Instructional. Design& Technology. Areas of Focus. Areas of Focus. Master of Science Degree Program

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1 Instructional Design& Technology Master of Science Degree Program Whether it s in a corporate training facility or high school classroom, the instructor s role is one of the most important in our society. And while many core educational concepts haven t changed over the years, our ability to communicate information to each other is continuously growing and changing. The challenge is to take advantage of those changes in learning environments. With more than 30 years of experience incorporating innovative learning methods into our curriculum, Full Sail University is uniquely qualified to help educators and trainers meet the challenges of connecting with learners. The Instructional Design & Technology program will show you how to combine the digital world s vast media resources with modern teaching methods to create innovative learning experiences that engage and inspire your audiences. Through projects that involve real-time experiences with media creation software, this program will show you how to implement new media literacy and facilitate bold new ideas with time-tested instructional tools, creating emergent 21st century instruction for 21st century learners. Areas of Focus Areas of Focus Understanding and Motivating Your Audience Fine Arts Creating Modeling Media-Rich Animation Interactive Lessons Building Inspirational & Engaging Effects Learning Final Environments Project/ Demo Reel Creation

2 CATION MEDIA Areas of Focus IGN & TECHNOLOGY IVATE BY UNDERSTANDING LEARNER/ IRE USING RACTIVE MEDIA TION MEDIA & TECHNOLOGY you ll be able to develop focused, audience-specific E BY UNDERSTANDING lessons that help you achieve your instructional goals by NER/ EDUCATION inspiring MEDIA you and your multimedia audience. USING DESIGN & TECHNOLOGY TIVE MEDIA MOTIVATE BY UNDERSTANDING THE LEARNER/ INSPIRE USING MEDIA YNAMIC organizational multimedia Understanding and Motivating Your Audience There are many different ways to instruct and inspire, and effective instructors are able to impart their ideas to various types of learners. By studying the variety of ways people process information, and integrating appropriate types of interactive media into your lessons, you ll be able to reach a wide range of audiences, whether you re in an academic or professional environment. TE DYNAMIC Because keeping your learners NING ENVIRONMENTS motivated and involved is fundamental to making sure your information THEORIES is received properly, it s important to understand the needs and learning styles of who you are trying to reach. An animated game may be a great way to teach students geography, but probably isn t going to excite your sales force. Likewise, an idea-driven podcast may be just the trick for a corporate orientation, but might not be the best tool for getting across math concepts... but then again, maybe it is. By studying traditional and innovative instructional systems and learning how to create media-rich content, multimedia ENGAGING LEARNER EDUCATION MEDIA DESIGN & TECHNOLOGY MOTIVATE BY UNDERSTANDING THE LEARNER/ INSPIRE USING MEDIA VISUAL media TOOLS THEORY multimedia Understanding your audience is just one part of becoming a CREATE DYNAMIC more effective ENVIRONMENTS and inspirational instructor. By implementing THEORIES multimedia technology into your instructional toolbox, you ll be able to redefine the traditional instructor-focused role by getting learners involved in the process. When you incorporate film,, games, and digital media components into your content delivery, you will engage and involve your learners. Creating Media-Rich Interactive Lessons al THEORY In the Instructional Design & Technology program, you ll learn how podcasts, videos, online, and games can be invaluable additions to your lessons. More importantly, you ll learn how to create and use interactive media and technology to connect with learners. Whether it s making interactive visual media using professional industry tools, shooting and editing your own films with your camera and MacBook Pro, recording and distributing a podcast, or using any of the other hardware and software you ll be working with during your studies, the tools and techniques presented in this program will THEORY open an innovative and interactive world of instructional possibilities. organizational organizational organizational THEORY ENGAGING LEARNER VISUAL media TOOLS ENGAGING LEARNER VISUAL media TOOLS organizational ENGAGING LEARNER VISUAL media TOOLS EN to LEA INTER VI me

3 Areas of Focus ONMENTS THEORIES GY DING multimedia THEORIES EDUCATION MEDIA DESIGN & TECHNOLOGY MOTIVATE BY UNDERSTANDING THE LEARNER/ INSPIRE USING MEDIA THEORY CREATE DYNAMIC ENVIRONMENTS multimedia organizational THEORIES Building Inspirational & Engaging Learning Environments ENGAGING THEORY In the final phase of the program, you ll put together the fundamental LEARNER theories and multimedia tools you ve learned to create your own inspirational and engaging learning environment. Whether you decide to develop an online lesson or a corporate training module, the focus will be on creating an VISUAL interactive atmosphere for learners that s as motivating media and experiential for them as it is engaging and TOOLS exciting for you. After choosing and developing a system that works best for your specific environment, you ll present your final instructional project, which will be assessed by a group of your peers, faculty members, and instructional technology specialists. This project could be the very thing you use to transform your next class or training workshop into a rewarding learning experience. com or STR

4 Overview The curriculum for the Instructional Design & Technology Master of Science Degree Program is based on a simple concept: providing new tools and methods to improve instruction. Many of learners have embraced technology s role in their day-to-day lives, but few conventional instructional practices have taken advantage of this reality. The innovative approach of the Instructional Design & Technology program is designed to give you hands-on experience with the type of dynamic media that can transform a traditional instructional setting into an inspirational and interactive atmosphere. It s about crafting an environment where media skills and technology form the language of the learning environment. Throughout the program, you ll discover how to incorporate interactive instructional tools to enrich the learning experience. Some of these methods include the use of tools like Apple s professional media creation applications and other digital media concepts, and even techniques like storytelling methods and game strategies. You ll also explore different theories about how people learn, discover how to take advantage of different motivational techniques, and learn how to create compelling and inspirational content for online curricula. This well-rounded education will help you enhance your content creation skills in preparation for entering or advancing through the career fields of corporate training, instructional design, education, and online learning. To help you make a desired transition or further develop your current career, our experienced team of Career Development professionals will help you strengthen your interviewing skills and résumé. In addition, our Career Development services and advisors will be available for support and assistance throughout your career not just during your education. Objective Our goal is to provide you with focused knowledge and understanding of learning and instructional design theories, curriculum development, media design elements, and technology applications, allowing you to be successful in the corporate training, instructional design, and education fields. Upon completion of this master s degree program, you will have an enhanced ability to create, develop, design, and produce instructional content using a variety of technology applications for corporate or academic environments. This program will also help develop your writing, time-, and team building skills to assist you in the development and dissemination of engaging instructional content, innovative media design, and technology projects that captivate and inspire learner. INSTRUCTIONAL DESIGN & TECHNOLOGY OVERVIEW & OBJECTIVE

5 Instructional Design & Technology Master of Science Degree Program PROGRAM CORE Code Course Credit Hours IDT 552 Corporate Training and Motivational Development 3.00 IDT 574 Digital Media and Learning Applications 3.00 EDM 531 Emergent Technologies In A Collaborative Culture 3.00 IDT 610 Filmmaking Principles for Instructional Design 3.00 EME 6227 Game Strategies and Motivation 3.00 IDT 562 Instructional Design and Evaluation 3.00 IDT 690 Instructional Design and Technology Final Project 3.00 EME 6629 Learning Management Systems and Organization 3.00 MDL 501 Mastery: Personal Development and Leadership 3.00 IDT 680 Media Asset Creation 3.00 MUS 6018 Music and Audio for Instructional Design 3.00 IDT 520 Strategies for Learner Engagement 3.00 Chronological Schedule by Months MASTERY: PERSONAL DEVELOPMENT & LEADERSHIP FOR LEARNER ENGAGEMENT EMERGENT IN A COLLABORATIVE CULTURE & MOTIVATIONAL DEVELOPMENT INSTRUCTIONAL DESIGN & EVALUATION DIGITAL MEDIA & APPLICATIONS MUSIC & AUDIO FOR INSTRUCTIONAL DESIGN MEDIA ASSET CREATION INSTRUCTIONAL DESIGN & TECHNOLOGY FINAL PROJECT FILMMAKING PRINCIPLES FOR INSTRUCTIONAL DESIGN GAME & MOTIVATION MANAGEMENT & ORGANIZATION Totals: TOTAL CREDIT HOURS: 36 TOTAL WEEKS: 48

6 Course Descriptions Program Core IDT 552 Corporate Training and Motivational Development The Corporate Training and Motivational Development Course examines instruction methodologies and media design techniques used in training environments. In this course, students will learn to create and evaluate their presentation style and content in order to motivate learners and staff. Students will also learn how to evaluate return on investment for training and how to develop and use assessments and surveys. The Components of Staff Training The Individual and the Training Environment Design Principles in Training Materials Training Approaches and Evaluation Integrating Filmmaking, Music, and Gaming in Training IDT 574 Digital Media and Learning Applications The Digital Media and Learning Applications Course examines digital media and how it can be used in learning applications. The curriculum provides learners with a microcosm of the instructional design process and software that explores digital media techniques. Along with understanding the mechanisms of digital art, students will learn how to support their design approaches with established learning theories. They will also explore how to engage digitally savvy learner within an online learning community. Learning Theories and Visual Learning Digital Media Design Principles Digital Media Software Programs Digital Media Design and Learning Principles Digital Media and Learning Applications Integration of Digital Media into Instructional Technology Products Integration of Digital Media into Corporate Training Materials EDM 531 Emergent Technologies in a Collaborative Culture In this course, students will develop skills in accessing, analyzing, evaluating and creating with several types of media technologies. These skills include literacy with media, technology, learning and innovation, plus social technologies to communicate and collaborate. This course also addresses how to use social networks and tools such as virtual worlds to manage information and relationships and examines the role of personal learning networks in enhancing skills and organization. These tools increase interaction, learner control over content, and forming learning networks. Introduction to Media Literacy and Social Media Utilizing Personal Learning Networks Developing Critical Analysis Skills Examining Pedagogies and Learning Utilizing Social Media Networks Examining Communities of Practice

7 Course Descriptions Program Core IDT 610 Filmmaking Principles for Instructional Design This course explores the components of filmmaking, video creation, and the concept of visual literacy. Students will learn a variety of video techniques that can enhance their instructional. Along with understanding how video is developed, students examine the importance of visual literacy, visual learning, and how to create and communicate with visual images. This course also explores visionary filmmakers and how their approaches can be applied to create a compelling learning or training product. Video Techniques and the Visual Learner Connecting Filmmaking Principles to Instructional Product Development Storyboarding Techniques and Instructional Design Multiple Learning Theory and Spatial Intelligence Development Videos in Online Curriculum Development Instructional Design with Storytelling EME 6227 Game Strategies and Motivation The Game Strategies and Motivation Course teaches educators and staff trainers game design techniques and strategies that will motivate learners to engage in an instructional activity. A variety of and methods are examined, along with academic theories and psychological methods to support the game design applications. Students will then design games to take learners from the beginning of a complex topic and carefully navigate them through to academic mastery. In addition, students will explore how games can be evaluated for assessment goals. Overview of Gaming Strategies Examination of Game Structures Learning Assessment and Game Design Multiple Learning Theory and Game Strategies The Individual and Game Learning Techniques Group Dynamics and Gaming Strategies Assessment in Gaming Approaches IDT 562 Instructional Design and Evaluation In the Instructional Design and Evaluation Course, students will explore various design strategies to effectively communicate learning objectives within instructional settings. In addition to learning a variety of instructional design approaches, students will learn how to evaluate a design strategy and examine which approach is best for their academic or staff training environments. Along with traditional learning theories, the multiple learning theory and emotional intelligence theory will be examined and evaluated for design and implementation in various learning environments. Students will also learn how to manage an education or a training project utilizing media through the entire process. Examination of Instructional Design Creating Lessons that Engage the Digital Native Learning and Psychology Theories: Established and Revolutionary Assessment Principles and Instructional Design Quantifying Assessment Evaluation of Design Standards Creating a Project Plan

8 Course Descriptions Program Core IDT 690 Instructional Design and Technology Final Project In the final course in the Instructional Design & Technology degree program, students will reflect on their personal and professional evolution throughout their program and create a final instructional project based on their current or future career paths. In addition to the project, students will develop a research component that describes the methodologies that were required to complete the project. Students will draw from previous assignments and projects to create a media-rich final project that will be evaluated by both peers and faculty. Learner Evaluation Report Project Research Component Media Design Approach Technology Support and Evaluation Peer Review of Project Faculty Review of Project Final Project Presentation EME 6629 Learning Management Systems and Organization In the Learning Management Systems and Organization Course, students explore how to present and deliver instructional content through a variety of content delivery methodologies. Students will examine the tools that enable synchronous and asynchronous learning, and explore which curriculum is more suitable for each delivery method. Introduction and Conceptual Overview of Learning Management Systems Understanding the Learning Management Systems (LMS) and Learning Content Management Systems (LCMS) Evaluation of Learning Management Systems for the Learning Environment The Learner and Virtual Learning Environments Assessment and Learning Management Systems Learning Organization Skills and Content Management Development MDL 501 Mastery: Personal Development and Leadership At the level of a master s degree, the objective of a graduate education is for a student to be able to demonstrate a mastery of a specific field of study. In the Mastery: Personal Development and Leadership Course, students will explore the concept of mastery from an interdisciplinary perspective, utilizing historical case studies, anthropology, leadership science, and neuroscience. Students will gain an understanding of what mastery means and how they can utilize this concept for their own personal development, establishing a deep connection with their academic discipline and developing professional leadership skills. Specifically, students will examine the roles of apprenticeship, in-depth learning, creativity, immersion, reflection, and practice. They will also learn graduate-level academic research methodologies, tools, and processes and apply these to course learning activities. In addition to academic tools and research methodologies specific to the curriculum, students will learn and utilize the appropriate graduatelevel academic research approaches that are supportive for this level of education. The course serves as the students first step in their journey from student to practitioner, where they will gain a holistic understanding of what is required to be a successful graduate student and a master of their particular subject. Mastery Concepts In-Depth Immersion and Reflection Case Studies Leadership Principles Academic Research and Methodologies

9 Course Descriptions Program Core IDT 680 Media Asset Creation The Media Asset Creation Course explores the power of a variety of media assets that are available to instructors and corporate trainers in developing online learning products, in-class presentations, and corporate learning. Students will examine specific techniques regarding how to create the best media for a project, while also taking into account the limitations of delivery methods and the learners technical ability. Digital Video Concepts and Techniques Understanding Software Limitations and Computer Bandwidth IDT 520 Strategies for Learner Engagement In this course, students explore cognitive, learning, and motivation theories as a first step toward understanding how to create engaging curriculum for a variety of learning styles and settings. Students explore design strategies that enhance learner engagement, including the use of media, games, interactive technologies, and collaboration. Students are introduced to and begin to explore ideas for their capstone research project. Overview of Cognitive, Learning and Motivation Theories Social Learning and Collaboration Digital Audio Concepts and Techniques Integration of Media Assets into Computer Software Strategies for Creating Innovative and Engaging Learning Environments Digital Photography Applying Cognitive and Social Learning Theories to Instructional Design MUS 6018 Music and Audio for Instructional Design The Music and Audio for Instructional Design Course teaches students how to produce media with proper auditory stimulation for various learning environments. Areas of emphasis include for personal branding, recording professional-quality voiceovers, the connections among, language, and memory in a learning environment, producing original for various learning applications, and audio in video, and reaching aural and kinesthetic learning styles through. Musical Intelligence Examined Professional Music and Audio for Video Music, Language and Memory The Role of Music in Learning Music and Kinesthetic Learning Styles Producing Original Music for Learning

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