Survey of Game Development Programs



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Survey of Development Programs For California Community Colleges September 2008 CENTERS OF EXCELLENCE Inform Connect Advance In collaboration with:

Survey of Development Programs is a companion document to the Environmental Scan Emerging Trends in Development Serious s, Simulations, Casual and Mobile s, and Virtual Worlds September 2008 The workforce needs of employers in the emerging non-entertainment game industry in California were the target of this primary research study. The findings support the creation, adaptation or expansion of game development programs at California Community Colleges to meet the increasing industry demand and provide employment opportunities for students. For More Information This study was a joint project between the & Entertainment Initiative and the four Centers of Excellence listed below: John Avakian, Statewide Director (650) 574-6499 avakianj@cccewd.net San Francisco Bay John Carrese, Center Director (415) 550-4418 jcarrese@ccsf.edu South Central Sharon Dwyer, Center Director (805) 648-8976 sdwyer@vcccd.edu Los Angeles County Lisa Lewenberg, Center Director (213) 891-2162 lewenble@laccd.edu Greater Silicon Valley Jennifer Oliver, Center Director (408) 741-2653 jennifer_oliver@westvalley.edu www.coeccc.net

Community College Survey: Development Programs Contents Introduction...2 Colleges Offering Development Courses within IGDA Core Topic Areas...3 Courses Offered by Colleges that Prepare for Development Occupations...4 Courses/Programs Offered in IGDA Core Topic Areas...5 Courses/Programs Offered in Key Industry Occupations... 13 Future Courses, Staffing Issues, Internship Opportunities... 19 Outreach, Partnerships, Customized Training, and Advisory Boards... 22 Other Comments to Share with Community Colleges... 26 Contact List of College Survey Respondents... 27 Community College Survey Questionnaire... 28 Economic and Workforce Development, California Community Colleges 1

Community College Survey: Development Programs Introduction The and Entertainment Initiative (MEI) in collaboration with the Centers of Excellence (COE) studied the workforce needs of emerging non-entertainment sectors within the larger game industry for California Community Colleges. These sectors include serious games and simulations, casual and mobile games, and virtual worlds. Industries that support the development of games were also examined. A key component of this research included an assessment of existing community college programs serving this emerging industry. California Community Colleges were surveyed on the courses, certificates and programs they have developed or plan to create to meet the need for skilled workers in the emerging sectors of the game industry. Surveys were sent to faculty members who indicated an interest or participated in MEI sponsored game development events, conferences and workshops. The survey was e-mailed on May 19, 2008, and re-sent on May 27th and July 2nd to increase responses. The California Taxonomy of Programs (TOP) was searched and colleges listing programs under TOP code 6120, Electronic, were also sent a survey. The survey asked for the following information: Courses, certificates or programs developed in eight core topic areas identified in the 2008 Curriculum Framework, International Developers Association (IGDA), capacity of each course and frequency offered. Courses, certificates and degree programs offered that prepare students for the eight occupations examined in the scan. Future courses or programs to be developed in electronic games, serious games, simulations, or virtual environments, and by when. Other questions: finding qualified faculty, student internships, outreach to high schools, industry partnerships, customized training, and advisory boards. A total of 15 colleges responded to the survey. Detailed survey responses, as submitted, are presented in the pages that follow. Survey respondent contact information is included on page 27 of this report. A copy of the complete environmental scan report, Emerging Trends in Development: Serious, Casual, Mobile, Simulations and Virtual Worlds, that includes summary information from this survey can be found on the Center of Excellence website at www.coeccc.net and the MEI site at www.cccmei.net/gamestudies. Economic and Workforce Development, California Community Colleges 2

Community College Survey: Development Programs Colleges Offering Development Courses within IGDA Core Topic Areas Survey Question #1: Fill in the following table with the courses and programs in Development you currently offer next to the following core topic areas. List the name of the courses, the enrollment capacity, certificates or programs, and the estimated number of times courses will be offered. NOTE: Core topic areas have been adapted from the International Developers Association (IGDA) Framework. The 2008 Framework is available at www.igda.org/education. CORE TOPIC AREAS Intro to Electronic/ Video s Programming Visual Audio Storytelling Business of Gaming Courses/Certificates/Programs Related to Each Core Topic Area Cabrillo X C Canada X C D X C D X C D Canyons X C X C D X C D X C D De Anza X C D X C D X C D X C D X C D X C D X C D X C D East Los Angeles X C D Mt. San Antonio X C Ohlone X C X C X C X C X C D X X C Pasadena X C X C X C X C X C Riverside CCD X X X C D San Diego CCD X X X X X San Francisco X C X C X C X C X C X C Santa Ana X C X C Santa Barbara X C D X D X C D X C D X C D X C D Santa Monica X C X C X C X C X C X C X C X C Santa Rosa Jr. X = Courses C = Certificate Program(s) D = Degree Program(s) Economic and Workforce Development, California Community Colleges 3

Community College Survey: Development Programs Courses Offered by Colleges that Prepare for Development Occupations Survey Question #2: Next, fill in the following table with courses, certificates and degree programs you offer that prepare students for the eight occupations listed. GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineer Character 2D Animator Quality Assurance Technician/ Tester Assistant 3D Modelers/ Animator Technical Artists/ Graphic er Web Programmers/ Developer Writers/ Content Developer Courses/Certificates/Programs Related to Each Occupation Cabrillo X C D X C X X C D X C Canada X C D X D X C D X C D X C D Canyons X C X C X C D X C D De Anza X C D X C D X C D X C D X C D X C D X C D X C D East Los Angeles X C D X C D X C D X C D Mt. San Antonio X C D X C D X C D X C D X C Ohlone X X C X X Pasadena X C X C X C X C X C X C X C X Riverside CCD X C D X C D X C D X C D X San Diego CCD X X X X X C X San Francisco X C X C X C X C X C X C Santa Ana X C D X C D X C X C X Santa Barbara X C D X C D X C D X C D X C D X C D X C D X Santa Monica X C D X C D X C D X C D X C D X C D X C D Santa Rosa Jr. X X X X = Courses C = Certificate Program(s) D = Degree Program(s) Note: Technical Artists and Graphic ers may include Environmental Artists, Level ers, and Interface ers. Economic and Workforce Development, California Community Colleges 4

Community College Survey: Development Programs Courses/Programs Offered in IGDA Core Topic Areas Question #1: Fill in the following table with the courses and programs in Development you currently offer next to the following eight core topic areas. List the name of the courses, the enrollment capacity, certificates or programs, and the estimated number of times courses will be offered. NOTE: Core topic areas have been adapted from the International Developers Association (IGDA) Framework. The 2008 Framework is available at www.igda.org/education. Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Courses/Certificates/Programs Related to Each Core Topic Area Cabrillo Canada (continues on next page) Programming in Java Programming in Java: E=30; F= 1x/yr 3D Video Art 3D Video Art Life Drawing: E=30; F= 2x/yr Drawing For : E=30; F= 1x/yr Digital Painting: E=25; F= 2x/yr History of : E=30; F= 4x/yr Motion Graphics: E=25; F= 3x/yr Digital I (Flash): E=30; F= 5x/yr Digital 2: E=25; F= 3x/yr Digital and Modeling 1: E=25; F= 5x/yr Digital and Modeling 2: E=25; F= 2x/yr Character Creation and Digital Video Art Digital Video Art Digital Audio: E=25; F= 2x/yr 3D Video Art 3D Video Art Motion Graphics: E=25 Storyboarding for and Media: E=25 E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 5

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Courses/Certificates/Programs Related to Each Core Topic Area : E=25; F= 2x/yr Special Effects and Compositing in 3D: E=25; F= 1x/yr Environments and Hard Surface Modeling: E=25; F= 1x/yr Photoshop Textures for 3D: E=25; F= 2x/yr 3D Spatial Visualization: E=30; F= 2x/yr Introduction to Computer Graphics: E=30; F= 2x/yr Digital Imaging I: E=30; F= 2x/yr Digital Illustration: E=30; F= 2x/yr Canyons Videogame C Programming: E=20; F=1x/yr C++ Object Oriented Programming: E=20; F=1x/yr Videogame Environmental for : E=22; F=1x/yr Character and Prop : E=22; F=1x/yr Videogame Art Computer Computer Story Development and Storyboarding: E=22; F=2x/yr Videogame Art Computer Computer Real-time Videogame : E=22; F=1x/yr Introduction to 3D Computer : Maya: E=20; F=four times/yr Advanced Maya : E=22; F=1x/yr Texture Mapping for Computer : E=18; F=1x/yr E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 6

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming De Anza East Los Angeles Mt. San Antonio (continues on next page) Computer Web Development : Programming in C Film/Television: Emphasis Seminar in Topics: Development: E=30; F= 2x/yr 3D Intro to 3D : E=25; F=3 sections (Fall & Spring) Texture Lighting and Modeling: E=25; F=1 section (Fall & Spring) Special Effects Dynamics: E=25; F=1 section (Fall & Spring) Special Effects Particle Systems: E=25; F= 1 section (Fall & Spring) Computer Web Development : Programming in C Film/Television: Emphasis Seminar in Topics: Development: E=30; F= 2x/yr Screenwriting for : E=30; F= 1x/yr Advanced Workshop: E=30; F= 3x/yr Courses/Certificates/Programs Related to Each Core Topic Area Computer Web Development : Programming in C Film/Television: Emphasis Workshop with Professional Computer Animator, MEL Scripting: E=30; F= 2x/yr Intro 2D Computer (Flash): E=30; F= 2x/yr Computer Web Development : Programming in C Film/Television: Emphasis Storyboard: E=30; F= 1x/yr Layout & Visual Development: E=30; F= 1x/yr Intro to 3D Computer (Modeling): E=30; F= 4x/yr Advanced Workshop: E=30; F= 3x/yr Workshop with Professional Computer Animator: F= 2x/yr Intro to : E=25 Computer Web Development : Programming in C Film/Television: Emphasis Sound for : E=30; F= 1x/yr Studio & Remote Audio : E=30; F= 1x/yr Advanced Workshop: E=30; F= 3/yr Computer Web Development : Programming in C Film/Television: Emphasis Screenwriting for : E=30; F= 1x/yr Storyboard: E=30; F= 1x/yr Scriptwriting for Film & Video I: E=25; F= 3x/yr Scriptwriting for Film & Video II: E=25; F= 3x/yr Scriptwriting for Film & Video III: E=25; F= 3x/yr Computer Web Development : Programming in C Film/Television: Emphasis Seminar in Topics: Development: E=30; F= 2x/yr E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 7

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Level : E=25: F=1 section (Fall & Spring) Advanced 3d Modeling: E=25; F=1 section (Fall & Spring) Advanced 3D : E=25; F=1 section (Fall & Spring) Demo Reel: E=25; F=1 section (Fall & Spring) Video Ohlone Development (continues on Introduction to Video next page) : E=35; F= 2x/yr Video Development Introduction to Video : E=35; F= 2x/yr Video Development: E=35; F= 2x/yr Courses/Certificates/Programs Related to Each Core Topic Area Video Standard computer science courses: E=30; F= 118x/yr Standard Physics Mathematics through calculus, discrete mathematics, finite mathematics Textures for 3D: E=30; F= 1x/yr 3D : E=30; F= 1x/yr Computer Networking: E=25; F= 66x/yr Art Graphic Interior 2D : E=23; F= six/yr 3D : E=23; F= 1x/yr Color: E=35; F= 1x/yr Art Appreciation: E=35; F= 12x/yr Art History A and B: E=35; F= 2x/yr Studio courses: E=25; F= 21x/yr Graphic : E=25; F= 10x/yr Photography: E=25; F= 18x/yr Interior C1xpts: E=23; F= 4x/yr Interior : E=23; F= 2x/yr Visualization and Presentation (Interior ): E=23; F= 1x/yr Architectural Drafting for Interior : E=23; F= Music Theory Commercial Music Music Intro to Western Classical Music: E=35; F= 10x/yr Music Appreciation: E=120; F= 3x/yr Music Theory: E=20; F= 8x/yr Musicianship: E=20; F= 4x/yr Pro Tools 101: E=23; F= 3x/yr Pro Tools and MIDI: E=23; F= 1x/yr Studio Recording: E=23; F= 1x/yr Live Recording: E=25; F= 1x/yr History of Jazz: E=35; F= 3x/yr History of Rock and Roll: E=35; F= 12x/yr Screenwriting: E=15; F= 1x/yr History of Film: E=120; F= 2x/yr Writing Short Fiction: E=25; F= 1x/yr Creative Writing: E=25; F= 4x/yr World Mythology: E=25; F= 1x/yr Science Fiction and Fantasy: E=25; F= 1x/yr Psychology and Literature: E=25 Video Development Video Development: E=35; F= 2x/yr Introduction to Video : E=35 E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 8

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Courses/Certificates/Programs Related to Each Core Topic Area Pasadena Riverside CCD Certificate New Course being approved: E=40; F=Fall/Spring CIS 35 Intro to Development: E=25; F=2x/yr Certificate Art 158 Interactivity for the Internet (Flash): E=22; F=Spring New course being approved: E=40; F=Fall/Spring) CIS 36 Intro to : E= 25; F=2x/yr CIS 37 Beg. Level : E= 25: F=2x/yr Certificate Art 158 Interactivity for the Internet (Flash): E=22; F=Spring Art 198 for the Internet: E=22; F=Fall/Spring 1x/yr CAD for Interior : E=23; F= 1x/yr Architectural Model Making: E=23; F= 1x/yr History of Decorative Arts: E=23; F= 1x/yr Applied : Residential Lighting: E=23; F= 1x/yr Applied : Color for the Home: E=23; F= 1x/yr Graphic Digital Photography Photo 30/Photoshop: E=22; F= Yr round Art 56/Painting & Drawing on the computer: E=22; F= Yr round Art 50/ABC- Graphic : E=22; F=Fall/Spring Photo 40/Digital Photography: E=22; F= yr round Art 155/A B Maya: E=22; F=Fall/Spring Art Art CIS 38A/3D Modeling: E=25 CIS 38B/3D : E=25 CIS 38C/Rendering and Dynamics: E=25 Film/Video Art 154/ : E=22; F=Spring Photo 126/Digital Film Narrative: E=22; F=Fall/Spring Art 156/Motion Graphics: E=22; F=Fall E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 9

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming San Diego CCD San Francisco Studies: Studies: Web and Graphics Orientation to : E=35; F= 2x/yr Studies: for : E=25; F=1x/yr Courses/Certificates/Programs Related to Each Core Topic Area Studies: Programming Flash Programming: E=35; 2x/yr Advanced Programming: E=35; 2x/yr Photoshop/Beg, Inter, Adv Studies: Studies: Web & Graphics Content and Form: E=35; F= 2x/yr Process and : E=50; F= 2x/yr 2D for : E=25; F= 4x/yr 3D Imaging for : E=25; F= 2x/yr Beginning Photoshop: E=25; F= 6x/yr Beginning Illustrator: E=25; F= 4x/yr Visual Literacy: E=25; F= 4x/yr Graphic : E=25; F= 2x/yr Advanced Photoshop: E=25; F= 2x/yr Advanced Illustrator: E=25; F= 2x/yr Sound for : E=35,F=6 Flash/Audio Techniques Viral Video/Storytelling production and project management Studies: Storytelling and Storyboarding for New Media: E=35; F=1x/yr Flash/Video QuickBooks Integration Small Business Viral Video/ Management Storytelling production Word, Excel, & project management Access Studies: 2D for : E=25; F= 4x/yr 3D Imaging for : E=25; F= 2x/yr for : E=25; F= 1x/yr E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 10

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Santa Ana Santa 3D Barbara 3D (continues on Video : next page) E=36; F=Each semester Courses/Certificates/Programs Related to Each Core Topic Area Computer Science Computer Science Video Programming: E=24; F=1x/yr DS Programming: E=24; F=1x/yr 3D Art-Digital Media Arts Art-Digital Media Post- Art-Digital Media Freelance 3D Modeling Fundamentals: E=18-25; F= 2x/yr 3D Advanced Modeling Digital Music Techniques: E=18-25; F=2x/yr Music-Digital Media 3D Post- Fundamentals: E=18-25; F=2x/yr 3D : Advanced Techniques: E=18-25; F=2x/yr 3D Realism-Texturing and Lighting: E=18-25; F=1x/yr 3D Character : Commercial Applications of 3D: E=18-25; F=1x/yr 3D 3D Digital Imaging I, II, III: E=36; F=each semester Flash I & II: E=36; F=each semester Digital Drawing: E=36: F=each semester Fundamentals of Digital : E=36; F=1x/yr Computer I: E=36; F=1x/yr 3D Modeling: E=36; 3D 3D Introduction to Audio for : E=36; F=1x/yr 3D 3D Writing for : E=36; F=1x/yr 3D 3D Work Experience (internship program): E=36; F=each semester E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 11

Community College Survey: Development Programs Core Topic Areas Intro to Electronic/Video s Programming Visual Audio Storytelling Business of Gaming Courses/Certificates/Programs Related to Each Core Topic Area F=1x/yr 3D Effects : E=36; F=1x/yr 3D Character : E=36; F=1x/yr 3D Lighting and Rendering: E=36; F=1x/yr Fine Art Life Drawing: E=24; F=1x/yr Figure Drawing: E=24; F=1x/yr Classic I & II: E=24: F=1x/yr Santa Monica Development Media Principles of Dev.: E=30; F=2x/yr Development Media Development/ Play Mechanics: E=30; F=2x/yr Development Media 2D Authoring: E=28; F=2x/yr 3D Authoring: E=28; F=1x/yr Development Media Character Illustration: E=30; F=1x/yr Color Theory: E=30; F=2x/yr) Story Boarding: E=30; F=2x/yr Development Media Digital Audio Fundamentals: E=28; F=6x/yr Digital Audio/s: E=28; F=1x/yr Development Media Storytelling: E=30; F=2x/yr Development Media Project Management: E=30; F=1x/yr 2D Authoring: E=28; F=2x/yr 3D Authoring: E=28; F=1x/yr Development Media Principles of Dev. : E=30; F=2x/yr Santa Rosa Jr. E = Enrollment Capacity F = Frequency of Offerings Blue = Certificate Program Green = Degree Program 12

Community College Survey: Development Programs Courses/Programs Offered in Key Industry Occupations Question #2: Next, fill in the following table with courses, certificates and degree programs you offer that prepare students for the eight occupations listed. GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Cabrillo Canada (continues on next page) CC+ Programming Java Programming Skills Programming in Java Web Programming Computer Science Introduction to Programming Concepts and Methodology, C++ C++ Programming Introduction to Programming Concepts and Methodology, Java Java Programming Introduction to Data Structures and Algorithms Discrete Mathematics Elementary Computer Organization Skills Web and using Flash Illustration Techniques Perspectives Projects using Flash Programming using Flash Digital Video Art Digital Video Art Digital 1 Digital 2 Storyboarding History of Digital Video Art Introduction to Computer Graphics Digital Imaging Introduction to 3D Studio Max Intro to Maya Intermediate 3D Studio Max 3D Wireframe and Surface Modeling Virtual Reality Digital Video Art and Modeling 1 and Modeling 2 3D Character Development and Digital Imaging Digital Publishing Drawing and Composition Digital Illustration Photoshop Techniques Digital Imaging Digital Video Art Graphic Web and Digital Video Art Digital Painting Web Digital 1 Digital 2 Web I Web 2 Cascading Style Sheets Digital Imaging I Introduction to Economic and Workforce Development, California Community Colleges 13

Community College Survey: Development Programs GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Canyons De Anza (continues on next page) Video C Programming C++ Object Oriented Programming Programming in C Business Programming Intro to Programming Using C Intermediate Problem Solving in C Advanced C++ Programming Intro 2D Computer (Flash) Workshop with Drawing for Digital Painting Introduction to Computer Graphics Digital Imaging Computer Video Flash Environmental for Character and Prop for Computer Film/TV: Emphasis Principles of Character & Motion Basic Techniques of Programming in C Computer Film/TV: Emphasis Business Programming Computer Software Quality Assurance Computer Film/TV: Emphasis All production courses Role of the Producer Special Effects and Digital Imaging Compositing in 3D Photoshop Textures for 3D Environments and 3D Hard Surface Modeling Digital Illustration 3D Spatial Digital Photography 1 Visualization Digital Illustration Digital Imaging Digital Page Layout Digital Painting Introduction to Computer Graphics Computer Video Computer Introduction to 3D Computer : Maya Advanced Maya Texture Mapping for Computer Real-time Videogame Computer Film/TV: Emphasis Intro to 3D Computer : Modeling Workshop with Professional Computer Animator Programming in C Computer Film/TV: Emphasis Layout & Visual Development Seminar in Topics: Development Computer Graphics Flash for the Web Webpage I Webpage II Web Development Computer Film/TV: Emphasis Web Authoring Software I & II Web Graphics Software I & II Advanced Web Computer Video Computer Story Development and Storyboarding Computer Film/TV: Emphasis Screenwriting for Storyboard Economic and Workforce Development, California Community Colleges 14

Community College Survey: Development Programs GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Professional Computer Animator: MEL Scripts Intro 2D Computer (Flash) Advanced 2D Computer (Toonz) Advanced Workshop Workshop with Professional Traditional Animator Intermediate 3D Computer Advanced 3D Computer Workshop with Professional Computer Animator Workshop with Professional Computer Animator: Tech Artist Graphics/Software Digital Imaging Software I & II Intro 2D Computer (Flash) Entire programming course sequence Scriptwriting for Film & Video I, II, III Literature classes East Los Angeles Arts/Graphic Communication Arts/Graphic Communication Intro to Computer Graphics Graphic Intro to Digital Imaging Graphic Arts Graphic Arts Introduction to website design Mt. San Antonio (continues on next page) Traditional, Digital 2D 3D Character Development Web Motion Graphics Principles of Storyboarding Intro to 3D Texture Lighting and Modeling Special Effects Dynamics Traditional, Digital 2D 3D Traditional, Digital 2D 3D Intro 3D Texture, Lighting, Modeling Dynamics Particle Systems Environment Adv. Modeling Adv., Demo Reel Storyboarding Level Digital: 2D Motion Graphics Traditional 2D 3D Storytelling/ Boarding Script Development for Economic and Workforce Development, California Community Colleges 15

Community College Survey: Development Programs GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Ohlone Pasadena Riverside CCD San Diego CCD Art 158 Flash ASP.net Linux MySQL PHP Special Effects Particle Systems Level Advanced 3D Modeling Advanced 3D Demo Reel 3D Intro to Flash Advanced 3D Modeling and Art 158 Art 156 Art 154 Art Art CIS 38A/3D Modeling CIS 38B/3D CIS 38C/Rendering and Dynamics Art 158 Art 154 Art Art CIS 35/Intro to Development CIS 37/Beg. Level Film/Video Art 154 198, 156,158 Flash/ Beginning & Intermediate Revit Texture Map Artist 3D Modeling and 3D Modeling Art 155 AB Art Art CIS 38A/3D Modeling CIS 38B/3D animation CIS 38C/Rendering and Dynamics Textures for 3D Graphic Graphic Digital Photography Film/Video Art 50 ABC Art Art CIS 38A/3D Modeling CIS 38B/3D animation CIS 38C/Rendering and Dynamics CIS 37/Beg. Level CIS 36/Intro to Photoshop/ Beginning, Intermediate, Advanced Illustrator/ Beginning, Intermediate, Advanced Bridge Advanced Flash for the Web Web Site Computer Science Art 198, 158 Dreamweaver/ Beginning, Intermediate, Advanced Flash/ Beginning, CIS 35/Intro to Development CIS 36/Intro to CIS 37/Beg. Level Viral Video/ Storytelling and Project Management Economic and Workforce Development, California Community Colleges 16

Community College Survey: Development Programs GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Intermediate, Advanced San Francisco Studies: Flash Programming Advanced Programming Studies: 2D for 3D Imaging for for Studies: Computer Skills for Content and Form 2D for 3D Imaging for for Beginning Photoshop Beginning Illustrator Visual Literacy Graphic Advanced Photoshop Advanced Illustrator Studies: 3D Imaging for Studies: Computer Skills for Content and form for Beginning Photoshop Beginning Illustrator Visual Literacy Graphic Advanced Photoshop Advanced Illustrator Studies: Web and Graphics Fast Track: Web Computer Skills for Content and Form Process and Web with Dreamweaver Advanced Web with Dreamweaver ing Applications with Flash Advanced Santa Ana Computer Information Systems Computer Information Systems 3D Art-Digital Media Post- Art-Digital Media Freelance Art-Graphic Art-Digital Media Arts 3D All Courses as listed previously, plus the required design and drawing course 3D Art- Digital Media Post Art-Digital Media Freelance Santa Barbara Computer Science Computer Science See course offerings listed in Question 3D 3D See course offerings listed in Question 3D 3D See course offerings listed in Question 3D 3D See course offerings listed in Question 3D 3D See course offerings listed in Question 3D 3D See course offerings listed in Question Computer Science Computer Science See course offerings listed in Question See course offerings listed in Question Economic and Workforce Development, California Community Colleges 17

Community College Survey: Development Programs GAME DEVELOPMENT OCCUPATIONS Programmers/ Software Engineers Character 2D Animators Quality Assurance Technician/Tester Assistants 3D Modelers/ Animators Technical Artists/ Graphic ers Web Programmers/ Developers Writers/ Content Developers Courses/Certificates/Programs Related to Each Occupation Santa Monica Development Media AA Option 2D Authoring 3D Authoring Development Media AA Option Web Character Illustration Development Media AA Option Development Media AA Option Career Exploration Development Media AA Option Maya I Maya II Maya III Maya IV Development Media AA Option 2D Authoring 3D Authoring Graphic Development Media AA Option Web Santa Rosa Jr. Intro to Programming Data Structure & Algorithms JAVA 4 Flash Web Character using 3D Studio Max Intermediate Concepts and Action Scripting with Flash Note: Technical Artists and Graphic ers may include Environmental Artists, Level ers, and Interface ers. Economic and Workforce Development, California Community Colleges 18

Community College Survey: Development Programs Future Courses, Staffing Issues, Internship Opportunities FUTURE COURSES OR PROGRAMS ESTIMATED START DATE DIFFICULTY FINDING QUALIFIED FACULTY INTERNSHIPS Cabrillo Canada Canyons De Anza Courses: Foundations of Projects Certificate: Development Workshop using Torque Non-Linear Storytelling for s with ActionScript Web Application Digital Video College of the Canyons is looking to rapidly expand its courses and content for game design and production. We are looking to add programming courses that align with game engine requirements. Most importantly, we will begin to offer more varied courses in game design, game writing and level design. By the end of Spring 2009, the college will have a game development track that will cover all the aspects of game design and production. We intend to expand the overview course and are exploring a multi-disciplinary Development certificate program. No date given Fall 2009/ Spring 2010 Fall 2009/ Fall 2010 Most of the courses are already in place. No Yes, any course dealing with hands-on animation and modeling. Most qualified teachers have high-paying jobs in the industry and a very limited schedule in which they could teach. As of now no. The only game production class currently offered is covered by the Chair, whose background has been Art Director for various game companies. Additionally, we have most of the game programming classes covered with the knowledge of our current programming instructors. Where we might have problems is finding game designers and writers to teach. No, we have found outstanding faculty, who work full-time in the game/film industry. However, other qualified teachers are always encouraged to apply. No Yes, we have offered internships for students at school and have endeavored to find internships and work-experience in outside companies or participating in various projects. We have worked internally with Cañada College, The Arts & Olive Festival at Cañada and externally with Expresso Fitness, Electronic Arts, and other independent projects. A local game development business, Way Forward s, has been kind enough to hire, as both entry level and internship, a number of our animation students. De Anza College has a large internship program with NASA, including web design or media production positions. In De Anza s program, paid group internships are intermittent and have included an interactive Rugrats game, a professional animated music video, and scientific animation for a major medical supply company. Economic and Workforce Development, California Community Colleges 19