Computer Animation: Art for the Digital Generation. By Jack Tovey
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1 Computer Animation: Art for the Digital Generation By Jack Tovey
2 Who is this Guy? Jack Tovey USF Art Ed Undergraduate 1979 USF MA Art Ed emphasis- CG 1990 Art Teacher in Pinellas County for 29 years
3 Who is this Guy? 15 years Elementary Art 4 years EL Art/ Tech 2 years Tech Coordinator 4 years HS Computer Graphics 4 years Art Technology coordinator
4 Animation Engages Students
5 Captures Students Attention
6 Movement Across Time
7
8 Creation of New Worlds
9 Animation Engages Students Challenging
10 Animation Engages Students Dynamic Not Static
11 Animation Engages Students Chance to Excel Individually
12 Animation Engages Students Chance for Collaboration
13 Why in the Art Room? Visualization Requires Artistic Skills Drawing and Modeling: Backgrounds
14 Why in the Art Room? Visualization Requires Artistic Skills Drawing and Modeling: Backgrounds Characters
15 Why in the Art Room? Visualization Requires Artistic Skills Drawing and Modeling: Backgrounds Characters Props
16 Why in the Art Room? Knowledge of Design Effective Use of: Space Color Value
17 Animation Crosses Disciplines Storytelling Skills
18 Animation Crosses Disciplines Storytelling Skills Writing Skills
19 Animation Crosses Disciplines Storytelling Skills Writing Skills Artistic Skills
20 Animation Crosses Disciplines Storytelling Skills Writing Skills Artistic Skills Computer Skills
21 Animation Crosses Disciplines Storytelling Skills Writing Skills Artistic Skills Computer Skills Production Skills
22 Animation Crosses Disciplines Storytelling Skills Writing Skills Artistic Skills Computer Skills Production Skills Collaboration Skills
23
24 Jobs for the ever changing times
25 Jobs for the ever changing times Digital Artist
26 Jobs for the ever changing times Digital Artist Animator
27 Jobs for the ever changing times Digital Artist Animator Web Design
28 Jobs for the ever changing times Digital Artist Animator Web Design Multimedia Design
29 Jobs for the ever changing times Digital Artist Animator Web Design Multimedia Design Game Design
30 Jobs for the ever changing times Digital Artist Animator Web Design Multimedia Design Game Design Special Effects
31 Jobs for the ever changing times Digital Artist Animator Web Design Multimedia Design Game Design Special Effects Simulations
32 Animation: How Do I Do It?
33 Animation: How Do I Do It? Study
34 Animation: How Do I Do It? Study Make Animations
35 Animation: How Do I Do It? Study Make Animations Frustration
36 Animation: How Do I Do It? Study Make Animations Frustration Find Resources
37 Animation: How Do I Do It?
38 Animation: How Do I Do It? Research at School
39 Animation: How Do I Do It? Research at School Software You Have?
40 Animation: How Do I Do It? Research at School Software You Have? Your Computers: Ram? Hard Drive Space? Processing Power?
41 Industry Standard Software 2D Animation: Adobe CS Suite
42 Industry Standard Software 2D Animation: Adobe CS Suite Adobe Illustrator
43 Industry Standard Software 2D Animation: Adobe CS Suite Adobe Illustrator Adobe PhotoShop
44 Industry Standard Software 2D Animation: Adobe CS Suite Adobe Illustrator Adobe PhotoShop Adobe Flash
45 Industry Standard Software 2D Animation: Adobe CS Suite Adobe Illustrator Adobe PhotoShop Adobe Flash
46 Industry Standard Software 3D Animation Maya
47 Industry Standard Software 3D Animation Maya Lightwave
48 Industry Standard Software 3D Animation Maya Lightwave 3D Max
49 Industry Standard Software 3D Animation Maya Lightwave 3D Max Carrara 6
50 Industry Standard Software 3D Animation Maya Lightwave 3D Max Carrara 6
51 Alternative 2D
52 Alternative 2D Toon Boom
53 Alternative 2D Toon Boom Flip Book/ Flip Book Light
54 Alternative 2D Toon Boom Flip Book/ Flip Book Light Anime Studio
55 Alternative 2D Toon Boom Flip Book/ Flip Book Light Anime Studio Manga Studio
56 Alternative 2D Toon Boom Flip Book/ Flip Book Light Anime Studio Manga Studio
57
58 Alternative 3D
59 Alternative 3D Amorphium 3
60 Alternative 3D Amorphium 3 Animation Master
61 Alternative 3D Amorphium 3 Animation Master Bryce 6
62 Alternative 3D Amorphium 3 Animation Master Bryce 6 Carrara 7 Express
63
64 Free Open Source 2D
65 Open Source / Free 3D
66 Open Source / Free 3D
67 Open Source / Free 3D
68 Try before you buy: Many companies have 30 day trials: Adobe.com - All products Cnet s Download. Com
69 How Do I Start?
70 How Do I Start? Choose a Focus
71 How Do I Start? Choose a Focus Interactive Websites
72 How Do I Start? Choose a Focus Interactive Websites 2D Animation: Movies & Effects
73 How Do I Start? Choose a Focus Interactive Websites 2D Animation: Movies & Effects 3DAnimation: Movies & Effects
74
75 How Do I Start?
76 How Do I Start? Change Your Teaching Method
77 How Do I Start? Change Your Teaching Method You don t have to know everything
78 How Do I Start? Change Your Teaching Method You don t have to know everything Be willing to learn along with the students
79 How Do I Start? Change Your Teaching Method You don t have to know everything Be willing to learn along with the students Be Willing to let the Students lead ocasionally
80
81 Why Do They Need ME?
82 Why Do They Need ME? You have been trained to teach students to create great works of Art
83 Why Do They Need ME? You have been trained to teach students to create great works of Art Students need direction
84 Your Focus
85 Your Focus Technique
86 Your Focus Technique Creativity
87 Your Focus Technique Creativity Integrity
88
89 Technique
90 Technique Create and Save
91 Technique Create and Save Workspace
92 Technique Create and Save Workspace Objects
93 Technique Create and Save Workspace Objects Symbols
94 Technique Create and Save Workspace Objects Symbols Timeline
95 Technique Create and Save Workspace Objects Symbols Timeline
96 Technique Create and Save Workspace Objects Symbols Timeline Tweening
97 Creativity
98 Creativity
99 Creativity
100 Integrity
101 Integrity Original ArtWork
102 Integrity Original ArtWork Permission for Music
103 Michael Winerip New York Times The new technology is easy to mock. But it is surely coming,always has been,and always will be. And before you know it, what seemed like the latest annoying contrivance will be essential.
104 Now It s Up To You!
105 Computer Animation: Art for the Digital Generation
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