ARM Cortex-M3 Introduction. ARM University Relations
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1 ARM Cortex-M3 Introduction ARM University Relations 1
2 Agenda Cortex-M3 Overview v7-m Architecture/Programmers Model Data Path and Pipelines Tools and mbed Platform 2
3 What s Happening in Microcontrollers? Microcontrollers are getting cheap 32-bit ARM Cortex-M3 $1 Some microcontrollers sell for as little as $0.65 Microcontrollers are getting powerful Lots of processing, memory, I/O in one package Floating-point is even available in some! Microcontrollers are getting interactive Internet connectivity, new sensors and actuators LCD and display controllers are common Creates new opportunities for microcontrollers 3
4 ARM Cortex-M3 Processor NVIC Interrupts Priorities I ARM Cortex-M3 Core D ETM Instruction Trace TPIU (5-pins) Trace Port DAP JTAG/SWD MPU ITM Instrumentation Trace Trace Port Serial-Wire Viewer (1-pin) FPB DWT Data Trace BKPT Bus Matrix Code Buses System Bus to Flash to Stack SRAM to Code SRAM to Peripherals 4
5 ARM Cortex-M3 Microcontroller 18 x 32-bit registers Excellent compiler target Reduced pin count requirements Efficient interrupt handling Power management Efficient debug and development support features Breakpoints, Watchpoints, Flash Patch support, Instruction Trace Strong OS support User/Supervisor model OS support features Designed to be fully programmed in C (even reset, interrupts and exceptions) 5
6 ARM Cortex-M3 Microcontroller ARMv7M Architecture No Cache - No MMU Debug is optimized for microcontroller applications Vector table contains addresses, not instructions DIV instruction Interrupts automatically save/restore state Exceptions programmed in C (No Coprocessor 15 - All registers are memory-mapped) Interrupt controller is part of Cortex-M3 macrocell Fixed memory map Bit-banding Non-Maskable Interrupt (NMI) Only one processor status reg Thumb-2 processing core Mix of 16 and 32 bit instructions for very high code density Gives complete Thumb compatibility 6
7 ARM and Thumb Performance Dhrystone 20MHz ARM Thumb 0 32-bit 16-bit 16-bit with 32-bit stack Memory width (zero wait state) 7
8 The Thumb-2 instruction set Variable-length instructions ARM instructions are a fixed length of 32 bits Thumb instructions are a fixed length of 16 bits Thumb-2 instructions can be either 16-bit or 32-bit Thumb-2 gives approximately 26% improvement in code density over ARM Thumb-2 gives approximately 25% improvement in performance over Thumb 8
9 Agenda Cortex-M3 Overview v7-m Architecture/Programmers Model Data Path and Pipelines Tools and mbed Platform 9
10 Cortex-M3 Register Set Very compiler friendly Load/Store Architecture 32-bit registers Flexible register scheme Linear 32-bit address space Main r0 r1 r2 r3 r4 r5 r6 r7 r8 r9 r10 r11 r12 sp lr r15 (pc) xpsr sp Process 10
11 Program Status Register N Z C V Q IT T IT/ICI ISR Number One Status Register consisting of APSR - Application Program Status Register ALU flags IPSR - Interrupt Program Status Register Interrupt/Exception No. EPSR - Execution Program Status Register IT field If/Then block information ICI field Interruptible-Continuable Instruction information xpsr Composite of the 3 PSRs Stored on the stack on exception entry 11
12 An Example AMBA System High Performance ARM processor APB UART High Bandwidth External Memory Interface AHB APB Bridge Timer Keypad High-bandwidth on-chip RAM DMA Bus Master PIO High Performance Pipelined Burst Support Multiple Bus Masters Low Power Non-pipelined Simple Interface 12
13 The image cannot be displayed. Your computer may not have enough memory to open the image, or the image may have been corrupted. Restart your computer, and then open the file again. If the red x still appears, you may have to delete the image and then insert it again. The image cannot be displayed. Your computer may not have enough memory to open the image, or the image may have been corrupt ed. Restart your computer, and then open the file again. If the red x still appears, you may have to delete the image and then insert it again. Memory Map Very simple linear 4GB memory map The Bus Matrix partitions memory access via the AHB and PPB buses CM3 Core Debug Debug Instruction Data Bus Matrix with Bit- Bander Aligner and Patch APB INTERNAL PPB SYSTEM SYSTEMAHB AHB ICODE AHB DCODE AHB System Debug Components SCS + NVIC External Peripheral External RAM Peripheral RAM Code Space FFFFFFFF E E E GB A GB ½GB ½GB ½GB
14 NXP LPC1311/13/42/43 Block Diagram 14
15 NXP LPC1311/13/42/43 Memory Map 15
16 Processor Privilege ARM Cortex-M3 Supervisor Handler Mode Privileged OS Aborts Interrupts Reset System Call (SVCall) Undefined Instruction User Thread Mode Non-Privileged Application code Memory Instructions & Data 16
17 Memory Protection Unit (MPU) MPU provides access control for various memory regions Zero Latency Memory Protection 8 register-stored regions Same regions used for instructions and data Minimum region size 32 Bytes (max 4GB) No address translation or page tables Configured via memory-mapped control registers 17
18 Cortex-M3 Bit Banding Traditional Method of Atomic Manipulation Read byte from SRAM 0x Mask and Modify Bit Element x x x x x 1 x x 0x Write byte to SRAM 0x
19 Cortex-M3 Bit Banding Writes to a word address in the bit band alias affect a single bit in the bit band region The write is translated to an atomic read-modify-write by the Cortex-M3 bus matrix Bit 0 of the stored register is written to the appropriate bit Word alias 32MB Bit band alias Physical bit 31MB 1MB Bit band region 32MB Bit band alias 31MB 1MB Bit band region 19
20 Conditional Execution If Then (IT) instruction added (16 bit) Up to 3 additional then or else conditions maybe specified (T or E) Makes up to 4 following instructions conditional ITTET EQ Inst 1 Inst 2 Inst 3 Inst 4 MOVEQ ADDEQ SUBNE ORREQ Any normal ARM condition code can be used 16-bit instructions in block do not affect condition code flags Apart from comparison instruction 32 bit instructions may affect flags (normal rules apply) Current if-then status stored in CPSR Conditional block maybe safely interrupted and returned to Must NOT branch into or out of if-then block 20
21 Interrupt Handling One Non-Maskable Interrupt (INTNMI) supported prioritizable interrupts supported Interrupts can be masked Implementation option selects number of interrupts supported Nested Vectored Interrupt Controller (NVIC) is tightly coupled with processor core Interrupt inputs are active HIGH INTNMI Interrupts INTISR[239:0] NVIC Cortex-M3 Processor Core Cortex-M3 21
22 Exception Handling Reset NMI Faults Hard Fault Memory Manage Bus Fault Usage Fault SVCall Debug Monitor PendSV SysTick Interrupt External Interrupt 22
23 Power Management Multiple sleep modes supported Controlled by NVIC Sleep Now Wait for Interrupt/Event instructions Sleep On Exit Sleep immediately on return from last ISR Deep Sleep Long duration sleep, so PLL can be stopped Exports additional output signal SLEEPDEEP Cortex-M3 system is clock gated in all sleep modes Sleep signal is exported allowing external system to be clock gated also NVIC interrupt Interface stays awake Wake-Up Interrupt Controller (WIC) External wake-up detector allows Cortex-M3 to be fully powered down Effective with State-Retention / Power Gating (SRPG) methodology 23
24 Cortex-M3 Debug Single stepping ITM (Instrumentation Trace Module) Support for instrumented code Like printf debugging, but single cycle writes to ITM module can be exported via serial interface Optional ETM (Embedded Trace Module) which provides instruction trace Access to all memory and registers via Debug Access Port (DAP) Profiling Support Helps you optimize your code A hardware triggered PC-sampler is provided by the Cortex-M3 core Flash patch / Breakpoints 6 instruction comparators, ARMv5T BKPT instruction is supported 2 literal comparators Allows flash code to be remapped into SRAM or system address space Data Watchpoint and Trace (DWT) that implements 4 h/w watchpoints 24
25 Agenda Cortex-M3 Overview v7-m Architecture/Programmers Model Data Path and Pipelines Tools and mbed Platform 25
26 Cortex-M3 Datapath I_HRDATA Instruction Decode D_HADDR Address Register Address Incrementer Write Data Register Read Data Register D_HWDATA D_HRDATA B I_HADDR Address Incrementer Address Register Register Bank A Writeback Mul/Div Barrel Shifter ALU ALU INTADDR 26
27 Cortex-M3 Pipeline Cortex-M3 has 3-stage fetch-decode-execute pipeline Similar to ARM7 Cortex-M3 does more in each stage to increase overall performance 1 st Stage - Fetch 2 nd Stage - Decode 3 rd Stage - Execute AGU Address Phase & Write Back Data Phase Load/Store & Branch Fetch (Prefetch) Instruction Decode & Register Read Multiply & Divide Write Branch forwarding & speculation Branch Shift ALU & Branch Execute stage branch (ALU branch & Load Store Branch) 27
28 Optimal Pipelining Cycle Operation ADD SUB ORR AND ORR EOR F D E F D E F D E F D E F D E F D E F - Fetch D - Decode E - Execute All operations here are on registers (single cycle execution) In this example it takes 6 clock cycles to execute 6 instructions Clock cycles per Instruction (CPI) = 1 28
29 Branch Pipeline Example Cycle Address Operation 0x8000 BX r5 0x8002 SUB 0x8004 ORR 0x8FEC AND 0x8FEE ORR 0x8FF0 EOR F D E F D F F D E F D E F D E F - Fetch D - Decode E Execute It takes 3 cycles to complete the branch Worst case scenario indirect branch taken 29
30 LDR Pipeline Example Cycle Operation ADD SUB LDR AND ORR EOR F D E F D E F D Ea Ed F D S E F S D E F D E F - Fetch D - Decode E Execute S - Stall Ea LDR address phase Ed LDR data phase In this example it takes 7 clock cycles to execute 6 instructions Clock cycles per Instruction (CPI) = 1.2 The read cycle must complete on the bus before the LDR instruction can complete since there is only one writeback port in the register file 30
31 STR-STR Pipeline Example Cycle Operation ADD SUB STR STR ORR EOR F D E F D E F D Ea Ed F D Ea Ed F D E F D E F - Fetch D - Decode E Execute S - Stall Ea Execute / STR address phase Ed STR data phase Store buffer allows STR instruction to finish before store cycle completes on the bus Back-to-back STR instructions pipeline on the AHB-Lite bus - Also works for LDR-STR-LDR-STR 31
32 Agenda Cortex-M3 Overview v7-m Architecture/Programmers Model Data Path and Pipelines Tools and mbed Platform 32
33 RVMDK Software Development Tools Includes ARM macro assembler, compilers (ARM RealView C/C++ Compiler, Keil CARM Compiler, or GNU compiler), ARM linker, Keil uvision Debugger and Keil uvision IDE Keil uvision Debugger accurately simulates on-chip peripherals (I 2 C, CAN, UART, SPI, Interrupts, I/O Ports, A/D and D/A converters, PWM, etc.) Evaluation Version 16K byte object code + 16K data limitation Some linker restrictions such as base addresses for code/constants GNU tools provided are not restricted in any way 33
34 RVMDK Software Development Tools 34
35 Cortex-M3 Development Platforms 35
36 Rapid Prototyping Rapid Prototyping helps industries create new products Control, communication and interaction increasingly define products Development cycles for microelectronics have not kept pace 3D Moulding 36 3D Printing 2D/3D Design Web Frameworks
37 mbed Getting Started and Rapid Prototyping with ARM MCUs Complete Targeted Hardware, Software and Web 2.0 Platform Dedicated Developer Web Platform Lightweight Online Compiler Rapid Prototyping for Microcontrollers High-level Peripheral APIs 37 Cortex-M3 MCU in a Prototyping Form-Factor
38 mbed Motor Controller Example #include "mbed.h DigitalOut leftfwd(p16); DigitalOut leftrev(p17); PwmOut pwm(p21); AnalogIn pot(p20); int main(){ pwm.period_ms(1); while(1){ float potmod = pot - 0.5; if (potmod >= 0){ leftfwd = 1; leftrev = 0; pwm=((1.8 * potmod) + 0.1); } else { leftfwd = 0; leftrev = 1; pwm = fabs((1.8 * potmod) - 0.1); } } } 38
39 Documentation ARM v7-m Architecture Reference Manual (ARM v7-m ARM) Cortex-M3 Technical Reference Manual (TRM) ARM Debug Interface V5 Architecture Spec (ADIv5) The Definitive Guide To The ARM Cortex-M3 by Joseph Yiu (Elsevier) 39
40 University Resources
41 Fin 41
Overview of the Cortex-M3
CHAPTER Overview of the Cortex-M3 2 In This Chapter Fundamentals 11 Registers 12 Operation Modes 14 The Built-In Nested Vectored Interrupt Controller 15 The Memory Map 16 The Bus Interface 17 The MPU 18
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