video games & violence

Similar documents
Computer & Video Game Genres. CSCI 130 Computer Game Design Prof. Jason Fritts

Sample of Online Questionnaire. Have you viewed the gameplay/graphics of the strongest content/element that is in the game? Yes/No

Video GAMERS. Game Advertising & Measurement Evaluation Research Syndication. Prepared by:

News English.com Ready-to-use ESL/EFL Lessons by Sean Banville

A History of Video Game Consoles

Game Genres. Video Game Technologies 10531: MSc in Computer Science and Engineering 11156: MSc in Game Design and Development. Chap.

City University of Hong Kong. Information on agateway Education Course offered by School of Creative Media with effect from Semester A in 2014/15

Computer Game Programming Introduction

Why is the design of a computer game important?

Evolution of Video Games

SALES, DEMOGRAPHICS AND USAGE DATA ESSENTIAL FACTS ABOUT THE COMPUTER AND VIDEO GAME INDUSTRY

Name(s) Class Date. Q1. In 2009, kids ages 11 to 14 spent the most time with this type of media:

Digital games history and genres

First Person. Overview. Learning Outcomes. Preparation and Materials LESSON PLAN

safety and the internet

Game Development Fundamentals

IMGD The Game Development Process: Fun and Games

Two new StreetPass games and a Premium content update for StreetPass Mii Plaza releasing this week on Nintendo 3DS

Game Design for Engineers. Alex Kerfoot Software Engineer EA/Maxis Spore

OCR LEVEL 3 CAMBRIDGE TECHNICAL


Effect of Video Games on Children s Aggressive Behavior and Pro-social Behavior: A Panel Study with Elementary School Students.

Computer Games and Virtual Worlds: New Modalities of Rehabilitation and Therapy

General. information. about our study

UNITED STATES OF AMERICA FEDERAL TRADE COMMISSION

GAME MASTERS: THE GAME Resource Kit

Factors Associated with the Use of Video Games: Aggression, Domestic. Violence, and Depression

Florida 4-H Consumer Choices Study Topics. Student Guide. Video Game Systems. Introduction and Background

October Essential. Market data and consumption: France

栄 東 中 学 校 帰 国 生 入 試 英 語 模 擬 問 題

Game-Related Sites to Bookmark

Motivations of Play in Online Games. Nick Yee, Department of Communication, Stanford University. (in press in CyberPsychology and Behavior) Abstract

GAME:IT. Designing Good Games

Eldred Video Game Design 5/12/2015

Next Generation Training & Education. Hennie van Velzen

Table 1: Tencent Service Offerings

Fundamentals of Sports Game Design. Ernest Adams Founder of the IGDA

5 Return to Player Space: The Success of Mimetic Interface Games

The New Face of Gamers June 2014

Movie Night: You Be the Critic!

What Are the Most Popular Video Game Console?

SALES, DEMOGRAPHIC AND USAGE DATA ESSENTIAL FACTS ABOUT THE COMPUTER AND VIDEO GAME INDUSTRY

Technology in bedrooms. E-Sussex, E-Safe. Safeguarding all children in East Sussex all the time

Criteria for a Children s Program

The Good Human and the Evil Koopa: Designing Friends and Foes in Video Games

THE NEW FACE OF GAMERS

U.S. GAMING, A 360 O VIEW HOW WE PLAY, BUY AND INTERACT WITH GAMES IN THE U.S.

OCR LEVEL 3 CAMBRIDGE TECHNICAL

Basic Guide for Video Games production

Motivations of Play in Online Games. Nick Yee. Department of Communication. Stanford University

editing, animation its power lies in using the computers unique abilities. Using the

Helping You Decide what is Right for Your Children

PERCEPTION OF YOUNG ADULTS ON ONLINE GAMES: IMPLICATIONS FOR HIGHER EDUCATION

Computer and Video Games For Learning, Health and Social Impact

Georgia Institute of Technology ASE 6003: Modeling & Simulation for Systems Engineering

The dark side of video games: It can affect marriages, jobs and even hygiene

effects on youth Daniel J. Flannery PhD Dr. Semi J. and Ruth Begun Professor

Digital Games Go Online..

Video Game Design (Master) Content Skills Learning Targets Assessment Resources & Technology CEQ:

THE ASSOCIATED PRESS POLL CONDUCTED BY IPSOS PUBLIC AFFAIRS RELEASE DATE: DECEMEBER 16, 2005 PROJECT # REGISTERED VOTERS/ PARTY AFFILIATION

How to Steer Characters in Group Games

The State of the Video Gamer. PC Game and Video Game Console Usage Fourth Quarter 2008

THE FUTURE OF SPORTS SPORTACCORD CONVENTION 2014

PEW INTERNET PROJECT DATA MEMO

International Research Journal of Interdisciplinary & Multidisciplinary Studies (IRJIMS)

INVESTIGATING ON SUCCESSFUL FACTORS OF ONLINE GAMES BASED ON EXPLORER

Donkey Kong, The Original Party Animal

Ideating and Conceptualizing a Game

CONSUMER CONNECTIONS IN A CONVERGING WORLD OF SCREENS

The Game Development Process. Slides: largely based on Mark Claypool (WPI, USA) course on game development

Competitive Strategy in Game Consoles

Parts of a Sentence. A subject and a verb.

Game Is Not Over Yet: Software Patents and Their Impact on Video Game Industry in Europe

Generational differences

How Video Game History Shows Us Why Video Game Nostalgia Is So Important Now

VAST TV. Enjoy watching the channels you love.

Topic 1.1.2: Influences on your healthy, active lifestyle

MMORPG and Group Communication Software: Computer-Mediated Communication and the Effects on Gaming and Interpersonal Relationships.

Gender integration into game design methods

THE STACKER FAMILY. Website:

How To Make A Successful Online Game On Runescape

UNDERSTANDING THE TV RATINGS AND PARENTAL CONTROLS

Interwetten Company Profile

BSc in Artificial Intelligence and Computer Science ABDAL MOHAMED

Facts and figures XS SOFTWARE : WE ARE PROUD OF : Is a leading international company - specializing in browser games for over 9 years now

GCSE PSYCHOLOGY UNIT 2 SEX AND GENDER REVISION

GameStop. Digital Media SanDisck 4GB PSP Memory Card $ Misc Bejeweled 3 (PS3/X360/Nintendo DS) $19.99 L.A. Noire (PS3/X360) $19.

26 Developing. computer games. Learning outcomes. Credit value: 10

Market Development of Video Games Video Game Markets and Marketing

Board Games They are adaptations of classic board games. Examples of board games include Chess, Checkers, Backgammon, Scrabble and Monopoly.

California State Assembly Committee on Arts, Entertainment, Sports, Tourism and Internet Media

How To Analyse The Video Game Lifeworld

Dentsu Innovation Institute Survey Comparing the Actual Usage of Tablet Devices in Japan and the US

Some Key Moments in the History of Video Games

GameRoom of the Month

VIDEOGAMES IN EUROPE:

Activity 1A: Perceptions of Crime and Justice

Teens, Online Stranger Contact and Cyberbullying What the research is telling us

Parent s Guide to GAMING. Manningham YMCA presents. Keep gaming fun and safe. Manager Manningham YMCA Youth Services PAGE 1

Pacman 3D. Suggestions Multiple levels Powerups that let Pacman chase and eat Ghosts; ghosts need to respawn

Transcription:

Video games are bad for you? That's what they said about rock and roll.!!!!!!!!!!!!! ~ Shigeru Miyamoto!

! Video games are abundant in households, arcades, on the internet, and have become a feature of PDA s, cell phones, ipods, and cable TV packages.!! Nolan Bushnell founded Atari, the first widely popular video game system, in 1972.!! In 1980, Nintendo releases Donkey Kong, introducing the story driven game.! Tennis-like sports game PONG! Mario evading barrels in Donkey Kong!

! The first third-person perspective game, in which the player could move the characters through the game world, was released in 1984.!! In the early 1990 s, first-person shooter games arrived, which allowed the player to occupy the subjectivity of the main character.! Opening scene from King s Quest! Shooting demonic monsters in DOOM!

! Massively multiplayer online role-playing games (MMORPG s) are games set in virtual worlds that require users to play through an avatar of their own design.! Custom avatars in Second Life! Yahoo! Fantasy football!! Online fantasy sports players assemble teams, and use actual sports results to determine scores in their online games.!

! Contemporary video games can be played with and against players all over the world, via the internet.!! Players can also broadcast their game sessions over the internet for others to watch, interact with, etc.! Broadcasting Call of Duty 4! Interactivity of the Wii console!! Games and consoles themselves have become increasingly interactive as technology has developed.!

! The most common video game image is the white, aggressive, hyper-masculinized male protagonist.!! The overwhelming majority of video games construct whiteness as normal, while stereotypes are typically invoked to show marginalized groups as other.! Nathan Drake from the Uncharted series! WWE 2K14 commercial!

! The most common video game image is the white, aggressive, hyper-masculinized male protagonist.!! The overwhelming majority of video games construct whiteness as normal, while stereotypes are typically invoked to show marginalized groups as other.! Prostitutes & criminals in Kingpin: Life of Crime! Mokoto as the sissy in Enchanted Arms!

! The damsel in distress is often central to a game s back story. She fills a minor role during game play, and often disappears from the game altogether until the final scene, when the hero eventually rescues her.!! The typical rewards for rescue kisses and hugs suggest affection with veiled overtones of sexuality between heroes and the damsels they rescue.! Nintendo s Zelda II! Nintendo s Mario 64!! Fighting games have consistently offered femme fatales who are as skilled as male characters. However, in exchange for personal agency, most female protagonists are depicted with overtly sexualized bodies.!

! The damsel in distress is often central to a game s back story. She fills a minor role during game play, and often disappears from the game altogether until the final scene, when the hero eventually rescues her.!! The typical rewards for rescue kisses and hugs suggest affection with veiled overtones of sexuality between heroes and the damsels they rescue.! Baiken from Guilty Gear! Juliet from Lollipop Chainsaw!! Fighting games have consistently offered femme fatales who are as skilled as male characters. However, in exchange for personal agency, most female protagonists are depicted with overtly sexualized bodies.!

! Excessive sex and violence become normalized in video games.!! The effects of evolving video game technologies are twofold:! 1) Spectators can be shocked/challenged by graphic depictions! of sex and violence.! 2) Exposure to such images can desensitize the spectator.! God of War sex mini-game! Violence in the Grand Theft Auto series!

The Mean World Syndrome! Written & Directed by! Jeremy Earp!! Media Education Foundation! (2010) 51 mins.!!