LINC Chess Student Workbook
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1 LINC Chess Student Workbook This book belongs to: _ 1
2 Important Information My coach s name is: _ My LINC Site Coordinator is: My chess team meets twice a week: and To register for a tournament visit: or call (816)
3 Welcome to LINC Chess! We are excited for you to start learning with us. LINC believes that chess is a great way for children to learn and think strategically. LINC Chess programs use chess to enhance students self-confidence, thinking skills, and academic achievement while encouraging sportsmanship and good character. These lessons are designed for all levels, even if you know nothing about chess! They guide you through all parts of chess the board, the pieces, and strategies until you are ready to play a full game. Along the way you can collect stickers to track your progress. Sometimes this is achievement in chess such as mastering a piece or learning a new move. For those, look for a l. Other times the sticker will congratulate you for a lesson learned, such as losing a game gracefully or helping your coach clean up after practice. For those, look for a. 3
4 The Chess Board Each chess board is made up of 32 light and 32 dark squares. A light square should always be in the bottom right-hand corner. Put a big X on the board that is wrong: A B Why is it wrong? There are three important groups of squares: Files (a-h) Ranks (1-8) Diagonals Squares are named by combining their file and rank. For example, the left square on the bottom rank is a1 and the right square on the top rank is h8. 4
5 Identify the file and rank of the square with the circle. The first board is done for you. Square: _b6. Square: Square: Square:. Write the letter in the correct square. The letter F has been written for you. A: f1 B: h2 C: h8 D: e5 E: c4 F: b5 G: f4 H: g3 I: a8 J: d3 When you have answered the questions and shown your coach, put your sticker here! 5
6 There are three important areas of the chess board: Black Center Queen King White There are six types of chess pieces. Each player gets 8 pawns, 2 each of bishops, rooks, and knights, one queen and one king. Pawn On the first move a pawn may move one or two squares forward on the file. Every following move can only be one square forward on the file. Pawns capture forward on the diagonal. Rook - R Moves and captures along the ranks and files. A rook is worth 5 pawns. Bishop - B Moves and captures along the diagonals. A bishop is worth 3 pawns. Knight - N Moves in an L pattern: 2 squares along the file and 1 along the rank, or 2 on the rank and 1 on the file. Knights are the only pieces that may jump over other pieces. It only captures on the square it lands on. A knight is worth 3 pawns. Queen - Q Moves and captures along the ranks, files, and diagonals. A queen is worth 9 pawns. King - K Moves and captures one space along the ranks, files, and diagonals. A king is worth the whole game. 6
7 Use the following board to answer the questions below. For each piece, write the notation for the square that it is on. White Queen Black King White Knight Nf3_ Black Queen White Rook Black Knight White Bishop Black Rook White Pawn 1 Black Bishop 1 White Pawn 2 Black Bishop 2 White Pawn 3 Black Pawn Be TRUSTWORTHY: If you don t know the answer ask your coach for help. 7
8 Put a big X on the board that is set up wrong. Why is it wrong? _ If you don t get it right the first time, PERSEVERE to learn the right way! When you have answered the questions and shown your coach, put your sticker here! 8
9 Exercises by Piece 9
10 10
11 The Pawn Game The object of the pawn game is to get one of your pawns to the rank at the opposite end of the board. This means a white pawn that reaches the 8 th rank or a black pawn that reaches the 1 st rank wins. White moves first. You win the game if you are the first to reach the last rank (your opponent's first rank) with a pawn The game is a draw if both sides pawns are blocked so that neither side can make any moves. Touch Rules: If you touch a piece you must move it if you can If you touch an opponent s piece you must capture it if you can If you take your hand off a piece the move is over Show RESPECT for the other player Win against your coach 11
12 12
13 What are the Rook moves? Notate all of the squares that each rook can move to. Circle pieces that can be captured. Rc4: Rc2: Re4: Rg2: Rook vs. Pawn Game Can you capture all of the pawns before they reach the final rank? Once you can win this game try playing against five pawns. When you can beat that, try against six pawns. Add the pawns to the right of the row. Notate your game: White Black Earn this sticker by showing your coach that you can win the game above playing black or white. 13
14 14 14
15 What are the Bishop moves? Write where the bishops can move. Circle any pieces that can be captured on that move. Bf6: Bc4: Bc3: Bishop vs. Pawn Game Can you capture all of the pawns before they reach the final rank? Once you can win this game try playing against three pawns. When you can beat that, try against four pawns. Add the pawns to the right of the row. Notate your game: Can you win the game playing white? Playing black? 15
16 16 16
17 What are the Queen moves? Write where the queens can move. Circle any pieces that can be captured on that move. Qe4: Qa4: Queen vs. Pawn Game Can you capture all of the pawns before they reach the final rank? Once you can win this game try playing against seven pawns. When you can beat that, try against eight pawns. Notate your game: Show your coach you can win the game playing black or white. 17
18 18 18
19 What are the Knight moves? Write where the knights can move. Circle any pieces that can be captured on that move. Ne2: Nf6: Nf5: Ng7: Knight vs. Pawn Game Can you capture all of the pawns before they reach the final rank? Once you can win this game try playing against three pawns. When you can beat that, try against four pawns. Add the pawns to the right of the row. Notate your game: Show your coach you can win the game playing black or white. 19
20 20 20
21 King vs. King The point of the game is to try to force your way to the other side of the board. Whoever gets to the other side of the board first wins. White moves first, just like in regular chess. If your opponent can prevent you from getting to the other side and can also make no progress, then it is a draw. Earn this sticker by showing your coach that you can win the game above playing black or white. 21
22 Which King can Castle? Earn this sticker by showing your coach that you know how to castle. 22
23 Check! Is when the King is being threatened by an opponent s piece but you can make a legal move to get away from the threat. 3 ways the King can avoid check: Capture the piece threating your King. Block the threat with one of your pieces Run away or retreat from the threat Checkmate! Is when the King is being threatened by an opponent s piece and there is no legal move to get out of the threat. Stalemate! Is when the King is not being threatened by an opponent s piece but there is no legal move for the person to make on this turn. 23
24 Examples of Check and Checkmate! Check Checkmate Check Checkmate 24
25 Check or Checkmate? 1 Answer: 2 Answer: 3 Answer: 4 Answer: 25
26 When you think you have all of these situations figured out, show your coach to earn a sticker! 5 Answer: 6 Answer: 7 Answer: 8 Answer: 26
27 Check - Checkmate - Stalemate 27
28 When you think you have all of these situations figured out, show your coach to earn a sticker! 28
29 Queen Rook checkmate Rook Rook checkmate Queen King checkmate Rook-King checkmate 29
30 Triple Loyd 1 Place the black king in A checkmate B stalemate C mate in 1 30
31 Triple Loyd 2 Place the black king in A checkmate B stalemate C mate in 1 Earn this sticker by showing your coach the answers to these problems. 31
32 Mate in One - Pawn Answers:
33 Mate in One - Bishop Answers:
34 Mate in One - Knight Answers:
35 35
36 36 36
37 Mate in One - Sticker Page I learned critical thinking - how to think before I act to figure out the best solution. 37
38 Checkmate in One Move 1 Answer: 2 Answer: 3 Answer: 4 Answer: 38
39 5 Answer: 6 Answer: 7 Answer: 8 Answer: 39
40 Checkmate in one move! Show your coach what you know! 40
41 # White Black Can you Notate a game? 41
42 Character Counts! Trustworthiness Character Counts! Respect Character Counts! Responsibility Character Counts! Fairness Character Counts! Caring Character Counts! Citizenship 42
43 Tournaments LINC hosts chess tournaments during the school year that are open to any interested student in grade K-12 in the Kansas City Metro area. Tournaments are free. You are encouraged pre-register online at or register at the door. Online pre-registration opens one month before each tournament and closes the Friday before a tournament at noon. This year s tournaments are: LINC First Tournament December 1st Gladstone Elementary School Girls Tournament TBA in February Border Star Montessori LINC Second Tournament TBA in March North Kansas City LINC End of year Tournament May 4th Hickman Mills Jr. High School LINC Tournament Rules Be respectful Be as quiet as possible Shake hands before and after a game Reset pieces after a game Report results after the game Chess Touch Rules If you touch a piece you must move it if you can If you touch an opponent s piece you must capture it if you can If you take your hand off a piece the move is over 43
44 facebook.com/lincchess facebook.com/kclinc LINC Chess Student Workbook Version 1.1 (7/10/2012) 44
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