Second Life for Administrators
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- Adela Hamilton
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1 Second Life for Administrators Dr. Andrew Jones, Vice Chancellor for Educational Affairs Dallas County Community College District Patti Jennings, Marketing Executive Dallas County Community College District Erin Jennings, Instructional Design Assistant The University of Texas at Dallas elearning February 17-19, 2008 Landscape Nighthawks24
2 Overview Overview 1. What is Second Life? 2. Why explore virtual worlds? 3. Vocabulary 4. Administrative Issues 5. Content Delivery 6. Pedagogy 7. Virtual Field Trips 8. Resources Capitol Hill Island U2Katrina
3 Video SL Login Screen - erinserenity
4 What is Second Life? MUVE Multi-User Virtual Environment Second Life is a 3-D virtual world entirely built and owned by its residents. Second Life is NOT a game Main grid is for adults only (18+) Harvard s Berkman Island U2Katrina
5 Virtual Worlds The Horizon Report, 2007 Edition Campuses and businesses have established locations in these worlds Much like websites a few years ago Virtual locations will become more common and more mature as the trend continues. Time to Adoption: Two to Three Years Ohio State U2Katrina
6 Why Second Life/Virtual Worlds Stimulates the mind to consider others ways of doing and knowing Helps creates no boundaries mindsets; provides a practical way of doing outside the box Depicts visible models of possibilities NOAA s Meteora Island Sridgway Because students will expect it
7 Why Second Life/Virtual Worlds Allows for explorations in a safe environment Second Life lets you build customized environments Places user in totally immersive learning environments Second Health Planet Video
8 Why Second Life/Virtual Worlds Why Second Life/Virtual Worlds Can devise collaborative models through highly interactive simmodels Mirrors interactive experience for millennial students Virginia Tech Candlelight Vigil U2Katrina Has unlimited promotional potential (limited by imagination)
9 Vocabulary Sim (Simulation): a named region that makes up part of the Second Life world. Island: a virtual parcel of land in Second Life. Islands may be separated by many meters of ocean or grouped together to form larger areas. Avatar: a virtual representation of a real person. You can design your avatar s appearance to be whatever you want! UTD SOM U2Katrina
10 Vocabulary Prims (Primitives): simple objects used as building blocks in Second Life. Sandbox: an area of a sim where all residents are given permission to build. Sandboxes can be set to return objects automatically after a specified period of time. UTD SOM - erinserenity
11 Vocabulary Griefing: the harassment of other Second Life residents through offensive actions, in violation of the SL community standards. Edwards Campaign HQ U2Katrina
12 Procedures Buying an Island Set up a premium account and avatar Pick a location for your island Purchase the island DCCCD - erinserenity Pitfall: Who owns the official avatar? Resource: Second Life: The Official Guide
13 Real Costs Buying an Island Premium account subscription: $10/month Island: $980 (with educational discount) Maintenance: $150/month (with discount) First year total: $2,900 Subsequent years: $1,920 Pitfalls: terms of service, business procedures for monthly payments UTD SOM - erinserenity
14 Procedures - Development Select: steering committee project manager developer Develop: an island plan the island a project approval process Promote the island! UTD ArtTech U2Kat
15 Real Costs - Development Project manager Developer fees Pre-made objects and scripts Incidentals Pitfalls: time, learning curve Resource: Second Life Developers Group UTD SOM - erinserenity
16 Procedures Island Management Training Administering rights Waivers and disclaimers Holding events Collecting data Pitfalls: security, hardware, griefing Resource: Second Life Educators (SLED) UTD SOM - erinserenity
17 Content Delivery Don ts Second Life is not an LMS Text is clunky No Flash No embedded HTML Pitfall: avatar limit (lag) UTD SOM - erinserenity
18 Content Delivery Do s Images and video Lectures and audio Text and voice chat Presentation slides Interactive simulations Pitfalls: chat radius, image types Resource: Creating Your World: The Official Guide to Advanced Content Creation for Second Life Harvard s Berkman Island U2Katrina
19 Pedagogy Constructivism and discovery-based learning: Active Facilitated Social International Space Station U2Katrina
20 Pedagogy Discovery-based learning: Immersive Social Interactive Collaborative Virtual world activities: Virtual field trips Chat, voice chat, animations, video Simulations and learning objects Projects Morocco, Casablanca U2Katrina
21 Virtual Field Trips: Science Biology Genome Island Heart Murmur Sim Virtual Hallucinations Chemistry Info Island Earth Sciences NOAA (Meteora) Svarga Technology Cisco Dell Island Spaceport Alpha InfoIsland U2Katrina
22 Virtual Field Trips: Humanities Art UTD ArtTech Virtual Sistine Chapel Social Studies Morocco (Casablanca) Rome (Roma) Music Live concerts Sistine Chapel, Vassar U2Katrina
23 Additional Resources For more information about virtual worlds and higher education, and to download a copy of this presentation, please visit our blog: And our wiki: More resources: SimTeach wiki: Sloog HUD for educators: 10/30/salamander-sloog-arrives-foreducators/ SL Browser: Spaceport Alpha U2Katrina
24 Contact Information Dr. Andrew Jones Avatar: DrAndu Jonesford Patti Jennings Avatars: Patti Lemuria / Patti Jennings [email protected] Erin Jennings Avatars: Serinity Gaea / Brianne Jennings [email protected]
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