Rubber Band Race Car



Similar documents
Rockets: Taking Off! Racing Balloon

Quest for Speed. Discover Engineering. Youth Handouts

Simple Machines. Figure 2: Basic design for a mousetrap vehicle

Pushes and Pulls. TCAPS Created June 2010 by J. McCain

Interaction at a Distance

What is Energy? 1 45 minutes Energy and You: Energy Picnic Science, Physical Education Engage

Science Grade 1 Forces and Motion

The Basics of Robot Mazes Teacher Notes

Inclined Plane: Distance vs. Force

Simple Machines. What are simple machines?

PUSD High Frequency Word List

Force and Motion: Ramp It Up

5.1 The First Law: The Law of Inertia

Simple machines provide a mechanical advantage that makes our work faster and easier, and they are all around us every day.

Teacher Answer Key: Measured Turns Introduction to Mobile Robotics > Measured Turns Investigation

Levers for Lifting BROWARD COUNTY ELEMENTARY SCIENCE BENCHMARK PLAN ACTIVITY ASSESSMENT OPPORTUNITIES. Grade 3 Quarter 3 Activity 23

Lesson 2 - Force, Friction

Acceleration of Gravity Lab Basic Version

Force and Motion Grade 2

HOW TO BUILD A LOU-VEE-AIRCAR

What is a Mouse-Trap

Getting to Know Newton

OA4-13 Rounding on a Number Line Pages 80 81

Building a Better Robot

MD5-26 Stacking Blocks Pages

i3 STC Kit Extension Activities North Carolina

Title ID Number Sequence and Duration Age Level Essential Question Learning Objectives. Lead In

TEACHER S GUIDE TO RUSH HOUR

You ll have leverage as you guide

Build Your Own Solar Car Teach build learn renewable Energy! Page 1 of 1

Motion of a Fan Car LESSON

Levers and Pulleys. 5 th Grade Science Investigation. Unit

Differentiated Instruction Strategies

Bottle Rockets. Vanderbilt Student Volunteers for Science. Fall 2008

30 minutes in class, 2 hours to make the first time

Students will investigate the characteristics of electromagnetism and then use what they learn to plan and conduct an experiment on electromagnets.

Partnerships Implementing Engineering Education Worcester Polytechnic Institute Worcester Public Schools Supported by: National Science Foundation

Tyre Awareness Training

Laser Cutter User Manual

ACTIVITY 6: Falling Objects

Teacher Instruction Guide: Harnessing the Sun s Energy with a Solar-Powered Car. Derek Butler, LE Davey, Mike Laritz, Ben Meadows, and Claire Raycraft

Wheeled Vehicle Design For Science Olympiad By Carey I. Fisher

Suggested Activities Processes that Shape the Earth: Earth s Structure and Plate Tectonics

N Q.3 Choose a level of accuracy appropriate to limitations on measurement when reporting quantities.

Paper Airplanes & Scientific Methods

Research question: How does the velocity of the balloon depend on how much air is pumped into the balloon?

Chapter 1 Student Reading

Herzog Keyboarding Grades 3 through 5. Overarching Essential Questions

Potential vs. Kinetic Energy

Engineer III Simple Machines

NF5-12 Flexibility with Equivalent Fractions and Pages

GOING FOR A SPIN: Making a Model Steam Turbine

Name Date THE OUTER PLANETS

Physics 2A, Sec B00: Mechanics -- Winter 2011 Instructor: B. Grinstein Final Exam

Georgia Performance Standards Framework for Physical Science 8 th GRADE. Unit: Fast and Furious Forces General Task Life is Easy with Simple Machines

Date R. Mirshahi. Forces are all around us. Without forces, nothing can move and no work can be done.

FOUNDATION. Observing the way different shaped objects such as balls, blocks and tubes move.

FREE FALL. Introduction. Reference Young and Freedman, University Physics, 12 th Edition: Chapter 2, section 2.5

Partnerships Implementing Engineering Education Worcester Polytechnic Institute Worcester Public Schools

Activity: Building a Catapult

Roanoke Pinball Museum Key Concepts

FTC DIY Mountain Build Guide

Property of the Salvadori Center ~ not for reproduction

KINDERGARTEN 1 WEEK LESSON PLANS AND ACTIVITIES

3rd/4th Grade Science Unit: Forces and Motion. Melissa Gucker TE 804 Spring 2007

EXCAVATOR SAFETY TRAINING

Grade 1 Geometric Shapes Conceptual Lessons Unit Outline Type of Knowledge & SBAC Claim Prerequisite Knowledge:

Balls, Hoops and Odds & Ends

Getting Started in Tinkercad

Engineering in Elementary Science: Designing with FOSS

ELEMENTARY-LEVEL SCIENCE TEST

Instructions for Using the Watch Works Tool Kit to Change a Watch Battery

Allison Gallahan s Early Childhood Lesson Plan

Explore architectural design and act as architects to create a floor plan of a redesigned classroom.

Lessons 6 and 7 Foam Bridge Experiment- Forces and Stresses Lab

Explore 2: Gathering Momentum

Brain Game. 3.4 Solving and Graphing Inequalities HOW TO PLAY PRACTICE. Name Date Class Period. MATERIALS game cards

Name: Partners: Period: Coaster Option: 1. In the space below, make a sketch of your roller coaster.

Owner s Manual Read and keep this manual. Patents World Wide

What Is a Magnet? 20 minutes. Materials For the class. 2 pc. aluminum foil 2 brass brads 16 index cards 2 pc. magnetite

AwanaGames Circle. Official. Diagram 1. Key to diagram: Pin & Striped Bean Bag C Diagonal or Starting Line. B Scoring Pins, or Center.

After a wave passes through a medium, how does the position of that medium compare to its original position?

A Short Course on Wheel Alignment

TESTING WHETHER THE TEMPERATURE OF A MAGNET WILL AFFECT HOW FAR ITS MAGNETIC FIELD IS

Build a Junior Solar Sprint Model Car Kit Materials: 1 PITSCO Ray Catcher Sprint Kit or Solar Made Junior Solar Sprint Kit 1 White Sheet of Plastic

How Strong Is the Force?

Balanced & Unbalanced Forces

RC HELICOPTER INSTRUCTION MANUAL

GRAVITY CONCEPTS. Gravity is the universal force of attraction between all matter

OA3-10 Patterns in Addition Tables

April Cousins Jessica Denson TEDU 414 Unit Plan Unit Plan: Simple Machines 3 rd Grade Unit Introduction: This unit focuses on use and functions of

Microsoft Excel 2010 Charts and Graphs

Compound Machine: Two or more simple machines working together to make work easier. Examples: Wheelbarrow, Can Opener, Bicycle

Weather Under Pressure

U13/U16 Practice Plans. Introduction to U13/U16

Planning for Learning - Record of Validation

Grade 3: Module 1: Unit 1: Lesson 8 Paragraph Writing Instruction

California Treasures High-Frequency Words Scope and Sequence K-3

Lesson 2: How to Give Compliments to Tutees

Multiple Choice For questions 1-10, circle only one answer.

Transcription:

Rubber Band Race Car Physical Science Unit Using LEGO Mindstorms NXT Copyright 2009 by Technically Learning 1 of 17

Overview: Through a series of hands-on activities, students will design a rubber band powered car in order to explore position and motion. Students will experiment with car design in order to identify how different aspects of technological design will affect the distance the car travels. Students will conduct scientific inquiries in order to measure how changes in the car s design affect the distance traveled. National Standards Addressed NS.K-4.1 SCIENCE AS INQUIRY As a result of activities in grades K-4, all students should develop Abilities necessary to do scientific inquiry Understanding about scientific inquiry NS.K-4.2 PHYSICAL SCIENCE As a result of the activities in grades K-4, all students should develop an understanding of Position and motion of objects NS.K-4.5 SCIENCE AND TECHNOLOGY As a result of activities in grades K-4, all students should develop Abilities of technological design Understanding about science and technology Abilities to distinguish between natural objects and objects made by humans Washington State Standards Addressed EALR 2: INQUIRY K-1 INQD Scientists report on their investigations to other scientists, using drawings and words. o Students will report observations of simple investigations using drawing and simple sentences. o Students will listen to and use observations made by other students. K-1 INQF All scientific observations must be reported honestly and accurately. o Students will record observations (evidence) honestly and accurately. 2 of 17

EALR 4: PHYSICAL SCIENCE K-1 PS1C Motion is defined as a change in position over time. o Students will demonstrate motion by moving an object or part of a student s body and explain that motion means a change in position. Prior Knowledge Have students explore with LEGO kits in small groups. Allowing students to investigate and create with the LEGOs prior to the lesson will not only increase their proficiency level in assembly with the LEGO kits, but will encourage them to stay on task during the unit (by allowing for curious play time in advance). It will also give you a broad overview of which groups may need more assistance with assembly. Vocabulary Building Discuss the following words and then post the words and the definitions on a word wall, overhead or chalk board: Axel Car Design Motion Position Rubber Band Wheels LEGO Ask students to consider the difference between position and motion. In order to quickly assess understanding, have students play a quick game of position and motion. When you say position, have students show with their bodies an example of position. When you say motion, have students show an example of motion. Engagement Ask students to think/pair/share some different types of cars that they have been in. Have students think about the different parts of a car. Create a list on the board. Select and read one of the following books aloud: If I Built a Car (Paperback) by Chris Van Dusen Rattletrap Car (Paperback) by Phyllis Root 3 of 17

Cool Cars (Amazing Machines) (Hardcover) by Tony Mitton At the end of the story, have the students add to the class list of car parts. Then, ask students to think about what parts are most important to a car s ability for motion. Remind students to think about what part all cars have in common (body, wheels, etc. ) as versus what parts are different (shape, color, number of doors) Have students circle the parts they feel a car must have in order to be able to move easily. Further Brainstorming Excitement If you built a car, what would it be like? What helps a car to move? Explain to the students that today they are going to not only have the opportunity to build their own car, but see how their design changes affect its motion! Summative Assessments Science as Inquiry As a class, evaluate and document how far a car will travel using three different wheel sizes. Create a graph that shows how the wheel size affected how far the car traveled. Compare and contrast the results documented on the graph as a class. Based on the results, ask students to predict what would happen if the wheels got even bigger? Smaller? No Wheels? Science and Technology Have students create a drawing that illustrates how changing the design of their car, changed how far their car traveled. Physical Science Ask students to compose one sentence that explains how their LEGO car illustrated both position and motion. Leveled Instruction Beginner 4 of 17

Have students work in small groups for each activity. Build the LEGO cars in advance and provide one completed car to each group. Intermediate Have students work in pairs for each activity. Complete steps one through three for the students. Provide partially finished cars to each pair of students. Advanced Set up the LEGO inquiry as a science station. Have each student move through the station independently. Have students move to small groups in order to share results and exchange ideas. 5 of 17

Building Instructions Build a simple Rubber Band Car in the following steps: LEGO Parts needed: 1. Build the main car body with the rubber band connection: a. Use the yellow rubber band, which is included in the LEGO kits, and connect it in the exact middle of the car body. 2. Add the front wheel axle: a. Make sure the wheels can spin freely try rotating the wheels. Make sure the wheels don t rub against the body of the car. 6 of 17

3. Add the rear wheel axle, with a gear that will hold and wind up the rubber band: 4. Add the rear wheels to the axle: a. Make sure the wheels can spin freely try rotating the wheels. Make sure the wheels and the connecting pegs don t rub against the body of the car. 7 of 17

8 of 17

Scientific Inquiry Instructions For each activity, follow these steps for conducting the inquiry: (Note: the first activity is an intro to building the Rubber Band Car, and doesn t test different design options) A. Discuss the Inquiry Discuss the design option being tested in this activity Explain that you are going to build 2 cars that are the same except for one part. You will try out 2 car design options and test each option to see how it affects the distance that the car travels. (i.e. bigger and smaller wheels) Discuss the properties of each option. Compare the 2 cars and record the similarities and differences between the design options. o What is the same about these design options? o What is different about these design options? o Encourage students to think about different properties, such as the materials of the parts, size, weight, shape, and how it moves o Choose a writing activity (or do both if time permits): Students draw pictures and diagrams of the different design choices, labeling and describing the properties of each. Use a word chart on a board or large poster paper: draw one column for each option tested. Write down words describing each option in its column. Circle similarities between options, highlight or mark differences Ask the students to predict which of the options will make the car go farther or if they will be the same. B. Build the Rubber Band Cars Build 2 (or more) Rubber Band Cars, one with each design option being tested. Depending on time: o You can pair up students and each group builds a car with a different option o OR you can build the cars together as a whole group with the teacher leading o OR you can have the cars pre-built before the activity starts If you have more than 2 groups building cars, assign half of them to use one of the options being tested (i.e. the big wheels) and the other half to use the other option (i.e. small wheels). Or you can test more than 2 options if you have the right parts (for example, 3 different sized wheels). See Building Instructions section C. Test the Rubber Band Cars Test all of the cars together as a group, with the teacher leading the tests 9 of 17

Mark a starting point with tape Load the rubber band onto the gear, while the car is on the ground: Then pull the car backward on the ground to wind the rubber band around the gear: 10 of 17

Wind for 1 full rotation of the wheels, until the rubber band is lined up straight across the gear like this: Place the car at the starting line; make sure to hold the wheels & the car when you move it so that the rubber band stays wound. Release the car by letting go. Let the car drive until it stops on its own (don t get in the way!) Measure from starting line to the car s stopping point (at the front of the car) Record the distance the car traveled in this test Run multiple tests for each car/design option (3-5 trial runs) o Write down the distance for each trial run D. Fair Tests Discuss with the student about running fair tests. Explain that you need to keep everything equal in the tests except the one part you are testing. Make sure that these things are the same between your 2 cars you are testing: o Starting line 11 of 17

o o o o o End measuring point on the car (always measure to the front of the car) Release make sure the rubber band is wound around the same amount. Use one full rotation. (Except in Activity #3 where the test is about winding the rubber band) Same path the cars run on the same part of the floor & in the same direction (in case the floor is sloped slightly or different textures to the floor material, etc.) When testing one part, make sure all the other parts are the same. Make sure the beam that the rubber band is around is the same distance away from the gear in both cars. E. Analyze and discuss results Compare results for each design option Create a bar or line graph of the results o Make a point or block line on a graph for each trial; the height of the bar or point corresponds to the distance that the car traveled in that trial. o Make all the trials with the same design option the same color. For example, all the trials with the small wheels are blue bars on the graph and the trials with the big wheels are red. Discuss the group s findings. o Which car traveled the farthest? o Which design option made the car travel farther? Or are the 2 options the same? Discuss with the students which distances are almost the same (and call them a tie ) and which distances have a big enough difference that they are not a tie. o It s possible that factors other than the part you are testing will vary between cars, beyond what you can control in setting up a fair test. For example, the rubber band on one car could be worn out; the wheels could spin more easily on another. And of course, human error enters the equation: students could push the car instead of releasing it freely, or incorrectly record results. o Even the same car will produce slightly different results between trials. o Results within 10 cm could be considered a tie and can be explained by these minor differences. Results that are half a meter or more apart could be considered conclusive. 12 of 17

Part 1: Building Rubber-Band Cars Focus Question: How can you describe different properties of cars? Initial Discussion: o Discuss with the students the properties of a car: What parts make up a car? (wheels, doors, engine, etc) What are the different sizes and shapes of cars? (you can discuss this by comparing different types of cars e.g. trucks are longer than family-type cars; minivans are bigger than sports cars discuss all 3 dimensions of cars length, width, and height) What other properties can you measure about the car? (Discuss different ways you can measure a car s performance e.g. how fast the car is; how long it can drive before refilling the gas; how quickly it can fully stop, etc) o Explain that in these experiments, you will build a rubber-band powered LEGO car. You will test out cars with different properties (i.e. different parts) and measure which cars travel a greater distance (i.e. go farther). Build a Rubber Band Car o You can pair up students and each group builds a car, or you can build the car together as a whole group with the teacher leading. o (see Building Instructions section) Test the Rubber Band Car o Wind it up and release it to try a run. o If time permits, have each student take a turn winding and releasing the car. o o First, load the rubber band onto the gear, while the car is on the ground. Then pull the car backward on the ground to wind the rubber band around the gear. Wind for 1 full rotation of the wheels, until the rubber band is lined up straight across the gear like this: 13 of 17

Part 2: Wheels Focus Question: Does wheel size change the distance that the car travels? Design Option #1: use the small, thin wheels with the thin rubber treads Design Option #2: use the bigger, thicker wheels with the thick rubber treads Typical Results: Larger wheels typically make the car go farther 14 of 17

Extension Activities Extend the students learning by having students analyze how additional design changes such as rubber band power, weight, size and wheels will affect the distance their cars will travel. Activity 1: Rubber Band Power Focus Question: Does changing the way the rubber band is wound up change the car s distance? Design Option #1: wind the rubber band around for 1 full rotation of the wheels Design Option #2: wind the rubber band around for 3 full rotations of the wheels o Be careful that the rubber band doesn t snap wind slowly and don t wind more than 3 rotations. Typical Results: The more you wind up your car, the more energy the rubber band stores and propels your car farther Optional variation: Test one rubber band versus two rubber bands double up the rubber bands used in the drive train. Does this help your car go farther? Activity 2: Weight Focus Question: Does changing the car s weight make the car travel a different distance? Design Option #1: Build the regular Rubber Band Car without extra weight Design Option #2: add some weight to the car (a soda can or some batteries, attached with tape or a LEGO-constructed basket ). Typical Results: More weight will make the car travel shorter distances because it takes more energy to move that extra weight. o Is it harder to run with or without a heavy backpack full of books? Ask the students to imagine doing this and use that comparison to explain the results of this experiment. 15 of 17

Activity 3: Car Size Focus Question: Does placing the front and back wheels closer together change the distance the car travels? Design Option #1: Build the regular Rubber Band Car with the front wheels at the end of the longest LEGO beams. Instead of the small wheels for the front, use the larger wheels without the rubber treads: Design Option #2: Move the front wheels closer to the back wheels. Put their axle 5 holes from the front end on the long LEGO beam. Typical Results: Changing the distance between front and back wheels typically will not show much difference in distance traveled. Optional variation: Change the car to make it wider. Does that make the car go farther, have no effect, or lessen the distance traveled? 16 of 17

Activity 4: Wheel Surface & Friction Focus Question: How does changing the surface of the wheels affect the distance the car travels? o Friction between the wheels and ground (also called traction) helps propel the car forward. If there were no friction (imagine being on super slippery ice) the wheels would just spin, and the car wouldn t be able to move forward. Design Option #1: Build the regular Rubber Band Car with the big wheels on the back with their rubber treads on. Design Option #2: Remove the rubber treads from the back wheels. Typical Results: The rubber treads have more traction with the ground and make the car go farther. The plastic surface of the wheels (without treads) has less traction with the ground. They spin in place more when releasing the car. o Is it easy to start running on ice? Or wearing socks on a slippery floor? Compare this to the plastic wheels having no traction on the ground and spinning in place. 17 of 17