City of Dublin Education & Training Board. Programme Module for. Music Technology. Leading to. Level 5 FETAC. Music Technology 5N1640



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City of Dublin Education & Training Board Programme Module for Music Technology Leading to Level 5 FETAC Music Technology 5N1640 Music Technology 5N1640 1

Introduction This programme module may be delivered as a standalone module leading to certification in a FETAC minor award. It may also be delivered as part of an overall validated programme leading to a Level 5 FETAC Certificate. The teacher/tutor should familiarise themselves with the information contained in City of Dublin Education & Training Board s programme descriptor for the relevant validated programme prior to delivering this programme module. The programme module is structured as follows: 1. Title of Programme Module. FETAC Component Title and Code 3. Duration in hours 4. Credit Value of FETAC Component 5. Status 6. Special Requirements 7. Aim of the Programme Module 8. Objectives of the Programme Module 9. Learning Outcomes 10. Indicative Content 11. Assessment a. Assessment Technique(s) b. Mapping of Learning Outcomes to Assessment Technique(s) c. Guidelines for Assessment Activities 1. Grading 13. Learner Marking Sheet(s), including Assessment Criteria Integrated Delivery and Assessment The teacher/tutor is encouraged to integrate the delivery of content where an overlap between content of this programme module and one or more other programme modules is identified. This programme module will facilitate the learner to develop the academic and vocational language, literacy and numeracy skills relevant to the themes and content of the module. Likewise the teacher/tutor is encouraged to integrate assessment where there is an opportunity to facilitate a learner to produce one piece of assessment evidence which demonstrates the learning outcomes from more than one programme module. The integration of the delivery and assessment of level 5 Communications and level 5 Mathematics modules with that of other level 5 modules is specifically encouraged, as appropriate. Indicative Content The indicative content in Section 10 does not cover all teaching possibilities. The teacher/tutor is encouraged to be creative in devising and implementing other approaches, as appropriate. The use of examples is there to provide suggestions. The teacher/tutor is free to use other examples, as appropriate. The indicative content ensures all learning outcomes are addressed but it may not follow the same sequence as that in which the learning outcomes are listed in Section 9. It is the Music Technology 5N1640

teacher s/tutor s responsibility to ensure that all learning outcomes are included in the delivery of this programme module. Music Technology 5N1640 3

1. Title of Programme Module Music Technology. Component Name and Code Music Technology 5N1640 3. Duration in Hours 150 Hours (typical learner effort, to include both directed and self-directed learning) 4. Credit Value 15 Credits 5. Status This programme module may be compulsory or optional within the context of the validated programme. Please refer to the relevant programme descriptor, Section 9 Programme Structure. 6. Special Requirements The provider must have the following in place to offer this award: 1. Stereo digital audio editing software. Music and sound technology with digital audio workstation software and MIDI sequencing capabilities 7. Aim of the Programme Module This programme module aims to equip the learner with the knowledge, skill and competence in music technology, combining practical application and appreciation. 8. Objectives of the Programme Module To facilitate the learner to understand MIDI principles and develop technical and practical skills to create multitrack MIDI arrangements To enable the learner to understand the properties of sound and the basic principles of digital audio To assist the learner to understand how to store and retrieve music in a variety of ways To enable the learner to explore and operate a digital audio workstation and the necessary equipment to produce a multitrack recording To assist the learner to develop the academic and vocational language, literacy and numeracy skills related to music technology through the medium of the indicative content To enable the learner to take responsibility for his/her own learning Music Technology 5N1640 4

9. Learning Outcomes of Level 5 Music Technology 5N1640 Learners will be able to: 1. explore the theory of digital audio and examine standards of conversion and storage. examine the different messages outlined in the MIDI specification and outline their applications within music production 3. analyse the common features of a digital audio workstation and how they are applied to a music production project 4. research common terms related to music technology systems 5. import audio files into digital editing application from source 6. demonstrate digital editing practices comprising markers, cut, copy, paste, mix paste, trim, crop and move 7. evaluate fx plugin parameters including, reverb, delay, equalisation, pitch shift, distortion, dynamics and apply processing 8. output audio files in a variety of formats, including uncompressed audio and lossless audio formats 9. configure audio and MIDI sequencers for new projects and set sample rate and bit resolution for the audio interface hardware 10. prepare sampling and synthesis instrument devices to include development and editing 11. produce a piece of multi-channel music using a digital audio workstation, utilising sequencing tools to improve arrangement, timing, dynamics and balance 1. output master mix-down files in a variety of formats, including uncompressed audio and compressed audio formats. Music Technology 5N1640 5

10. Indicative Content This section provides suggestions for programme content but is not intended to be prescriptive. The programme module can be delivered through classroom based learning activities, group discussions, one-to-one tutorials, field trips, case studies, role play and other suitable activities, as appropriate. Section 1: Understanding Sound Production (Meets learning outcomes 1, 3 and 4) Facilitate the learner to explore the theory of digital audio, considering: sound properties, such as: o sound waves o sound wave properties, for example, wavelength amplitude frequency sound wave interaction o audible frequency ranges o pitch o timbre digital audio, such as: o analogue o digital o displaying digital audio o sample rate o Nyquist frequency o bit rate o the audio record path transducers analog to digital converter digital to analog converter Facilitate the learner to examine the standards of conversion and storage, considering: the audio record path file management hard disk performance digital audio file formats, for example, o.aif o.wav o.mp3 o.aac Facilitate the learner to explore and analyse the common features of a digital audio workstation and how they are applied to a music production project, such as: the architecture of a digital audio workstation, considering: o design o interfaces o connections o sequencers o storage XLR microphone inputs line inputs Music Technology 5N1640 6

MIDI connections phantom power headphone output USB or firewire connections resolution Facilitate the learner to research and explore the role and developments of music technology and common terms related to music technology systems in the learners vocational area, such as in: games design multimedia music industry radio production Resources Hosken, D. (011) An Introduction to Music Technology. Routledge, New York. Middleton, P. and Gurevitz, S. (008) Music Technology Workbook: Key Concepts and Practical Projects. Elsevier, London. Section : MIDI (Meets learning outcomes and 9) Facilitate the learner to understand how MIDI works, considering: MIDI connections MIDI ports MIDI channels sound sources, for example, o electronic keyboard or synthesiser o external sound module o computer soundcard o virtual instruments o hardware or software samplers messages outlined in the MIDI specification, including their applications, for example, o channel messages note on/note off pitch bend program change control change messages o system messages system real time system common system exclusive how to configure a MIDI sequencer for new projects, for example, o creating tracks o routing MIDI data o routing MIDI data to a virtual instrument o using a click track o understanding the timeline o understanding SMPTE Facilitate the learner to understand the basic techniques in relation to MIDI sequencing, for example, Music Technology 5N1640 7

use of tools, such as: o pointer o pencil o scissors o glue o rubber composing and editing, such as: o tempo o time signature o key o pitch o timbre o style o track types o editing functions o quantising o edit window o mix window o arranging o snap advanced techniques, such as: o automation o MIDI controller maps o groove templates o replicating specific instruments different types of data input, such as: o list editor o score editor o piano-roll editor o controller keyboard effective computer skills, such as: o file types and extensions o file handling o back-up and storage Resources Miles Huber, D. (007) The MIDI Manual: A Practical Guide to MIDI in the Project Studio. 3 rd Ed. Focal Press, Waltham MA. Pejrolo, A. (011) Creative Sequencing Techniques for Music Production: A Practical Guide to Logic, Digital Performer, Cubase and Pro Tools. Focal Press, London. Software: http://www.rosegardenmusic.com/ - free open source audio/ midi sequencing software Section 3: Synthesis and Sampling (Meets learning outcome 10) Facilitate the learner to prepare sampling and synthesis instrument devices, to include development and editing, by: understanding different types of synthesis, for example, Music Technology 5N1640 8

o subtractive o additive o wavetable o frequency modulation o granular using sampling instrument devices, for example, o creating a sound palette using a variety of software samplers o recording instrument samples o recording sound effect samples o manipulating samples o exporting samples o importing samples into software sampler using synthesis instrument devices, for example, o creating a sound palette using a variety of software synthesisers o manipulating synthesis patches, for original sound creation, by using: oscillators filter envelopes amplitude envelopes LFOs modulation Resources Hosken, D. (011) An Introduction to Music Technology. Routledge, New York. Russ, M. (009) Sound Synthesis and Sampling. 3 rd Ed. Focal Press, Waltham MA. Section 4: Recording and Editing Digital Audio (Meets learning outcomes 5, 6, 7, 8, 9, 11 and 1) Facilitate the learner to produce a piece of multi-channel music using a digital audio workstation, for example, by: planning and producing recordings of: o individual performers o ensembles o sample patches understanding the steps involved in the recording process, such as: o microphone types, for example, dynamic condenser phantom power connections leads o polar patterns, for example, cardioid hypercardioid omnidirectional bidirectional o DI boxes, considering: connections leads Facilitate the learner to utilise and understand the features of a software sequencer, considering, for Music Technology 5N1640 9

example, how to configure audio sequencers for new projects, to include: o set sample rate o set bit resolution the arrange window creating tracks the timeline use of locators use song position marker how to utilise sequencing tools to improve arrangement digital editing practices, to include: o markers o cut o copy o paste o mix paste o trim o crop o move o fades o crossfades o time stretch o pitch shift o volume o panning recording procedures, such as: o gain o signal to noise ratio o levels o monitoring o needs of the performer o click tracks multitracking procedures, such as: o overdubbing o click tracks o group performance Facilitate the learner to import audio files into a digital editing application from source, considering: sample rate file formats stereo/mono sound quality bit rate Facilitate the learner to manipulate sound through the use of: dynamic processing, such as: o compression o equalisation time based effects, such as: o delay Music Technology 5N1640 10

o flange o chorus o reverb fx plugins, to include an evaluation of the following: o reverb o delay o equalisation o pitch shift o distortion o dynamics o processing Facilitate the learner to understand compression and compression file types, to include: a variety of output formats, including: o uncompressed audio, for example,.wav.aiff o lossless audio, for example,.m4a (apple lossless).wma (windows media lossless) flac a variety of output master mix-down formats, to include: o uncompressed audio o compressed audio Resources Middleton, P. and Gurevitz, S. (008) Music Technology Workbook: Key Concepts and Practical Projects. Elsevier, London. Music Technology 5N1640 11

11. Assessment 11.a Assessment Techniques Project 60% Examination Theory 40% 11.b Mapping of Learning Outcomes to Assessment Techniques In order to ensure that the learner is facilitated to demonstrate the achievement of all learning outcomes from the component specification, each learning outcome is mapped to an assessment technique(s). This mapping should not restrict an assessor from taking an integrated approach to assessment. All learning outcomes must be assessed. Learning Outcome 1. Explore the theory of digital audio and examine standards of conversion and storage. Assessment Technique Examination - Theory. Examine the different messages outlined in the MIDI specification and outline their applications within music production. 3. Analyse the common features of a digital audio workstation and how they are applied to a music production project. Examination - Theory Examination - Theory 4. Research common terms related to music technology systems. Project 5. Import audio files into digital editing application from source. Project 6. Demonstrate digital editing practices comprising markers, cut, copy, paste, mix paste, trim, crop and move. 7. Evaluate fx plugins parameters including, reverb, delay, equalisation, pitch shift, distortion, dynamics and apply processing. 8. Output audio files in a variety of formats including uncompressed audio and lossless audio formats. 9. Configure audio and MIDI sequencers for new projects and set sample rate and bit resolution for the audio interface hardware. 10. Prepare sampling and synthesis instrument devices to include development and editing. 11. Produce a piece of multi-channel music using a digital audio workstation, utilising sequencing tools to improve arrangement, timing, dynamics and balance. 1. Output master mix-down files in a variety of formats including uncompressed audio and compressed audio formats. Project Project Project Project Project Project Project Music Technology 5N1640 1

11.c Guidelines for Assessment Activities The assessor is required to devise assessment briefs and marking schemes for the project. An examination, marking scheme and outline solutions must also be designed for the theory examination. In devising the assessment briefs and examination paper, care should be taken to ensure that the learner is given the opportunity to show evidence of achievement of ALL the learning outcomes. Assessment briefs may be designed to allow the learner to make use of a wide range of media in presenting assessment evidence, as appropriate. Quality assured procedures must be in place to ensure the reliability of learner evidence. Project 60% The project may be carried at any time during the programme delivery over a period of not less than 3-6 weeks. The learner will create a project to include evidence that demonstrates: common terms relating to music technology systems the importing of audio files into a digital editing application from source digital editing practices comprising markers, cut, copy, paste, mix paste, trim, crop and move fx plugin parameters including, reverb, delay, equalisation, pitch shift, distortion, dynamics and apply processing an evaluation of fx plugin parameters the configuration of audio and MIDI sequencers for new projects, including the setting of sample rate and bit resolution for the audio interface hardware how to prepare sampling and synthesis instrument devices to include, development and editing the production of a piece of multi-channel music using a digital audio workstation, utilising sequencing tools to improve arrangement, timing, dynamics and balance the outputting of audio files in a variety of formats, including uncompressed audio and lossless audio formats the outputting of master mix-down files in a variety of formats, including uncompressed audio and compressed audio formats The project should be designed to allow the learner to demonstrate the skills listed above. Types of assignments may include, soundscapes, sequenced MIDI tracks, dance tracks, theme music for games, recorded audio for games (e.g. cutscene audio), radio documentaries/shows and podcasts. Evidence for this project may take the form of written, audio and/or digital evidence. Any audio, video or digital evidence must be provided in a suitable format. All instructions for the learner must be clearly outlined in an assessment brief. Music Technology 5N1640 13

Examination - Theory 40% This assessment may be carried out within a reasonable time after the programme content has been delivered. The examination should be no less than 1 hour in duration. A theory-based examination will assess the learner s understanding of: the theory of digital audio and the standards of conversion and storage the different messages outlined in the MIDI specification and their applications within music production the common features of a digital audio workstation and how they are applied to a music production project Evidence for this assessment technique may be presented in written or oral form (depending on accommodation required for learners with specific needs). Any audio, video or digital evidence must be provided in a suitable format. All instructions for the learner must be clearly outlined in an examination paper. 1. Grading Distinction: 80% - 100% Merit: 65% - 79% Pass: 50% - 64% Unsuccessful: 0% - 49% At levels 4, 5 and 6 major and minor awards will be graded. The grade achieved for the major award will be determined by the grades achieved in the minor awards. Music Technology 5N1640 14

Music Technology 5N1640 Learner Marking Sheet Project 60% Learner s Name: Learner s PPSN: Assessment Criteria Uses common terms related to music technology systems in the learners vocational area. Demonstrates the ability to configure audio and MIDI sequencers for new projects. Demonstrates an understanding of the use of sampling and synthesis instrument devices. Demonstrates the ability to record and output audio files in in a variety of formats including uncompressed audio and lossless audio formats. Demonstrates the ability to import and manipulate audio files into a digital editing application. Applies digital editing practices comprising markers, cut, copy, paste, mix paste, trim, crop and move. Evaluates and makes use of fx plugins parameters, including, reverb, delay, equalisation, pitch shift, distortion, dynamics and apply processing. Maximum Mark 5 5 5 5 5 10 10 Learner Mark Produces a piece of multi-channel music using a digital audio workstation. 5 Utilises sequencing tools to improve arrangement, timing, dynamics and balance. Demonstrates an understanding and ability to output master mix-down files in a variety of formats. 5 5 Total Mark 60 Assessor s Signature: Date: External Authenticator s Signature: Date: Music Technology 5N1640 15

Music Technology 5N1640 Learner Marking Sheet Examination - Theory 40% Learner s Name: Learner s PPSN: Assessment Criteria Section A: Short answer questions 1 short answer questions, answer 10 ( marks each) (Indicate questions answered) Question No.: Section B: Structured questions 3 structured questions, answer (10 marks each) Question No.: Maximum Mark Subtotal 0 10 10 Subtotal 0 Total Mark 40 Learner Mark Assessor s Signature: Date: External Authenticator s Signature: Date: Music Technology 5N1640 16