Working with the BCC Clouds Generator



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Working with the BCC Clouds Generator Clouds is a realistic clouds generator. The clouds can act as a Þlter on a layer or generate a sky with clouds and a horizon color. Three different types of clouds automatically animate using the Direction, Angle and Speed you set without using keyframes. The BCC Cloud Þlter includes extensive parameters for you to customize. You may need to scroll down to see them all. The illustration at right does not show all the parameters. General Controls Parameter Group At times, you may want to view your clip without the effect that you ve applied. The Bypass Effect checkbox lets you view the source footage without the effect. When the Bypass Effect checkbox is selected, it turns pink. When you applied a BCC effect to an Avid title or matte, enabling the Bypass Effect checkbox does not display the original title unþltered, but rather displays the nested Graphic Fill of the matte key. Bypass Effect is a parameter change; selecting the Bypass Effect checkbox will unrender a rendered effect. To bypass a rendered effect without unrendering, step into the effect in the Avid timeline to see the unaffected video. Selecting the Safe Colors checkbox enables an NTSC/PAL color-safe Þlter that allows only colors that are safe for broadcast. BCC allows RGB values across the full 0-255 range. When this checkbox is selected, the RGB values are limited to the NTSC/PAL safe range of 16-235. The Draft Mode checkbox allows you to preview your effect in a Draft Mode to speed previews. This is especially useful for effects with multiple track inputs. Deselect this option before rendering your effect.

The Apply to Title-Matte checkbox allows you to apply BCC Þlters to titles created in Avid s Title tool. To apply an effect to a title, drag the effect onto the title (you do not have to Option-drag) and select the Apply to Title-Matte checkbox. The Invert Matte checkbox allows you to invert any matte created by your effect. This is useful when you work with imported images. The Layer Opacity slider sets the opacity of the Þlter layer, which allows you to fade effects. When Apply to Title-Matte checkbox is selected, Layer Opacity affects the graphic Þll layer, which allows you to fade titles. The Field Render menu sets the rendering optimization for BCC. For most Þlters, you can use the default of Speed Optimized. For effects that include edging or DVE moves, you may want to use Quality Optimized. Quality Optimized takes more time to render, but will generally correct any problems with jitter or rough edges on effects. Geometrics Parameter Group The controls in the Geometrics parameter group allow you to add basic DVE moves to any Þlter. The Geometrics parameter group includes the following controls. Selecting the Enable Geometrics checkbox allows you to use the parameters to reposition a track. When this checkbox is deselected, the other parameters have no affect. Position X and Position Y adjust the horizontal and vertical location of the track. Scale X and Scale Y change the size of the image along the X and Y axis, respectively. These parameters scale as percentages of the image s original width and height. Thus, a Scale X value of 200 produces an image twice as wide as the original. Select the Lock Scale checkbox to keep the Scale X and Y values in proportion. Tumble, Spin, and Rotate change the image s perspective along the X, Y, and Z axes respectively. Tumble, Spin, and Rotate can animate over values greater than 360 in order to make the shape complete more than one full revolution. Tumble Spin Rotate

The Crop controls crop the edges of the image. Left Crop, Top Crop, Right Crop, and Bottom Crop determine the width, in pixels, of the cropped area on each edge of the image. For the Crop controls refer to the sides of the original image before it is transformed in 3D space. For example, if you tumble an image 180 so that it appears upside-down, cropping the Top affects the top of the original image, which is actually the bottom of the tumbled image. The Blend control soften the edges of the image by reducing their opacity. The Blend parameter determines the width, in pixels, of the transparent band on each edge of the image. These values are unaffected by the Crop values, allowing you to soften the edges of an uncropped image. Drop Shadow Parameter Group The controls in the Drop Shadow parameter group allow you to add an animatable drop shadow to an effect. The Drop Shadow parameter group includes the following controls. The Enable Drop Shadow checkbox turns the shadow on and off. If this checkbox is not selected, the other parameters have no affect. Source Opacity sets the opacity of the source. You can use this parameter to fade in a title or other source, without fading in the shadow. Distance sets the distance (in pixels) between the shadow and the image. Intensity sets the opacity of the drop shadow, and is scaled as a percentage. At a value of 100, the shadow is completely opaque. Lower Intensity values allow the background image to be seen through the shadow. At a value of 0, the shadow is completely invisible. Softness controls the softness of the edges of the shadows. A setting of 0 produces a sharply deþned shadow with hard edges. Increasing Softness produces shadows with softer edges. Angle sets the direction of the drop shadow. A setting of 0 places the shadow to the right of the image; a setting of 90 places it directly below the image. Shadow Color sets the color of the shadow. If the source image is opaque, selecting the Opaque Source checkbox can speed rendering and previews. If your source is partially transparent, deselect this option for best results. Clouds 1 Parameter Group Cloud Direction sets the direction of cloud movement. This value represents the angle between the direction of motion and the horizontal axis. Cloud Speed determines the speed at which the clouds move in the speciþed Cloud Direction. The clouds auto-animate at the chosen speed, but you can make a stationary cloud effect by setting Cloud Speed to 0.

Scale X and Scale Y determine the horizontal and vertical size of the clouds. Select the Lock to Scale X checkbox to lock the Scale Y value to the Scale X value, or deselect this option to adjust each parameter independently. Scale X=400, Scale Y=50 Scale X=50, Scale Y=400 Billow Speed determines the rate at which the clouds surge or rotate inward on themselves. Opacity controls the opacity of the clouds, or the overall image. If Sky Type (see below) is set to Color, Opacity affects the whole image. If Sky Type is set to Composite on Original or Alpha, this setting affects the opacity of the clouds only. The Cloud Type menu sets the general appearance of the cloud patterns. The three different Cloud Types, Airy, Puffy and Wispy, include some inherent shape and size differences. For this reason, you may want to adjust the Scale and Billow Speed settings slightly when switching between the various Cloud Types. Airy clouds Puffy clouds Wispy clouds The Sky Type menu setting determines how the Þlter applies the clouds. When Sky Type is set to Composite on Original, the Þlter composites clouds over the source image, which remains visible through the clouds. Color composites clouds over the chosen Sky Color. Alpha composites the clouds over a transparent layer. This enables you to adjust the clouds without altering the background image.

Cloudiness controls the density of clouds in the sky. Cloudiness is scaled as a percentage between 0 and 100. A value of 0 produces a sky with no clouds. Increasing the Cloudiness value adds more clouds to the sky. Cloud Color, Sky Color and Horizon Color Parameter Groups Cloud Color sets the color of the clouds. Sky Color sets the color of the sky. Horizon Color sets the color of the horizon. If Use Horizon is not selected, Horizon Color has no affect. When the Use Horizon checkbox is selected, the resulting sky is a gradation from the Sky Color at the top of the screen to the Horizon Color at the bottom. The example at right shows the Use Horizon option. Apply the Clouds Þlter twice to combine two types of clouds. Use the eyedropper to set the sky and horizon colors to the same values as the Þrst Clouds Þlter, then set the second Þlter s Sky Type to Composite on Original and decrease the opacity about 50% to make both outputs visible. This technique mixes clouds of different sizes, colors, and shapes to achieve more natural, less regular clouds. Clouds 2 Parameter Group The Map Layer menu allows you to choose any layer in the timeline to use as matte for the clouds. The clouds conform to the opaque regions in the Map Layer s alpha channel. You can use the Filtered Layer, or use one of the layers below the Þltered layer in the timeline by choosing 1st Below or 2nd Below. Boris matte Clouds with Boris matte used as Map Layer Blend blurs the alpha channel. You can use Blend to feather edges in the matte or to reduce pixilation caused by Choke. Choke adjusts the size of the opaque regions in the matte. Increasing positive Choke values enlarge the opaque regions, while decreasing negative values shrink the opaque regions.