Wallpaper Patterns. The isometries of E 2 are all of one of the following forms: 1

Similar documents
Lecture 4 DISCRETE SUBGROUPS OF THE ISOMETRY GROUP OF THE PLANE AND TILINGS

Geometric Transformations

Geometry: Unit 1 Vocabulary TERM DEFINITION GEOMETRIC FIGURE. Cannot be defined by using other figures.

GEOMETRY CONCEPT MAP. Suggested Sequence:

MAT 1341: REVIEW II SANGHOON BAEK

Connecting Transformational Geometry and Transformations of Functions

39 Symmetry of Plane Figures

Selected practice exam solutions (part 5, item 2) (MAT 360)

Geometry Enduring Understandings Students will understand 1. that all circles are similar.

Angles that are between parallel lines, but on opposite sides of a transversal.

Tessellating with Regular Polygons

Chapter 17. Orthogonal Matrices and Symmetries of Space

Lesson #13 Congruence, Symmetry and Transformations: Translations, Reflections, and Rotations

Geometry Course Summary Department: Math. Semester 1

Exploring Geometric Transformations in a Dynamic Environment Cheryll E. Crowe, Ph.D. Eastern Kentucky University

Shapes & Designs Notes

Week 1 Chapter 1: Fundamentals of Geometry. Week 2 Chapter 1: Fundamentals of Geometry. Week 3 Chapter 1: Fundamentals of Geometry Chapter 1 Test

Number Sense and Operations

Geometry. Higher Mathematics Courses 69. Geometry

UNIT H1 Angles and Symmetry Activities

ISOMETRIES OF R n KEITH CONRAD

2. If C is the midpoint of AB and B is the midpoint of AE, can you say that the measure of AC is 1/4 the measure of AE?

2006 George Baloglou first draft: summer 2001 CHAPTER 7 COMPOSITIONS OF ISOMETRIES

GEOMETRY COMMON CORE STANDARDS

11.3 Curves, Polygons and Symmetry

The Use of Dynamic Geometry Software in the Teaching and Learning of Geometry through Transformations

Objective: To distinguish between degree and radian measure, and to solve problems using both.

UNIFORMLY DISCONTINUOUS GROUPS OF ISOMETRIES OF THE PLANE

v w is orthogonal to both v and w. the three vectors v, w and v w form a right-handed set of vectors.

Math 241 Lines and Planes (Solutions) x = 3 3t. z = 1 t. x = 5 + t. z = 7 + 3t

Lectures notes on orthogonal matrices (with exercises) Linear Algebra II - Spring 2004 by D. Klain

1.3. DOT PRODUCT If θ is the angle (between 0 and π) between two non-zero vectors u and v,

Shape Dictionary YR to Y6

12. Finite figures. Example: Let F be the line segment determined by two points P and Q.

v 1 v 3 u v = (( 1)4 (3)2, [1(4) ( 2)2], 1(3) ( 2)( 1)) = ( 10, 8, 1) (d) u (v w) = (u w)v (u v)w (Relationship between dot and cross product)

GEOMETRY. Constructions OBJECTIVE #: G.CO.12

Making tessellations combines the creativity of an art project with the challenge of solving a puzzle.

Solutions to Practice Problems

SOLIDS, NETS, AND CROSS SECTIONS

Actually Doing It! 6. Prove that the regular unit cube (say 1cm=unit) of sufficiently high dimension can fit inside it the whole city of New York.

α = u v. In other words, Orthogonal Projection

= = 3 4, Now assume that P (k) is true for some fixed k 2. This means that

Angle - a figure formed by two rays or two line segments with a common endpoint called the vertex of the angle; angles are measured in degrees

BALTIC OLYMPIAD IN INFORMATICS Stockholm, April 18-22, 2009 Page 1 of?? ENG rectangle. Rectangle

NEW YORK STATE TEACHER CERTIFICATION EXAMINATIONS

Which shapes make floor tilings?

One advantage of this algebraic approach is that we can write down

A Correlation of Pearson Texas Geometry Digital, 2015

New York State Student Learning Objective: Regents Geometry

South Carolina College- and Career-Ready (SCCCR) Pre-Calculus

LINES AND PLANES CHRIS JOHNSON

Metric Spaces. Chapter Metrics

Department of Pure Mathematics and Mathematical Statistics University of Cambridge GEOMETRY AND GROUPS

37 Basic Geometric Shapes and Figures

Lecture 2: Homogeneous Coordinates, Lines and Conics

9 Area, Perimeter and Volume

Notes on Orthogonal and Symmetric Matrices MENU, Winter 2013

Performance Based Learning and Assessment Task Triangles in Parallelograms I. ASSESSSMENT TASK OVERVIEW & PURPOSE: In this task, students will

Standards for Mathematical Practice: Commentary and Elaborations for 6 8

Lecture 14: Section 3.3

Grade 7/8 Math Circles November 3/4, M.C. Escher and Tessellations

Geometry Module 4 Unit 2 Practice Exam

Orthogonal Projections

CCSS Mathematics Implementation Guide Grade First Nine Weeks

2.1. Inductive Reasoning EXAMPLE A

Thnkwell s Homeschool Precalculus Course Lesson Plan: 36 weeks

Section 1.1. Introduction to R n

Figure 1.1 Vector A and Vector F

Section 11.4: Equations of Lines and Planes

Grade 8 Mathematics Geometry: Lesson 2

Situation: Proving Quadrilaterals in the Coordinate Plane

Equations Involving Lines and Planes Standard equations for lines in space

L 2 : x = s + 1, y = s, z = 4s Suppose that C has coordinates (x, y, z). Then from the vector equality AC = BD, one has

/27 Intro to Geometry Review

PERIMETER AND AREA. In this unit, we will develop and apply the formulas for the perimeter and area of various two-dimensional figures.

Math 241, Exam 1 Information.

Math 3000 Section 003 Intro to Abstract Math Homework 2

Lesson 2: Circles, Chords, Diameters, and Their Relationships

NEW MEXICO Grade 6 MATHEMATICS STANDARDS

North Carolina Math 2

Georgia Department of Education Kathy Cox, State Superintendent of Schools 7/19/2005 All Rights Reserved 1

1 if 1 x 0 1 if 0 x 1

Making tessellations combines the creativity of an art project with the challenge of solving a puzzle.

Mathematics Georgia Performance Standards

Mechanics 1: Vectors

Adding vectors We can do arithmetic with vectors. We ll start with vector addition and related operations. Suppose you have two vectors

How does one make and support a reasonable conclusion regarding a problem? How does what I measure influence how I measure?

GAP CLOSING. 2D Measurement. Intermediate / Senior Student Book

E XPLORING QUADRILATERALS

Geometry 8-1 Angles of Polygons

61. Pascal s Hexagon Theorem.

1 Symmetries of regular polyhedra

Bicycle Math. presented to the Olivetti Club. Timothy E. Goldberg. March 30, Cornell University Ithaca, New York

LAMC Beginners Circle: Parity of a Permutation Problems from Handout by Oleg Gleizer Solutions by James Newton

Cross product and determinants (Sect. 12.4) Two main ways to introduce the cross product

Mathematics Course 111: Algebra I Part IV: Vector Spaces

What's the Spin? - Discover Properties of Geometric Rotations

with functions, expressions and equations which follow in units 3 and 4.

Essential Mathematics for Computer Graphics fast

Algebra and Geometry Review (61 topics, no due date)

Transcription:

Wallpaper Patterns Symmetry. We define the symmetry of objects and patterns in terms of isometries. Since this project is about wallpaper patterns, we will only consider isometries in E 2, and not in higher (or lower) dimenions. Definition 1. An isometry is a function from the plane E 2 to itself that preserves distances. So f : E 2 E 2 is an isometry if and only if for all points P, Q E 2, P Q = f(p )f(q) (where the absolute value lines indicate the length of a line segment). If S is a pattern in the plane, we describe its symmetry by giving the list of isometries that leave S invariant or, in other words, that map the pattern to itself. (1) Show that the composition of two isometries is again an isometry. (2) Show also that if two isometries σ 1 and σ 2 leave a given pattern invariant, then σ 1 σ 2 also leaves it invariant. (3) For each of the following patterns, describe the isometries that leave it invariant:, The isometries of E 2 are all of one of the following forms: 1

2 Reflections against lines if you want to describe one of them, you need to give the line. Rotations around points if you want to describe one of them, you need to give the point (the center of the rotation) and the angle. Note that if the angle is π radians, the rotation is also called a reflection across a point. Translations along vectors if you want to describe one of them, you need to give the vector (with length and direction). Glide Reflections glide reflections are obtained as a composition of a translation with a reflection, so that the reflection is against a line that is parallel to the vector of the translation. In order to describe one of them, you need to give the line, and the length of the translation vector.

It is possible to prove that every isometry of the Euclidean plane is of one of these forms. (1) Suppose that you have two intersecting lines l and m. Describe the isometry that you get by first performing a reflection against l and then a reflection against m as an isometry of one of the types listed here. (2) Suppose that you have two parallel lines l and m. Describe the isometry that you get by first performing a reflection against l and then a reflection against m as an isometry of one of the types listed here. (3) Draw or find a pattern that has both rotational and reflection symmetry. (4) Draw or find a pattern that has both rotational and translation symmetry. (5) Draw or find a pattern that has both reflection and translation symmetry. (6) Draw or find a pattern that is invariant under two translations for which the vectors are not parallel. Lattice Types. Since a wallpaper pattern needs to be such that you can continue to repeat it over and over in all directions, its symmetry needs to contain two translations with vectors that are not parallel. We will start our study of wallpaper patterns by learning to find two such vectors for each wallpaper pattern. (1) Create or find a wallpaper pattern that has only translation symmetry, no other symmetries, and give two non-parallel translation vectors for which that corresponding translations leave the pattern invariant. (2) Could you give two different translation vectors (that are starting at the same point) for the same pattern? (3) Consider the parallelogram that has the two translation vectors as its sides. Verify that the pattern inside the parallelogram contains all the information about the wallpaper. Suppose that you had a piece of paper with this parallelogram on it and a photocopier. How could you recreate the wallpaper pattern? (4) Is your parallelogram minimal, or could you have done the same thing with a part of your parallelogram? For any two non-parallel vectors v and w we can create the lattice of points of the form nv + mw where + stands for vector addition and n and m are integers. (1) Take two vectors of minimal length whose translations leave the wallpaper pattern invariant. Then draw the lattice corresponding to these vectors on your wallpaper pattern. What do you notice about these points? 3

4 The lattice you have just created is the lattice of your wallpaper pattern. You can of course move the lattice and get a new one. However, all lattices you can make for a given pattern have the same shape. So our first way to characterize wallpaper patterns is by their lattice type. There are the following lattice types: hexagonal lattices, square lattices, rectangular lattices, rhombic lattices, and parallelogrammic lattices. (1) Draw or find a picture of each type and describe its characteristics. (2) Describe how you would go about determining of what type a given lattice is? The Fundamental Domain. Once you have found the parallelogram that is spanned by the minimal translation vectors, you will notice that it can be subdivided in a number of minimal pieces that contain all the information about the wallpaper pattern with no repeats. Such a piece is called a fundamental domain. (1) For the following wallpaper patterns find the lattice and a fundamental domain. (Hint: when you need to find the lattice for a wallpaper pattern with further symmetry such as rotations or reflections, use points with highest symmetry as your starting points for your vectors. It is also useful to take your vectors along reflection or glide reflection lines.)

5 Which Rotations? The main reason that we cannot have more than 17 types of wallpaper patterns is the fact that we don t have a lot of options for the angles of the rotational symmetry that we can allow in our pattern. (1) To get a feeling for what is going on, find out which regular n-gons you could use to tile the plane, it i.e., which n-gons could be used for an edge-to-edge tiling without gaps or overlaps? You don t need to give a precise proof at this moment, just show your work and what you have learned about various values of n: show both why some numbers work and why others don t seem to work. (2) The main result that restricts which rotation angles we can use is the crystallographic restriction theorem. You can find several proofs for this result on Wikipedia: http://en.wikipedia.org/wiki/crystallographic restriction theorem Choose a proof that you like and understand and write it down in your own words. (3) Which rotations are allowed? Give an example of each of these. If we have a symmetry pattern involving a rotation with angle 2π/n, then applying this rotation n times will get us back to the identity map, so we say that that is a rotational symmetry of order n. Which Reflections? Since any two reflections against lines that go through a common point compose to give a rotation, the crystallographic restriction theorem restricts also what kind of reflection symmetry we can include in a wallpaper pattern. A symmetry pattern involving n reflection lines intersecting at a common point is said to give a dihedral symmetry of order 2n. (1) Give a list of the possible angles between the reflection lines going through a common point. So which dihedral symmetries occur as a part of a wallpaper symmetry.

6 (2) Give examples of wallpaper patterns with each of these reflection symmetries. (3) Find some examples of wallpaper patterns that involve glide reflections. Can you make any observations about when they occur? (4) For your favourite two wallpaper patterns give a description of the symmetry that would completely determine that particular pattern (once you have given the person the pattern on the fundamental domain). Websites. Here is a list of websites that may be helpful in your research: www.snowcrystals.com http://www.mathsisfun.com/geometry/transformations.html http://www.mathsisfun.com/geometry/symmetry.html http://www.mathsisfun.com/geometry/tessellation.html http://www.mathsisfun.com/geometry/tessellation-artist.html http://www.mathsisfun.com/geometry/symmetry-artist.html http://www.singsurf.org/wallpaper/wallpaper.php http://web.inter.nl.net/hcc/hans.kuiper/ http://escher.epfl.ch/escher/ http://www.scienceu.com/geometry/handson/kali/ http://www.clarku.edu/ djoyce/wallpaper/