Playbook inal 2005
Table of Contents Page Number Coaching Staff....................................... ii Offensive Principles................................... 1 Offensive ormations.................................. 2 Offensive Plays Pro ormation................................. 2 Power I ormation............................... 10 I ormation.................................... 12 Spread ormation.............................. 15 Punt ormation................................ 19 Special ormations.............................. 20 uddle....................................... 27 Defensive Priciples................................... 21 Defensive Sets Base...................................... 22 Goal Line...................................... 23 Special Teams Principles.............................. 24 Kickoff........................................ 25 Kick Return.................................... 26 Coaching Aides Play Chart.................................... 28 B Drop Times................................ 29 Scouting orm................................. 30 Coin Toss Chart................................ 31 Drills and Drill ormations Platoon....................................... 32 W Drill (agility).................................. 32 i
Coaching Staff: Coach Name ome Phone Cell Phone Email Coordinators: Offense Defense Assist ead Coach Position Coaching: Offensive Line Offfensive Backs Offensive Receivers Defensive Line Linebackers / Ends Defensive Backs Game Day Warm Up & Pre Game Pre- Game Weigh In Play Counter / Substitution Coach Captains will be rotated throughout regular season and will be team leaders each week leading up to Game Day, (Three). Permanent Captains will be electec at end of year and will continue through playoffs, (Three). ii
Offense Guiding Principles: Offensive Breaks uddle and runs to LOS Lineman Get Good Gaps Line Blocking Schemes are few and simple Linemen Repeadidly work on agressiveness Tailback Offense with Lead Blocker is utility back WR and CB s are split and worked design 2/3 run plays, 1/3 pass 3rd grade offense runs 95%, passes 5% Emphasis Stiff Arms Emphasis Tough Inside Running B Cadence Always: DOWN SET GO 2 3 4 on DOWN - on SET - Offensive linemen get in stance Any offensive shifts take place B Looks around to make sure everyone is in position B Goes under Center All Offensive positions are set and don t move Motion starts if part of play (i.e. RIP, ZIG) on GO - Play Starts unles 3 is called. Never on 2 Page 1
Notes: Page 2
PRO 27 SWEEP 1 Test Route for PRO 18 Boot Z Pass, to see if open. Play #6. St C RG RT Z PRO_RGT 28 SWEEP 2 Test Route for Pro Pass, Play #9. to see if open. Page 3
PRO_RGT 22 DIVE RIP 3 Test Route for Pro Pass, Play #9. to see if open. Motion on SET, RIP PRO_RGT 31 CR_BCK RIP 4 St Motion on SET, RIP Page 4
PRO_RGT 17 BOOT RIP 5 Diversion Route to run off defender and then position for cutting off pursut. Motion on SET, RIP PRO 18 BOOT Z PASS 6 Play 1 is Test Route Pass Routes Test Route for Pro Pass, Play #9. to see if open. Test Route for Pro OUT Pass, to see if open. Play #10. C RG RT Z Page 5 Bellys Out
Diversion Route to run off defender and then position for cutting off pursut. PRO_RGT 47 REVERSE 7 PRO 48 REVERSE 8 Diversion Route to set up Deep Pass Later. C RG RT Z Page 6
PRO LAG PASS 9 Plays 2, 3, and 6 are Test Routes LG C LT RG RT Z PRO OUT PASS 10 Runs regular route, then hooks up and looks to throw block for. Play 6 is Test Route LG C LT RG RT Z B Throws to Spot Page 7 B Watches for Blitz, Picks up
PRO_RGT 18 DBL_REV 11 Diversion Route to set up Deep Pass Later. PRO 17 DBL_REV 12 Diversion Route to run off defender and then position for cutting off pursut. C RG RT Z Page 8
PRO AKE REVERSE RIP 13 LG C LT RG RT Z Motion on SET, RIP Stops and ells Reverse PRO SLEEP RIP DON T MOVE 14 LG C LT RG RT Z Motion on SET, RIP Page 9
Play 17 is Test Route PWR_I LAG PASS 15 Timing 1 Step Drop, Like ade Pattern only to lag Route C RG RT Z B Spins, One Step Drop, Throws Arching pass to PWR_I 3 COUNT ON 3 16 St Delays C RG RT Z Page 10
PWR_I_RGT 42 DIVE 17 Test Route for PWR_I LAG Pass, Play #15. to see if open. C RG RT 1st 3rd Z 2nd I_RGT 21 BLAST RIP 18 St Motion on SET, RIP Page 11
Deep Slant Run Off Route I_RGT 26 DELA RIP 19 Motion on SET, RIP I 25 DELA 20 St St Page 12
I_RGT 27 PITC RIP 21 St Motion on SET, RIP I 28 PITC RIP 22 Deep Slant Run Off Route Motion on SET, RIP Page 13
Deep Slant Run Off Route Novely Pass, No Providence Deep Slant Run Off Route I LAT PASS 23 Look / Pass Delay Novely Pass, No Providence Deep Slant Run Off Route I_RGT alf Back PASS 24 Page 14
I 31 DIVE RIP 25 St Motion on SET, RIP SPRD B SNEAK 26 Test Route for SPRD POST Pass, to see if open. Play #29. Offense Shifts from I formation to Spread on DOWN. Deep Slant Run Off RouteShould be same route as Play 32 Test Route for SPRD LAG Pass, to see if open. Play #32. akes Pitch Page 15 akes Pitch
SPRD 37 PITC ZIG Offense Shifts from I formation to Spread on DOWN. 27 Motion on SET, ZIG SPRD 38 PITC RIP 28 Offense Shifts from I formation to Spread on DOWN. St St Motion on SET, RIP Page 16
SPRD POST PASS 29 Deep Slant Run Off Route Offense Shifts from I formation to Spread on DOWN. Test Route for SPRD LAG Pass, to see if open. Play #32. LG C LT RG RT Z Looks ere, Throws to Spot by SPRD 27 SPRINT ZIG 30 Offense Shifts from I formation to Spread on DOWN. St St Snap Ball Motion on SET, ZIG Page 17
SPRD 31 SPRINT ZIG Offense Shifts from I formation to Spread on DOWN. 31 St St LG C LT RG RT Z Snap Ball Motion on SET, ZIG Test Route for SPRD POST Pass, to see if open. Play #29. SPRD LAG PASS 32 Offense Shifts from I formation to Spread on DOWN. Deep Slant Run Off Route Should be same route as Play 26 Look Left / Turn and Pass Right Page 18
SPRD LEALICKER PASS ZIG 33 Offense Shifts from I formation to Spread on DOWN. Novely Pass, No Providence Deep Slant Run Off Route LG C LT RG RT Z If Covered ell Break and turn and handoff to B Motion on SET, ZIG UICK KICK uick Kick Not on Playband Kicker will switch with Page 19 LG C LT RG RT Z K Kicker is safety. PRO RIGT ORMATION
VICTOR Not on Playband KNEE Spike Ball Not on Playband DOUBLE WING Emergency ormation Double Wing Left Double Wing Right Double Wing Middle S C RG RT Z Is Replaced with S, Page 20
Defense Guiding Principles: Defense is a controlled attack, always contain, scheme Between 10 yard line to 10 yard line, Contain with Base Defense or use only SS Blitz s. No gambling. Inside 10 yard line throw everything at them with all out blitzes. DE always Box In agressively at play depth, in every scheme including blitzes. Most Blitzes involve 1 position (most agressive ath SS) SS Blitz packages still have full containment SS Blitzs are target at specific sitiuations (ie 3rd & short, etc.) Emphasis on Gang tackling and Separating Ball from Carrier Page 21
BASE Corner Backs Cover 1st, If no one to cover blitz as shown. (Standup DE) ALWAS run blitz as shown. They never set up covered, they adjust until they have a clean shot in. S (Standup DE) ALWAS run blitz as shown. They never set up covered, they adjust until they have a clean shot in. Corner Backs Cover 1st, If no one to cover blitz as shown. CB LB SS LB CB DE DT NT DT DE BASE w/ SS Blitz s ree Safety Moves Up S Red ellow Green Blue CB DE LB SS DT SS NT SS DT LB SS DE CB Page 22
BASE, Pass Priority Coverages Corner Backs Lock on Outside Receiver. ree Safety Plays Zone over Trips or Twins. Either side unless there are twins, the S plays on Right side of Defense and SS on Left side of Defense. S must recognize and make the call. If second set of twins Pop up SS moves out to provide zone coverage on left side. Corner Backs Lock on Outside Receiver. 1 S SS 1 CB (Standup DE) ALWAS run blitz as shown. They never set up covered, they adjust until they have a clean shot in. CB LB SS LB DE DT NT DT DE R 1 R R R R R 1 Goal Line Reads Play and Pursues, Looks for receivers going out. (Standup DE) ALWAS run blitz as shown. They never set up covered, they adjust until they have a clean shot in. (Standup DE) ALWAS run blitz as shown. They never set up covered, they adjust until they have a clean shot in. S LB DE Standup CB DT NT Standup SS DT Standup CB DE LB Page 23
Special Teams Guiding Principles: Make sure we have the right kids in the right place. PUNT Not on Playband PUNT LT LG DS RG RT Z Punter Uses 1 step / ullback can call Green which means is uncovered if Punt is Green, (called by coach i.e. Punt Green). If Green isn t called by coach then punt no matter what. K Page 24
30 Kick Off Team 30 40 40 50 50 40 K Kicker Trails the play as safety 40 30 Page 25 30
30 Kick Return Team 30 40 40 50 50 40 40 30 Page 26 30
uddle LOS Leaves 1st Leaves 1st G T I C G T Z Page 27
Coaching Aides Play Drafting Chart Page 28
Page 29 Coaching Aides
Coaching Aides Page 30
Page 31 Coaching Aides
Drills and Drill ormations Platoon ormation 3 yards 3 yards 3 yards 3 yards 5 yards Platoon formation used to warm up before practice, before games, and used to teach from. Leader Leader Leader W Drill Coach 2 Step Shuffle 2 Step Shuffle 2 Step Shuffle Sprit orwad Sprit orwad Sprit orwad Backpedal Backpedal 2 Step Shuffle 2 Step Shuffle Backpedal Coach Coach Players change direction on whistle. Players keep arms pumping on backpedal and use two short quick steps to change direction instead of one big lunge step. Page 32