Dr. Pat Mirenda. Software Design Specification Document



Similar documents
Smiths Medical Online Portal User Guide

Appendix A. CMS(Client Management Software)

Educational Game System Software Requirements Specification. Version 1.0

Getting Started in the Cambridge LMS - Students

INSTALLATION DIRECTIONS

Software Requirements Specification for POS_Connect Page 1. Software Requirements Specification. for. POS_Connect. Version 1.0

Workshop on Android and Applications Development

Blackboard Collaborate

SCATS SALES AND CUSTOMER TRACKING SYSTEM SOFTWARE REQUIREMENTS SPECIFICATION VERSION: FINAL 1.0

Getting Started With the APTA Learning Center. for PT CPI Course Participants. A Basic Overview

SNMP Manager User s Manual

INTELLECT TM Software Package

SYSTEM DEVELOPMENT AND IMPLEMENTATION

Fiery E100 Color Server. Welcome

Software Architecture Document

Software Requirements Specification

Performance analysis and comparison of virtualization protocols, RDP and PCoIP

Compaq Presario MyMovieSTUDIO. Getting Started

A Monitored Student Testing Application Using Cloud Computing

SAS Add in to MS Office A Tutorial Angela Hall, Zencos Consulting, Cary, NC

The Role of the Software Architect

Software Architecture Document

Manual Client Management Software HDR50-CMS

Software Requirements Specification. Task Management System. for. Prepared by. Version 1.0. Group Name: Pink and Purple. Date:

Getting Started With the APTA Learning Center. for PT CPI Course Participants. A Basic Overview

1. Introduction 1.1 Methodology

Orthopaedic In-Training Examination User Manual Step-by-Step for PC

UNIFIED MEETING 5 HELP

Online Master of Science in Information Technology Degree Program User s Guide for Students

Electronic Student Academic System (E-SAS) For Secondary School

Note: you will need speakers or headphones in order to hear the narration, but there is a Closed Captioning option.

Technical Publications. Author: Zultys Technical Support Department

Chapter 4 Control Center

Merge PACS Workstation Client Installation & Get Started User Guide

Link Analysis Tool Design Description Final Version

Montgomery College Course Designator/Course Number: CS 110 Course Title: Computer Literacy

Information Technology. Introduction to Vista

Installing Lync. Configuring and Signing into Lync

Problem Statement. Jonathan Huang Aditya Devarakonda. Overview

BUILDING DIGITAL LITERACY PURPOSE DEFINING DIGITAL LITERACY USING THIS GUIDE

8x8 Virtual Room User Guide

Operating Systems. and Windows

User Manual V1.0. Remote Software

Contents. Introduction and System Engineering 1. Introduction 2. Software Process and Methodology 16. System Engineering 53

DSG SoftPhone & USB Phone Series User Guide

Oracle Service Bus Examples and Tutorials

Using Virtual PC 7.0 for Mac with GalleryPro

HP CLASSROOM MANAGER. Empowering teachers, engaging students. QuickStart Guide for Teachers

VMware Horizon FLEX User Guide

Candidate FAQs & User Guide for the ALSG Learning Site

TC 3/10 Rev. A

Your Assistant Collaboration Module

VMware Horizon FLEX User Guide

ACS CLIENT SOFTWARE USER MANUAL

WINDOWS PHONE CMS for WINDOWS PHONE phones user's manual

Panopto Recording. Click the Panopto Recorder icon found on the Desktop. Click the Log in with Blackboard button. Page 1

SeeTec ExpansionPackage

OpenScape Web Collaboration for Microsoft Windows OS

DIGICLIENT 8.0 Remote Agent Software

Lenovo IdeaCentre Q180 Series

Software Requirements Specification For Real Estate Web Site

EasyMP Multi PC Projection Operation Guide

Web Conferencing Version 8.3 Troubleshooting Guide

Instruction Manual. Applied Vision is available for download online at:

Software Requirements Specification. Human Resource Management System. Sponsored by Siemens Enterprise Communication. Prepared by InnovaSoft

ivms-4200 Client Software Quick Start Guide V1.02

Stock Market Challenge Maths, Business Studies and Key Skills Development. Dealing Room Game Teacher s Guide

Teaching Space User Guide

Lync Quick Start Guide for MAC OS

Design Report: Resource Management Software CS400 Senior Design I

High Level Design Distributed Network Traffic Controller

CHAPTER 15: Operating Systems: An Overview

User Guide. (Single User Version) 2008 Certiport, Inc. certiprep 1

NOTE: You may want to choose the Word Wrap option from Notepad Edit menu to make this text more readable.

VMware Horizon FLEX User Guide

Cloud Storage Service

TurboMeeting User Manual

IBM Web Conferencing: Troubleshooting Guide

Decomposition into Parts. Software Engineering, Lecture 4. Data and Function Cohesion. Allocation of Functions and Data. Component Interfaces

KODI MEDIA CENTER GUIDE

Computer Technology: Literacy and Usage KINDERGARTEN. Standard 1.0 Students will understand basic operations and concepts of technology.

Module 1. 4 Login-Send Message to Teacher

Introducing the AT&T Connect Web Participant Integrated/Enterprise Edition Version 9 January 2011

elearning Instructional Design Guidelines Ministry of Labour

LOREX CLIENT 2.2 Integrated Remote Agent Software

Stock Trader System. Architecture Description

Time Monitoring Tool Software Requirements Specifications. Version <1.0>

RIT Message Center Compose and Send Messages

Roth IRA Conversion Evaluator

CDVS-7000 Series Remote Software Users Guide

The Online Health Program Planner Part 1: Beginner's Guide

An Informational User Guide for: Web Conferencing

Learning Management System (LMS) Quick Tips. Contents LMS REFERENCE GUIDE

Test Specification. Introduction

OmniTouch 8400 Instant Communications Suite. My Instant Communicator Desktop User guide. Release 6.7

Computer Based Training Proposal for Design Solutions, Inc. Created by: Karen Looney EME 6930 Flash PLE

Adding emphasis to a presentation in PowerPoint 2010 and 2013 for Windows

DataXchange User Guide

Mesa DMS. Once you access the Mesa Document Management link, you will see the following Mesa DMS - Microsoft Internet Explorer" window:

Transcription:

CPSC 319 Team 2 Dr. Pat Mirenda Software Design Specification Document Version: 1.2 Date: (03/17/2006) 2Communicate SDS

Revisions Version Primary Author(s) Description of Version Date Completed 1.0 Wei Lin Initial Draft Feb. 20 th, 2006 1.1 Wei Lin Revised Draft Feb 27 th, 2006 1.2 Wei Lin Reference Version March 17 th, 2006 2Communicate SDS 2

Contents 1 Introduction... 4 1.1 System Overview... 4 1.2 Supporting Materials... 5 1.3 Definitions, Acronyms, and Abbreviations... 5 2 Design Considerations... 7 2.1 Assumptions... 7 2.2 Constraints... 7 2.3 System Environment... 7 3 Architecture... 8 3.1 Overview... 9 3.2 Rationale... 9 4 High Level Design... 10 4.1 Conceptual View... 10 4.2 Physical View... 11 5 Low Level Design... 12 5.1 Module... 12 5.2 Sequence Diagrams... 17 6 User Interface Design... 28 6.1 Application Control... 28 6.2 Screenshots... 28 2Communicate SDS 3

1 Introduction 1.1 System Overview This SDS will cover the software Autistic Conversational Skills Software or ACSS. This name is simply a developmental project name and in no ways reflects the final marketable name for the product. ACSS will be a tool to help conversationally-impaired users learn and understand the proper protocol and timing of interrupting conversation. These users are children between ages 6-19 who are autistic or have Asperger s disorder and have difficulty knowing when to interrupt an ongoing conversation ACSS will provide multimedia examples of real conversations in order to illustrate the two main types of legitimate conversation interruption: i) An appropriate pause in the conversation. The length of this pause will depend on the rate at which the conversation is taking place (rapid, relaxed, moderate, etc.) ii) An emergency situation in which immediate attention of one or more of the people involved in the conversation. Although emergencies can be relative, the software will focus on examples of emergencies that are universally recognized (e.g. fire, injury, etc.) ACSS will provide an interface in which a user must indicate when it is appropriate to interrupt the onscreen conversation with regard to either of the situations presented above. Likewise, ACSS must relay back to the user whether or not the chosen moment of interruption was correct or incorrect, along with a reason and or suggestion. ACSS will provide a statistical history of correct and incorrect choices along with subcategories of each. ACSS will provide a profile based on these statistics for at least one main user. ACSS will NOT provide any examples in which the exceptional clause excuse me is required or permitted to interrupt a conversation. This clause is beyond the scope and purpose of the software. The application of ACSS is as learning software as well as possibly being used in research. ACSS is targeted towards autistic children of age 6-19 with conversational impairments, specifically difficulties in detecting appropriate ways/times to interrupt an ongoing conversation. 2Communicate SDS 4

The objective of the software is to simulate a real life conversation and to allow the user the ability to interrupt the ongoing conversation. The software will then determine whether or not the interruption choice was appropriate or not and why. The ultimate goal of the software is to improve the ability of the user to determine how and when to interrupt a real-life conversation based on his/her performance with the software. A secondary goal is to allow an observer to monitor the progress of the user based on statistical data gathered by the software. Any inferences, conclusions, and relevant studies made based on this data will be handled independently and the software is not required to make any opinion nor is it responsible for any that are made. 1.2 Supporting Materials The PowerPoint on Autism given by Dr. Pat Mirenda (the client) is available at http://www.umobileco.com/cs319/project/autismintro.06.ho.ppt The recorded project description conversation given by Dr. Mirenda is available at http://www.umobileco.com/cs319/clientmeeting-jan24.mp3. The general team website is located at http://www.umobileco.com/cs319/ Final version of Software Requirements Specification Document available at http://www.umobileco.com/cs319/project/srs.pdf 1.3 Definitions, Acronyms, and Abbreviations ACSS Autistic Conversational Skills Software, the software that this SRS describes, simulating a real life conversation and allowing users to choose when to interrupt the given conversation SRS Software Requirements Specification, this document which outlines the requirements that the software must fulfill. Entirely design independent. InterruptED The temporary internal developmental name for the ACSS, used for the simplicity of labeling windows/title bars, etc. The completed project will be named according to marketing and research needs. User any person who uses the program, with the general case being children ages 6-19 with autism or having Asperger s disorder who have conversational difficulties. Administrator a person who has administrative privilege/access to the system GUI graphical user interface Main Menu Page the initial menu to allow users to register/login 2Communicate SDS 5

Game Menu Page the initial menu for users who have logged in Registration Page the page that allows the user to create new accounts Login Page the page that allows the user to login if they have a valid login UML Unified Modeling Language. Refer to http://www.uml.org/ OS operating system SDS Software Design Specification RC Release Candidate CVS Concurrent Versioning System Client Dr. Pat Mirenda, with possible inclusion of her department and/or research staff. 2Communicate SDS 6

2 Design Considerations 2.1 Assumptions It is assumed that the hardware designated for ACSS needs to have a CD-ROM or a DVD-ROM drive for installing the software. 2.2 Constraints Platform: o must work on Macintosh and PC Operating system: o for Macintosh: must have OS X.4 o for PC: must have at least Windows 98 or above Hardware: o the computer must have an audio output system and speakers or headphones o at least 128 MB of RAM o minimum 800x600 screen resolution with 256 colors 2.3 System Environment The system runs a Java Virtual Machine to provide the ACSS to service on any operating system with Java installed, along with Java Media Framework. A XML database will reside on the system to store user and game information. There is no specific hardware requirement for the system, other than the assumptions made in section 2.1 and the constraints made in section 2.2. 2Communicate SDS 7

3 Architecture Figure 3.1.1 An Architectural View of the ACSS System 2Communicate SDS 8

3.1 Overview The system will follow the three-tier architectural style and be organized into three layers: the interface layer, application layer and the storage layer. The interface layer will be the graphical user interface that allows the users to interact with the system. It will be implemented using the Java Media Framework and the Java Swing Package, and will contain the video player and the all menus. The application layer will contain the logic and rules for storing data in the database layer and also retrieving it in accordance with the user s needs. This is the layer that will contain the data file parsers and will allow controlled access to the data files. Finally, the storage layer will store the metadata required for the system. 3.2 Rationale The three-tier architecture style shall be used because it not only separates the user interface and the metadata, but also provides an application logic layer. The application layer provides a middle layer that allows the data files and the GUI components to be loosely coupled. The application layer has to be modified if there are any changes to the format of the data files and the interface layer will need little or no modification. This will make it easy for clients of this software to modify the data file format and attributes for further research purposes if they wish to do so. This layer makes the system more maintainable and reusable and also hides the complexity of processing data from the users. 2Communicate SDS 9

4 High Level Design 4.1 Conceptual View Fig 4.1.1 The Conceptual Diagram for the ACSS System 2Communicate SDS 10

4.2 Physical View Fig 4.2.1 The Deployment Diagram for the ACSS System 2Communicate SDS 11

5 Low Level Design 5.1 Module Fig 5.1.1 The Game Subsystem Diagram Fig 5.1.2 (Next Page) The State Diagram 2Communicate SDS 12

2Communicate SDS 13

Fig 5.1.3 The Storage Subsystem Class Diagram 2Communicate SDS 14

Fig 5.1.4 The User Interface Subsystem Class Diagram 2Communicate SDS 15

Fig 5.1.5 The User Subsystem Class Diagram 2Communicate SDS 16

5.2 Sequence Diagrams 5.2.1 Accounts System 5.2.1.1 The system should allow users to login 2Communicate SDS 17

5.2.1.2 The system should allow users to logout 2Communicate SDS 18

5.2.1.3 The system should allow users to register an account 2Communicate SDS 19

5.2.1.4 The system should allow the administrator to delete user account 2Communicate SDS 20

5.2.2 Game System 5.2.2.1 The system shall allow the user to play the game 2Communicate SDS 21

5.2.2.2 The system shall allow the user to exit the game at any point 2Communicate SDS 22

5.2.3 Training System 5.2.3.1 The system should allow the user to practice playing the game 2Communicate SDS 23

5.2.3.2 The system should allow the user to view and play the tutorial 5.2.3.3 The system should allow the user to exit the training system at any time 2Communicate SDS 24

5.2.4 User Data System 5.2.4.1 The system may allow the user to view their performance history 2Communicate SDS 25

5.2.4.2 The system may allow the administrator to erase user records 2Communicate SDS 26

5.2.4.3 The system may allow the user to modify their game setting 5.2.4.4 The system may allow the user to choose a reward 2Communicate SDS 27

6.1 Application Control 6 User Interface Design Common Look & Feel All windows will be Java/Swing style windows. These windows will have no additional toolbars or buttons except for the minimize, maximize, and close buttons found in all application windows. The window appearance on any given system may change depending on the current system desktop theme and operating system (i.e. OS X.4 or Windows). Minimum Requirements The user must be running either Macintosh OS X.4 or Windows 98 or higher. Users will be required to use a minimum screen resolution of 800 x 600. 6.2 Screenshots 2Communicate SDS 28

Fig. 6.2.1 The Main Menu Fig 6.2.3 Login Menu 2Communicate SDS 29

Fig 6.2.4 Tutorial 2Communicate SDS 30

Fig 6.2.5 Game Menu 2Communicate SDS 31

Fig. 6.2.6 Practice 2Communicate SDS 32

2Communicate SDS 33

Fig. 6.2.8 Game Screenshots 2Communicate SDS 34

Fig. 6.2.9 Interrupt 2Communicate SDS 35

Fig. 6.2.10 Choose Reward 2Communicate SDS 36

Fig 6.2.11 Reward 2Communicate SDS 37

Fig 6.2.12 Score Review Menu 2Communicate SDS 38

Fig. 6.2.13 Score Review for Current Game 2Communicate SDS 39

Fig. 6.2.14 Score Review for All Games 2Communicate SDS 40

Fig. 6.2.15 Settings 2Communicate SDS 41

Fig. 6.2.17 Keyboard Mapping Menu 2Communicate SDS 42

Fig. 6.2.18 Password Change 2Communicate SDS 43

Fig. 6.2.19 Remove User 2Communicate SDS 44

Fig. 6.2.20 Advanced Settings Menu 2Communicate SDS 45

Fig. 6.2.21 Add Video 2Communicate SDS 46

Fig. 6.2.22 Remove Video 2Communicate SDS 47

Fig. 6.2.23 Add Game 2Communicate SDS 48

Fig. 6.2.24 Save Game 2Communicate SDS 49

Fig. 6.2.24 Remove Game 2Communicate SDS 50