Common Core Standards Cross Referenced with Programming and Web Design



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Common Core Standards Cross Referenced with Programming and Web Design Grades 9-12 PA Common Core Academic Standards for Reading in Science and Technical Subjects Craft and Structure CC.3.5.9-10.F Analyze the author s purpose in providing an explanation, describing a procedure, or discussing an experiment in a text, defining the question the author seeks to address. CC.3.5.11-12.F Analyze the author s purpose in providing and explanation, describing a procedure, or discussing an experiment in a text, identifying important issues that remain unresolved. Application Students will read an article online (desktoppub.about.com) on the principles of design, analyzing how to incorporate the steps into their own designs, interpreting terminology and ways to overcome unforeseen obstacles. Grades 9-12 PA Common Core Academic Standards for Writing in Science and Technical Subjects Text Types and Purposes CC.3.6.9-10.B Introduce a topic and organize ideas, concepts, and information to make important connections and distinctions; include formatting, graphics, and multimedia when useful in aiding comprehension. CC.3.6.11-12.B Introduce a topic and organize complex ideas, concepts, and information so that each new element builds on that which precedes it to create a unified whole; include formatting, graphics, and multimedia when useful to aiding comprehension. Application Students will create and write a newsletter containing 5 articles including an autobiography, future plans, interview of classmate and two articles of their choice. TRANSFER TASK: Final Exam including MS Publisher use and design, scratch programming, web page creation and flash incorporation.

Pennsylvania Achievement Standards and NETS (National Education Technology Standards: Use input technologies appropriately to enter and manipulate text and data. Technology productivity tools; Students use technology tools to enhance learning, increase productivity, and promote creativity. Students use productivity tools to collaborate in constructing technology-enhanced models, prepare publications, and produce other creative works. Essential Questions: How can my programming and web design skills be used to market a business I own for the purpose of lowering advertising expenses and implementing my marketing plan? How can my web design skills be used to secure an online presence that is confidential and critical to growing my business? Enduring Understandings: A 21 st century skill set can encourage a relationship with technology that positively influences life-long learning. Principles of Design must be considered in the creation of documents and websites MS Applications are effective vehicles for communicating information for both personal and professional uses. Web site layout and design process Multimedia with Flash

Month: September/October Scratch Introduction to Scratch Getting to Know the Scratch Interface Understanding Coordinates Editing Sprites Adding Sound Programming Questions Creating and Using Variables Creating and Using Lists Keeping Score Recording Sound Programming content into projects Creating a functional game Identify tools of the program Main toolbar Scripts Area Stage Sprite Toolbar Sprite List Scripts Tab/Blocks palette Costume Tab Sound Tab Backdrop List Scratch Grid (x and y axis) Backpack Saving to the Cloud Coding to build a project/objective Sharing projects Test, Debug and revise programs Renaming Sprites Shrinking/growing sprites Rotating sprites Looping Using the pen Broadcasting Inserting sound and questioning Working with variables and lists Coding scoring capability Classroom guided practice Visual monitoring by teacher Formative assessments Quiz assessments Graded projects using rubrics Summative Assessments

Month: November/December Adobe CS6 Photoshop Identify tools of the program Classroom guided practice Introduce Photoshop Manipulate software Visual monitoring by teacher Photoshop vocabulary Quiz Assessments Proper Use of tools Define key terms associated with the program Formally grade projects using rubrics Edit and alter pictures Create independent Use tools to create new pictures/projects documents using proper elements of design

Month: January/February Adobe CS6 Flash Identify tools of the program Formally assess with quizzes Terminology Manipulate software Formally assess computer generated work Software features Tween original works Visually assess projects using rubric Proper Use of Tools Incorporate sound into a Flash file Construct animation with a purpose, story or message Incorporate sound into a Flash file to enhance its message Classroom guided practice

Month: March/April Adobe CS6 Dreamweaver Identify tools of the program Formally assess with quizzes Terminology Manipulate Software Visual monitoring by teacher Software Features Website Navigation Incorporate Flash into web site Create multiple websites with various levels and purposes Incorporate Flash into Website Classroom discussion initiated by teacher Grade websites using rubrics

Month: End April/May Microsoft Publisher Significance of Design Principles Templates Digital Photography Determine the feasibility of using the wizard (templates) Manipulate the Publisher Wizard Demonstrate proper use of a digital camera Incorporate digital images in design work Classroom guided practice Graded activities/projects Visual monitoring and oral assessments by teacher Grade documents using rubrics Classroom discussion initiated by teacher Preprinted Stationery Construct layout designs needed to support stationery Evaluation of hard copy documents Reinforce proper elements of design and vocabulary in Publisher Publisher Tools Tables Contrast/Color Printing Manipulate software Identify tools of the program Proper Contrast for color printing Proper manipulations and layout of tables Formally assess with written quizzes Downloading Graphics Create independent documents using proper elements of design

Month: June Review for final exam Access all application software Manipulate the following software applications Evaluate guided practice activities Refer to class notes and terminology Underclassmen continue MS Publisher activities MS Publisher Adobe CS3 Photoshop Adobe CS3 Dreamweaver Adobe CS3 Flash Scratch Final Exam

Common Core English Language Arts and Reading in Science and Technical Subjects Business, Computer and Information Technology Standards 15.3 COMMUNICATION and 15.4 COMPUTER AND INFORMATION TECHNOLOGIES CC.1.5.9-12.A Initiate and participate effectively in a range of collaborative discussions on grade-level topics, texts, and issues, building on others ideas and expressing their own clearly and persuasively. CC.1.5.9-12.D Present information, findings, and supporting evidence, conveying a clear and distinct perspective; organization, development, substance and styles are appropriate to purpose, audience and task. CC.3.5.9-12 D Determine the meaning of symbols, key terms, and other domain-specific words and phrases as they are used in a specific scientific or technical context. CC.3.5.9-12.G Integrate and evaluate multiple sources of information presented in diverse formats and media (e.g. quantitative data, video, multimedia) in order to address a question or solve a problem. CC.3.5.9-12.I Synthesize information from a range of sources (e.g., texts, experiments, simulations) into a coherent understanding of a process, phenomenon, or concept, resolving conflicting information when possible. BCIT 15.3.12.I Synthesize information gathered from multiple sources (e.g. digital, print, face to face). BCIT 15.4.12.A Apply the creative and productive use of emerging technologies for educational and personal success. BCIT 15.4.12.D Evaluate emerging input technologies. BCIT 15.4.12.G Create an advanced digital project using sophisticated design and appropriate software/applications. BCIT 15.4.12.H Use programming languages to develop logical thinking and problem solving skills. BCIT 15.4.12.I Compare and contrast programming languages; select most appropriate one to complete a specific task.