Mario, The Face of Nintendo



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Mario, The Face of Nintendo Super Smash Brothers Brawl Character Strategy Guide 1 By Daniel Misfit119 Acaba

Who here can honestly say that they don t know the plumber extraordinaire, Mario? Even though we never see him do any actual plumbing we do see him do a lot of cleaning up as he battles Bowser and his minions to rescue Princess Peach time and time again. Using a variety of power-ups, including the famous Fire Flower, Mario has saved the Mushroom Kingdom time and time again. Anyone who has ever played a Super Smash Bros. game will immediately be familiar with Mario. He is one of the most well rounded characters in the game, strong and quick with a variety of useful Special Moves and Smashes. There have been a few modifications to his repertoire, most notable is F.L.U.D.D, the talking, water-spraying backpack from Super Mario Sunshine. The changes to his arsenal make him even more versatile and a bigger threat than he has ever been before. This plumber is suitable for newcomers and veterans alike. Game Appearances Nintendo / Arcade Releases Super Paper Mario Wii.. 2007 Super Mario Galaxy Wii 2007 Mario vs. Donkey Kong 2: March of the Minis DS 2006 New Super Mario Bros. DS..2006 Mario Kart DS DS..2005 Mario vs. Donkey Kong GBA 2004 Paper Mario: The Thousand Year Door GameCube 2004 Super Mario 64 DS DS..2004 Mario Kart Double Dash GameCube..2003 Super Mario Sunshine GameCube.2002 Paper Mario N64 2001 Super Smash Bros. Melee GameCube..2001 Super Smash Bros. N64...1999 Mario Kart 64 N64..1997 Super Mario 64 N64..1996 Super Mario RPG: Legend of the Seven Stars SNES.1996 Super Mario World SNES.1993 Mario Paint SNES..1992 Super Mario Kart SNES 1992 Super Mario Land 2: The 6 Golden Coins Game Boy.1992 Super Mario World SNES.1991 Dr. Mario NES / Game Boy..1990 Super Mario Bros. 3 NES...1990 Super Mario Land Game Boy......1989 Super Mario Bros. 2 NES (North American).1988 Super Mario Bros. 2 (The Lost Levels) NES (Japan only)...1986 Super Mario Bros. NES 1985 Mario Bros. Arcade...1983 Donkey Kong Arcade.......1981

Mario s Moves This is a comprehensive list of all the moves available to this character. They are broken up by the type of attack they are with the Smashes and Final Smash getting their own sections. A few notes before we begin: * Red Skills are range dependant The closer you are, the more damage you do. * Blue Skills are range dependant The farther away you are, the more damage you do. * Green Skills can be charged to do more damage. Ground Attacks Command Dmg. Description Punch Attack Button 3% Your basic punch. Punches and Kicks Attack Button x3 9% Three hits that add up to 9% damage. Fists of Fury Hold Attack Button 9% Mario begins flailing his fists wildly. Uppercut Up + Attack 7% Knocks opponents up into the air. Leg Kick Down + Attack 5% A kick to the legs. Side Kick Attack (while moving or 8% A basic kick attack. running) Ledge Attack Attack (while hanging) 7% Your basic ledge attack to chase off guarders. Grab & Headbutt Grab / Attack button repeatedly for attacks 3%+ Repeatable headbutt attack, works 1 or 2x Upward Throw Up + Grab 8% Fling opponents into the air and start a combo. Ground Slam Down + Grab 6% Fling them down and then low kick them. Spinning Toss Left or Right + Grab 9-12% Fling opponenets, backward does extra. Airborne Attacks Command Dmg. Description Kick Attack Button 5-10% This kick is good for knocking people away. Upward Kick Up + Attack 11% Mostly used for keeping airborne a bit longer. Spinning Top Down + Attack 12% Hits up to six times and sends opponents flying. Double Mule Kick Press Away from 12% Knocks opponents Meteor Smash Opponent + Attack Press Toward Opponent + Attack upwards and away. 13% Knock enemy downward, great for ledge guarding.

Smash Attacks Command Dmg. Description Headbutt Up + Attack together 14-19% Knocks enemy airborne and does fair damage. Sweep Attack Down + Attack together 12-21% Sends enemys flying away and downward. Fire Punch Left or Right + Attack together - Chargeable 14-23% Bash enemy with a flaming strike. Special Attacks Command Dmg. Description Fireball Special Button 5% Throw a fireball for a little ranged damage. Super Jump Punch Up + Special 12% A six hit smash attack used to juggle enemies. F.L.U.D.D. Down + Special 0% Staggers enemy, useful only to ledge guard. Cape Left or Right + Special 6-8% Reflects projectiles back at enemies. Final Smash Damage Description Mario Finale 33-60% A twin assault of overpowered fireballs devastates all that are caught in the cone of this attack.

Combat Strategies Let s face it, the fat little plumber can do just about anything that you set him to. While he isn t one of the most powerful characters he more than makes up for it with his speed and versatile moveset. Many of his moves are rather utilitarian and work in a number of situations so you won t need to memorize too many moves with specialized uses. - Mario s Sweep Attack is one of the best ledge guarding maneuvers in the game. It will send enemys flying away and downwards, sending them plummeting if used properly. There are few enemies who can recover from this sort of attack and most of them must be in the hands of very skilled players to be safe. - Mario s Cape attack can be used to reflect attacks back at their firer. This works on both projectiles and some of the offensive items. This does a good amount of damage and if you hit someone with the cape it turns them around, setting them up to be hit with a combo. - Yes, FLUDD does no damage but it s still one of Mario s best moves. If have an enemy who has been thrown out of bounds, charge up FLUDD to its max charge. Now hit the enemy with the stream of water and they will be staggered and stunned, plummeting to their doom. This only works when it is fully charged and you must hit them dead on to get the full effect. - If you have a bunch of enemies fighting each other, leave them be. Stand back and fling off fireballs to do some damage without drawing too much attention to Mario. If they retaliate in kind you do have that cape to protect yourself with. - Mario doesn t have as many juggle type attacks as most characters but if you knock an enemy up you can charge up your special moves and smashes to inflict a good amount of damage. Your best bet is to not rely on straight up combos and instead rely on single strong strikes until you get used to Mario s fighting style. - In most knock down brawls Mario will lose unless he is fighting someone very weak like Princess Peach. Use his maneuverability and his special moves to ensure that you are able to keep them on the ropes enough for you to knock them off the ledges. You can then play keep away and try to ensure that they never make it back up onto the platforms. - Two of Mario s best moves are his Fire Punch and his Meteor Strike. You can use the Fire Punch to hammer on an enemy and attempt to knock them out of bounds while Meteor Strike can be used to keep them off the platform rather well. Make sure you know how to use these moves to the best of your ability. - If you haven t already noticed, Mario rather excels at keeping people off the platforms. Use that to your advantage and make that a focus of your fighting style until you get better with him. Then you can try to pull off all the crazy combos that can imagine.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This FAQ may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ Copyright 2008 Games Radar All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.