Career outcomes and skill set for the BICT



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Career outcomes and skill set for the BICT Career outcomes and skill sets for the Bachelor of Information and communication Technology (BICT) were identified by a balanced view of academic insight and employer needs, both being further supported by externally validated and industrystandard definitions. Decisions about what to include in the curriculum were guided by these career outcomes and skill sets. In focusing on a set of career goals, the curriculum has been aligned with ACM international curricula and the ACS core curriculum, and develops the skill set identified and offers a broad range of career outcomes to meet student and industry demand. Career outcomes for the BICT A broad range of career outcomes was used to create a non-specialised ICT curriculum that would meet the needs of local and national industry. Given that graduates will find that not all potential careers outcomes are immediately attainable, categories have been developed to distinguish the differences in the attainability of these career outcomes: Graduate roles all skills would be fully developed during the BICT and the role is suitable for graduates (though you may need six months of experience to reach the specific competency level); Career roles all theoretical skills are included in the BICT and the role is suitable for graduates who have acquired a years experience and shown a detailed understanding of ICT and how it works within the business context; Non-goal roles all the skills are developed within the BICT however the delivery of the unit content and discussion will not be focused towards these particular roles; and Partially qualified roles some key skills are absent or not at the required level in the BICT. The list of career roles used was sourced from the Queensland (QLD) ICT Public Sector Development Office (QLD Government 2013) who have identified 55 key ICT careers but not all are attainable by graduates in the short term as they require many years of experience. Eighteen representatives of the local and national ICT industry and government along with a range of academic staff participated in an exercise to identify possible career outcomes for which there would be demand for graduates. In total 30 career outcomes are identified for the BICT, 18 of which are graduate roles are immediately attainable by graduating students and are thus the primary focus in the BICT curriculum. Applicants can be assured that the advertised career outcomes are available, and that the curriculum was developed with these career outcomes in mind. Furthermore, employers of graduates can have confidence that the BICT contains the relevant skills that will be expected of graduates when they seek employment. The table below illustrates the set of career outcomes for the BICT. Definitions of all these career outcomes can be found at: http://www.qgcio.qld.gov.au/products/ict-workforce-capability/careers-andprograms/ict-career-streams

Final categorised career outcomes for the BICT Graduate Roles Business Process Modeller Systems Analyst Graphic Designer Data Modeller Network Analyst Multimedia Developer Database Administrator Security Specialist Multimedia Designer Systems Administrator Software Designer Games Developer Information Management Specialist Software Developer Web Developer Project Support Officer Testing Manager ICT Researcher Career Roles (After 1 Years Experience) Project Manager Solutions Architect Network Manager Business Analyst Technical Architect Security Architect Non-goal Roles Benefits Analyst Animator ICT Change Manager Partially Qualified Roles Missing Skill Help Desk Operator USUP, SLMO Level 2 Technical Development Manager DLMG, CNSL Level 6 ICT Manager ITMG, SURE Level 6

Skill set for the BICT The Skills Framework for the Information Age (SFIA) is the world's most comprehensive definition of information technology skills and provides a standardised view of a wide range of professional skills needed by people working in information technology. The SFIA skill set was used to ensure that the BICT contained the relevant skills that will be expected of graduates when they seek employment, and to ensure that the course appeals to those who wish to be qualified for that type of employment. SFIA lists 96 professional ICT skills, with each skill being mapped across seven levels of responsibility. 37 skills (thirteen to level 4, twenty-four to level 5) were identified for the BICT and the table below includes information about which skill is required for each career. Definitions of each of these skills can be found at www.sfia.org.uk. Category Code Skill Lvl Career Outcomes IRMG Information management 5 Information Management Specialist SCTY Information security 5 Database Administrator, Security Specialist INAN Information analysis 5 Systems Administrator Strategy and Architecture ICPM Information content publishing 4 Web Developer, Graphics Designer CNSL Consultancy 5 TECH Technical specialism 5 Software Designer, Systems Analyst, Web Developer, Multimedia Designer or Developer, Business Process Modeller, Information Management Specialist, Security Architect, Solutions Architect, ICT Manager, Technical Architect, Project Manager, Network Analyst, ICT Researcher, Technical Development Manager (level 6) Game Developer, Software Designer, Software Developer, Web Developer, Solutions Architect, Technical Architect, ICT Researcher BPRE Business process improvement 5 Business Process Modeller, Business Analyst BURM Business risk management 5 Project Manager ARCH Solution architecture 5 Solutions Architect EMRG Emerging technology monitoring 5 SPIM Software development process improvement METL Methods & tools 4 RSCH Research 4 ICT Researcher Multimedia Designer or Developer, Security Architect, Technical Development Manager, Solutions Architect, Technical Architect, Network Analyst, ICT Researcher 5 Game Developer, Software Developer Project Support Officer, Testing Manager, Business Analyst, Benefits Analyst PRMG Project management 5 Technical Development Manager, Project Manager BUAN Business analysis 4 Business Process Modeller, Business Analyst Change implementation planning CIPM and management Business Change 5 Project Manager, ICT Change Manager PROF Project office 4 Project Support Officer (level 3) BENM Benefits management 5 Project Manager, Business Analyst, Benefits Analyst RLMT Stakeholder relationship management 5 Business Analyst, Project Manager, Benefits Analyst

DLMG Systems development management 5 Technical Development Manager (level 6) DTAN Data analysis 5 Data Modeller (level 3), Business Analyst DESN Systems design 5 Systems Analyst NTDS Network design 5 Network Manager Solution DBDS Database/repository design 5 Database Administrator Development and PROG Programming/software Game Developer, Software Designer, Software Developer, 4 Implementation development Systems Analyst, Animator INCA Information content authoring 5 Multimedia Designer, Graphics Designer, Multimedia Developer Game Developer, Software Developer, Web Developer, TEST Testing 4 Graphics Designer, Multimedia Designer, Multimedia Developer, Testing Manager, Animator UNAN User experience analysis 4 Pervasive Theme HFIN Human factors integration 4 Pervasive Theme ITMG IT management 5 Network Manager, ICT Manager (level 6) Service Management FMIT Financial management of IT 4 Project Support Officer CHMG Change management 4 SYSP System software 4 Data Modeller SCAD Security administration 5 Systems Administrator, Network Analyst, Network Manager, ICT Change Manager Systems Administrator, Security Specialist, Security Architect, Database Administrator ITOP IT operations 4 Network Analyst, Help Desk Operator (level 2) DBAD Database administration 5 Database Administrator PBMG Problem management 5 Systems Administrator

What skills are developed in each unit in the BICT The ACS core curriculum (www.acs.org.au) is contained in the BICT. The ACM IT international curriculum was used as the basis for the BICT curriculum and most aspects from the ACM IS and ACM CS core curricula have also been included. You can find out further information of these curricula here: http://www.acm.org/education/curricula-recommendations During the development process for the BICT there were extensive discussions with industry and you should consider the following when choosing your units and majors: The industry members were in favour of an all-rounder rather than aiming for a specific career outcome. Tasmanian employers want graduates to have a broad range of skill sets, with enough technical ICT content, so they have the ability to understand the needs of clients. Those who are too specialised are unlikely to be chosen over a graduate with a broad range of ICT skills. Industry members believed it was essential that students were exposed to concepts in business analysis and modelling, business process management, and project and change management. In response to the demands for business acumen in graduates all students will be required to complete units in entrepreneurship, project management, requirements analysis, and business modelling as part of the BICT. If you are not doing the BICT but are looking for relevant business and professional skills choose the units KIT203 and KIT204. The issue of an increased use of off shoring was identified as a possible impact on graduate software developer positions. Students should complete KIT303 to acquire the necessary skills in acquisition and integration to cope with this change to industry practice. Software developer careers related to application development for mobile devices were identified as becoming increasingly mainstream. Students should complete KIT305 to develop skills in this domain. The industry members were insistent that the University produce professionals with the ability to communicate; it was suggested that this is the current added value that a university graduate has over non-university graduates. Industry members identified that there was no longer room in the industry for graduates who could not relate well to business and clients. Similar claims that Australian ICT graduates are not work ready have been cited elsewhere and there are widespread views of deficiencies in essential generic skills such as interpersonal and professional communications, business awareness and problem-solving abilities. In the BICT all students complete an ICT Professional major. This is a reversed major allowing breadth of professional skills such as teamwork, communication and interpersonal skills, ethics, entrepreneurship, and problemsolving within the four introductory level units, business and professional skills at the intermediate level, and it culminates in a capstone project at the advanced level to ensure these professional skills are reinforced throughout the course. SFIA has been used to communicate to potential applicants the usefulness and relevance of each unit. When choosing your units you should decide what career outcomes you are interested in and choose units to develop the necessary skills. Each unit that is included in the BICT provides knowledge towards the development of a set of SFIA skills, as shown in the table below.

Core units Unit SFIA code ICT Professional Major KIT101 Programming Fundamentals METL, PROG, TECH KIT103 Computational Science METL, PROG, TECH, RSCH KIT105 ICT Professional Practices METL, BUAN, HFIN, UNAN, SCAD, CNSL, RLMT, ARCH KIT106 ICT Impact and Emerging Technology RSCH, HFIN, UNAN, EMRG, ARCH KIT203 KIT204 KIT206 KIT301 KIT302 IT minor KIT102 ICT Project Management and Modelling ICT Solutions Analysis for Business Software Design and Development ICT Project A ICT Project B Data Organisation and Visualisation METL, BUAN, DTAN, FMIT, PROF, UNAN, TEST, PRMG, CNSL, TECH, EMRG, DESN, DBDS, PBMG, BPRE, BURM, RLMT, BENM, IRMG, ARCH, INCA, DLMG METL, BUAN, DTAN, PROF, UNAN, INAN, PRMG, CNSL, DESN, PBMG, BPRE, RLMT, BENM, IRMG, ARCH, DLMG METL, DTAN, PROG, PROF, HFIN, UNAN, TEST, PRMG, ICPM, CNSL, SPIM, DESN, DBDS, PBMG, RLMT, ARCH, INCA, DLMG METL, BUAN, DTAN, PROG, PROF, HFIN, UNAN, CHMG, ICPM, PRMG, TECH, CNSL, EMRG, DESN, DBDS, PBMG, BPRE, BURM, RLMT, BENM, IRMG, ARCH, INCA, DLMG METL, PROG, PROF, HFIN, UNAN, TEST, CHMG, ICPM, PRMG, TECH, CNSL, DESN, PBMG, RLMT, BENM, IRMG, ARCH, INCA, DLMG METL, PROG, DTAN, HFIN, UNAN, ICPM, SCAD, SCTY, INAN, TECH, DBDS, DBAD, IRMG, INCA KIT104 ICT Architecture and Operating Systems METL, PROG, ITOP, TECH, SYSP, SCAD, SCTY, PBMG KIT201 Data Networks and Security METL, ITOP, SCAD, SCTY, TECH, PBMG, NTDS KIT202 Secure Web Programming Software Development major units KIT107 Programming METL, PROG, TECH METL, DTAN, PROG, HFIN, ICPM, SCAD, SCTY, TECH, INCA KIT108 Artificial Intelligence METL, PROG, TECH, INAN, EMRG, RSCH KIT205 Data Structures and Algorithms METL, PROG, TECH KIT206 KIT303 KIT304 KIT305 Software Design and Development ICT System Acquisition and Integration Server Administration and Security Assurance Mobile Application Development Games and Creative Technology major units KIT107 Programming METL, PROG, TECH METL, DTAN, PROG, PROF, HFIN, UNAN, TEST, PRMG, ICPM, CNSL, SPIM, DESN, DBDS, PBMG, RLMT, ARCH, INCA, DLMG BUAN, PROF, UNAN, TEST, CHMG, INAN, PRMG, CNSL, DESN, PBMG, BPRE, BURM, RLMT, BENM, CIPM, IRMG, ARCH, DLMG METL, SYSP, ITOP, CHMG, SCAD, SCTY, INAN, TECH, EMRG, PBMG, DBDS, DBAD, IRMG, NTDS, ITMG, DLMG METL, PROG, ICPM, HFIN, UNAN, TECH, RSCH, EMRG, INCA KIT109 Games Fundamentals METL, PROG, TECH, HFIN, UNAN, INCA, EMRG KIT205 Data Structures and Algorithms METL, PROG, TECH KIT207 Games Design and Production METL, PROG, TECH, ICPM, HFIN, UNAN, KIT305 KIT307 Mobile Application Development Computer Graphics and Animation: Principles and Programming METL, PROG, ICPM, HFIN, UNAN, TECH, RSCH, EMRG, INCA METL, PROG, TECH, ICPM, KIT308 Multicore Architecture and Programming METL, PROG, TECH, ICPM, EMRG

KIT309 3D Games Programming METL, PROG, TECH, ICPM, EMRG KIT311 Electives Social and Cultural Issues in Digital Media Technology ICPM, HFIN, UNAN, EMRG, PBMG, INCA KIT110 R&D Project 1 RSCH, depends on project KIT208 Virtual and Mixed Reality Development METL, PROG, ICPM, HFIN, EMRG KIT209 Bridging ICT Fundamentals KIT210 R&D Project 2 RSCH, depends on project KIT211 Industry Placement KIT212 Games Physics METL, PROG, TECH KIT306 Data Analytics METL, PROG, BUAN, DTAN, FMIT, PROF, UNAN, TEST, PRMG, CNSL, TECH, EMRG, DESN, DBDS, PBMG, BPRE, BURM, RLMT, BENM, IRMG, ARCH, INCA, DLMG, HFIN, ICPM, SCAD, INAN, DBDS, DBAD, IRMG, INCA METL, BUAN, PROF, UNAN, PRMG, CNSL, PBMG, RLMT, depends on placement KIT310 R&D Project 3 RSCH, depends on project METL, DTAN, RSCH, SCAD, INAN, TECH, DBDS, IRMG, INCA KIT313 Human Computer Interaction (Elite) ICPM, HFIN, UNAN, TEST, PBMG, INCA, RSCH KIT314 Algorithmic Programming (Elite) METL, PROG, TECH, RSCH, PBMG KIT315 Topics in AI (Elite) METL, PROG, TECH, EMRG, RSCH KIT316 KIT317 Programming for Concurrent, Distributed and Parallel Systems (Elite) Sensor Networks and Applications (Elite) METL, PROG, TECH, RSCH METL, PROG, TECH, EMRG, INAN, RSCH, PBMG, NTDS KIT318 Cluster and Grid Computing (Elite) METL, PROG, TECH, RSCH KIT319 Topics in ehealth (Elite) METL, RSCH, DTAN, INAN, DESN KIT320 Programming Paradigms (Elite) METL, PROG, TECH, RSCH A reverse table, that illustrates for each SFIA skill what units those skills are developed within, is shown below. This information illustrates that within the BICT the skills development has been integrated across a number of units and that skills are not developed in an isolated unit but over the full three levels of the BICT. Industry indicated that for graduates to be useful, they need to understand how all the ICT content links together as this sort of understanding helps with analysis and understanding the needs of clients. To achieve this content linkage, the development of each skill is spread across a number of units relating the skill to a wide-range of ICT topic areas at all levels of the BICT. SFIA provides a common reference model to communicate skills to potential employers, allowing them to understand the capability of graduates. Graduates should identify their SFIA skill set on their curriculum vitae to indicate to potential employers their suitability for a particular position. SFIA Code METL BUAN DTAN Unit Code in which the skill will be developed KIT101, KIT102, KIT103, KIT104, KIT105, KIT107, KIT108, KIT109, KIT201, KIT202, KIT203, KIT204, KIT205, KIT206, KIT207, KIT212, KIT208, KIT211, KIT304, KIT305, KIT307, KIT308, KIT309, KIT301, KIT302, KIT306, KIT314, KIT315, KIT316, KIT317, KIT318, KIT319, KIT320 KIT105, KIT203, KIT204, KIT211, KIT301, KIT303 KIT102, KIT202, KIT203, KIT204, KIT206, KIT301, KIT306, KIT319

PROG FMIT SYSP ITOP PROF RSCH HFIN UNAN TEST CHMG ICPM SCAD SCTY INAN PRMG CNSL TECH EMRG SPIM DESN DBDS DBAD PBMG BPRE BURM RLMT CIPM BENM IRMG ARCH NTDS INCA ITMG DLMG KIT101, KIT102, KIT103, KIT104, KIT107, KIT205, KIT103, KIT108, KIT109, KIT202, KIT206, KIT212, KIT208, KIT305, KIT307, KIT308, KIT309, KIT207, KIT301, KIT302, KIT314, KIT315, KIT316, KIT317, KIT318, KIT320 KIT203 KIT104, KIT304 KIT104, KIT201, KIT304 KIT203, KIT204, KIT206, KIT211, KIT303, KIT301, KIT302 KIT106, KIT103, KIT305, KIT306, KIT110, KIT210, KIT310, KIT108, KIT313, KIT314, KIT315, KIT316, KIT317, KIT318, KIT319, KIT320 KIT102, KIT105, KIT106, KIT109, KIT202, KIT206, KIT207, KIT208, KIT301, KIT302, KIT305, KIT311, KIT313 KIT102, KIT105, KIT106, KIT109, KIT203, KIT204, KIT206, KIT207, KIT211, KIT301, KIT302, KIT303, KIT305, KIT311, KIT313 KIT107, KIT203, KIT206, KIT302, KIT303, KIT313 KIT301, KIT302, KIT303, KIT304 KIT102, KIT202, KIT206, KIT207, KIT208, KIT301, KIT302, KIT305, KIT307, KIT313 KIT102, KIT104, KIT201, KIT202, KIT304 KIT102, KIT104, KIT105, KIT201, KIT202, KIT304 KIT102, KIT204, KIT108, KIT303, KIT304, KIT306, KIT315, KIT317, KIT319 KIT105, KIT203, KIT204, KIT206, KIT211, KIT301, KIT302, KIT303 KIT105, KIT203, KIT204, KIT206, KIT211, KIT301, KIT302, KIT303 KIT101, KIT102, KIT103, KIT104, KIT107, KIT108, KIT109, KIT201, KIT202, KIT205, KIT207, KIT212, KIT301, KIT302, KIT304, KIT305, KIT307, KIT308, KIT309, KIT306, KIT314, KIT315, KIT316, KIT317, KIT318, KIT320 KIT106, KIT108, KIT109, KIT208, KIT305, KIT304, KIT306, KIT308, KIT309, KIT311, KIT315, KIT317, KIT318 KIT206 KIT203, KIT204, KIT206, KIT301, KIT302, KIT303 KIT102, KIT203, KIT206, KIT301, KIT304, KIT306 KIT102, KIT304 KIT104, KIT201, KIT203, KIT204, KIT206, KIT211, KIT301, KIT302, KIT303, KIT304, KIT311, KIT313, KIT314, KIT317, KIT203, KIT204, KIT301, KIT303 KIT203, KIT301, KIT303 KIT105, KIT203, KIT204, KIT206, KIT211, KIT301, KIT302, KIT303 KIT303 KIT203, KIT204, KIT301, KIT302, KIT303 KIT102, KIT203, KIT204, KIT301, KIT302, KIT303, KIT304, KIT306 KIT105, KIT106, KIT203, KIT204, KIT206, KIT301, KIT302, KIT303 KIT201, KIT304 KIT102, KIT109, KIT202, KIT203, KIT207, KIT208, KIT301, KIT302, KIT305, KIT306, KIT311, KIT313 KIT304, KIT303 KIT203, KIT204, KIT206, KIT301, KIT302, KIT303, KIT304

Best unit choices for a career outcome The BICT includes elective units, which either expand on the material in a knowledge area covered in the core units, or introduce new knowledge areas to the curriculum. Some elective units are essential building blocks for some career outcomes. The following tables indicate the core and elective units that should be taken for a particular career outcome. Core units in ICT Professional major KIT101 KIT103 KIT105 KIT106 KIT203 KIT204 KIT301 KIT302 Programming Fundamentals Computational Science ICT Professional Practices ICT Impact and Emerging Technology ICT Project Management and Modelling ICT Solutions Analysis for Business ICT Project A ICT Project B Core units in Information Technology minor KIT102 KIT104 KIT201 KIT202 Data Organisation and Visualisation ICT Architecture and Operating Systems Data Networks and Security Secure Web Programming Core units in Software Development major and Games and Creative Technology major KIT107 KIT205 KIT305 Programming Data Structures & Algorithms Mobile Application Development Remaining core units in Software Development major KIT108 KIT206 KIT303 KIT304 Artificial Intelligence Software Design and Development ICT System Acquisition and Integration Server Administration and Security Assurance Remaining core units in Games and Creative Technology major KIT109 KIT207 KIT307 Games Fundamentals Game Design and Production Computer Graphics & Animation: Principles & Prog Restricted elective: KIT308, KIT309 or KIT311 Remaining coursework elective units KIT208 KIT212 KIT306 KIT308 KIT309 KIT311 Key Virtual and Mixed Reality Technology Games Physics Data Analytics Multicore Architecture and Programming 3D Games Programming Social & Cultural Issues in Digital Media Technology Essential unit for this career Recommended unit for this career Contains relevant material for this career Business Process Modeller System Analyst Software Developer Web Developer Games Developer Multimedia Designer Database Administrator Systems Administrator Project Manager Business Analyst Network Manager Solutions Architect Security Specialist ICT Researcher

Data Modeller Info Management Specialist Project Support Officer Testing Manager Network Analyst Software Designer Graphic Designer Multimedia Developer Technical Architect Security Architect Benefits Analyst Animator ICT Change Manager Technical Develop Mgr Core units in ICT Professional major KIT101 Programming Fundamentals KIT103 Computational Science KIT105 ICT Professional Practices KIT106 ICT Impact and Emerging Technology KIT203 ICT Project Management and Modelling KIT204 ICT Solutions Analysis for Business KIT301 ICT Project A KIT302 ICT Project B Core units in Information Technology minor KIT102 Data Organisation and Visualisation KIT104 ICT Architecture and Operating Systems KIT201 Data Networks and Security KIT202 Secure Web Programming Core units in Software Development major and Games and Creative Technology major KIT107 Programming KIT205 Data Structures & Algorithms KIT305 Mobile Application Development Remaining core units in Software Development major KIT108 Artificial Intelligence KIT206 Software Design and Development KIT303 ICT System Acquisition and Integration KIT304 Server Administration and Security Assurance Remaining core units in Games and Creative Technology major KIT109 Games Fundamentals KIT207 Game Design and Production KIT307 Computer Graphics & Animation: Principles & Prog Restricted elective: KIT308, KIT309 or KIT311 Remaining coursework elective units KIT208 Virtual and Mixed Reality Technology KIT212 Games Physics KIT306 Data Analytics X X KIT308 Multicore Architecture and Programming KIT309 3D Games Programming KIT311 Social & Cultural Issues in Digital Media Technology Key Essential unit for this career Recommended unit for this career Contains relevant material for this career