Agile Methods in Software Development (SE 470) Course Details



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Agile Methods in Software Development (SE 470) Course Details Course Name Course Code Term Lecture Hours Application Hours Lab Credit ECTS Hours Agile Methods in Software Development SE 470 Spring 2 2 0 3 5 Pre-requisite Course(s) Course Language Course Type Course Level Mode of Delivery Learning and Teaching Strategies English Technical Elective Courses Bachelor Face to Face Lecture Course Coordinator

Course Lecturer(s) Course Assistants Course Objectives Course Learning Outcomes Course Content The course objective is to teach the fundamental principles and practices associated with each of the agile development methods. A variety of agile methods will be described, but the focus will be on Scrum and Extreme Programming. The students who succeeded in this course; Recognize the significance of Agile Methodologies in software development Compare and contrast the different agile methods Determine the suitability of agile methods for a particular Project Evaluate how well a project is following agile principles, and assist the project to become more agile (where appropriate) Understand the relationship between the customer and the development team in agile projects and the responsibilities of both communities. Introduction to Agile Methods. etreme Programming (P), Lean, Scrum, Crystal, Feature-driven Development (FDD), Kanban. Dynamic Systems Development Method (DSDM). Architecture and design issues in agile software methods. Weekly Subjects and Releated Preparation Studies Week Subjects 1 Agile Development Methods Overview Preparation

2 Agile Development Methods Overview 3 etreme Programming (P) 4 etreme Programming (P) 5 Scrum Introduction, Estimating and Planning 6 Scrum Introduction, Estimating and Planning 7 Crystal Methodologies 8 Open and Agile Unified Process 9 Test Driven Development 10 Feature-Driven Development and Kanban 11 Architecture and Design Issues in Lean Development 12 Dynamic Systems Development Method (DSDM) 13 Enterprise Agility, Team Dynamics and Collaboration 14 Enterprise Agility, Team Dynamics and Colaboration 15 Final Examination Period Review of topics 16 Final Examination Period Review of topics Sources Course Book: Other Sources: 1. and online resources will be provided 1. Agile Software Development Ecosystems by Jim Highsmith, Addison-Wesley 2002, ISBN 0201760436

2. The Art of Agile Development" by James Shore and Shane Warden, O'Reilly Media; 1 edition (November 2, 2007)- ISBN-10: 0596527675 3. "Succeeding with Agile: Software Development Using Scrum" by Mike Cohn, Addison-Wesley Professional; 1 edition (November 5, 2009), ISBN-10: 0321579364 Evaluation System Requirements Number Percentage of Grade Attendance/Participation - - Laboratory - - Application - - Field Work - - Special Course Internship - - Quizzes/Studio Critics - - Homework Assignments 2 20 Presentation - - Project 1 30 Seminar - - Midterms Exams/Midterms Jury 1 20 Final Exam/Final Jury 1 30 Total 5 100 Percentage of Semester Work 70

Percentage of Final Work 30 Total 100 Course Category Core Courses Major Area Courses Supportive Courses Media and Managment Skills Courses Transferable Skill Courses The Relation Between Course Learning Competencies and Program Qualifications # Program Qualifications / Competencies Level of Contribution 1 2 3 4 5 1 An ability to apply knowledge of computing, sciences and mathematics to solve software engineering problems.

2 An ability to analyze and model a domain specific problem, identify and define the appropriate software requirements for its solution. 3 An ability to design, implement and evaluate a software system, component, process or program to meet specified requirements. 4 An ability to use the modern techniques and engineering tools necessary for software engineering practices. 5 An ability to gather/acquire, analyze and interpret data to understand software requirements. 6 The ability to demonstrate the necessary organizational and business skills to work effectively in inter/inner disciplinary teams or individually. 7 An ability to communicate effectively in Turkish and English. 8 Recognition of the need for, and the ability to access information, to follow recent developments in science and technology and to engage in life-long learning. 9 An understanding of professional, legal, ethical and social issues and responsibilities. 10 Skills in project and risk management, awareness about importance of entrepreneurship, innovation and long-term development, and recognition of international standards and methodologies. 11 An understanding about the impact of software engineering solutions in a global societal and legal context. 12 An ability to apply algorithmic principles, mathematical foundations, and computer science theory in the modeling and design of computer-based systems with the tradeoffs involved in design choices.

13 The ability to apply engineering approach to the development of software systems by analyzing, designing, implementing, verifying, validating and maintaining software systems. ECTS/Workload Table Activities Number Duration (Hours) Total Workload Course Hours (Including Exam Week: 16 x Total Hours) Laboratory Application Special Course Internship Field Work 16 3 48 Study Hours Out of Class 16 2 32 Presentation/Seminar Prepration Project 1 20 20 Homework Assignments 3 7 21 Quizzes/Studio Critics Prepration of Midterm Exams/Midterm Jury Prepration of Final Exams/Final Jury 1 15 15 1 20 20 Total Workload 156