Adventure Trail First Year Camper 1 of 6 2 of 6 3 of 6 4 of 6 5 of 6 6 of 6 First Year Camper Requirements in the AM, Merit badge classes through Adv. Trail in the BSA Snorkeling Aquatics Canoeing Aquatics Discover SCUBA Aquatics $60 Free Diving Aquatics 1 of 2 2 of 2 TBD Instructional Swim Aquatics Kayaking Aquatics Lifesaving Aquatics 1 of 2 2 of 2 Motorboating Aquatics Rowing Aquatics SCUBA Adventure Aquatics 1 of 6 2 of 6 3 of 6 4 of 6 5 of 6 6 of 6 Not a merit badge; BSA Award; Must take and pass BSA Swim Test Not a merit badge. Scouts will get to try out SCUBA Diving; Must take and pass BSA Swim Not a merit badge. Free Diving Certification; Not a merit badge. Will help scouts learn how to swim and work on some requirements for swimming merit badge. Scouts must be at least 1st Class; Bring Clothes for Requirement 9; Must take and Age 13+; Must take and pass BSA Swim Test; Bring Small Boat Sailing Aquatics preferred) Swimming Aquatics Must take and pass BSA Swim Test TK Ocean Adventure Aquatics 1 of 6 2 of 6 3 of 6 4 of 6 5 of 6 6 of 6 Watersports Aquatics 1 of 2 1 of 2 2 of 2 2 of 2 TK SUMMER CAMP: TRADITIONAL WEEKS (1-3) Week long Tropical Trek giving scouts the opportunity to earn Kayaking BSA, SUP BSA, BSA Snorkeling; Must take and pass BSA Swim Test Age 13+; Must meet BSA Height/ Weight Requirements; Must take and pass BSA Swim Test; Bring shoes that can get wet (water shoes preferred)
Age 13+; Must have signed Permission Slip; C.O.P.E. COPE & Climbing 1 of 3 2 of 3 3 of 3 Bring Long pants with pockets and shoes with a good grip Climbing COPE & Climbing 1 of 2 2 of 2 Must have signed Permission Slip Not a merit badge. Scouts will learn climbing Survival Climbing skills in survival situations; Must have signed permission slip Animation/Moviemaking DigiTech Digital Technology DigiTech Game Design DigiTech Graphic Arts DigiTech Requirement: 6 Programming DigiTech Radio DigiTech Robotics DigiTech TBD Signs, Signals, & Codes DigiTech Scouts should have a current, up to date Cyber Chip Scouts should have a current, up to date Cyber Chip Astronomy Chemistry Electricity Electronics Energy Environmental Science Farm Mechanics Fishing Nature/Mammal Study Requirement: 5 Requirement: 7 $5 Requirement: 2, 9a Scouts should bring$10-$15 for project kit Scouts should bring$10-$15 for project kit Requirement: 1a, 4 Bring Notebook 1 of 2 2 of 2 Requirement: 5
Oceanography Requirement: 8 Reptile & Amphibian Study Requirement: 8 Soil and Water Space Exploration TK Angler Adventure Weather 1 of 6 2 of 6 3 of 6 4 of 6 5 of 6 6 of 6 Scouts should bring $15-$20 to purchase project kit, or bring a model rocket to camp. Do NOT bring Rocket Engines Week Long fishing trek giving scouts the opportunity to earn Fishing, Fly Fishing, and Fish and Wildlife Mgmt while exploring Florida Ecosystems Scouts should bring$10-$15 for project kit Art/Photography Handicraft Bring camera for photography Basketry Handicraft Scouts should bring $10-$15 for project kits Chess Handicraft Coin Collecting/Collections Handicraft Coin Collecting: 7,9; Collections: 1 Indian Lore Handicraft Scouts should bring $15-$20 for project kits Inventing Handicraft Requirement: 8 Scouts should bring $10-$15 to purchase Leatherwork Handicraft project kit Metalworking Handicraft $5 Bring long sleeved shirt and long pants Music Handicraft Pottery/Sculpture Handicraft Textile Handicraft Welding Handicraft $5 Bring long sleeved shirt and long pants Must have Totin' Chip; Scouts should bring Woodcarving Handicraft $10-$15 for project kits Automotive Maintenance Life Skills
Citizenship in the Nation Life Skills Requirement: 2 Citizenship in the World Life Skills Communications Life Skills Requirement: 5, 8 Crime Prevention Life Skills Requirement: 2 Dentistry Life Skills Requirement: 3 Emergency Preparedness Life Skills Requirement: 1, 2c Scouts must have First Aid Merit Badge Entrepreneurship/ Salesmanship Life Skills Fire Safety/Safety Life Skills Fire Safety: 11 Bring a notebook First Aid Life Skills Requirement: 2d 1st Class and/or Mature; Scouts should bring a personal first aid kit Genealogy Life Skills Requirement: 3, 4b Bring a copy of your Family Tree Law Life Skills Plumbing Life Skills Public Speaking Life Skills Traffic Safety Life Skills Camping Outdoor Skills Requirement: 8d, 9 Cooking Outdoor Skills 1 of 2 2 of 2 Requirement: 4, 5, 6 $5 Geocaching Outdoor Skills Golf Outdoor Skills TBD Loxahatchee River Adv. Outdoor Skills 1 of 6 2 of 6 3 of 6 4 of 6 5 of 6 6 of 6 Orienteering Outdoor Skills Price Must have off property waiver signed; bring collared shirt and golf shorts(no cargo shorts) Week Long Trek giving Scouts the opportunity to experience historic Florida Painting/ Home Repairs Outdoor Skills Bring clothes to paint in Pioneering Outdoor Skills Search & Rescue Outdoor Skills Wilderness Survival Outdoor Skills Requirement: 5 Bring clothing and shoes for overnighter Must have Totin' Chip, Scouts should bring Woodwork Outdoor Skills $10-$15 for project kits
Archery Shooting Sports 1 of 2 2 of 2 1 of 2 2 of 2 Rifle Shooting Shooting Sports 1 of 2 2 of 2 1 of 2 2 of 2 $15 Shotgun Shooting Shooting Sports 1 of 2 2 of 2 $20