Linear Programming: Chapter 11 Game Theory
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1 Linear Programming: Chapter 11 Game Theory Robert J. Vanderbei October 17, 2007 Operations Research and Financial Engineering Princeton University Princeton, NJ rvdb
2 Rock-Paper-Scissors A two person game. Rules. At the count of three declare one of: Rock Paper Scissors Winner Selection. Identical selection is a draw. Otherwise: Rock beats Scissors Paper beats Rock Scissors beats Paper Payoff Matrix. Payoffs are from row player to column player: A = P S R P S R Note: Any deterministic strategy employed by either player can be defeated systematically by the other player.
3 Two-Person Zero-Sum Games Given: m n matrix A. Row player (rowboy) selects a strategy i {1,..., m}. Col player (colgirl) selects a strategy j {1,..., n}. Rowboy pays colgirl a ij dollars. Note: The rows of A represent deterministic strategies for rowboy, while columns of A represent deterministic strategies for colgirl. Deterministic strategies can be bad.
4 Randomized Strategies. Suppose rowboy picks i with probability y i. Suppose colgirl picks j with probability x j. Throughout, x = [ x 1 x 2 ] T x n and y = [ y 1 y 2 ] T y m will denote stochastic vectors: x j 0, j = 1, 2,..., n x j = 1. j If rowboy uses random strategy y and colgirl uses x, then expected payoff from rowboy to colgirl is y i a ij x j = y T Ax i j
5 Colgirl s Analysis Suppose colgirl were to adopt strategy x. Then, rowboy s best defense is to use y that minimizes y T Ax: min y y T Ax And so colgirl should choose that x which maximizes these possibilities: max x min y y T Ax
6 Solving Max-Min Problems as LPs Inner optimization is easy: min y y T Ax = min i e T i Ax (e i denotes the vector that s all zeros except for a one in the i-th position that is, deterministic strategy i). Note: Reduced a minimization over a continuum to one over a finite set. We have: max (min i x j = 1, j e T i Ax) x j 0, j = 1, 2,..., n.
7 Reduction to a Linear Programming Problem Introduce a scalar variable v representing the value of the inner minimization: max v Writing in pure matrix-vector notation: (e denotes the vector of all ones). v e T i Ax, i = 1, 2,..., m, x j = 1, j x j 0, j = 1, 2,..., n. max v ve Ax 0 e T x = 1 x 0
8 Finally, in Block Matrix Form [ 0 max 1 ] T [ x v ] [ A e e T 0 ] [ x v ] = [ 0 1 ] x 0 v free
9 Rowboy s Perspective Similarly, rowboy seeks y attaining: min y max x y T Ax which is equivalent to: min u ue A T y 0 e T y = 1 y 0
10 Rowboy s Problem in Block-Matrix Form [ 0 min 1 ] T [ y u ] [ AT e e T 0 ] [ y u ] = [ 0 1 ] y 0 u free Note: Rowboy s problem is dual to colgirl s.
11 MiniMax Theorem Let x denote colgirl s solution to her max min problem. Let y denote rowboy s solution to his min max problem. Then max x Proof. From Strong Duality Theorem, we have Also, y T Ax = min y y T Ax. u = v. v u = min i = max j e T i Ax = min y y T Ae j = max x y T Ax y T Ax QED
12 AMPL Model set ROWS; set COLS; param A {ROWS,COLS} default 0; var x{cols} >= 0; var v; maximize zot: v; subject to ineqs {i in ROWS}: sum{j in COLS} -A[i,j] * x[j] + v <= 0; subject to equal: sum{j in COLS} x[j] = 1;
13 AMPL Data data; set ROWS := P S R; set COLS := P S R; param A: P S R:= P S R ; solve; printf {j in COLS}: " %3s %10.7f \n", j, 102*x[j]; printf {i in ROWS}: " %3s %10.7f \n", i, 102*ineqs[i]; printf: "Value = %10.7f \n", 102*v;
14 AMPL Output ampl gamethy.mod LOQO: optimal solution (12 iterations) primal objective dual objective P S R P S R Value =
15 Dual of Problems in General Form Consider: max c T x Ax = b x 0 Rewrite equality constraints as pairs of inequalities: max c T x Ax b Ax b x 0
16 Put into block-matrix form: [ max ct ] x A x [ A x 0 b b ] Dual is: [ ] T [ ] b y + min b y [ AT A ] [ ] T y + y c y +, y 0
17 Which is equivalent to: Finally, letting y = y + y, we get Moral: min b T (y + y ) A T (y + y ) c y +, y 0 min b T y A T y c y free. Equality constraints = free variables in dual. Inequality constraints = nonnegative variables in dual. Corollary: Free variables = equality constraints in dual. Nonnegative variables = inequality constraints in dual.
18 A Real-World Example The Ultra-Conservative Investor Consider again the historical return on investment data: We can view this as a payoff matrix in a game between Fate and the Investor. Year US US S&P Wilshire NASDAQ Lehman EAFE Gold 3-Month Gov Composite Bros. T-Bills Long Corp. Bonds Bonds
19 Fate s Conspiracy The columns represent pure strategies for our conservative investor. The rows represent how history might repeat itself. Of course, for next year (1995), Fate won t just repeat a previous year but, rather, will present some mixture of these previous years. Likewise, the investor won t put all of her money into one asset. Instead she will put a certain fraction into each. Using this data in the game-theory ampl model, we get the following mixedstrategy percentages for Fate and for the investor. Investor s Optimal Asset Mix: US 3-MONTH T-BILLS 93.9 NASDAQ COMPOSITE 5.0 EAFE 1.1 Mean, old Fate s Mix: The value of the game is the investor s expected return: 4.10%.
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