abstraction, top-down design,
More informationCentral High School / Small Business Development
Central High School / Small Business Development 2013-2014 COURSE SYLLABUS PROGRAM CONCENTRATION: Information Technology CAREER PATHWAY: Web and Digital Communications Pathway COURSE TITLE: Introduction
More informationhttps://myetudes.org/portal/tool/743e0788-51d1-4baa-8027-9e84fb0a950c/printfriendly
Page 1 of 7 CSIT 103 - Introduction to Computer Systems for MIS Syllabus COSCI 103 - Introduction to Computer Systems for MIS (Section 4453 - Online) Instructor: Shawki Dakduk Office: FH203B Phone: (323)953-4000
More informationCCA CYBER SECURITY TRACK
CCA CYBER SECURITY TRACK 2013-2014 CCA Advanced Cyber Security Track A detailed description of the advanced cyber security track. Courses to be offered in the CCA Advanced Cyber Security Track 2013-2014
More informationThomas Jefferson High School for Science and Technology Program of Studies Foundations of Computer Science. Unit of Study / Textbook Correlation
Thomas Jefferson High School for Science and Technology Program of Studies Foundations of Computer Science updated 03/08/2012 Unit 1: JKarel 8 weeks http://www.fcps.edu/is/pos/documents/hs/compsci.htm
More information2009 MASTER PLAN/PROGRESS REPORT
2009 MASTER PLAN/PROGRESS REPORT Academic Program: BS Engineering Technology, Electronics and Instrumentation Concentration Person Responsible: Brent Garner, Electronics and Instrumentation Program Coordinator
More informationVoice: (276) 619-4352 and (813) 507-9956 E-mail: bnorton@hgs.k12.va.us Office Hours: by appointment
A. Linwood Holton Governor s School INTRODUCTION TO ENGINEERING METHODS and COMPUTER PROGRAMMING Course Syllabus Instructor: Dr. Bruce C. Norton Voice: (276) 619-4352 and (813) 507-9956 E-mail: bnorton@hgs.k12.va.us
More informationCSTA- Oracle Academy 2014 U.S. High School CS Survey: The State of Computer Science in U.S. High Schools: an Administrator s Perspective.
CSTA- Oracle Academy 2014 U.S. High School CS Survey: The State of Computer Science in U.S. High Schools: an Administrator s Perspective Methodology: The Computer Science Teachers Association (CSTA), in
More informationADVANCED SCHOOL OF SYSTEMS AND DATA STUDIES (ASSDAS) PROGRAM: CTech in Computer Science
ADVANCED SCHOOL OF SYSTEMS AND DATA STUDIES (ASSDAS) PROGRAM: CTech in Computer Science Program Schedule CTech Computer Science Credits CS101 Computer Science I 3 MATH100 Foundations of Mathematics and
More informationWelcome to a Maine State Library tutorial about LearningExpress Library, your online learning platform.
Welcome to a Maine State Library tutorial about LearningExpress Library, your online learning platform. LearningExpress Library helps student and adult learners improve the skills required for academic
More informationProgram Your Own Game
Program Your Own Game Provided by TryEngineering - Lesson Focus Lesson focuses on how software engineers design computer games and other software. Student teams work together to develop a simple computer
More informationDigital Technology. Degrees. Certificate of Achievement. To earn an A.A. or A.S. Degree:
Digital Technology Degrees A.S. Web Development A.S. Media Technology A.S. Office Technology Certificate of Achievement Mobile Application Development Web Development Media Technology Office Technology
More informationMinnesota Virtual Academy Online Syllabus for AP Computer Science A
Minnesota Virtual Academy Online Syllabus for AP Computer Science A Course Instructor and Communications Name: Mr. Jon Peterson Phone #: 866-215-2292 Ext. 2129 Fax #: N/A Skype name: jon.peterson84 Kmail
More informationGeneral Procedures for Developing an Online Course
General Procedures for Developing an Online Course General Procedures for Developing an Online Course Questions to Ask before you Begin Analysis 1. What is your learner audience? Is the course for beginners
More informationComputer Technology Computer Programming II (Joint Course with Business Technology Approved 10/29/10 for that area)
This course is designed to enhance skills developed in Computer Programming I in object-oriented programming language skills using high level languages such as Java, C++, and BASIC. The student will utilize
More informationMidland College Syllabus Communication 2327 Principles of Advertising SCH (3-0)
Midland College Syllabus Communication 2327 Principles of Advertising SCH (3-0) Course Description An overview of the broad field of advertising. This course acquaints student with the role of advertising
More informationCENTRAL TEXAS COLLEGE ITSE 2459 ADVANCED COMPUTER PROGRAMMING C# Semester Hours Credit: 4 INSTRUCTOR: OFFICE HOURS:
CENTRAL TEXAS COLLEGE ITSE 2459 ADVANCED COMPUTER PROGRAMMING C# Semester Hours Credit: 4 INSTRUCTOR: OFFICE HOURS: I. INTRODUCTION A. This course presents advanced programming techniques including file
More informationMATH 115 Mathematics for Liberal Arts (3 credits) Professor s notes* As of June 27, 2007
MATH 115 Mathematics for Liberal Arts (3 credits) Professor s notes* As of June 27, 27 *Note: All content is based on the professor s opinion and may vary from professor to professor & student to student.
More informationCommon Core Standards Cross Referenced with Programming and Web Design
Common Core Standards Cross Referenced with Programming and Web Design Grades 9-12 PA Common Core Academic Standards for Reading in Science and Technical Subjects Craft and Structure CC.3.5.9-10.F Analyze
More informationBUS 1950-002-008 Computer Concepts and Applications for Business Fall 2012
BUS 1950-002-008 Computer Concepts and Applications for Business Fall 2012 Instructor: Contact Information: Susan Kling Office: 4505 Lumpkin Hall Phone: 217-581-8547 Email: SJKling@eiu.edu Course Website:
More informationBUSINESS. 570 Practical Applications for Student Success (PASS)* (9, 10)
BUSINESS Every person is involved in business as an entrepreneur, chief officer, employee or consumer. Business courses offer practical applications of concepts used in the business world. Students may
More informationMONROE TOWNSHIP PUBLIC SCHOOLS WILLIAMSTOWN, NEW JERSEY. Computer Animation. Grade 8
MONROE TOWNSHIP PUBLIC SCHOOLS WILLIAMSTOWN, NEW JERSEY Williamstown Middle School Computer Animation Grade 8 September 2010 Written by: Marilyn Kurz Supervisor of Curriculum and Instruction Lesley McGiboney
More information