Seamless Learning Support

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Transcription:

Seamless Learning Support PROF. DR. MARCUS SPECHT WELTEN INSTITUTE RESEARCH CENTRE FOR LEARNING, TEACHING AND TECHNOLOGY OPEN UNIVERSITEIT NEDERLAND MARCUS.SPECHT@OU.NL TWITTER, FLICKR, FACEBOOK: MARCUSPECHT

# 0 DESIGNING TECHNOLOGY ENHANCEMENT DRIVEN BY

NEW DIGITAL CONTENT OER, itunes U, Youtube EDU, LOR: GLOBE, Ariadne, ODS, MACE, Sharetec, Mobile: GLOBE, Ariadne, ODS, MACE, Sharetec,

Scaling Processes MOOC: Coursera, edx, OpenLearn, Futurlearn, youlearn

NEW INTERFACES Mobile Access, Augmented Reality Tangibles, Sensor-Based Interfaces, Tabletops Situated Displays, Ambient Displays, Public Displays

INTIMATE TECHNOLOGY Technology integration into our daily live on personal, environmental and infrastructural level

RESEARCH AND DESIGN CHALLENGE: HOW TO DESIGN SEAMLESS LEARNING SUPPORT IN TEL SPACES? Formal and informal learning; Personalized and social learning; Across time; locations, social contexts Combined use of multiple device types; Physical and digital worlds Multiple learning tasks knowledge synthesis

HOW TO CREATE LINKS BETWEEN DIGITAL AND PHYSICAL #1 LINKING THE WORLDS

9 FIELD TRIPS LOCATION-BASED

Suarez, A., Ternier, S., Kalz, M., & Specht, M. (2014). GPIM: Google Glassware for Inquiry-Based Learning. In C. Rensing et al (Eds.), Proceedings of the 9th European conference on Technology Enhanced Learning - EC-TEL 2014: Open Learning and Teaching in Educational Communities, LNCS 8719 (pp. 530-533). Graz, Austria..

audio augmented spaces... 11

OPENSOURCE FRAMEWORK FOR MIXED REALITY GAMES ARLEARN

LANGUAGE LEARNING http://www.elenalearning.eu

objects as controllers of ambient displays 14

actuator/controller

embedded trackers HTTPS://WWW.YOUTUBE.COM/ WATCH?V=RL-JAII4IN8

#2 LINKING TO HUMAN LEARNING

#2A AWARENESS

measuring power consumption on campus with standard facility management, plus sensors on workplaces and public devices, personal registration of power consuming activities. Energy consumption... 20

MAIN RESULTS ENERGY AWARENESS Situated displays have a generic effect of raising awareness and energy consumption on a mid to long term Badge and social incentive systems must be embedded with social media to have an effect Real world action foster curiosity, discussion, and reflection about the topic when combined with public displays

HUMANS DO NOT ALWAYS LIKE TO DO #2B REFLECTION IN AND ABOUT ACTION 24

LINKING ACTIVITIES IN CONTEXT TO REFLECTION ABOUT ACTION

WHAT MAKES IT PERSONAL IS FEEDBACK... Goetz, T. (2011). Harnessing the Power of Feedback Loops Magazine. wired.com. Retrieved August 22, 2011, from http://www.wired.com/magazine/ 2011/06/ff_feedbackloop/5/

context indicators... 28

reflection amplifiers... 29

Personal Context Notifications context notification and experience sampling

BEST DEMO AWARD - ECTEL 2014

#SUMMARY

SO #1 There are seams between the different learning contexts, locations, times, social contexts, #2 There are opportunities with new technologies that are open, ubiquitous, context-aware, and personalized. #3 look at the aimed effects on awareness, curiosity, creativity, knowledge, latent variables, #4 think careful about methodology and experimental designs dependent on your research questions

THANK YOU! M.M. SPECHT PROF. DR. MARCUS SPECHT WELTEN INSTITUTE RESEARCH CENTRE FOR LEARNING, TEACHING AND TECHNOLOGY OPEN UNIVERSITEIT NEDERLAND MARCUS.SPECHT@OU.NL TWITTER, FLICKR, FACEBOOK: MARCUSPECHT

TITEL: SEAMLESS LEARNING SUPPORT, NAHTLOSES LERNEN MIT NEUEN TECHNOLOGIEN TECHNOLOGIE UND NEUE MEDIEN SIND INHÄRENTER BESTANDTEIL UNSERES TÄGLICHEN LEBENS. WIR NUTZEN DIESE MEHR AUSSERHALB DER FORMALEN LEHRSITUATIONEN UND IN VIELEN FÄLLEN AUCH FÜR PRIVATE INTERESSEN UND AKTIVITÄTEN. NEUE TECHNOLOGIEN BIETEN EINE REIHE VON MÖGLICHKEITEN UM VERSCHIEDENE LERNSITUATIONEN MITEINANDER ZU VERBINDEN UND PERSÖNLICHE LERNWEGE UND LERNERFAHRUNGEN ZU GESTALTEN UND ZU DOKUMENTIEREN. SEAMLESS LEARNING STEHT FÜR DIE IDEE LERNENDE IN DIESEN VERSCHIEDENEN KONTEXTEN OPTIMAL ZU UNTERSTÜTZEN. SEAMLESS LEARNING SUPPORT NUTZT DABEI EINE VIELZAHL VON TECHNOLOGIEN WIE SENSOREN, EINGEBAUTE BILDSCHIRME, SMARTPHONES UND TABLETS, WHITEBOARDS UND ANDERE. DER VORTRAG WIRD EINIGE ZENTRALE FRAGEN WIE DAS DESIGN VON SEAMLESS LEARNING WERKZEUGEN UND DIE EFFIZIENTE UND EFFEKTIVE VERBINDUNG VON LERNSITUATIONEN DURCH TECHNOLOGIEUNTERSTÜTZUNG ILLUSTRIEREN.