Rhyme Awareness: Pre-K to Kindergarten. *All activities found online at www.phonologicalawareness.org. Hearing Words that Rhyme



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Rhyme Awareness: Pre-K to Kindergarten *All activities found online at www.phonologicalawareness.org 1. Matching Pictures Hearing Words that Rhyme Find pairs of pictures that rhyme. Place one set of pictures in a container and all of the rhyming pairs in another container. Have the children draw out two pictures (one from each container) and ask them if the two words rhyme. If they don t, continue pulling out pictures from the second container until the child finds a matching rhyme. Continue with all remaining cards. 2. Which One Does Not Belong? Show three consonant-vowel-consonant (CVC) pictures/words (e.g., cat, log, dog ). Tell the children, Two of these words rhyme, one does not rhyme. Can you tell me which one does not rhyme with the others? 3. Hopscotch Draw a hopscotch board on the floor with masking tape, or with chalk if you re outdoors. Tape or place pictures in each square. Have the child toss a beanbag on a square, hop to that square and then say what s in the picture. You read another word (sometimes a rhyming word, sometimes not) and ask the child if it rhymes or not. If they answer correctly, they get another turn. If you have a group of children, have them take turns. 4. Mark the Match Using the worksheet provided, have the child focus on one row of pictures. Using the KEY, say a word that rhymes with one of the pictures and ask the child to mark the one that it rhymes with (e.g. pictures of pen, bell, and cat. Say the word hat and the child correctly puts a marker chip on the cat ).

5. Rhyming Word Sit Down Have the children walk around in a big circle taking one step at a time while a rhyming word is said by the teacher. When the teacher says a word that doesn t rhyme, the children sit down. 6. Sing A-Hunting We Will Go ~ A-Hunting We Will Go ~ A-Hunting We Will Go ~ We ll catch a fox ~ And put him in a box ~ A-hunting we will go After the rhyme has been learned, ask the children to pick out the rhyming words. Encourage them to think of other animal names that they could use in their rhymes. Some examples might be frog-log, pig-dig, cat-mat, goat-boat, fish-dish, snake-lake, whale-sale, bear-chair. For each new animal, create a new verse: ~ We ll catch a whale ~ And put him up for sale ~ We ll catch a bear ~ And put him in a chair 7. Willaby Wallaby In this game, the teacher sings and uses the students names to complete the rhyme: ~ Willaby Wallaby Wusan, ~ An elephant sat on Susan. ~ Willaby Wallaby Wark ~ An elephant sat on Mark. -Tip: As the children catch on to the rhyming pattern, they can generate the rhyme using other names.

8. Squirrel in a Tree One child is it and wears a picture of a fox. Her job is to catch a squirrel that is not in its tree. The rest of the children are divided into two groups. Half of the group are trees and are given pictures of things that rhyme with another picture that is worn by the other half of the group, the squirrels. The trees are stay put in various parts of the room and the squirrels must find their matching tree before the fox catches them. The leader starts the game by saying, The fox is coming, you should go to your tree! The squirrels begin to run and then the leader says, The fox is here! The fox then runs to catch any squirrel not in a tree. If she catches one, that squirrel is the fox for the next game. Trees become squirrels and vice-versa and the game is played again. - Tip: Use clothespins to attach pictures to shirts. 9. Couplet Rhymes Select songs that use couplets, such as the traditional song This Old Man, to make the rhymes more obvious to the children. After singing two lines, have the children identify the rhyming pair of words. As an extension of this activity, these words can be printed on index cards (1-10) with corresponding pictures from the song. Have the children match the rhyming pairs of cards. ~ This old man, he played one, ~ He played knick-knack on my thumb. Chorus: ~ With a knick-knack paddy-whack, ~ Give a dog a bone. ~ This old man came rolling home. Additional Verses: ~ Two, shoe ~ Seven, til eleven ~ Three, knee ~ Eight, gate ~ Four, door ~ Nine, spine ~ Five, hive ~six, sticks ~ Ten, once again

Producing Words that Rhyme 1. Nursery Rhyme Time Have the children listen to and recite nursery rhymes. Talk about the rhyming words and how they sound the same. Mention that they rhyme because the ends of the words sound the same. After the children are familiar with a particular nursery rhyme, recite the rhyme but leave off the rhyming word. Have the children fill in the missing word. - For words to common nursery rhymes, go to: http://www.zelo.com/family/nursery 2. Active Reading Read stories with rhymes. Talk about the rhyming words and how they sound the same. Mention that they rhyme because the ends of the words sound the same. Recite the rhymes yourself, leaving off the rhyming word. Have the children fill in the missing word. - For a list of books, go to: http://www.literatureforliterature.ecsd.net/rhyming_books.htm 3. Engine and Caboose Introduce the concept of producing rhyming words with train engines and caboose pictures or objects. Explain that when you make rhyming words, the caboose will always stay the same but the engines will be different. Pick a sound for the caboose (e.g., at ) and place many different engines in front to make rhyming words (e.g., h-, m-, c-). 4. I Spy Start the activity by sitting with the children in a large circle. Provide the children with a sentence containing two rhyming words, e.g. I spy a chair and a bear. The first object name is something in the room and the second object name doesn t have to be visible in the room. Have the child on your right create her own I Spy sentence. You may want to place objects around the room that are

easy to rhyme so you can point them out to the children if they need suggestions. 5. Mystery Objects Place several small objects in a covered basket. The teacher reaches into the basket and says, It starts with /f/ and rhymes with dish. The children raise their hands when they know what the mystery object is. The teacher continues to pull mystery objects out and give rhyming clues. As the children become more experienced, they may be able to give the clues to their peers. - hat (cat) - bear (hair) - mug (rug) - soap (rope) - key (bee) - candle (handle) - pen (hen) - frog (dog) 6. Fill in the Blank Choose a book that contains many rhyming words in it and read it to the children. When you get to the end of the sentence, pause and have the children raise their hands and give the correct rhyming word to complete the sentence. Offer opportunities for the children to make up silly sentences using other words that rhyme but don t make sense. Continue with the rest of the book until all the children have had opportunities to rhyme. 7. Rhyming Musical Chairs Playing child-oriented music, play a variation of Musical Chairs. Line up chairs for all of the children except one. Start the music and instruct the children to walk around the chairs in a single file line for a few seconds. When the music is paused, all the children scramble to sit in a chair. Whoever is left without a chair draws a picture card from a container and says it aloud. She then makes up a word that rhymes with that word and gets to restart the music.

8. Sing Along ~ I know two words that rhyme, ~ I can say them all the time, ~ and ~ I know two words that rhyme. 9. Sing Along II Sing We Can Rhyme to the tune of Three Blind Mice. ~ We can rhyme. We can rhyme. ~ Listen to the words. Listen to the words. ~ rhymes with and ~ rhymes with and ~ rhymes with and ~ We can rhyme. We can rhyme. Choose your own words to fill in the spaces. Students may choose rhyming words (pictures) that you provide or, when they are more experienced, provide their own words. 10. Beanbag Toss Lay picture cards out on the floor. Have each child throw a beanbag onto one of the cards. Generate, or come up with as many rhyming words (or non-sense words) as you can for each picture. 11. Did You Ever See? Sing the following lyrics to the tune If You re Happy and You Know It. ~ Did you ever see a (cat) in a (hat)? ~ Did you ever see a (cat) in a (hat)? ~ No, I never, no, I never, no, I never, no I never, ~ No, I never saw a (cat) in a (hat).

Repeat with duck/truck, dog/log, ring/swing, rake/cake, or any other rhyming pairs. After singing these verses, challenge the children to come up with their own rhyming pairs to create new verses.

Phoneme (Phonemic) Awareness Identifying the Beginning Sounds of Words: 1. Hot Potato The children will all sit in a circle on the floor. Provide them with a small basket with simple picture cards in it. Begin passing the basket around when music starts playing. After a few seconds, stop the music. Have the child who is holding the basket reach in and pull out a picture. The child says the name of the picture and then says the beginning sound of that word. Continue until all the children have had a chance to name a card. - Materials 2. Tongue Twisters Give each child an egg carton and several dried beans. Instruct them to place a bean in an egg carton compartment each time they hear a certain sound at the beginning of a word. Make up several sentences which contain the same first sound (e.g. My mother married a mad movie star would call for 5 beans). Use several different sounds and different lengths of sentences. Repeat sentences as needed so all children are successful. - Materials 3. I m Going on a Trip Play a variation of the I m going on a trip game by only taking items that begin with a certain sound. Have one child start by saying, I m going on a trip and I m taking a dog. The child next to him in the circle says, I m going on a trip and I m taking a dog and a doctor. Continue around the circle until the children run out of ideas or someone forgets, and then start a new sequence with a different beginning sound.

4. Simon Says Play a variation of Simon Says by having the children stand in a long line with the finish line marked several feet ahead of them. Write down 3 words on each of several note cards before the game, some that all start with the same sound and some that don t. The teacher picks up a card and says Simon says, man, moon, and mine all start with the /m/ sound. If the children agree, they can step forward one step. If the teacher reads words that don t all start the same and the children recognize that, they also get to move forward. Occasionally, the teacher will read the words without saying Simon says first and then those children that move have to take a step backwards. Continue until all children have crossed the finish line. 5. Hungry for K s Tell the children, We are on a special diet we can only eat things that start with the /k/ sound. Fill up a lunch box with objects that begin with /k/ (e.g., carrots, corn, cucumbers, ketchup, etc.). To make it interesting, add other objects that start with /k/ but you wouldn t necessarily eat (e.g., cards, cat, cow, key). Throw out any spoiled items (i.e., objects that don t start with the special /k/ sound). 6. Sound Soup Tell the children, Today we ll be making Sound Soup - all the ingredients must begin with the /s/ sound. Fill the bowl with items such as salt, spaghetti, and strawberries. Add in some non-food items for fun (e.g., straws, socks, and sleeping bags). For additional fun and practice, have the children stir the soup. 7. Thumbs-Up Choose a sound and tell the children what it is. Begin listing off words that contain and don t contain your chosen target sound. Have the children put their thumbs up if the word begins with the special sound and thumbs down if the word does not begin with the sound.

8. Sorting Mail Have three envelopes with a target sound printed on the outside of each. Have the children draw a picture from a pile and put it in the envelope with the same beginning sound. If you are working with the same number of children as envelopes, assign each child to collect the mail that goes in their envelope. 9. Sound Bingo Game (for groups) Using the materials provided here, give each child a bingo card. Before playing, review all of the pictures on the Bingo cards by saying the name of the picture and the sound that the word starts with. The teacher will call off the selections by the first sound in the word or picture. The sounds included are: /d, b, k, w, m, p, l, g, f/. The children will then identify which picture begins with that sound. For example, the teacher will call off the sound kuh and the children will cover the king with a chip or marker. As the children place markers on the pictures, they can call out Bingo when they have a horizontal, vertical, or diagonal line of words that have been covered. The first child who covers four pictures horizontally, vertically, or diagonally is the winner. 10. Alphabet Search Find items/pictures in a catalog/magazine that begin with different sounds of the alphabet. Glue or draw the items on a paper that has that letter of the alphabet/sound at the top. This could be the child s very own alphabet book! 11. Let s Label the House! Make labels using index cards. Write a different sound on each card. Have the children draw the sound out of a bag and then find something in the house/classroom that begins with that sound. When they find an object, tape the sound to the item.

12. I Spy Say the poem, I spy with my little eye, something that begins with the sound. (Put a sound in the blank.) Have the child guess what you may be looking at. After the child discovers what you ve spied, they can try to fool you by spying an item. This activity also works great in the car when traveling. Identifying Ending Sounds in Words: Ages Preschool-Kindergarten 1. Which One Doesn t Belong? Provide the children with a worksheet with several rows of pictures on it, 3 in each row. Two of the pictures have words that end in the same sound and one doesn t. Give the children the worksheet and several plastic markers/chips and have them block out the one in each row that doesn t end like the other two (e.g. pig/log/cat and they would block out the cat picture). When finished, they can go back and make up silly sentences with the two pictures remaining in each row (e.g. The pig tripped over the log and share it with the class). 2. B-I-N-G-O Make a Bingo board with a mixture of pictures of objects that end with the same sound and some that don t. Give the children the boards and plastic markers and call out the picture names one at a time. The children can only place markers on those pictures that have the targeted final sound. As the children place markers on the pictures, they can call out Bingo when they have a horizontal, vertical, or diagonal line of words that end with the same sound. (If you do not have time to make your own, go to the link below to create the cards. These cards will not have Bingos with pictures that have the same last sound all in the same row. With these, when a child gets a Bingo, have her name off the picture and the last sound in that word. ) - To create your own B-I-N-G-O cards by selecting a category or theme, go to: http://www.dltk-cards.com/bingo/

3. Hot Potato Have the children line up in two lines. Give each child at the beginning of the line a beanbag. Start playing some favorite music and have the children all face forward and pass the beanbag to the person behind them alternating between over their heads and between their legs. When the music stops the clinician names a picture from a basket and the person in each line holding the beanbag tells the class what the last sound in that word is. The music starts again and the game continues until all have had a chance to respond. 4. Teacher s Helpers Select three children from the group to stand in front of the class. Give two of them small white pieces of paper and give the third child a larger red piece of paper. Tell the children that they are going to help sound out some words that all have 3 sounds in them. Begin by saying a word like Sam. When you say the /s/, have the first child hold up a small white paper, the /a/ child also holds up a small white paper, and when the last sound, the /m/ is said, the child holds the large red paper high above his head. Direct the children s attention to the last sound of the words in additional three-sound words. 5. Sing Along Sing to: London Bridge is Falling Down (Teacher Verse) ~ What s the last sound that you hear? ~ That you hear, that you hear? ~ What s the last sound that you hear? ~ In dog, dog, dog? (Student Response) ~ /g/ is the sound that I hear, ~ That I hear, that I hear. ~ /g/ is the sound that I hear ~ At the end of dog. Age: Kindergarten-First Grade

1. Meet in the Middle Collect sets of three pictures or objects that have the same middle sounds (e.g. pig/fish/king; hand/cat/lamb; sock/mop/pot; bell/men/pet). Tell the children that you are going to try to sort all of the pictures into the right boxes based on the sound that comes in the middle of the word. Help the children begin sorting them into small boxes with a vowel sound taped to the outside. When sorting is complete, take all the cards out from each box and review the words and their middle sounds. 2. Say it Loud Ask three children to be your assistants in the front of the group. The child on the group s left crouches down on her hands and knees. The middle child stands tall and the child on the right is on her hands and knees. When you say a threesound word like bell have the first child say the /b/ in a very quiet voice, the second child says the middle sound loudly and the third child says her sound very quiet. Emphasize the middle sounds of several words. 3. Name that Sound Explain to the children that you are going to play a game with sounds and you need them to listen carefully. Say three words that have the same middle sound (e.g. game/lake/paint; soap/nose/goat; hat/rap/sam). If they can identify the middle sound correctly, they can call on the next child after the next three words are said. 4. Memory Using ten pairs of cards with familiar 3-sound pictures on them, shuffle the cards, turn them over in a 4X5 grid and play a game of Memory with the cards. As each card is turned over, the child will tell you the middle sound of each word and try to find its match. Play continues until all matches have been found. Review the words and emphasize the middle sounds.

5. On the Farm Sing the song, Old McDonald Had a Farm. In the song, call attention to the animals or objects on the farm. For example, when singing Old McDonald had a cat, ask the child to identify the sound they hear in the middle of the word cat. Use simple words such as cat, pig, dog, duck, goose, mouse, etc.