Some Samples of MIPS Assembly Language. Lecture for CPSC 5155 Edward Bosworth, Ph.D. Computer Science Department Columbus State University

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1 Some Samples of MIPS Assembly Language Lecture for CPSC 5155 Edward Bosworth, Ph.D. Computer Science Department Columbus State University

2 Structure of This Lecture This lecture will be built around a number of sample programs, written in assembly language and run under both SPIM and MARS. We begin with some of the syntax for writing the programs and then illustrate.

3 System Calls Almost all programs, user and system, are written to be run on a machine with a fully functional operating system. The operating system provides a number of services to other programs. We shall use a number of SPIM system calls to facilitate input and output.

4 Example of System Calls.data str: asciiz The answer is.text li $v0, 4 Code for print string la $a0, str Address of string syscall Print the string li $v0, 1 Code for print integer li $a0, 5 Value to print syscall li $v0, 10 Code for exit syscall

5 The SPIM System Services

6 SPIM Data Directives Here are a number of directives used to set aside memory and initialize it..asciiz str stores the string in memory and null terminates it in the style of C or C++..space N allocates N bytes of storage for structures such as arrays, etc..word w1 wn allocates and initializes n 32-bit words.

7 Sample of Space Allocation S1:.asciiz A null-terminated string This associates label S1 with the string. C1:.space 80 This allocates 80 bytes, possibly for an array to hold 80 characters or bit integers. W1:.word 1, 2, 3 This initializes three integer values. Same as W1:.word 1.word 2 At address W1 + 4.word 3 At address W1 + 8

8 Conventions for Strings Strings should be null terminated, as in the style of C and C++. String constants are enclosed in double quotes This is a string Special characters follow the C/C++ style newline \n tab \t quote \

9 Data Alignment The assembler will normally align data as required by the data type. The.align N directive aligns the next entry on an address that is a multiple of 2 N. Character data can be stored anywhere. Byte data must be stored at an address that is a multiple of 2. Use.align 1 Word data must be stored at an address that is a multiple of 4. Use.align 2

10 Kernel and User Mode All modern computer systems restrict certain operations to the operating system, when it is operating in what is called kernel mode. Example restricted operations: direct access to I/O devices, memory management, etc. SPIM allows programs to be run in either user mode or kernel mode, as both modes are emulated on the host machine.

11 SPIM Text & Data.data <address> This stores subsequent items in the user data segment..kdata <address> This stores subsequent items in the kernel data segment..ktext <address> This stores subsequent items in the kernel text area, which holds instructions for kernel code..text <address> This stores subsequent items in the user text area, also for program instructions.

12 The Optional Address Each of these directives has an optional address, commonly not used. One exception will be for an interrupt handler, which must be in the kernel at a fixed address..ktext 0x sw $a0, savea0 sw $a1, savea1 More code goes here..kdata savea0.word 0 savea1.word 0

13 Compute Fibonacci Numbers The Fibonacci sequence was introduced in 1202 by the Italian mathematician Leonardo of Pisa, known as Fibonacci. The sequence is defined for N 0 as follows: F 0 = 1, F 1 = 1, and F N = F N-1 + F N-2 for N 2. This is often used as an example of recursion. We shall implement a non-recursive solution in the MIPS assembly language.

14 The Basic Algorithm The basic non-recursive algorithm for computing Fibonacci numbers uses a loop. To compute F(N), do the following F1 = 1 F2 = 1 For (J = 2; J <= N; J++) F0 = F1 F1 = F2 F2 = F1 + F0 End For

15 The Program (Page 1) Here is the standard program header. Fibonacci This is a non-recursive program to calculate Fibonacci numbers, defined as follows: F(0) = 1, F(1) = 1, and F(N) = F(N - 1) + F(N - 2), for N >= 2. This runs under both MARS and SPIM. Written by Edward Bosworth, Ph.D. Associate Professor of Computer Science Columbus State University Columbus, GA bosworth_edward@columbusstate.edu Date first written: July 4, 2012 Date last revised: July 4, 2012.

16 The Program (Page 2) Here is the start of the code. Note that the program must have a globally visible label main at its start..text.globl main main: li $v0, 4 Make this global Print string la $a0, str0 Address of title string syscall Print the title getn: li $v0, 4 Print string la $a0, str1 Address of input prompt syscall Print the prompt. li $v0, 5 Read an integer syscall Return the value in $v0

17 The Program (Page 3) The program is designed to loop: read user input and then to produce the result. The user input is found in $v0. Non-positive input is a signal to terminate the program. A value of 1 disrupts the loop logic, so treat as special. blez $v0, done Do we stop? li $v1, 1 F(1) is trivial. bgt $v0, $v1, doit Is N > 1? li $v0, 4 F(1) will disrupt la $a0, str2 the loop logic; syscall just print answer j getn Get more input.

18 The Program (Page 4) Here is the main computational loop. doit: li $t1, 1 Initialization li $t2, 1 code for loop. loop: addi $v1, $v1, 1 Bump $v1 move $t0, $t1 New F(N - 2) move $t1, $t2 New F(N - 1) addu $t2, $t0, $t1 New F(N), where $v1 contains N blt $v1, $v0, loop Are we done?

19 The Program (Page 5) Print out the result and get more input. move $a1, $v0 Set aside the value of N li $v0, 4 la $a0, str3 Print part of output string syscall li $v0, 1 move $a0, $a1 Get the value of N back syscall Print N li $v0, 4 la $a0, str4 Print more of the string syscall li $v0, 1 F(N) is found in $t2 move $a0, $t2 Print the result syscall j getn Get more input.

20 The Program (Page 6) Here is the closing code and data section. Set up for a proper exit done: li $v0, 4 Print closing remark la $a0, finis Address of closing remark syscall li $v0, 10 Call exit syscall.data str0:.asciiz "Program to calculate a Fibonacci number str1:.asciiz "\ninput an integer: str2:.asciiz "\nf(1) is equal to 1. str3:.asciiz "\nthe Fibonacci number F( str4:.asciiz ") is equal to finis:.asciiz "\nall done. \n" \n is New line

21 Comments on the Text Figure B.1.4 on page B-7 contains the following. It has a problem..text.align 2.globl main main: The MARS emulator does not allow the.align directive within the text area.

22 When to Use Assembly Language When should one prefer assembly language for writing programs? Your instructor s opinion is almost never. Compiler technology has advanced to a point that it is almost impossible to write code better or faster than that emitted by a modern compiler. The only real use for assembly language is as a part of teaching computer science.

23 Ancient History (PDP-9 FORTRAN) The PDP-9 computer was fairly advanced for the early 1970 s. Your instructor programmed such a machine from 1971 to The PDP-9 supported programs written in the FORTRAN programming language. The code produced was very slow. The preferable method was to have the FORTRAN compiler emit assembly language code, edit that code, and assembly it.

24 Labels: Local and Global A label is called global or external if it can be referenced from another module. The label may refer to a memory storage location or to a function or procedure. The linker will resolve global references as a part of creating the executable image. If module A references a global in module B, the linker will make the correct connection. Any label not declared as global is local, not available for reference by other modules.

25 Rdata & Sdata The sample code on page B-28 includes a data directive.rdata. There is another directive,.sdata. The MARS emulator does not recognize either directive. Use.data for user data and.kdata for kernel data.

26 Various Jump Commands The code near the bottom of page B-28 contains an error: 2 commands are confused. j jump to the instruction at the target address jr jump to the instruction at the address stored in the register. The instruction should be j L1. Also, the label should be L1, not $L1.

27 The Assembly Temporary ($at) Register Register $1 (called $at ) is reserved for use by the assembler. The SPIM emulator will raise an error if the code references the $at register. To avoid this problem, when it is necessary to save the $at register, use the following..set noat Allow use of $at move $k1, $at Save it.set at Assembler can now use $at again.

28 Exception Handler Code The sample code on page B-36 contains the following code, which should be corrected.ktext 0x mov $k1, $at Save the register $at It should read as follows.ktext 0x set noat move $k1, $at.set at

29 Exceptions & Interrupts Exceptions are events that disrupt the normal flow of program control and cause exception code to be executed. Almost always, this is kernel code managed by the operating system. Interrupts are exceptions from outside sources such as I/O devices. The terminology is not uniformly applied.

30 Examples of Exceptions External interrupts include: Input the device has data ready to transfer Output the device is ready to receive data Timer the CPU timer raises an interrupt, used to run the CPU clock. Exceptions include Arithmetic overflow an arithmetic error Page fault a reference has been made to an invalid virtual memory address.

31 Exceptions: Control Unit Implications For most external interrupts, the implications for the control unit are rather simple. As the control unit begins the execution of each instruction, it tests a signal (often called INT ) that indicates that there is an interrupt pending. If there is a pending interrupt, the control unit branches unconditionally to kernel code.

32 Handling Exceptions Depending on the exception type, the control unit will begin execution of kernel code at one of two locations. 0x for undefined instructions 0x for other exceptions For that reason, the standard exception handler begins as follows:.ktext 0x set noat move $k1, $at This at 0x set at

33 More Control Unit Implications The handling of page fault exceptions shows one of the strengths of a load/store RISC. Only register load and register store instructions can reference memory. Neither load nor store change the computer state prior to referencing memory, so that any instruction can be restarted after a page fault.

34 The Coprocessors CP0 for exceptions; CP1 for floating point

35 Coprocessor Registers Coprocessor 0 has a number of registers to control exceptions and manage memory. Here are some of the registers used by SPIM $12 the interrupt mask and enable bits $13 the exception type and pending interrupt bits $14 EPC: address of the instruction that caused the exception.

36 Accessing CP0 Registers There are two instructions for accessing the registers in coprocessor 0: mfc0 and mtc0. mfc0 $k0, $13 Copy CP0 cause register ($13) into CPU register $k0 ($26). mtc0 $k1, $12 Load CP0 status register ($12) from CPU register $k1 ($27).

37 Structure of Two Registers

38 Sample Exception Handler Code.ktext 0x sw $a0, savea0 Use static storage sw $a1, savea1 It uses $a0 and $a1, so save sw $v0, savev0 It also uses $v0 Now determine the cause of the exception or interrupt mfc0 $t0, $13 Move cause into $t0 srl $t0, $t0, 2 Shift to get exception code andi $t0, $t0, 0xF Put the code into $t0 More code here to handle exception

39 Returning from Exception la $a0, L4 L4 is the return address, defined elsewhere in code mtc0 $a0, $14 Put it into the EPC mtc0 $0, $13 Clear the cause register mfc0 $a1, $12 Get the status register andi $a1, 0xFFFD Clear the EXL bit ori $a1, 0x1 Enable the interrupt and mtc0 $a1, $12 reset the status register lw $v0, savev0 lw lw $a1, savea1 $a0, savea0 eret Return to new spot Not a subroutine return.

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