Learning the benefits of having loyal pets and being loyal to them in return

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ritter are ATIONALE FO ADVENTUE Bear couts will learn how caring for a pet fosters responsibility and offers a sense of companionship that they can nurture and cherish throughout their lives. This adventure also gives them an opportunity to learn about the many ways animals return the favor and assist people in need. TAKEAWAY FO UB OUT howing respect and kindness for animals Developing patience and perseverance as they train their pets A cout is kind. O O O O Learning the benefits of having loyal pets and being loyal to them in return Following directions ADVENTUE EQUIEMENT Bear Handbook, page 184 1. are for a pet for two weeks. Make a list of tasks you did to take care of the pet. If you do not have a pet, research one that you would like to have and write about the care it needs. 2. Learn more about your pet or a pet you would like to have. List three interesting facts that you learned about your pet. 3. Make a poster about your pet or a pet you would like to own. hare your poster with your den, pack, or family. 4. Do your best to train a pet to perform a trick or follow a simple command, and explain how you trained it. (If your pet is a hermit crab, fish, snake, or the like, you may skip this requirement.) 5. Tell three ways that animals can help people. 6. Tell what is meant by an animal being rabid. Name some animals that could have rabies. Explain what you should do if you are near an animal that might be rabid. 7. Visit with a local veterinarian or animal shelter caretaker. Find out what types of animals he or she might see on a regular basis. Ask what type of education is needed to become a veterinarian or shelter caretaker and why he or she chose to pursue this career. NOTE TO DEN LEADE Much of this elective will need to be completed at home with the cout s parent. Tell the couts they will need to let you know when they have completed requirements 1, 2, and 4. They should be able to present a brief talk to you or the den, outlining how they trained their pet in requirement 4. Also, you will need to be sensitive to any pet allergy issues within the den. Meeting 3 will be a den outing to a veterinarian s office or an animal shelter. In advance of the outing, the leader will need to make arrangements with the outing location and confirm the outing plan with families, including transportation and any additional items they need to bring. Make sure a tour and activity plan has been submitted, if required, and activity consent forms are distributed, signed, and collected. ee the Appendix for optional den meeting activities, including openings, gatherings, and closings. ritter are 125

MEETING 1 PLAN PEPAATION AND MATEIAL NEEDED U.. and den flags Materials for the Who Am I? game (see Gathering) Information about rabid animals (ontact your local health department or animal control officer to request pamphlets or other resources. The enters for Disease ontrol and Prevention would be another good contact.) Invite a guest who trains animals to assist others, and ask if they can bring one of the animals for a demonstration. ome examples: K-9 trainers in the police department, people who train animals for special services (e.g., seeing eye dogs, search and rescue), or experts in pet therapy (visiting hospitals and retirement homes). equest a demonstration from someone who has an unusual pet (e.g., a snake or other reptile) or someone who trains animals for obedience, agility, tricks, etc. GATHEING Materials for Who Am I? game: Pictures of different types of pets; safety pins, badge clips, or tape Instructions: As each cout arrives at the meeting, attach one of the pictures to his back without showing it to him. Then the cout will go to the other boys and ask questions to help him figure out which animal he is. ontinue until everyone has guessed correctly. OPENING onduct a flag ceremony of your choosing that includes the Pledge of Allegiance and, as appropriate, the cout Oath and cout Law.. Have each cout answer the roll call with a sound made by his animal from the Who Am I? game. If the pet is quiet (e.g., a fish or hermit crab), he can make hand gestures or facial expressions. TALK TIME arry out business items for the den. Allow time for sharing among ub couts. Tell the couts to name some ways animals can help people (requirement 5). Make sure each of these topics is covered: Animals can be trained to assist police and emergency crews. K-9 dogs help police officers with their patrols and arrests, bomb-sniffing dogs search for explosives, drug-sniffing dogs locate illegal drugs hidden in vehicles or elsewhere, search-and-rescue animals can find someone who is lost or trapped. Pets can be trained to serve special purposes in the lives of their owners. Just a few examples: They can assist people who are blind, experience seizures, or have diabetes. Have you ever noticed a sign on the door of a public building that says service animals are allowed? This makes it possible for special-purpose pets to accompany their owners and keep them safe. Pets offer loving companionship. aring for a pet can lift our spirits and reduce our stress and anxiety. They also make good listeners when we need to talk to someone. Emotionally, pets play a valuable role in their owners well-being. 126 BEA

Pets can keep us physically active. Just caring for our pets each day gets us off the couch and moving around. They can even double as workout partners, providing us with opportunities for exercise through activities like walking, jogging, or simply playing a game of fetch. hare with the Bear couts the information you obtained about rabid animals. Ask them to describe what rabid means, and see if they can name some animals that might have rabies (requirement 6). Talk about what they should do if they encounter a rabid animal. ATIVITIE Three optional activities, depending on who you have invited as a guest: Activity 1: Working Animals If your guest trains animals for special services, ask if they can explain the training process to the couts and what job the animals do. Invite the couts to ask questions. Activity 2: Dog Training If your guest is a dog trainer, ask them to demonstrate how a dog is trained. Allow time for the boys to ask questions and, if possible, assist the dog with some tricks. Activity 3: Unusual Pets If your guest has an unusual pet, ask them to introduce the pet to the den. Give the couts some time for questions and safe interaction with the pet. LOING Have the couts stand at attention and repeat the 12 points of the cout Law. Ask each boy to name which of the points he might use in this adventure. Do-at-Home Project eminder: emind Bears and their parents that requirement 1 must be completed at home: caring for a pet for two weeks and listing the tasks they did in the process. (NOTE: If a boy does not have a pet of his own, encourage him to share in the care of a pet belonging to a neighbor or a friend.) They will also need to do research on the pet, and list three facts they learned about that animal (requirement 2). Finally, they should do their best to train their pet to perform a trick or follow a simple command, and be ready to share how the training went at the next meeting (requirement 4). AFTE THE MEETING erve refreshments, if desired. ecord completion of requirements 5 and 6. Work together to clean up the meeting place. Prepare thank you notes for the Bears to sign at the next meeting. The notes should be given to anyone who helps with the outing. emember to mail one to the guest who helped at Meeting 1. ritter are 127

MEETING 2 PLAN PEPAATION AND MATEIAL NEEDED U.. and den flags Items to serve as obstacles in the gathering activity (e.g., chairs, cardboard boxes, small cones) Poster paper Markers, colored pencils, or crayons A story to share with the couts about a pet hero (see losing) GATHEING et up an agility course for the couts to run through when they arrive, using items you have brought or items available at the meeting site. Explain to them that some pets, including dogs and cats, can be terrific athletes, and a common activity for athletes is to run an agility course. Have them take turns going through, around, over, and under the obstacles to see who can make the best time. After the boys finish the course, you can make things more challenging by having them go through it backward, with one eye closed, hopping on one foot, etc. Make sure at least one adult is on hand to ensure safety. OPENING onduct a flag ceremony of your choosing that includes the Pledge of Allegiance and, as appropriate, the cout Oath and cout Law. Have Bears answer the den roll call by finishing this statement: If I could own any pet in the world, it would be a. TALK TIME arry out business items for the den. Have each cout share with the group the type of pet his family has (or his neighbor or friend s pet) and how long the pet has been with them. Discuss their progress on requirement 1, and talk about the tasks they are doing to care for the pet. Also talk about things they have learned in their research about the pet (requirement 2) and the trick or command they were able to teach their pet (requirement 4). hare the story of Balto the led Dog. eview plans for the next den meeting, an outing to a veterinarian s office or an animal shelter. ATIVITIE Activity 1: Pet Posters (equirement 3) Have each Bear cout create a poster about his pet based on the information they learned in their research or just things they have observed their pet s favorite food, favorite activities, the pet s age and breed, etc. LOING Akela s Minute: eflect with the couts that just as they come in all shapes and sizes, our pets do as well. And sometimes our pets love us so much that they perform heroic feats to help us. People have been helped by dogs, cats, horses, and other animals. Tell them the story of Balto (see Meeting 2 esources) or another pet hero you select. 128 BEA

AFTE THE MEETING erve refreshments, if desired. ecord completion of requirements 2, 3, and 4. Work together to clean up the meeting place. Pass out activity consent forms for couts to have signed by a parent or guardian before Meeting 3, the den outing to a veterinarian s office or animal shelter. onfirm the location and transportation plans. Have the couts sign thank-you notes for the guest at last week s meeting and anyone helping with the outing. MEETING 2 EOUE The tory of Balto the led Dog In the year 1925 in Nome, Alaska, there was a terrible diphtheria outbreak that made many, many people sick. Not enough medicine was available to treat all the sick people because no vehicles could make the trip in the terrible snowstorm that had developed. Then teams of mushers with their sled dogs stepped up and decided they would battle the blinding blizzard and make the trip of 674 miles to deliver the medicine. Balto was one of the heroic lead dogs who helped the people of Nome. He proved himself on the tough Iditarod Trail, and also by saving his team in the Topkok iver when they almost lost the sled. Balto was able to stay on the trail in near whiteout conditions; the man who drove the sled team said he could hardly see his hand in front of his face. Many others helped that night, but Balto, who led the final leg of the trip, was chosen to be honored for his dedication. MEETING 3 PLAN (Den Outing) tatue of Balto in entral Park, New York ity PEPAATION AND MATEIAL NEEDED Be sure all arrangements are made for the den to visit a local veterinarian s office or animal shelter. ontact the location well in advance and confirm all plans with the office manager. onfirm that a tour and activity plan has been submitted, if required, and that transportation to and from the site is in place. ecure signed activity consent forms. GATHEING emind couts to be courteous during the outing. emind the boys of the importance of staying together and being on their best behavior. Use the buddy system. eview any questions the couts want to ask to make certain all are appropriate. ritter are 129

OPENING Assemble the group, and review any conduct rules and the buddy system. ay the Pledge of Allegiance. Ask couts to name points of the cout Law they will demonstrate during the outing (friendly, courteous, etc.) TALK TIME arry out business items for the den. ATIVITIE Activity 1 (equirement 7) During the visit to the veterinarian s office or animal shelter, find out what types of animals the staff usually sees. Have the couts ask the questions they prepared for the veterinarian or shelter caretaker. ome possibilities: How many years did you go to school? Do you have to work on nights or weekends? What classes should I take in school if I choose this career for myself? What is your favorite part of taking care of animals? Do pets have allergies just like people? LOING Assemble all the couts and have them thank any staff members at the facility or parents who helped with the outing. Be sure to give them the thank-you notes. AFTE THE MEETING ecord completion of requirements 1 and 7. Upon completion of the ritter are adventure, your Bears will have earned the adventure loop shown here. Make sure they are recognized for their completion by presenting the adventure loops, to be worn on their belts, as soon as possible according to your pack s tradition. 130 BEA