VENICE GRAPHIC DESIGN SUMMER 2014



Similar documents
2012 VISUAL ART STANDARDS GRADES K-1-2

Why is it important to do use your hands and traditional tools to create simple designs before jumping on to the computer?

Art 301 Web Design. Louis A. Solis Office Hours: Fri 1-3pm Location of Office hours: room AC404

Fall 2014: Graphic Design

SUMMER INSTITUTE FOR TEENS GRAPHIC DESIGN FOR TEENS.

Undergraduate Academic Assessment Plan

Method of Assessing Learning Outcomes Core student learning outcomes will be assessed through course assignments.

Annual Assessment Report 2013 Department of Design

Bangor School Department Grades 9-Diploma Visual Arts Standards

o Ivy Tech DESN 105- Architectural Design I DESN 113- Intermediate CAD o Vincennes University ARCH 221- Advanced Architectural Software Applications

GD485 Portfolio Presentation. GDSN 485 Portfolio Presentation 3 UNITS

Visual and Performing Arts Subject Template (Required Information needed to prepare for course submission)

Fine Art Photography Summer School.

ACALANES UNION HIGH SCHOOL DISTRICT Adopted: 3/2/05 Visual and Performing Arts Subject Area COURSE TITLE: Digital Design 1

Graphic Design 1. University of Mary Hardin-Baylor College of Visual and Performing Arts Art Department. ARTS 3370 Graphic Design 1 Syllabus

INTERIOR DESIGN. Total Credits: 70 Studio Credits: 46 Academic Credits: 24. SEMESTER I Credits: 18 Studio Credits: 12 Academic Credits: 6

How To Complete A Graphic Design Course

Digital Communication Southwest College

Game Design Project. STEP ONE: REVIEW the various Game Templates/Exemplars on the school network K Drive://Mr. Arnett/ASM 3M4M/UNIT 3/Game Templates

Experimental 3D Animation Spring 2013 ASTU 3460

PHO 111 Introduction to Digital Media COURSE SYLLABUS: Spring 2013

Faculty Dr. Arafat Al-Naim, Dr. Rania Fawzi, Dr. Mohamed Galib, Dr. Majed Kamal Eldeen, Dr. Mohamed Sedeeq, Moh d Musa (M.A.)

ART 112 INTRODUCTION TO GRAPHIC DESIGN Syllabus Fall 2014

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE. Department: Art Grade(s): 10-12

UNIVERSITY OF SOUTHERN CALIFORNIA SCHOOL OF SOCIAL WORK MULTIPLE REGRESSION FOR SOCIAL WORK RESEARCH SOWK 761L, SPRING 2012

Course outline. Code: CMN248 Title: Creative Advertising

Corporate and Brand Identity on the Web: VIC5315 University of Florida Summer 2013

DRAWING, PAINTING, 2-D ART CURRICULUM GUIDE

COMM 286S: Business & Professional Communication

Play has a tendency to be beautiful. The focus of a game designer is the designing of play

PHO 111 Introduction to Digital Media COURSE SYLLABUS: Fall 2015 TR 6:00 8:50pm Wathena Room 207

INSTRUCTIONAL DESIGN

Speech 120: Human Communication Spring 2015 Tentative Course Syllabus and Schedule

Neshannock Township School District Curriculum Overview Computer Graphics Plan Course of Study

GOVERNOR LIVINGSTON HIGH SCHOOL IA/TECHNOLOGY DEPARTMENT WEB DESIGN #PAS0030. Curriculum Guide

Parsons The New School for Design Communication Design. Interaction: Core Lab PUCD 2126 A / CRN: 6125 Fall 2015

Course code Course title Prerequisites Lecture hours Lab hours Credit hrs

Lectures and demonstrations. Assigned projects and readings with exercises. Critique and development of students portfolios.

Master of Arts Art Education. School of Art DAAP Primary Faculty: Flavia Bastos

ANNUAL PROGRAM PLANNING WORKSHEET (APPW)

THREE-YEAR COURSES VISUAL & MULTIMEDIA DESIGN

COURSE CATALOG

How To Learn To Be A Creative Artist

VMA 102 Two Dimensional Design

Elective Type: FA/G. Credit Hours: 3 Corequisites: Developmental: (yes/no) No. Lecture: 2 Clinical: 0. Studio 2 Other: 0 TOTAL: 4 Other Requirements:

UI/ UX Design Department of Graphic Design, GDS 320X Thursdays, 9:30 12:00 and 2 4:30 pm

Art 141: INTRODUCTION TO DIGITAL PHOTOGRAPHY

Standard 1: Learn and develop skills and meet technical demands unique to dance, music, theatre/drama and visual arts.

Course Description 1st Quarter Learning Objectives 2nd Quarter Learning Objectives 3rd Quarter Learning Objectives:

CURRICULUM ABOUT THE PROGRAM FILM FINE ARTS FILM PRODUCTION & EDITING JULY 11-29, 2016, 9 A.M. 4 P.M. DRAWING/PAINTING GRAPHIC DESIGN PHOTOGRAPHY

SMARTPHONE PHOTOGRAPHY : ON-LINE Syllabus

Butte County Regional Occupational Program

GRAPHIC DESIGN, BACHELOR OF FINE ARTS (B.F.A.)

California State University, Fresno Department of Communicative Disorders and Deaf Studies CDDS 209 SPEECH-LANGUAGE PATHOLOGY IN THE PUBLIC SCHOOLS

ANNE ARUNDEL COUNTY PUBLIC SCHOOLS GIFTED VISUAL ARTS ENRICHMENT PROGRAM General Information

SECTION A The College of Communication Graduate Program

2.) Strengthen the artistic skills and problem-solving abilities students need to create successful, thoughtful, individual artwork.

2.) Strengthen the artistic skills and problem-solving abilities needed to create successful, thoughtful, individual artwork.

GRAPHIC DESIGN 1. ART 115 Course Syllabus Fontbonne University, St. Louis, MO COURSE INFORMATION COURSE DESCRIPTION COURSE OBJECTIVES PREREQUISITES

PELLISSIPPI STATE TECHNICAL COMMUNITY COLLEGE MASTER SYLLABUS DIGITAL GRAPHIC DESIGN I CGT 1100

GRD100 Graphic Design Principles I

New York City College of Technology The City University of New York. Department of Communication Design. COMD 1200 Graphic Design Principles II

Graphic Design: BFA Portfolio Review

COMM 275 / WEB DESIGN AND USABILITY / FALL 2015

Harvard University Graduate School of Design Department of Landscape Architecture LANDSCAPE ARCHITECTURE THESIS HANDBOOK

St. Mary s High School Media Arts

Degree Type Bachelor of Fine Arts (BFA) Degree Title Art

Art 344 Graphic Design II

Course Description. Course Objectives

GRAPHIC DESIGN BFA Degree Application Instructions & Forms

SYLLABUS: GD WEB DESIGN FOR COMMERCIAL PROJECTS

DESIGN. College of the Arts. Career Possibilities. Undergraduate Programs. Bachelor of Arts in Design (120 Units) 342 Design CSULB Catalog

LEARNING, DESIGN AND TECHNOLOGY CAPSTONE PROJECT GUIDELINES

Class Time: Thursdays, 5:00 p.m. - 8:00 p.m CCL - Clarence Cook Little Building

INTRO TO COMPUTER GRAPHICS

JOMC 187 Introduction to Interactive Multimedia

Chapter 117. Texas Essential Knowledge and Skills for Fine Arts. Subchapter C. High School, Adopted 2013

Multimedia 320 Syllabus

Lesson Duration: Approximately two to four 90-minute class periods [Lesson length is subjective and will vary from instructor to instructor]

University of New Mexico School of Architecture and Planning Historical Preservation & Regionalism

preparatory courses design pre-master s

Contextual Relevancy

Degree Type Bachelor of Art (BA) Degree Title Art

SAULT COLLEGE OF APPLIED ARTS AND TECHNOLOGY SAULT STE. MARIE, ONTARIO COURSE OUTLINE

A.P. Studio Art: 2-D Design Syllabus Utica Community Schools

ASSOCIATE OF APPLIED SCIENCE IN DIGITAL GRAPHIC DESIGN

HACKETTSTOWN, NEW JERSEY. Computer Animation Grades CURRICULUM GUIDE FINAL DRAFT. July 2014

ARTC 1305 Section 151 (I-NET) Basic Graphic Design

Digital Photography Class Syllabus

Cork Education and Training Board. Programme Module for. Graphic Design Skills. leading to. Level 4 FETAC. Graphic Design 4N1117

Albright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media

COURSE WEBSITE: *This is essential for success in this class.

THE MASTER S DEGREE IN DESIGN PROGRAMME DESCRIPTION Adopted by the Board of KHiB on 27 October 2011

ENGL 1101NN: College Composition I Fall 2013 M pm UH 234 W pm UH 239

Project 1: Stop Motion (no sound) Project 2: Stop Motion (with Sound) Project 3: Graphics/Still Images and Video (with sound)

Spring 2014: Graphic Design

LIBR 535 Instructional Role of the Librarian Course Syllabus (3)

ONE YEAR COURSES FASHION IMAGE & STYLING INTENSIVE

Portfolio Advice For UK and European Union applicants Fashion Design BA (Hons)

CTA 1114 MASS COMMUNICATION COURSE SYLLABUS

Transcription:

VENICE GRAPHIC DESIGN SUMMER 2014

The goal of this studio is to help you strengthen your ability to communicate using text and image while being inspired by the surroundings, history, and contemporary culture of Venice. You will strengthen your knowledge of graphic design fundamentals, including scale, weight, direction, and hierarchy to solve more complex problems and work fluidly in multiple formats, while looking to your surroundings for inspiration and content. You will actively develop content, your personal voice, and your own formal strategies as a designer. The course will include studio visits and field trips, to be announced at the first class meeting. Objectives Formal / Critical strengthen and refine formmaking and visualization techniques strengthen skills in type / image relationship development strengthen understanding of relationship between composition, hierarchy and meaning understand the difference between denotative and connotative imagery use visual metaphor to create meaning and interest develop concepts and content through research and analysis consider content and audience throughout design process, understand how these shape and inform design solutions Process develop your working process strengthen your revising and editing process, based on classroom critique and personal reflection articulate interests and influences in your work Critique develop vocabulary to see and critique your own work and the work of your classmates

INFO / CONTACT / GRADING Office Hours + Contact My office hours are M/W 2 3pm, please make an appointment in advance. Email is the best way to reach me: lagrey@bu.edu. Grading Your grade in the course will be based on the following criteria (each item makes up 10% of your grade in the course). Professionalism Attendance This is a seminar based studio class, and as such, attendance at every class is mandatory. Boston University students in Venice are expected to attend each and every class session, tutorial, and field trip required for the course. Students should note that attendance will be taken into account by faculty when determining final grades. Students absent from class for medical reasons need to provide a local doctor s note. Engagement Be an active participant in class discussions and activities (in classroom and on basecamp), provide and receive feedback in a thoughtful way. Preparedness Arrive on time for class with assignments prepared as directed. Design Process Initial Concept Development Articulate design problem and potential solutions. Consider formal strategies, content, and necessary research. Consider audience, context, format, formal and typographic strategies. Consider multiple/alternate solutions. Process Refine and revise initial concepts. Keep all sketches, drafts, and iterations of your work. Reflection and Self Critique Actively refine work based on classroom discussion and self-critique. Project Execution Formal outcome How well does the project work aesthetically? Are formal (type + image) relationships resolved? Are conceptual relationships resolved? Does a clear visual hierarchy exist? Functional outcome How well does the project respond to the given brief? Is their a clarity of concept and message? Do the formal qualities and conceptual qualities work together? Creative exploration Does outcome reflect visual experimentation? Unexpected solutions? An evolution in process? Craftsmanship Present work that follows assignment guidelines for format, and is neatly trimmed, mounted, bound or is in correct resolution / aspect ratio as needed. POLICIES CONTINUE ON NEXT PAGE

Religious Holidays Boston University s Office of the University Registrar states: The University, in scheduling classes on religious holidays and observances, intends that students observing those traditions be given ample opportunity to make up work. Faculty members who wish to observe religious holidays will arrange for another faculty member to meet their classes or for cancelled classes to be rescheduled. Appointments + Final Review + Open Studio All day Program Field trip is Friday, June 27. Open studio is Friday, July 11. Our final critique will take place in our last class session, Wednesday, July 16. These sessions are required.

1 Souvenir Visual scavenger hunt / publication, poster or video / ongoing As a traveler in a new environment, select one particular aspect of Venetian life or visual culture to document and collect. Over the course of the program, gather a multitude of visual examples of your selected phenomenon. Your final project will present this collection in a format determined by you (poster series, publication, or video). GOALS: Content generation. Develepment of form making skills. Image + type relationships. Image as metaphor. 2 Manifesto Poster / 2 weeks Venice is a city of posters (manifesto). Read several of the provided art and design manifestos. Either select one of the provided manifestos or write your own design manifesto and design a poster presenting it. GOALS: Content generation. Develepment of form making skills. Using type + symbols to present and organize information. Controlling hierarchy + scale relationships. 3 Fundamentals Publication / 3 weeks Following a visit to the venice architecture bienalle, fundamentals, select one architectural fundamental presented in the exhibition. Research this fundamental, and design a publication presenting your research. GOALS: Content generation. Develepment of form making skills. Using type + symbols to present and organize information. Controlling hierarchy + scale relationships.

GRADING (EACH ITEM MAKES UP 10% OF FINAL GRADE) PROFESSIONALISM Attendance Attendance / tardiness Engagement Actively participate in class discussions and critiques Preparedness Arrive in class with prepared assignments DESIGN PROCESS Initial Concept Development Understand problem and create possible solutions Process Active refinement and revision Reflection + Self-critique Thoughtfully assess your own work, consider feedback given in class PROJECT EXECUTION Formal outcome Conceptual and compositional harmony Functional outcome Understanding of brief, relationship between form and message Creative exploration Inventiveness + exploration in form and content Craftsmanship Professional presentation, attention to detail