# Board Games. With Monkey Friends. 15 Multiplication Board Games to practice multiplication up to 10 x 10

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1 Board Games With Monkey Friends 15 Multiplication Board Games to practice multiplication up to 10 x 10 By TeachersPayTeachers.com Teresa Evans 2012

2 Contents Monkey Multiplication Maker - Create Multiplication Equations with x2, x4, x6, x8 3 Elephant Multiplication Maker - Create Multiplication Equations with x3, x5, x7, x9 4 Tic Tac Toe - 8 sets of cards for x2, x3, x4, x5, x6, x7, x8, x9 5 Mad Monkey Bump - Multiply by 2 15 Buzzing Bee Bump - Multiply by 4 16 Jungle Friends Bump - Multiply by 8 17 Parrot Cover Up - Multiply by 5 18 Giraffe Cover Up - Multiply by 7 20 Three Monkeys Four in a Row - Multiply by 3 22 Silly Snake Four in a Row - Multiply by 6 23 Nine in the Vines Four in a Row - Multiply by 9 24 Climb the Vine Race - 2 sets of cards Set 1 x1, 2, 3, 4, 5 Set 2 x6, 7, 8, 9, Jungle Pathways Game 1 - Recognize Multiples of Jungle Pathways Game 2 - Recognize Multiples of Take 2 and Multiply - Multiply up to 10 x 10 32

3 Monkey Multiplication Maker Multiply by 2, 4, 6 and 8 A game for 2 players Use markers to cover the numbers. Players take turns to cover the numbers to make a multiplication equation covering one circle from each set, e.g. a player could cover 3, 8 and 24 for 3 x 8 = 24. Once a circle is covered it can t be used again. The winner is the last person to make an equation x 2 6 =

4 Elephant Multiplication Maker Multiply by 3, 5, 7, 9 A game for 2 players Use markers to cover the numbers. Players take turns to cover the numbers to make a multiplication equation covering one circle from each set on a turn, e.g. a player could cover 5, 7 and 35 for 5 x 7 = 35. Once a circle is covered it can t be used again. The winner is the last person to make an equation x 9 =

5 a game for 2 players Need: Frog and Snake Cards, a set of TTT cards One player uses the frog cards and one player uses the snake cards. Choose the set of TTT fact cards to be used for the game. Shuffle the cards and make a pile with the cards face down. The first player picks up the top card and reads the fact to the other player. (without reading the answer) If the player answers correctly, they can put a snake card or frog card on the board. If they don t answer correctly they can t put a card on the board. Cards are returned to the bottom of the pile after each turn. Players continue taking turns to read a fact to the other player. The other player answers the fact and adds a card to the board when they are correct. Players try to make a line of 3 of their cards going horizontally, vertically or diagonally. The player who does this is the winner.

6 Frog and Snake Cards for TicTac Toe Select the cards to use for Tic Tac Toe 8 sets are provided on the following pages x 2 x 3 x 4 x 5 x 6 x 7 x 8 x 9

15 Mad Monkeys Bump Multiply by 2 Roll 2 Dice. Add the numbers. Multiply by Need: 2 dice and 20 markers per player (unifix are ideal) each player uses a different color To Play: Players take turns to roll the 2 dice, add the numbers together and multiply this number by 2. The player then finds the circle with this number and covers the large number with one of their markers, e.g. roll 4 and 5, = 9, 9 x 2=18. If that number is covered by one of the other player s markers, you can bump that marker off and put one of your markers on it. If that number is already covered by one of your markers, you can add another marker on top and then it is yours and the other player can t bump you off. The game ends when all numbers have been covered. The winner is the one who has covered the most numbers with 2 markers.

16 Roll 2 Dice. Add the numbers. Multiply by Buzzing Bee Bump Multiply by 4 Need: 2 dice and 20 markers per player (unifix are ideal) each player uses a different color To Play: Players take turns to roll the 2 dice, add the numbers together and multiply this number by 8. The player then finds the box with this number and covers the large number with one of their markers, e.g = 9, 9 x 4 = 36. If that number is covered by one of the other player s markers, you can bump that marker off and put one of your markers on it. If that number is already covered by one of your markers, you can add another marker on top and then it is yours and the other player can t bump you off. The game ends when all numbers have been covered. The winner is the one who has covered the most numbers with 2 markers

17 Roll 2 Dice. Add the numbers. Multiply by Jungle Friends Bump Multiply by Need: 2 dice and 20 markers per player (unifix are ideal) each player uses a different color To Play: Players take turns to roll the 2 dice, add the numbers together and multiply this number by 8. The player then finds the box with this number and covers the large number with one of their markers, e.g = 9, 9 x 8 = 72. If that number is covered by one of the other player s markers, you can bump that marker off and put one of your markers on it. If that number is already covered by one of your markers, you can add another marker on top and then it is yours and the other player can t bump you off. The game ends when all numbers have been covered. The winner is the one who has covered the most numbers with 2 markers

18 Pick a card. Cover 2 numbers that multiply to make the number on the card. Parrot Cover Up Multiplication Game X 5 Game a game for 2 players All cards are placed face down beside the board. Players take turns to choose a card and cover two spaces on the board that multiply to the number on the card, e.g. a card with 15 could cover 3 and 5. The card can be placed vertically or horizontally. A card cannot be placed on top of another card. If a player is unable to place their card the game ends and the other player is the winner

19 Parrot Cover Up Game Cards x

20 Pick a card. Cover 2 numbers that multiply to make the number on the card. Giraffe Cover Up Multiplication Game X 7 Game a game for 2 players All cards are placed face down beside the board. Players take turns to choose a card and cover two spaces on the board that multiply to the number on the card, e.g. a card with 28 could cover 4 and 7. The card can be placed vertically or horizontally. A card cannot be placed on top of another card. When a player is unable to place their card the game ends and the other player is the winner

21 Giraffe Cover Up Game Cards x

22 Three Monkeys Four in a Row Multiplication x 3 A game for 2 players Need: 2 dice, a set of markers for each player with each player using a different color Players take turns to roll 2 dice, add the numbers together and multiply this number by 3. The player then covers this number on the board with a marker. If this number is no longer uncovered on the board the player doesn t place a marker on this turn. The first player to make a line of 4 of their markers is the winner. The line can go vertically, horizontally or diagonally. Roll 2 Dice. Add the numbers. Multiply by

23 Roll 2 Dice. Add the numbers. Multiply by 6. Silly Snake Four in a Row Multiplication x 6 A game for 2 players Need: 2 dice, a set of markers for each player with each player using a different color Players take turns to roll 2 dice, add the numbers together and multiply this number by 6. The player then covers this number on the board with a marker. If this number is no longer uncovered on the board the player doesn t place a marker on this turn. The first player to make a line of 4 of their markers is the winner. The line can go vertically, horizontally or diagonally

24 Nine in the Vines Four in a Row Multiplication x 9 a game for 2 players Need: 2 dice, a set of markers for each player with each player using a different color Players take turns to roll 2 dice, add the numbers and multiply this number by 9. The player covers this number on the board with a marker. If the number is no longer uncovered on the board the player doesn t place a marker. The first player to make a line of 4 of their markers is the winner. The line can go vertically, horizontally or diagonally

25 CLIMB THE VINE RACE a game for 2 4 players Lay the cards face down. Each player puts a marker on a monkey. Every player picks a card and works out the answer. The player with the largest answer moves their marker one space up the vine. If 2 players have the same largest answer, both move one space. The cards are returned to the others and mixed up. Repeat until one player reaches the top of the vine. Select the cards to use for Climb the Vine Set 1 - x 1, 2, 3, 4, 5 or Set 2 - x 6, 7, 8, 9, 10 or combine both sets.

26 Climb the Vine Race Cards Set 1 Multiplication Cards X 1, 2, 3, 4, 5 1 x 1 1 x 2 1 x 3 1 x 4 1 x 5 1 x 6 1 x 7 1 x 8 1 x 9 1 x 10 2 x 1 2 x 2 2 x 3 2 x 4 2 x 5 2 x 6 2 x 7 2 x 8 2 x 9 2 x 10 3 x 1 3 x 2 3 x 3 3 x 4 3 x 5 3 x 6 3 x 7 3 x 8 3 x 9 3 x 10

27 4 x 1 4 x 2 4 x 3 4 x 4 4 x 5 4 x 6 4 x 7 4 x 8 4 x 9 4 x 10 5 x 1 5 x 2 5 x 3 5 x 4 5 x 5 5 x 6 5 x 7 5 x 8 5 x 9 5 x 10

28 Climb the Vine Race Cards Set 2 Multiplication Cards X 6, 7, 8, 9, 10 6 x 1 6 x 2 6 x 3 6 x 4 6 x 5 6 x 6 6 x 7 6 x 8 6 x 9 6 x 10 7 x 1 7 x 2 7 x 3 7 x 4 7 x 5 7 x 6 7 x 7 7 x 8 7 x 9 7 x 10 8 x 1 8 x 2 8 x 3 8 x 4 8 x 5 8 x 6 8 x 7 8 x 8 8 x 9 8 x 10

29 9 x 1 9 x 2 9 x 3 9 x 4 9 x 5 9 x 6 9 x 7 9 x 8 9 x 9 9 x x 1 10 x 2 10 x 3 10 x 4 10 x 5 10 x 6 10 x 7 10 x 8 10 x 9 10 x 10

30 Jungle Pathways Game 1 Multiples of 1-6 Practice Multiples of Numbers from 1-6 START a game for 2-4 players Need: Markers, 1 dice Each player puts a marker on the START. Players take turns to roll the dice and move across or down to any number that is a multiple of the number on the dice, e.g. if a player throws 4, they could move to 8, 12, 16, 20 etc. Players work their way to the FINISH, moving vertically or horizontally on each turn but not diagonally. When a player cannot move to a multiple, they stay on that space. First player to reach the finish is the winner FINISH

31 a game for 2-4 players START Need: Markers, 2 dice Each player puts a marker on the START. Players take turns to roll 2 dice and move across FINISH Jungle Pathways Game 2 Multiples of 2-12 or down to any number that is a multiple of the number on the dice, e.g. if a player throws 4 and 5, they could move to 9, 18, 27 etc. Players work their way to the FINISH, moving vertically or horizontally on each turn but not diagonally. When a player cannot move to a multiple, they stay on that space. First player to reach the finish is the winner.

32 Take 2 and Multiply a game for 2 players Each player chooses an animal. Place the number cards face down on the table. To play the game each player chooses two number cards and places them into the first 2 boxes in their equation and then calculates the answer. The player with the highest answer takes a marker to score one point. For example If Player 1 chooses 5 and 8 and Player 2 chooses 6 and 4, Player 1 would take a marker as 5 x 8 = 40 and 6 x 4 = 24. The first player to get 5 markers is the winner. Player 1 x = Player 2 x =

33 Cards for Take 2 and Multiply Multiplication up to 10 x

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