Computer Systems Architecture
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1 Computer Systems Architecture txa/g51csa/ Thorsten Altenkirch and Liyang Hu School of Computer Science University of Nottingham Lecture 10: MIPS Procedure Calling Convention and Recursion
2 A procedure by any other name... A portion of code within larger program, typically called: procedures or subroutines in imperative languages like C methods in OO languages like Java and functions in functional languages such as Haskell Functions usually return a value; procedures don t Procedures are necessary to reduce duplication of code and enable re-use decompose complex programs into manageable parts Procedures can call other procedures; even themselves What happens when we call a procedure? Control hands over to the callee; the caller is suspended Callee performs requested task Callee returns control to the caller
3 An Example of Procedures in C int f(int x, int y) { return sqrt(x * x + y * y); } int main() { printf("f(5,12)=%d\n",f(5, 12)); }
4 Calling Procedures in MIPS Assembly jal label jump and link $ra := PC + 4; PC := [label] Calls procedure at address label jr src jump register PC := src Issuing j $ra is the assembly equivalent of return Register $ra contains the return address of the caller Arguments are passed in registers $a0 to $a3 Results are left in registers $v0 and $v1
5 First Attempt f: mult $a0, $a0, $a0 mult $a1, $a1, $a1 add $a0, $a0, $a1 jal sqrt jr $ra main: li $a0, 5 li $a1, 12 jal f move $a0, $v0 li $v0, 1 syscall jr $ra What s wrong with this? $ra modified by jal, so... j $ra jumps to wrong address Must save required registers Previous value of $ra f overwrites $a0 and $a1 What if we need > 4 arguments?
6 The Stack Not enough registers? Save the contents of some registers to memory The stack provides last-in, first out (LIFO) storage Register $sp points to the topmost word on the stack By convention, the stack grows downwards Placing words onto the stack is termed pushing Taking words off the stack is called popping
7 Calling Convention Caller Push any of $a0-3, $v0-1 and $t0-9 needed later Place arguments in $a0 to $a3, and stack if necessary Make the call using jal callee; result in $v0 and $v1 Pop saved registers and/or extra arguments off stack Callee Push any of $ra, $s0-$s9 that may be overwritten Perform desired task; place result in $v0 and $v1 Pop above registers off the stack Return to caller with jr $ra
8 Procedure Example f: addi $sp, $sp, -4 sw $ra, 0($sp) mult $a0, $a0, $a0 mult $a1, $a1, $a1 add $a0, $a0, $a1 jal sqrt lw $ra, 0($sp) addi $sp, $sp, 4 jr $ra # allocate space on stack # push $ra onto stack # call sqrt # pop $ra off stack # deallocate space on stack
9 Calling Convention Summary Preserved by Callee Not Preserved Saved registers $s0-$s7 Temporary registers $t0-$t9 Stack pointer $sp Argument registers $a0-$a3 Return address $ra Return values $v0 and $v1 Stack at/above $sp Stack below $sp Items not preserved but needed later, caller must preserve Stack contents preserved by not writing at/above $sp Stack pointer saved by always popping what we pushed Leaf procedures are those which do not make further calls In such instances, we needn t explicitly save $ra The main label is just another procedure Ought to follow the same conventions
10 Local Variables We needn t preserve the stack below the initial $sp A convenient location for local storage Creating locals: subtract number of bytes from $sp Complex functions may do this many times Each time this changes the $sp-offset of previous locals! Assembly harder for humans and debuggers to read! Solution: save initial value of $sp in $fp Hence local variables always have the same $fp-offset Note callee must preserve previous value of $fp!
11 Example: Recursive Factorial # int fact(int n): return n <= 0? 1 : n * fact(n-1); fact: addi $sp, $sp, -8 # space for two words sw $ra, 4($sp) # save return address sw $a0, 0($sp) # temporary variable to hold n li $v0, 1 ble $a0, $zero, fact_return addi $a0, $a0, -1 jal fact lw $a0, 0($sp) # retrieve original n mul $v0, $v0, $a0 # n * fact(n - 1) fact_return: lw $ra 4($sp) # restore $ra addi $sp, $sp, 8 # restore $sp jr $ra # back to caller
12 Example: Recursive Fibonacci # int fib(int n): return n < 2? n : fib(n-1) + fib(n-2) fib: addi $sp, $sp, -8 # room for $ra and one temporary sw $ra, 4($sp) # save $ra move $v0, $a0 # pre-load return value as n blt $a0, 2, fib_rt # if(n < 2) return n sw $a0, 0($sp) # save a copy of n addi $a0, $a0, -1 # n - 1 jal fib # fib(n - 1) lw $a0, 0($sp) # retrieve n sw $v0, 0($sp) # save result of fib(n - 1) addi $a0, $a0, -2 # n - 2 jal fib # fib(n - 2) lw $v1, 0($sp) # retrieve fib(n - 1) add $v0, $v0, $v1 # fib(n - 1) + fib(n - 2) fib_rt: lw $ra, 4($sp) # restore $ra addi $sp, $sp, 8 # restore $sp jr $ra # back to caller
13 Reading Read up on calling conventions in H&P: 2.7 (pp 79 86) Appendix A 6 (pp 22 33)
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