Real Time Monitoring using Surface Electromyography



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Real Time Monitoring using Surface Electromyography Md. Shafivulla1 Vullanki Rajesh2 Ch. Raghava Prasad3 K. V. V. Kumar4 S. Sreedhar Babu5 1.5. Associate Professor, School of Electrical Sciences, Dept. Of E.C.E, K L University, Vaddeswaram, India 2. Professor, School of Electrical Sciences, Dept. Of E.C.E, K L University, Vaddeswaram, India 3. 4. Assistant Professor, School of Electrical Sciences, Dept. Of E.C.E, K L University, Vaddeswaram, India Abstract In this paper, a real-time experimental of Hand Gesture semg signal for Wearable wrist watch is proposed. The raw SEMG signals been captured from SEMG amplifier, up to 8 channels of NI-DAQ card responses data will be combined and a fine tuning step by using pattern classification. The database then been build and use for real-time experimental control classification. Captured data will send through serial port and Wheel Machine will receive and move accordingly. The detail of the experiment and simulation conducted described here to verify the differentiation and effectiveness of combined channels semg pattern classification of hand gesture for real-time control. Index Terms Wrist Watch, semg pattern classification, Artificial Neural Networks, Human-Computer Interaction I. INTRODUCTION Now way days, there exists a variety of interfaces that allow human to machine interface. Many of these input and output devices force the user to adapt to the requirements of the machine construction, like e.g. numeric keyboards on tiny devices often have to be used also for letter input. In contradiction to such technically-driven concepts, the aim of the investigation presented here is to provide a reliable input mode, which enables machine control for rehabilitation and human machine interaction applications in a quite natural way. The processing in this new input system consists of three major stages: At first, hand gestures are sensed from non-invasive surface electromyograms, and in the second step the activities of the involved individual muscles are decomposed by wavelet transform. In the last step, the particular hand action is identified with an artificial neural network (ANN). In this model-based approach, the order and magnitude ambiguity of image processing have been overcome by using a priori knowledge of the hand muscle anatomy and a fixed un-mixing matrix for the signal decomposition. In 360 single-shot experiments, this system was able to classify all tested hand gestures fully correct. II. SEMGMEASUREMENT TOOL Electromyography (EMG) is the biomedical signal which measures the electrical impulses of muscles at rest and during contraction. The way SEMG-based attached to the musculature for measuring makes HCI (Human Computer Interaction) the most practical because of conveniently and safely compare to the other neural signals. The SEMG Measurement Tool was built and test with similar set of measurement. Figure. 1 shows the SEMG Measurement Tool. It is consists of SEMG electrodes, SEMG amplifier circuitry and A/D converter for computer interfacing.the silver/silver chloride pre-gelled electrodes wet gel electrodes and adhesive gel electrodes wet gel monitoring electrodes are been used for the semg electrodes. Instrumentation Amplifier usually provides excellent accuracy because it provides high bandwidth even at high gain. Therefore, the semg amplifiers are instrumentation amplifier, namely INA2128 chip for the preamplifier and OPA2604 for body reference circuit. The ADC used is NI- DAQ 6402E. The NI-DAQ 6402E is a bus-powered for high mobility, built-in signal connectivity, compatible with LABVIEW and Measurement Studio for Visual Studio.NET and provided NIDAQmax driver software for interfacing with other computing software like MATLAB. It has eight (8) analog input channels with 14-bit and up to 48 sample rates (ks/s). Fig 1. SEMG Measurement Setup During contraction, the electrode picks up an SEMG signal and the preamplifier boosts the signals high enough to prevent electrical interference. The preamplifier also filters the noise. After that the additional amplifier increases the amplitude of signals to the TTL level and offset will be adjusted. The National Instrument (NI DAQ USB-6009) will 877

then convert the signals into digital form to allow the NI- DAQmax program to read and store SEMG data. This device has four input channels connected to the PC through NIDAQmx interface. III. WHEEL VEHICLE SYSTEM Wheel Vehicle System is made by microprocessor, DC Stepping Motor and also circuitry. A microprocessor is a multipurpose, programmable, clock driven, register based device that takes input and provides output of the system. A microprocessor incorporates most or all of the functions of a computer's central processing unit (CPU) on a single integrated circuit (IC, or microchip). In this paper, ATMEL128 microprocessor is been used as CPU system. The ATMEL128 is a low-power CMOS 8-bit microcontroller based on the AVR enhanced RISC architecture. By executing powerful instructions in a single clock cycle, the ATMEL128 achieves throughputs approaching 1 MIPS per MHz allowing the system designer to optimize power consumption versus processing speed. Sanyodenki Stepping Motor has been used for the wheel control. The stepping motor is DC 24V-1.2A input voltage, 1.8 stepping angle, and it been controlled by SLA7024 High-Current PWM, Unipolar Stepper Motor Controller/Drivers which are designed for high-efficiency and high-performance operation of 2-phase, unipolar stepper motors. The packaging combined with power FETs and monolithic logic/control circuitry advances power multi-chip modules toward the complete integration of motion control. TABLE I. THE DETAILS OF WHEEL DIRECTION MOVEMENT. IT IS CONSISTS OF 2 STEPPING WHEEL AND 3 DIFFERENT MOVEMENTS, FORWARD, REVERSE AND STOP. Wheel Action(Flag) Left Right Forward(w) Reverse(x) - Right(d) Left (a) Stop(s) - - a). Forward state b) Reverse state Fig 2. Two-Wheel Vehicle System c) Right state The Figure. 2 shows the Two-Wheel vehicle system and Table 1 shows the details about wheel movement direction. The system built is been showed in Figure. 5.

Fig 6. Block diagram of proposed system d) Left state (e) Stop Fig 5. The full system of Real-Time hand gesture SEMG IV. PROPOSED METHOD Fig 7. Flow chart of real-time simulation coding The system built is been showed in Figure. 5. The proposed of Real-Time Hand Gesture SEMG control using Spectral Estimation and LVQ for Two- Wheel method configuration is shows on Figure. 6. The simulation coding on how the real-time will operate is described with a flow chart in Figure. 7. The proposed of Real-Time Hand Gesture SEMG control using Spectral Estimation and LVQ for Two- Wheel method configuration is shows on Figure. 6. The simulation coding on how the real-time will operate is described with a flow chart in Figure. 7. The processing in this new input system consists of three major stages: At first, hand gestures are sensed from non-invasive surface electromyograms, and in the second step the activities of the involved individual muscles are decomposed by wavelet transform. In the last step, the particular hand action is identified with an artificial neural network (ANN). In this model-based approach, the order and magnitude ambiguity of image processing have been overcome by using a priori knowledge of the hand muscle anatomy and a fixed un-mixing matrix for the signal decomposition.

In 360 single-shot experiments, this system was able to classify all tested hand gestures fully correct. TABLE III. THE KOREAN HAND GESTURES FOR REAL-TIME SIMULATION. THE TABLE CONSISTS OF THE KOREAN HAND GESTURE FIGURES, TIME PRESENTED FOR TRAIN DATA V. EXPERIMENTAL RESULTS The experiment conducted to showed the differentiation of each hand gestures for single, double, triple or quadruple channels setting in terms of successful recognition are described below. The real-time experimentation was conducted by 20 samples for training and 10 samples for testing. Results for different hand gestures are showed in Table 3. It is showed the differentiation of each hand gestures for single, double, triple or quadruple channels setting in terms of successful recognition. The successful rate is low due to the inefficient SEMG electrodes during simulation, which been slipped off from arm. The results showed that the hand gestures response to each of the SEMG electrodes channels differently. Some of the hand gestures did not response well with only one channel and need other channels in order to distinguish the hand gestures preferably. The more channels used for the simulation, the more accurate pattern recognition can be done in order to distinguish the hand gestures. TABLE IV. THE PUNCH MOVEMENT HAND GESTURES FOR REAL-TIME SIMULATION. THE TABLE CONSISTS OF THE PUNCH MOVEMENT HAND GESTURE FIGURES, TIME PRESENTED FOR TRAIN DATA AND REAL-TIME SIMULATION CLASSIFIED TIME FOR DIFFERENT CHANNELS. During real-time experimentation, Hand Gestures showed the best results with high successful rate compared to the other hand gestures. It was because of more flexion happen during contradiction of muscle movement when most of finger muscles involved compare to the other hand gestures. TABLE II. SHOWS THE HAND GESTURES FOR REAL-TIME SIMULATION. VI. Conclusions In this paper, real-time simulation of Hand Gesture SEMG using artificial neural networks for two-wheel machine control is proposed. Proposed method is combining of SEMG measurement tool and MFC Two- Wheel vehicle system. In order to verify the effectiveness of the proposed method, the experimental of 3 different SEMG hand gesture has been conducted. Experimental results showed the differentiation of each hand gestures for single, double, triple or quadruple channels setting in terms of successful recognition.

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