Integrating STEM Courses with Game Design. Najib Manea
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1 Integrating STEM Courses with Game Design Najib Manea
2 Agenda Introduction Grant Profile Implementation Plan Game Design & Simulation Program STEM & Game Design Game Design Program Examples Questions
3 Title V Coop Grant This cooperative grant is based on that the two rural, Hispanic-serving institutions, the University of New Mexico Valencia (UNM-V) and NMSU-Grants (NMSU-Grants) can work together to increase educational opportunities for Hispanic and lowincome students through the implementation of the following: A. Distance education programs B. Faculty professional development C. Innovative degree program in game design and simulation.
4 Grant Profile Cooperating in Innovative Interactive Programs for Rural Hispanic Student Success CFDA# S, Cooperative, UNM-V & NMSU- Grants P.I Dr. Najib Manea UNM-Valencia Year 1 Year 2 Year 3 Year 4 Year 5 Total $700,000 $773,082 $774,169 $774,826 $774,747 $3,796,824
5 Grant Implementation plan Year 1: Establishing task forces for the programs, policies, Online program Game design and Simulation Faculty professional development Year 2: Launching the program (Certificates/Degree) and enforcing online teaching policies. Year 3: Launching the program (More Certificates). Year 4: Launching the program (More Certificates). Year 5: Enhancing the process and institutionalizing the programs
6 Game Design Introduction
7 What is a Game? Movie? no interaction, outcome fixed Toy? no goal, but still fun (players can develop own goals) Puzzle? (has goal + interaction ) But strategy and outcome is the same each time A computer game is a software program in which one or more players make decisions through the control of game objects and resources, in pursuit of a goal.
8 Terminology Video games Computer games Electronic games Interactive games Entertainment software And digital games
9 Games are about: Ubiquity: 97% of all U.S. teens play games (Pew) Participatory Role-playing Challenges & rewards Failure as fun Complexity Social Creativity
10 2010s 2000s 1990s DVD 3D graphics hardware CD-ROM VGA card MMORPGs? Interactive Television? Fiber to the home ADSL/Cable Internet gaming America Online GameCube Xbox PlayStation 2 Dreamcast Nintendo 64 PlayStation SNES Genesis "Multimedia machines" Cell Phone Games 3DO CD-I Large LBE devices Sound Blaster IBM PC CompuServe Nintendo CRASH! 1980s Online games Commodore 64 Apple II Atari 2600 Odyssey Home game consoles Handhelds Gambling Machines Bally 1970s 1960s Personal computer games Mainframe computer games Arcade video games Microprocessor invented, 1971 BASIC programming language First timesharing systems
11 Gaming Statistics Source:
12 Gaming Statistics Source:
13 Gaming Statistics Source:
14 Gaming Statistics Source:
15 Gaming Today The mobile gaming industry is predicted to reach $54 Billion by % of tablet owners play games 70 80% of all mobile downloads are games Android is soon to overtake Apple in number of total available apps Angry Birds has been downloaded 140 million times Developers made $87 million in ad revenue in 2010 and will grow 10 fold by 2015 Source:
16 Game Design Potential Jobs Concept / Storyboard Artists These artists flesh out the game with sketches and paintings of characters, levels, vehicles, and other elements. Character Artists & Animators Character Artists work with 3D programs such as Maya or 3DS Max to produce the characters. Level Designers Level Designers are given sections or levels of the game, creating the environments that the player will interact in. Texture Artists Texture artists give the skins to levels and characters.
17 Game Design Potential Jobs (Cont.) Programmers Programmers work on the video game engine, AI, and anything pretty much that will make the game run. Sound / Audio There will be people working on the sound effects of the game, as well as the music that often is playing in the background. Professional Testers These people put in long hours to find bugs and other potential problems. Many use this job opportunity to get into video game design at the studio.
18 Demand for Game Designers According to the Game Developer Salary Survey 2011: Programming: average annual salary of $85,733. Art & Animation: $71,354. Game Design: the average salary $70,223. Production: average salary of $88,544. Audio: Sound designers and composers earned an average of $68,088, Quality Assurance: average salary of $49,009
19 Phone Apps What is a Mobile Phone? Device for Sending & Receiving Data Primarily Geared for Voice Can Send & Receive Other Data Types But now a Small Computer with good processing power and a good RAM size. So Apps can be used easily. A track of the Game Design program will be Phone Apps.
20
21 Associate Degree/Certificates We will start by establishing certificates in both campuses Associate degree in game design and simulation (UNM-Valencia).
22 Why STEM? Beyond the correlation to new jobs and sustainable economic growth, STEM provides the doorway to integration of Real World skills into core curriculum courses. Focus on workplace ready skills and core curriculum skills applied in Real World situations.
23 Source: Integrating Game Design and STEM courses
24 Math for Game Design Usually a lot math requirements : 15 Credits Calculus I Calculus II Calculus III Boolean Algebra Matrices & Vectors New Trends(GDC 2012): 6 Credits Calculus I Linear Equation System, Matrices, Vectors, and Boolean Algebra
25 Games That Put Math First Students can use virtual manipulative to develop solutions Student can personalize the experience by choosing a game character and a theme Pirates, Dinosaurs, Pets, or Pixie
26 Physics for Game Design Mechanics that reviews basic concepts and addresses aspects of rigid body dynamics, including kinematics, force, and kinetics. Applications Simulations
27 English: Technical Writing Game Plot Storyboarding Story telling Documentation More
28 Integrating Office Technology PowerPoint Games (Quiz show and Maze) Microsoft Word Asset construction (2D and 3D) Microsoft Excel Games (Crossword and Tic-Tac-Toe) Microsoft Paint or Open Office Draw Microsoft Clip Art Microsoft Sound Editor or Audacity Create Presentations, Brochures, Letters, Charts using Office products for marketing
29 Accreditation The Master s requirement for the faculty member is making the game design hiring process more difficult. The industry experience as an equivalent of the Master s degree
30 Articulation We are in the process of establishing the program and the certificates. As soon as the program and the certificates are approved by the two branches main campuses, articulations will be in place. These articulations will allow the students to transfer to UNM and NMSU and finish their bachelor degree in Computer Science, IFDM, creative media, Similar articulations will be discussed with other schools in the field.
31 Protein Folding 1D Amino Acid Sequence 3D Structure
32 Proteins as Puzzles
33 Future games DNA Manipulation Vaccines Biofuels
34 Game Design (CS, GD, LS, SE) Game Development (CS, GD) Analysis of STEM Learning (LS, SE) Learning Sciences (LS) Computer Science (CS) Game Developers (GD) STEM, School & Community Experts (SE) Game User-driven Refinement (CS,GD,LS) Multi-Method Data Collection (LS)
35 School Age High school Middle school Social identity effect Academi c effect Simulation game Nanotech Creatures Molecular structures Social interaction effect Algebra Elementary Fractions K-2 Patterns Gender effect Foundational math Early Math Physics Biochemistry Computer Molecular Science engineering Math Topic
36 Game Design & STEM Through the game design process, students cultivate skills involving: system-based thinking creative problem solving art and aesthetics writing and storytelling STEM (science, technology, engineering, mathematics)
37 Example: STEM Video Game Example: You Make Me Sick Players design custom viruses and bacteria to try to infect different in-game characters. This game teaches you about different bacteria and viruses and about the symptoms, treatments, and preventions.
38 Activity: Your Task Create an idea for a video game that are related to STEM concept. Science Technology Engineering Math
39
40 Pivot Soccer Student Project
41 Pivot Soccer Overhead
42 Pivot Perspective Example
43
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