Adobe Dreamweaver Exam Objectives
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1 Adobe Dreamweaver audience needs for a website. 1.2 Identify webpage content that is relevant to the website purpose and appropriate for the target audience. 1.3 Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing copyrighted material). 1.4 Demonstrate knowledge of website accessibility standards that address the needs of people with visual and motor impairments. 1.5 Make website development decisions based on your analysis and interpretation of design specifications. 1.6 Understand project management tasks and responsibilities. 2.0 Planning site design and page layout 2.1 Demonstrate general and Dreamweaverspecific knowledge of best practices for designing a website, such as maintaining consistency, separating content from design, using standard fonts, and utilizing visual hierarchy. 2.2 Produce website designs that work equally well on various operating systems and browser versions/configurations. 2.3 Demonstrate knowledge of page layout design, concepts and principles. 2.4 Identify basic principles of website usability, readability, and accessibility. 2.5 Demonstrate knowledge of flowcharts, storyboards, and wireframes to create web pages and a site map (site index) that maintain the planned website hierarchy. 2.6 Communicate with others (such as peers and clients) about design and content plans. 3.0 Understanding the Adobe Dreamweaver CS6 Interface 3.1 Identify elements of the Adobe Dreamweaver interface. 3.2 Use the Insert bar. 3.3 Use the Property inspector. 3.4 Use the Assets panel. 3.5 Use the Files panel. 3.6 Customize the workspace. 4.0 Adding Content by Using Adobe Dreamweaver CS6 4.1 Demonstrate knowledge of Hypertext Markup Language. 4.2 Define a Dreamweaver site. 4.3 Create, title, name, and save a web page. 4.4 Add text to a web page. 4.5 Insert images and apply alternative text on a web page. 46 Link web content, using hyperlinks, links, and named anchors. 4.7 Insert rich media, such as video, sound, and animation in Flash format. 4.8 Add animation and interactivity to content. 4.9 Insert navigation bars, rollover images, and buttons created in Fireworks on a web page Build image maps Import tabular data to a web page Import and display a Microsoft Word or Microsoft Excel document to a web page Create forms. 5.0 Organizing Content by Using Adobe Dreamweaver CS6 5.1 Set and modify document properties. 5.2 Organize web page layout with relative and absolutely positioned div tags and CSS styles. 5.3 Modify text and text properties. 5.4 Modify images and image properties. 5.5 Create web page templates. 5.6 Use basic HTML tags to set up an HTML document, format text, add links, create tables, and build ordered and unordered lists. 5.7 Add head content to make a web page visible to search engines. 5.8 Use Adobe Creative Suite to implement a reusable design. 6.0 Evaluating and Maintaining a Site by Using Adobe Dreamweaver CS6 6.1 Conduct technical tests. 6.2 Identify techniques for basic usability tests. 6.3 Identify methods for collecting site feedback. 6.4 Manage assets, links, and files for a site. 6.5 Publish and update site files to a remote server.
2 Adobe Flash audience needs for rich media content. 1.2 Identify rich media content that is relevant to the purpose of the media in which it will be used (websites, mobile devices, and so on). 1.3 Understand options for producing accessible rich media content. 1.4 Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing copyrighted material). 1.5 Understand project management tasks and responsibilities. 1.6 Communicate with others (such as peers and clients) about design and content plans 2.0 Identifying Rich Media Design Elements 2.1 Identify general and Flash-specific best practices for designing rich media content for the web, mobile apps, and AIR applications. 2.2 Demonstrate knowledge of design elements and principles. 2.3 Identify general and Flash-specific techniques to create rich media elements that are accessible and readable. 2.4 Use a storyboard to produce rich media elements. 2.5 Organize a Flash document 3.0 Understanding Adobe Flash CS6 Interface 3.1 Identify elements of the Adobe Flash interface. 3.2 Use the Timeline. 3.3 Adjust document properties. 3.4 Use Adobe Flash guides and rulers. 3.5 Use the Motion Editor. 3.6 Understand Flash file types. 3.7 Identify best practices for managing the file size of a published 3.8 Adobe Flash document. 4.0 Building Rich Media Elements by Using Flash CS6 4.1 Make rich media content development decisions based on your analysis and interpretation of design specifications. 4.2 Use tools on the Tools panel to select, create, and manipulate graphics and text. 4.3 Import and modify graphics. 4.4 Create text. 4.5 Adjust text properties. 4.6 Create objects and convert them to symbols, including graphics, movie clips, and buttons. 4.7 Understand symbols and the library. 4.8 Edit symbols and instances 4.9 Create masks Create animations (changes in shape, position, size, color, and transparency) Add simple controls through ActionScript Import and use sound Add and export video Publish and export Adobe Flash documents Make a document accessible 5.0 Evaluating Rich Media Elements by Using Adobe Flash CS6 5.1 Conduct basic technical tests. 5.2 Identify techniques for basic usability tests.
3 Adobe Photoshop audience needs for preparing image(s). 1.2 Demonstrate knowledge of standard copyright rules for images and image use. 1.3 Demonstrate knowledge of project management tasks and responsibilities. 1.4 Communicate with others (such as peers and clients) about design plans. 2.0 Identifying design elements when preparing images 2.1 Demonstrate knowledge of image resolution, image size, and image file format for web, video, and print. 2.2 Demonstrate knowledge of design principles, elements, and image composition. 2.3 Demonstrate knowledge of typography. 2.4 Demonstrate knowledge of color correction using Photoshop CS Demonstrate knowledge of imagegenerating devices, their resulting image types, and how to access resulting images in photoshop. 2.6 Understand key terminology of digital images. 4.0 Manipulating images using Adobe Photoshop CS6 4.1 Demonstrate knowledge of working with selections. 4.2 Use Photoshop guides and rulers. 4.3 Transform images. 4.4 Adjust or correct the tonal range, color, or distortions of an image. 4.5 Demonstrate knowledge of retouching and blending images. 4.6 Demonstrate knowledge of drawing and painting. 4.7 Demonstrate knowledge of type. 4.8 Demonstrate knowledge of filters. 5.0 Publishing digital images using Adobe Photoshop CS6 5.1 Demonstrate knowledge of preparing images for web, print, and video. 3.0 Understanding Adobe Photoshop CS6 3.1 Identify elements of the Photoshop CS6 user interface and demonstrate knowledge of their functions. 3.2 Demonstrate knowledge of layers and masks. 3.3 Demonstrate knowledge of importing, exporting, organizing, and saving. 3.4 Demonstrate knowledge of producing and reusing images. 3.5 Demonstrate an understanding of and select the appropriate features and options required to implement a color management workflow.
4 Adobe PremierePro audience needs for preparing video. 1.2 Identify video content that is relevant to the project purpose and appropriate for the target audience. 1.3 Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing copyrighted material). 1.4 Demonstrate knowledge of the production planning and management process. 2.0 Identifying design elements when preparing video 2.1 Demonstrate knowledge of how to organize and plan a video sequence. 2.2 Identify general principles for video shooting. 2.3 Demonstrate knowledge of visual techniques for enhancing video content. 2.4 Demonstrate knowledge of using audio to enhance video content. 2.5 Demonstrate knowledge of using still images to enhance video content. 2.6 Communicate with others (such as peers and clients) about design and content plans. 4.0 Editing a video sequence with adobe Premiere Pro CS6 4.1 Import media assets (video, image, and audio files). 4.2 Organize and manage video clips in a sequence. 4.3 Manage sound in a video sequence. 4.4 Manage superimposed text and shapes in a video sequence. 4.5 Manage effects in a video sequence. 5.0 Exporting video with Premiere Pro CS6 5.1 Demonstrate knowledge of export options for video. 5.2 Demonstrate knowledge of how to export video from adobe premiere pro. 3.0 Understanding the Adobe Premiere Pro CS6 interface 3.1 Identify elements of the Adobe Premiere Pro interface. 3.2 Identify the functions of Adobe Premiere Pro interface elements. 3.3 Customize the adobe premiere pro workspace.
5 Adobe Illustrator audience needs for preparing graphics. 1.2 Demonstrate knowledge of standard copyright rules for artwork, graphics and graphic use. 1.3 Demonstrate knowledge of project management tasks and responsibilities. 1.4 Communicate with others (such as peers and clients) about design plans. 2.0 Identifying design elements used when preparing graphics 2.1 Demonstrate knowledge of design principles, elements, and graphic composition. 2.2 Demonstrate knowledge of graphic resolution, graphic size, and graphic file format for web, video, and print. 2.3 Demonstrate knowledge of typography. 2.4 Demonstrate knowledge of the use of symbols and representative graphics. 2.5 Understand key terminology of graphics. 4.0 Create graphics using Adobe Illustrator 4.1 Demonstrate knowledge of how to create documents. 4.2 Demonstrate knowledge of how to use drawing and shape tools. 4.3 Demonstrate knowledge of how to use type tools. 4.4 Demonstrate knowledge of how to use scanned or photographic images. 4.5 Demonstrate the ability to create realistic graphics. 4.6 Demonstrate knowledge of how to modify and transform objects. 5.0 Archive, export, and publish graphics using Adobe Illustrator 5.1 Demonstrate knowledge of preparing graphics for web, print and video. 3.0 Understanding Adobe Illustrator 3.1 Identify elements of the Illustrator user interface and demonstrate knowledge of their functions. 3.2 Use non-printing design tools in the interface. 3.3 Demonstrate an understanding of and select the appropriate features and options required to manage color, pattern, and gradient swatches. 3.4 Demonstrate an understanding of vector drawing concepts. 3.5 Demonstrate knowledge of how to work with brushes, symbols, graphic styles, and patterns. 3.6 Demonstrate knowledge of layers and masks. 3.7 Import, export, and save files.
6 Adobe InDesign audience needs for preparing page layouts. 1.2 Demonstrate knowledge of standard copyright rules for content use in page layouts. 1.3 Demonstrate knowledge of project management tasks and responsibilities. 1.4 Communicate with others (such as peers and clients) about design plans. 2.0 Identifying design elements when preparing page layouts 2.1 Demonstrate knowledge of the appropriate properties of page layouts for print, web and digital publishing. 2.2 Demonstrate knowledge of design principles, elements and page layout composition. 2.3 Demonstrate knowledge of typography. 2.4 Demonstrate knowledge of the use of symbols and representative graphics. 2.5 Understand key terminology of page layouts. 4.0 Creating page layouts by using Adobe InDesign 4.1 Demonstrate knowledge of how to create multiple-page documents. 4.2 Demonstrate knowledge of how to use styles. 4.3 Demonstrate knowledge of how to use frames in a page layout. 4.4 Add text to a page layout. 4.5 Add graphic, image, and video content to a page layout. 4.6 Demonstrate knowledge of how to create special page elements using InDesign tools. 4.7 Demonstrate knowledge of how to add interactive elements using InDesign tools. 5.0 Publish, export and archive page layouts by using Adobe InDesign 5.1 Demonstrate knowledge of how to prepare page layouts for publishing to print. 5.2 Demonstrate knowledge of how to prepare page layouts for export to multiscreen devices. 3.0 Understanding Adobe InDesign 3.1 Identify elements of the InDesign interface and demonstrate knowledge of their functions. 3.2 Use non-printing design tools in the interface. 3.3 Demonstrate an understanding of and select the appropriate features and options required to manage colors. 3.4 Demonstrate knowledge of layers. 3.5 Demonstrate knowledge of exporting, packaging, saving, and organizing files.
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