Digital Literacy. Chalkhill Primary School Key Stage 2 Computing Programme of Study. Computer Science. Information Technology

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1 Digital Literacy understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration use technology safely, respectfully and responsibly; know a range of ways to report concerns and inappropriate behaviour Chalkhill Primary School Key Stage 2 Computing Programme of Study Information Technology use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content select, use and combine a variety of software (including internet services) on a range of digital devices to, including collecting, analysing, evaluating and presenting data and information. Computer Science design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

2 Year 3 use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content, including collecting, analysing, communication and collaboration use technology safely, respectfully and responsibly goals solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs Research, word processing, graphics survey creation, data analysis, charts Digital photography, image editing, text Videoing performance Video recording and editing Creating a cartoon Programming, graphics Microsoft PowerPoint / Microsoft Word / FreeMind, Linkbunch/PowerPoint Comic Life / Publisher Movie Maker / imovie / Adobe Premiere Elements Scratch / PowerPoint/ Espresso coding understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration communicating Text, , forums, chat, video conference, , Videoconferencing Software such as facetime/ skype

3 Year 4 communication and collaboration, including collecting, analysing, Text creation, collaborative editing, research, E- safety Presenting the weather Data logging, data analysis, presentation, video recording Sound recording Audio recording, music composition, sequencing MediaWiki / PBworks / Googlesites Excel / Google Docs, PowerPoint / IWB software Talking postcards/ Recordable mics/ JamStudio / Garage Band, Audacity use search technologies effectively collecting, analysing, evaluating and presenting data and information understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions create and debug simple programs use logical reasoning to predict the behaviour of simple Programs Fusing geometry and art Vector graphics, programming Espresso Coding / Scratch/

4 goals, including controlling or simulating physical systems use sequence, selection, and repetition in programs; work with variables and various forms of input and output detect and correct errors in algorithms and programs Digital photography, image, library management, photo editing, Programming, spreadsheet modelling and analysis, graphics Picasa / Adobe Lightroom, GIMP / Photoshop Programmable toys- Rasberry Pi/Espresso Coding/ Scratch / Gamemaker, Excel / Google Docs Year 5 Creating a virtual space Research, 3-D modelling, image management SketchUp / Picasa understand computer networks including the internet; how they can provide multiple services, such as the world-wide web; and the opportunities they offer for communication and collaboration Research Text and other media, writing for an audience,

5 Year 6 use search technologies effectively, and be discerning in evaluating digital content solve problems by decomposing them into smaller parts use sequence, selection, and repetition in programs; work with variables and various forms of input and output goals use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs, including collecting, analysing, Research, word processing, graphics, Photography, geolocation / research Programming an adventure game Programming, graphics Photography, image editing, graphics, text, DTP GoogleEarth, Picasa Excel / GoogleSheet, Publisher Rasberry -Pi/Espresso Coding/ PowerPoint / Scratch / Flash Talking postcards/ Recordable mics/ Microsoft PowerPoint / Microsoft Photo Story/ Publisher, Google Docs / Word recognise common uses of information technology beyond school Research, video recording

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